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4-1 Product and Service Design William J. Stevenson Operations Management 8 th edition

Chap004 - Product and Service Design

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4-1 Product and Service Design

William J. Stevenson

Operations Management

8th edition

4-2 Product and Service Design

CHAPTER4

Product and Service Design

McGraw-Hill/IrwinOperations Management, Eighth Edition, by William J. StevensonCopyright © 2005 by The McGraw-Hill Companies, Inc. All rights

reserved.

4-3 Product and Service Design

Major factors in design strategy Cost Quality Time-to-market Customer satisfaction Competitive advantage

Product and Service DesignProduct and Service Design

Product and service design – or redesign – should be closely tied to an organization’s strategy

4-4 Product and Service Design

Translate customer wants and needs into product and service requirements

Refine existing products and services Develop new products and services Formulate quality goals Formulate cost targets Construct and test prototypes Document specifications

Product or Service Design ActivitiesProduct or Service Design Activities

4-5 Product and Service Design

Reasons for Product or Service DesignReasons for Product or Service Design

Economic

Social and demographic

Political, liability, or legal

Competitive

Technological

4-6 Product and Service Design

Objectives of Product and Service DesignObjectives of Product and Service Design

Main focus Customer satisfaction

Secondary focus Function of product/service Cost/profit Quality Appearance Ease of production/assembly Ease of maintenance/service

4-7 Product and Service Design

Taking into account the capabilities of the organization in designing goods and services

Designing For OperationsDesigning For Operations

4-8 Product and Service Design

Legal FDA, OSHA, IRS Product liability Uniform commercial code

Ethical Releasing products with defects

Environmental EPA

Legal, Ethical, and Environmental IssuesLegal, Ethical, and Environmental Issues

4-9 Product and Service Design

Regulations & Legal ConsiderationsRegulations & Legal Considerations

Product Liability - A manufacturer is liable for any injuries or damages caused by a faulty product.

Uniform Commercial Code - Products carry an implication of merchantability and fitness.

4-10 Product and Service Design

Designers Adhere to GuidelinesDesigners Adhere to Guidelines

Produce designs that are consistant with the goals of the company

Give customers the value they expect Make health and safety a primary concern Consider potential harm to the environment

4-11 Product and Service Design

Other Issues in Product and Service DesignOther Issues in Product and Service Design

Product/service life cycles How much standardization Product/service reliability Range of operating conditions

4-12 Product and Service Design

Life Cycles of Products or ServicesLife Cycles of Products or Services

Time

Introduction

Growth

Maturity

Saturation

Decline

Dem

and

Figure 4.1

4-13 Product and Service Design

StandardizationStandardization

Standardization Extent to which there is an absence of variety

in a product, service or process Standardized products are immediately

available to customers

4-14 Product and Service Design

Advantages of StandardizationAdvantages of Standardization

Fewer parts to deal with in inventory & manufacturing

Design costs are generally lower

Reduced training costs and time

More routine purchasing, handling, and inspection procedures

4-15 Product and Service Design

Advantages of Standardization Advantages of Standardization (Cont’d)(Cont’d)

Orders fillable from inventory

Opportunities for long production runs and automation

Need for fewer parts justifies increased expenditures on perfecting designs and improving quality control procedures.

4-16 Product and Service Design

Disadvantages of StandardizationDisadvantages of Standardization

Designs may be frozen with too many imperfections remaining.

High cost of design changes increases resistance to improvements.

Decreased variety results in less consumer appeal.

4-17 Product and Service Design

• Mass customization: A strategy of producing standardized goods

or services, but incorporating some degree degree of customization

Delayed differentiation Modular design

Mass CustomizationMass Customization

4-18 Product and Service Design

• Delayed differentiation is a postponement tactic Producing but not quite completing a product

or service until customer preferences or specifications are known

Delayed DifferentiationDelayed Differentiation

4-19 Product and Service Design

Modular DesignModular Design

Modular design is a form of standardization in which component parts are subdivided into modules that are easily replaced or interchanged. It allows:

easier diagnosis and remedy of failures

easier repair and replacement

simplification of manufacturing and assembly

4-20 Product and Service Design

ReliabilityReliability

Reliability: The ability of a product, part, or system to perform its intended function under a prescribed set of conditions

