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(c) Copyright 2000 Murray Turoff 1
Management Foundation Areas
CIS 679 Management of Information Systems
New Jersey Institute of Technology Second set of notes for course
Copyright 2000 Murray Turoff
(c) Copyright 2000 Murray Turoff 2
Management Foundation Areas Philosophy and Management History of Management Theory Organizational Structures Objectives & Effectiveness Human Resources Paradoxes, Tradeoffs &
Compromises Organizational Innovation Group & Human Processes References
(c) Copyright 2000 Murray Turoff 4
Classification summary Method of evidence generation Psychological type Class of problem Organizational context Individual styles Psychological types and dimensions Organizational structures Organizational objectives and goals Information value and utility Multiple perspective Other significant factors
(c) Copyright 2000 Murray Turoff 5
Internal Inquiry Process
Data
Transform Model Transform
Information
(c) Copyright 2000 Murray Turoff 6
Method of evidence generation Leibnizian Lockean Kantian Hegelian Singerian Merleau-Ponty: Reality
construction
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Leibnizian inquiry Truth in structure of model Independent of data Deductive in nature Questions
What is the rational justification? How was it deduced and is it
precise?
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Lockean inquiry Truth in the data Consensus truth Deductive truth Independent of model Questions
What is the observation? What is the data?
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Kantian View
Inquiry Processes
ObjectivesData
Output Comparison Process
Information
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Kantian inquiry Truth relative Different inquiries Best utilizes data Best serves objectives Questions
What is the alternative views? What data is obtainable? What model can use the data?
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Hegelian View
Inquiry Process
Inquiry Process
Output
Opposing Output
SynergyData
Information
Objectives
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Hegelian inquiry Truth conflictual Best inquiry to derive opposing
alternatives Questions
What is the opposite view? What is the synthesis from the
opposing views?
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Singerian inquiry Truth pragmatic Examine history and objectives Feedback to formulation of inquiry Questions
What is the right question? How do we change the process to
be better? How do the inquirers influence the
process?
(c) Copyright 2000 Murray Turoff 17
External Inquiry Process
Objectives & Goals
Internal Inquiry Process
Feedback
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Reality construction Truth virtual Tribe negotiates truth Religious truths & Beliefs Questions
What do we share as a belief? What can we construct as a reality? How do we market this?
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Strategic Organizational Functions
History Values Scenarios
Future Objectives Goals
Environment
Task Measure of PhilosophyDevelopments Feasibility Liebnitz, LockOpportunities Significance Lock, KantPlans Expectations Kant, HegelDecisions Impacts Hegel, Singer
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NEGOTIATED REALITY DELPHI
Consumer Categories tailored to product
Early AdaptersNew wealthShiny blacksFirst nightersForever youngEcological fanatics
Where do they live? What do they read? What do they watch on TV? What do they eat? What typical vacations do they take? What other characteristic behaviors?
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INQUIRY OBJECTIVES LOCKEAN: Consensus, validation of
subjective data LEIBNIZIAN: Causality, model, structure,
procedures KANTIAN: Relative truth, comparisons,
cost/benefit HEGELIAN: Conflict exposure & exploration,
synergy out of conflicting views SINGER: Values, interests, goals,
pragmatics, psychological attitudes, beliefs HEIDEGGER: Reality construction, social
engineering, organizational behavior
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Validation Dimensions
METHODS PHILOSOPHY EXAMPLE TOOLGroup Voting
Deductive Leibnizian Inappropriate
Inductive Lockean Deterministic by consensus RelativeKantian Deterministic by plurality Negotiated Heidegger Advisory for compromise
Merleau-Ponty Conflictual Hegel Advisory for exploration
Pragmatic Singer Advisory for method
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Models & Representation
Mental Models Physical Reality
Metaphors & Theories
Design
Measurement
Experimentation
Validation
ImplementationTesting
Learning
Conceptualization
Observations
Social Processes
Before Information Systems & Virtuality
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Models & Representation
Mental Models Virtual Systems
Metaphors & Theories
Conceptualization
Learning
Design
Validation
Experimentation
Social Process
Observations
Implementation
TestingMeasurement
After Information Systems & Virtuality
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Before Virtuality I Mental Models are the individuals
internal representations of an understanding of the external world.
Models & Representations are explicit and formal descriptions and/or simulations that can be mutually understood and shared among knowledgeable individuals.
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Before Virtuality II Metaphors and Theories are the
abstractions and analogies that guide our formulation of understandings and our design of models and representations.
Physical Reality is what provides us various forms of feed back that indicate how good are the other categories. This is the classic process of scientific validation
(c) Copyright 2000 Murray Turoff 27
After Virtuality I Conceptualization is now one of
creating or implementing models that can run in a computer (virtual environment).
Theories are designed to match (validate) the models against the conceptualization.
Experimentation is now only agreement with our original mental models (preconceptions).
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After Virtuality II In effect reality becomes what we
negotiate it to be. There is no longer any physical world to compare it to for validation. It is an implicit result and not a fundamental construct in the process.
The computer system becomes the template for regulating the real world behavior of people and organizations.
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After Virtuality III The information system becomes a
prescriptive control system and determines reality.
Virtuality is the potential for a Virtual System to become part of the real world.
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Classes of Problems
Programmed Structured
Decisions under certainty Decisions under risk Decisions under uncertainty
Semi-structured Much subjective data
Unstructured Conflicts Unknown relationships
Wicked Value differences Unks unks
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THE PHYSICAL SPACE FOR GROUP PROBLEM SOLVING
ENVIRONMENTExternal Factors
ValuesInterests
GOALS OUTCOMES
Produces
Produces
DATA RELATIONSHIPS
PROBLEM REPRESENTATION
Infer Modify
Evaluate
Modify
Determine Generate Modify Produce
Interpret Interpret
(c) Copyright 2000 Murray Turoff 32
Problem Solving Characteristics
Links and Nodes: implicit or explicit
Data and Information: subjective or objective
Any individual can start anywhere and go in any direction.
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COMPLEXITY DIMENSION
Complexity ProblemElements
ProblemRelations
ExternalEnvironment
Structured Known Known KnownSemi-structured
Known Uncertain Uncertain
Unstructured Uncertain Uncertain AmbiguousWicked Ambiguous Ambiguous Unknown,
Unk Unks
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Examples of Group Problem Solving Tasks I
DEDUCTIVEWell Structured: What salary to offer a new employee?
Semi Structured: When to announce a new product?
Unstructured: How to reduce a budget and/or costs?
Wicked: Whether to cut a loss through termination of a product?
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Examples of Group Problem Solving Tasks II
INDUCTIVEWell structured: Setting the price of a new product.
Semi structured: Conducting a review of an on going project.
Unstructured: Choosing whom to hire as a new employee.
Wicked: Choosing which good employee to have to fire in a cut back.
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Examples of Group Problem Solving Tasks III
RELATIVEWell structured: Which computer to buy?
Semi structured: Which investment to make?
Unstructured: What new product to develop?
Wicked: Whether to acquire another company?
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Examples of a Group Problem Solving Task IV
NEGOTIATEDWell structured: Negotiating a business contract.
Semi structured: Deciding future strategy for a company.
Unstructured: Union - management negotiations.
Wicked: Creating a new commercial standard.
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Examples of Group Problem Solving Tasks V
CONFLICTUALWell structured: A budget dispute (e.g., who gets limited resources).
Semi structured: A court case.Unstructured: Setting a new policy (e.g. what business the company is in)
Wicked: Resolving an international or religious dispute (e.g. belief conflicts).
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Examples of Group Problem Solving Tasks VI
PRAGMATIC Well structured: How to go about
reorganizing. Semi structured: How to go about
choosing a candidate for office. Unstructured: How to go about
choosing a career. Wicked: How to go about choosing
a mate.