Failure: Situation in which a product, part, or system does not perform as intended

Normal operating conditions: The set of conditions under which an item’s reliability is specified

4-21 Product and Service Design

Improving ReliabilityImproving Reliability

• Component design

• Production/assembly techniques

• Testing

• Redundancy/backup

• Preventive maintenance procedures

• User education

• System design

4-22 Product and Service Design

Product DesignProduct Design

Product Life Cycles

Robust Design

Concurrent Engineering

Computer-Aided Design

Modular Design

4-23 Product and Service Design

Robust Design: Design that results in products or services that can function over a broad range of conditions

Robust DesignRobust Design

4-24 Product and Service Design

Taguchi Approach Robust DesignTaguchi Approach Robust Design

Design a robust product Insensitive to environmental factors either in

manufacturing or in use. Central feature is Parameter Design. Determines:

factors that are controllable and those not controllable

their optimal levels relative to major product advances

4-25 Product and Service Design

Degree of NewnessDegree of Newness

1. Modification of an existing product/service

2. Expansion of an existing product/service

3. Clone of a competitor’s product/service

4. New product/service

4-26 Product and Service Design

Degree of Design ChangeDegree of Design Change

Type of Design Change

Newness of the organization

Newness to the market

Modification Low Low

Expansion Low Low

Clone High Low

New High High

Table 4.3

4-27 Product and Service Design

Phases in Product Development ProcessPhases in Product Development Process

1. Idea generation

2. Feasibility analysis

3. Product specifications

4. Process specifications

5. Prototype development

6. Design review

7. Market test

8. Product introduction

9. Follow-up evaluation

4-28 Product and Service Design

Idea GenerationIdea Generation

Ideas Competitor based

Supply chain based

Research based

4-29 Product and Service Design

Reverse EngineeringReverse Engineering

Reverse engineering is the

dismantling and inspecting of a competitor’s product to discover product improvements.

4-30 Product and Service Design

Research & Development (R&D)Research & Development (R&D)

Organized efforts to increase scientific knowledge or product innovation & may involve: Basic Research advances knowledge about a

subject without near-term expectations of commercial applications.

Applied Research achieves commercial applications.

Development converts results of applied research into commercial applications.

4-31 Product and Service Design

ManufacturabilityManufacturability

Manufacturability is the ease of fabrication and/or assembly which is important for:

Cost

Productivity

Quality

4-32 Product and Service Design

Designing for ManufacturingDesigning for Manufacturing

Beyond the overall objective to achieve customer satisfaction while making a reasonable profit is:

Design for Manufacturing(DFM)

The designers’ consideration of the organization’s manufacturing capabilities when designing a product.

The more general term design for operations encompasses services as well as manufacturing

4-33 Product and Service Design

Concurrent EngineeringConcurrent Engineering

Concurrent engineering is the bringing together of engineering design and manufacturing personnel early in the design phase.

4-34 Product and Service Design

Computer-Aided DesignComputer-Aided Design

Computer-Aided Design (CAD) is product design using computer graphics. increases productivity of designers, 3 to 10

times

creates a database for manufacturing information on product specifications

provides possibility of engineering and cost analysis on proposed designs

4-35 Product and Service Design

Design for manufacturing (DFM) Design for assembly (DFA) Design for recycling (DFR) Remanufacturing Design for disassembly (DFD) Robust design

Product designProduct design

4-36 Product and Service Design

Recycling: recovering materials for future use Recycling reasons

Cost savings Environment concerns Environment regulations

RecyclingRecycling

4-37 Product and Service Design

Service DesignService Design

Service is an act Service delivery system

Facilities Processes Skills

Many services are bundled with products

4-38 Product and Service Design

Service DesignService Design

Service design involves The physical resources needed The goods that are purchased or consumed by

the customer Explicit services Implicit services

4-39 Product and Service Design

Service DesignService Design

Service Something that is done to or for a customer

Service delivery system The facilities, processes, and skills needed to

provide a service Product bundle

The combination of goods and services provided to a customer

Service package The physical resources needed to perform the

service

4-40 Product and Service Design

Tangible – intangible Services created and delivered at the same

time Services cannot be inventoried Services highly visible to customers Services have low barrier to entry Location important to service