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Organizational Management Theories I
Scientific Management, 1911, Taylor Time and motion studies,
production maximization, task specialization, Lockean
Principles of Management, 1916, Fayol First “complete” inductive theory,
based upon rules, division of work, clear authority, stability, initiative, esprit de corps, Leibnizian
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Organizational Management Theories II
Human Relations, 1933, Mayo Sociological concepts and
emotional factors, satisfied workers, productivity through worker satisfaction and morale, Lockean
Decision Making & Information Management, 1947, Simon Bounded rationality, output
efficiency criterion, rational development of goals, Relative Kantian approaches
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Organizational Management Theories III
Socio-technical, 1951, Bamforth, Trist Joint considerations, enterprise as
open system, degree of social/technical fit, congruence of internal process (process reengineering), Kantian, Hegelian
Strategic Management and Design, 1962, Chandler Structure follows strategy, vertical
and horizontal integration, adaptation, Normative orientation, Strategic relevance of IS, Kantian, Negotiated Reality, Singerian
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Organizational Management Theories IV
Human Resources, 1961, 1967, Mcgregor, Likert Productive workers in professionals and
management, cohesion, loyalty, open communications, participative management, conflicts of personal goals and organizational goals, Lockean, Hegelian, Singerian
Contingency Theory, 1967, Lawrence, Lorsch Organizational design based upon
environmental factors, no single best way, avoiding errors, understanding risks, leadership, software development, evaluation of IS, Singerian
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Organizational Management Theories V
Population Ecology, 1977, Hannan, Freeman Environmental determinism,
Darwinian, luck, timing, survival, life cycle importance, strategy, Kantian, Singerian
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Organizational Management Levels
Strategic and/or executive management Object and goal setting
Management planning Resource determination Resource allocation
Management control, tactical management Priority setting Task assignment Resource utilization
Operational control, administrative Line decisions Task accomplishment Monitoring
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Organizational Structures
Well defined Traditional Bureaucratic Human System
New & Evolving Networked (?) Marketplace (?) Virtual (?)
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Traditional Feudalism Authority and loyalty Top down decision making People good or bad, no in-between Hierarchy absolute No informal structure
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Bureaucratic Rules and procedures No human authority Hierarchy rationalized Theory X view of people Efficiency Informal structure tolerated
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Human Information is power Based upon groups More decentralization Theory Y or Z view of people Informal structure important Individual performances
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System Goal and objective oriented People influence by environment Information flow Process understanding Open system view Feedback theory Rationale Actor
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Networked Decentralized Independent value centers Accountability Organizational unit Theory Y and Z of people Dispersed geographical teams
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Marketplace Decentralized Contractual tasks Bidding System Earnings determine management Free enterprise incentives People as economic entities Knowledge based
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Virtual Organization IPremise One: A virtually organized task consists of 1. abstract requirements 2. concrete satisficers 3. (re)allocation procedure (switch) 4. A ‘satisficing criteria’ usually
based upon goals or objectives to satisfy.
The switch assigns satisficers to requirements according to the satisficing criteria.
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Virtual Organization IIPremise Two: Meta management is the
management of a virtually organized task.
Five major activities 1. Analyzing abstract requirements 2. Determining concrete satisficers 3. Tracking allocations 4. Maintaining/revising the
allocation procedure 5. Reviewing satisficing criteria
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Virtual Organizations IIIPremise Three: A virtual organization is a goal-
oriented enterprise operating under meta management
What is new? Meta management as standard operating procedure.
No direct line decisions need to be made any longer.
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Virtual Organizations IVExample: Automobile Manufacturer:
Assembly Abstract requirements:
components Concrete satisficers: suppliers Switching: changing suppliers Satisficing criteria: cost/quality
relation
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Virtual Organizations VExample: Bank: Portfolio
Management Abstract requirements: investment
instruments (stocks, bonds, etc.) Concrete Satisficers: Specific
stocks, bonds, etc. Switching: substituting one stock
or bond for another Satisficing criteria: maximize
return for a given level of risk.
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Virtual Organization Summary Requirements list Satisficers List Switching Engine Objectives
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Organizational coordination Parallel Pooled Sequential Reactive, Reciprocal
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I. When is a different organizational model useful?
Goal model: Goals are clear, measurable, consensual
System resource model: A clear connection exists between inputs and performance.
Internal Process Model: A clear connection exists between organizational process and performance.
Strategic Constituencies Model: Constituencies have powerful influence on the organization.
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II. When is a different organizational model useful?
Competing Values Model: Organization is unclear about its own criteria or criteria are changing
Legitimacy model: Survival or decline is of concern
Fault Driven Model: Criteria of effectiveness are unclear or strategies for improvement are needed.
High Performing Systems model: Comparisons among similar organizations are desired.
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General Effectiveness = measure of
performance Productivity = Quality x Quantity Efficiency = Productivity /
Resources Profit = Return - Resources Growth
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Group Oriented Accidents Absenteeism Turnover Conflict/Cohesion Goal consensus Participation and shared influence
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Individual Oriented Job Satisfaction Motivation Morale Control Achievement Emphasis
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Organizational Orientation Flexibility/adaptation Planning & Goal setting Internalization of organizational
goals Role and Norm Congruence Managerial interpersonal sills Training & Human Development
emphasis
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External Orientation Readiness Information Management &
Communications Evaluations by external entities Utilization of environment Value of Human Resources
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Observations on Criteria Never a single criteria for any
given situation Mix must be determined for the
given situation Danger of reductionism of criteria
within organizations Criteria must be linked through
levels of application Different Organizations for
different purposes
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Human Resource FunctionEquity, stability and initiative, esprit de corps, productivity through worker satisfaction, satisfaction through attention to needs, employee satisfaction, cohesion, loyalty, openness, productivity through people
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Integrative FunctionClear authority and discipline, unity of command and direction, order, congruence of internal processes, Efficient information processing, Communication, Internal equilibrium, Efficiency through economies of scale, Simple structure, Simple rules
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Adaptive FunctionStructure/strategy congruence, organizational growth, environmental control, flexibility/adaptation, differentiation errors, integration errors, organization/environment fit, timely implementation of change, leadership/contingency fit, adjustment to external conditions, bias for action, close to the customer
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Goal-Attainment FunctionProduct maximization, Cost minimization, Technical excellence, Optimal use of resources, task specialization, division of work, Rational goal development, Competitive attainment, Productivity, Survival, Return on investment, Attainment of objectives, Profitability
(c) Copyright 2000 Murray Turoff 75
Information value and utility Classical school
Inherent in content Information coding
Behavioral school Differs from receiver to sender Transactional understanding Discourse analysis
Decision theory school Value relative to environment Opportunity costs & regret
(c) Copyright 2000 Murray Turoff 76
Approaches to Systems Objectives
AutomationReduce people timeEliminate jobs
ProductivityIncrease quantityIncrease quality
OpportunityDo new thingsDo things differently& Better
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Multiple Perspectives 1. Technology 2. Physical Environmental Setting 3. Socio-technical Setting 4. Techno-personal Setting 5. Organization Actors &
Stakeholders 6. Individual Actors &
Stakeholders 7. Political Action between
organizations and individuals 8. Decisions and Policies
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Multiple Perspectives Alternative
Individual view Actors, stakeholders
Organizational view Tasks, objectives, goals
Social System view Group behavior, moral
Technological view Scientific, engineering
Management view Efficiency, Feasibility
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Technology View Cause and effect Abstraction and modeling Optimization Assumed Rationality Use of tradeoffs, averages
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Organizational View Identification of the pressures in
support of and opposition to the technology.