Differences Between Product Differences Between Product and Service Designand Service Design

4-41 Product and Service Design

Phases in Service DesignPhases in Service Design

1. Conceptualize

2. Identify service package components

3. Determine performance specifications

4. Translate performance specifications into design specifications

5. Translate design specifications into delivery specifications

4-42 Product and Service Design

Service BlueprintingService Blueprinting

Service blueprinting A method used in service design to describe and

analyze a proposed service A useful tool for conceptualizing a service

delivery system

4-43 Product and Service Design

Major Steps in Service BlueprintingMajor Steps in Service Blueprinting

1. Establish boundaries

2. Identify steps involved

3. Prepare a flowchart

4. Identify potential failure points

5. Establish a time frame

6. Analyze profitability

4-44 Product and Service Design

Characteristics of Well Designed Characteristics of Well Designed Service SystemsService Systems

1. Consistent with the organization mission

2. User friendly

3. Robust

4. Easy to sustain

5. Cost effective

6. Value to customers

7. Effective linkages between back operations

8. Single unifying theme

9. Ensure reliability and high quality

4-45 Product and Service Design

Challenges of Service DesignChallenges of Service Design

Variable requirements Difficult to describe High customer contact Service – customer encounter

4-46 Product and Service Design

Quality Function Deployment Voice of the customer House of quality

Quality Function DeploymentQuality Function Deployment

QFD: An approach that integrates the “voice of the customer” into the product and service development process.

4-47 Product and Service Design

The House of QualityThe House of Quality

Correlation matrix

Designrequirements

Customerrequire-ments

Competitiveassessment

Relationshipmatrix

Specificationsor

target values

Figure 4.4

4-48 Product and Service Design

Customer Requirements

Importance to Cust.Easy to close

Stays open on a hill

Easy to open

Doesn’t leak in rain

No road noise

Importance weighting

Engineering Characteristics

Ene

rgy

need

ed

to c

lose

doo

r

Che

ck f

orce

on

leve

l gr

ound

Ene

rgy

need

ed

to o

pen

door

Wat

er r

esis

tanc

e

10 6 6 9 2 3

7

5

3

3

2

X

X

X

X

X

Correlation:Strong positivePositiveNegativeStrong negative

X*Competitive evaluation

X = UsA = Comp. AB = Comp. B(5 is best)

1 2 3 4 5

X AB

X AB

XAB

A X B

X A B

Relationships:Strong = 9Medium = 3Small = 1Target values

Red

uce

ener

gy

leve

l to

7.5

ft/lb

Red

uce

forc

eto

9 lb

.

Red

uce

ener

gy to

7.5

ft/l

b.

Mai

ntai

ncu

rren

t lev

elTechnical evaluation(5 is best)

54321

B

A

X

BAX B

AX

BXA

BXABA

X

Doo

r se

al

resi

stan

ce

Acc

oust

. Tra

ns.

Win

dow

Mai

ntai

ncu

rren

t lev

el

Mai

ntai

ncu

rren

t lev

el

House of Quality ExampleHouse of Quality ExampleFigure 4.5

4-49 Product and Service Design

Kano Model

Customer Needs

Cu

sto

mer

Sati

sfa

cti

on

Excitement

Expected

Must Have

Kano Model

Customer Needs

Cu

sto

mer

Sati

sfa

cti

on

Excitement

Expected

Must Have

The Kano ModelThe Kano ModelFigure 4.6

4-50 Product and Service Design

1. Increase emphasis on component commonality

2. Package products and services3. Use multiple-use platforms4. Consider tactics for mass

customization5. Look for continual improvement6. Shorten time to market

Operations StrategyOperations Strategy

4-51 Product and Service Design

Shorten Time to MarketShorten Time to Market

1. Use standardized components

2. Use technology

3. Use concurrent engineering