Acceptance process for technology Understanding how to gain
Organizational support Understanding
consequences/impacts of technology Avoidance of uncertainty Developing coalitions Virtuality
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Personal Perspective View Identifying Individuals Intuition, Leadership and Self
Interest The role of the
participation/political process Rationality & Maslow hierarchy of
needs Power, influence, dominance Fear of Change
(c) Copyright 2000 Murray Turoff 82
Organizational Objectives I Material resources – oil, metals Cost minimization - distributors Performance maximization –
technology Sales maximizing – retail sales Services – professional firms Physical – health care Mental – recreational
(c) Copyright 2000 Murray Turoff 83
Organizational Objectives II Social betterment – charities,
government Capital goods – manufacturers Distribution – trucking Finance – banks Information – publishers Protection – fire, police, insurance Administration – brokers
(c) Copyright 2000 Murray Turoff 85
Management styles
Concern for
People Production Management Jargon
High High Team Management
Medium Medium ConservativeHigh Low Country ClubLow High Task
ManagementLow Low Impoverished
(WIB)
(c) Copyright 2000 Murray Turoff 86
Management stylesRoles of Systems Analyst
Team management: SA is catalyst Conservative: SA as committee
member Country club: SA ordered around Task management: SA orders
others Impoverished: SA is ignored
(c) Copyright 2000 Murray Turoff 87
Herzberg's motivation/hygiene theory
Motivators (job content) Achievement: pride in a job Recognition: praise Work: interesting & challenging Responsibility: carrying out tasks Advancement: mobility
Hygiene factors (job context) Company policy & administration Interpersonal relations Supervision Salary and working conditions
(c) Copyright 2000 Murray Turoff 88
Motivation Needs Cause Drives
Which generate Behavior To reach Goals
That lead to Reduction of tension
(c) Copyright 2000 Murray Turoff 89
Maslow's Hierarchy of Needs 1. Physiological
starving, freezing 2. Safety
physical risk, freedom risk 3. Love & belonging
social, tribal 4. Esteem
recognition 5. Self actualization
doing your best
(c) Copyright 2000 Murray Turoff 90
Hawthorn experiments 1 Productivity increases as a result
of attention 1. Feeling of importance 2. Team spirit 3. Common objective 4. Pleasant environment 5. Friendly supervision
(c) Copyright 2000 Murray Turoff 91
Hawthorn experiments 2 Mafia works groups:
1. Informal 2. Limit on individual productivity 3. Transgressors punished 4. Informal leader/representative 5. Clannish
(c) Copyright 2000 Murray Turoff 92
Climate conditions Quality of management Management climate Staff relation climate Quality of IS staff Quality of users Computer Literacy of Management
& Users
(c) Copyright 2000 Murray Turoff 93
Turnover Model 1 Output variable
Turnover rate Demographic variables
Age: decreases Organizational tenure: decreases Education: increases
Role stressors Role ambiguity (expectations):
increases Role conflict (evaluation): increases
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Turnover Model 2 Career related
Salary/benefits: decreases Promotability/mobility: decreases Career opportunities: increases
Intervening variables Job satisfaction: decreases Career satisfaction: decreases Organizational commitment:
decreases Organizational trust: decreases
(c) Copyright 2000 Murray Turoff 95
Talent issue What are the practices and polices
that will maintain outstanding technical talents in your organization?
What rewards, other than salary and typical benefits, motivates those in the computer and information field?
(c) Copyright 2000 Murray Turoff 96
Favorable management climate Managers allowed to manage Achievement will be recognized
and rewarded Enterprise and new ideas accepted Senior managers listen to those
below Accountability is clear Responsibility can be delegated
(c) Copyright 2000 Murray Turoff 97
Leadership characteristics in IS Industry and organizational
knowledge Relationships in the firm and
industry Reputation and track record Abilities and skills Personal values Motivation
(c) Copyright 2000 Murray Turoff 98
Management Approaches
He took the wheel in a lashing roaring hurricane
And by what compass did he steer the course of the ship?
“My policy is to have no policy,” he said in the early months,
And three years later, “I have been controlled by events.”
Carl Sandburg, “The People, Yes”
(c) Copyright 2000 Murray Turoff 99
IS Management Confusions I Let the technology drag us into the
future under the hidden assumption that any advance of the technology is always good.
Look at the process only and use computers to make it more efficient. Ignore the goals, at least the long term ones.
Try to restrict the new technology (through design, laws, regulation, etc.) to the automation of current social systems.
(c) Copyright 2000 Murray Turoff 100
IS Management Confusions I It is often misleading and wrong to
design an information system that automates or imitates the current physical process.
Optimizing efficiency of an operation may not improve effectiveness and it could reduce it.
We optimize processes because quantity is easier to measure than quality (i.e., the drunkard’s paradox of science).
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Effectiveness & ParadoxesA paradox is an idea involving two opposing thoughts or propositions which, however contradictory, are equally necessary to convey a more imposing, illuminating, life related or provocative insight into truth than either factor can muster in its own right. What the mind seemingly cannot think, it must think; what reason is reluctant to express it must express. (Slatte 1968, page 4)
(c) Copyright 2000 Murray Turoff 103
IS Design Variations for Desired Effectiveness Outcomes
Reduced Need for Information Processing Create slack resources Create self contained tasks
Increased Capacity t Process Information Invest in vertical information
systems Create lateral relationships
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Organizational Effectiveness Paradoxes I
Big impact on IS design Loose Coupling: wide search,
initiation of innovation, functional autonomy
Tight Coupling: quick execution, implementing innovation, function reciprocity
Primary concern in IS human resources High specialization of roles:
reinforces expertise and efficiency High generality of roles: reinforces
flexibility and interdependency
(c) Copyright 2000 Murray Turoff 105
Organizational Effectiveness Paradoxes II
Life time of many CIO’s average five years Continuity of leadership: stability, long-
term planning, institutional memory Infusion of new leaders: increased
innovation, adaptability and currency Big impact on IS design
Deviation amplifying process: encourages productive conflict, energize and empower organizations
Deviation reduction process: encourages harmony, consensus, trust and smooth flow of information
(c) Copyright 2000 Murray Turoff 106
Organizational Effectiveness Paradoxes III
Big impact on IS design Expanded search in decision
making: wider environmental scanning, need for more information, divergence of input
Inhibitors to information overload: reduces and buggers amount of information, quicker convergence in decision making
(c) Copyright 2000 Murray Turoff 107
Organizational Effectiveness Paradoxes IV
Big impact on Information flow Disengagement and
disidentification with past strategies: fosters new perspectives and innovation
Reintegration and reinforcement of roots: fosters organizational identity, mission, past strategies.
(c) Copyright 2000 Murray Turoff 108
Principles of Paradoxes in organizations
Extremity in any criterion of effectiveness creates linearity and dysfunction
Synthesis is desirable but not required for excellence
Paradox need not be resolved to be adaptive
Effectiveness has to be situational Assessment of organizations and systems
should include paradoxical criteria This view would dramatically alter data
collection and analysis in most organizations
A totally Hegelian view of effectiveness criteria
(c) Copyright 2000 Murray Turoff 110
Organizational Innovation Problems
Innovation often narrowly defined: organizational suggestion, new start up, new product, product improvement
Human problem of management attention Process problem of converting ideas into
practice Structural problem of part time relationships Strategic problem of leadership Is the new idea productive or useless?
Determination difficult People become attached or invested in an
idea Innovation equals perception of a new idea
whether technical or social.
(c) Copyright 2000 Murray Turoff 111
Evolution (almost biological) of an idea
Disruptive Event Solutions surface Networks galvanize Political debate Legitimization Taken for granted Decay of usefulness Outmoded state
(c) Copyright 2000 Murray Turoff 112
Psychological types and dimensions
Thinking - Feeling Sensing - Intuiting Judging - Perceiving Other dimensions
Dogmatism Locus of control Extroversion/introversion Abstraction Strategy search
(c) Copyright 2000 Murray Turoff 113
Psychological Relationship to Centralization/Decentralization
Centralization DecentralizationInternalFocus
IntegrativeFunctionsInternal ProcessModelStabilityCoordination
Human ResourcesFunctionHuman RelationsModelCohesion, MoralValue of HumanResources
ExternalFocus
Goal-AttainmentFunctionRational GoalModelPlanning,Objective settingProductivity,Efficiency
Adaptive FunctionOpen SystemsModelMaintainingflexibilityGrowthAcquisitionReadiness
(c) Copyright 2000 Murray Turoff 114
Myers-Briggs personality types I Judging/perceiving
JudgingMakes decisions as soon as possible Judging type looks for goals
PerceivingPuts it off until all information in Interested in process
(c) Copyright 2000 Murray Turoff 115
Myers-Briggs personality types II
Sensing/intuiting Sensing
Rely on external stimuliNeed to interactWants everything explicit
IntuitingMake decisions without external stimuli
Like to send work to be batchedLikes to use imagination
(c) Copyright 2000 Murray Turoff 116
Myers-Briggs personality types III
Thinking/feeling Thinking
Needs explicit logic for doing something
Reads helps and documentation before doing
FeelingUse intuitionMore inclined to trial and error
(c) Copyright 2000 Murray Turoff 117
THINKING vs. FEELING
Thinking:logical, analytical,scientific,dispassionate, cold,concerned with truth,rationality,theoretical,unconcerned withpeople’s feelings,concerned with allencompassingtheorems
Feeling:alogical (neitherlogical nor illogical,atheoretical, poetic,artistic, passionate,warm, personal,concerned withmatters of ethics,concerned withpeoples feelings,concerned withjustice, uniquenessand individuality
(c) Copyright 2000 Murray Turoff 118
SENSATION vs. INTUITION
Sensation:careful (risk avoider),concerned with partsand details, lives inpresent, specialist,factual, precise,realist, likes todevelop single idea indepth, practical,conventional
Intuition:risk taker, concernedwith whole picture,lives in future,generalist,hypothetical, vague,speculative, idealist,produces manyalternative ideas,inventive,unconventional
(c) Copyright 2000 Murray Turoff 119
Overlapping Categories
SensationInternalConsiderations
IntuitionExternalConsiderations
ThinkingEfficiency
ST: everything inits place,mathematicalmodels,procedures andadministrativepolicies
NT: broad issues, nonpersonal, flexible,individualistic,investment analysis,acquisitions
FeelingEffectiveness
SF: everyone in itsplace, employeeevaluation,organizationalstructure
NF: team oriented,goals and strategicalternatives
(c) Copyright 2000 Murray Turoff 120
Information Concern Examples
ST:units produced per manhour, rate of return oninvested capital, cost ofgoods sold, scrap materialper unit, sales per salesmanor advertising dollar,inventory costs
NT:cost of capital, marketshare, cost of raw materials,labor costs, product priceleadership, new productdevelopment, new marketdevelopment
SF:employee turnover,absenteeism, number ofgrievances, employeeattitudes, organizationalclimate, employeecommitment, interpersonalrelationships
NF:Community satisfaction,consumer satisfaction,identification of problems oropportunities, socialresponsibility, corporatereputation
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Human and Group Biases in Innovation I
What worked before will work again Solutions looking for problems Social inertia Fear of change Risk avoidance Conflicts of goals and interests
(people, units) What is in fashion Not invented here syndrome Lack of individual investment in idea
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Human and Group Biases in Innovation II
Difficulty of dealing with complexity (not rules but theories)
Whole-part relationships complexity hand off
Conformity pressures / Mafia syndrome Need for crises, dissatisfaction Tension or external stress to force
action (frogs experiment) People avoid negative information Negative information does not easily
travel up in the organization. Impeachable micro logic often creates
macro nonsense and vice versa
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Complexity Bias Estimating effort to do something
familiar but complex humans usually too optimistic. Complexity not easily grasped is
what the pieces actually are Estimating effort to do something
unfamiliar but complex humans too pessimistic Complexity not easily grasped is
how to interface numerous pieces Usually translates to length of time
where bias reverses itself.
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Characteristics of Innovative Organizations I
Search out most demanding customers (external relationships)
Search for exceptions (data mining)
Reexamine beliefs Evaluate past performance (lost
opportunities) Look for problems and problem
sources
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Characteristics of Innovative Organizations II
Vigilance in extended search, intelligence gathering, surveillance
Close tabs on competitors Monitoring systems in place based
upon two levels Current evaluation criteria Potential changes in evaluation
criteria (Singerian) Vertical individual and group
responsibility of idea for conception to practice
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Characteristics of Innovative Organizations III
Do not separate R&D, Engineering and Manufacturing, and marketing
Do not separate Evaluation & Design, Utility & Functionality, and Implementation
Systems Champion Need for people to people transactions
(“deals”) The more complex the idea the more
trial and error cycle Renegotiations Recommitment Readministration
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Solutions of Innovative Organizations
Autonomous unit for vertical integration Redundant functions and
multidisciplinary groups Requisite variety (Ashby, 1956)
System must have Internal variability to respond to external variability in order to survive as a survival seeking system.
Development group has talents to match environmental requirements.
Temporal linkages (relationships of past, present, and future)
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COORDINATION DIMENSION
Approach Characteristics
Parallel Members IndependentInformation ExchangedNo Group View Imposed
Pooled Same as above BUTGroup View Generated
Sequential Group View ImposedGroup regulates discussionPlanned or static group processSequential problem solving phases
Reciprocal Group View ImposedMembers independent but feedback tied to actionsAdaptive or dynamic group processProblem Solving Phases InterdependentAsynchronous with functionalrelationships
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Group Problem Solving Phases Problem recognition Problem formulation Problem space representation Issues & constrains Strategy formulation Goals & objectives Policies & Processes GENERATION: Criteria, Alternatives, Benefits, Risks,
Expectations EVALUATION: Consequences, estimations, voting,
relationships, model structures Disagreement Exploration Feedback Commitment, cohesion & morale Roles Implementation plans Actions
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Problem solving requirements
Creativity for factorsEnumeration and exploration
Evaluation and consensusExploration
Exploring disagreementRelationship judgments & model formulation
Comprehension & decision formulation
Implementation planning
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Group Process Gains and Losses
Process Gains InterveningVariables
Process Losses
SynergyLearningStimulationMore informationMore objective evaluationIndividual Problem SolvingIncubation and reflection
Leadership andFacilitationGroup MemoryAnonymityCoordination Structures: Sequential Parallel Pooled ReciprocalTask Structures: Linear Temporal Non linearProcess Tools voting, scaling, etc.
Attention BlockingFailure to RememberConformance PressureEvaluation ApprehensionFree RidingAir timeAttenuation blockingConcentration blockingSocializingDominationInformation OverloadFlamingSlower feedbackFewer information cuesIncomplete use of informationIncomplete task analysisAmbiguity in languageCoordination problems
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Structures that have been designed to minimize process
lossesBrainstorming (Osborne)Nominal Group TechniqueDelphiAgendas / parliamentary procedureDialectical: Plan and counter-planDevil’s Advocate: Plan and critiqueFocus Groups, Synecticsetc etc
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Why Procedures Work Coordinate members’ thinking Provide objective ground rules Protect against bad habits Capitalize on group strengths Balance participation (N heads better than 1) Surface and manage conflict Provide Closure Make groups reflect on process and progress Procedures can be provided by people and/or
computers The degree of tradeoff between two choices
still an evolving area of research in computer based human communications
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Procedural Dimensions
Scope: Number of functions a procedure handles
Restrictiveness: Extent of limitation of group activity
Comprehensiveness: Extent to which rules are completely spelled out.
Group Control: Degree to which group manage process
Member involvement: number of members required to “operate” the procedure.
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Communication Procedures I
\ ProcedureDimension
Robert’sRules
Brain-storming
NominalGroupTechniques
MultiattributeDecisionAnalysis
Scope High Low Mod Low
Restrictiveness High High High High
Comprehensiveness High High High High
Group Control Mod High Mod Low
MemberInvolvement
High High High High
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Communication Procedures II
\ ProcedureDimension
Hall’sRules
Devil’sAdvocate
Synectics Delphi
Scope High Low Mod High
Restrictiveness Low Low High High
Comprehensiveness Low Low Low High
Group Control High High Mod Low
MemberInvolvement
High Low High High
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Common Process Gains I
More Information: A group as a whole has more information than any one member.
Synergy: A member uses information in a way that the original holder did not, because that member has different information or skills.
More Objective Evaluation: Groups are better at catching errors than are the individuals with proposed ideas.
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Common Process Gains II
Stimulation: Working as part of a group may stimulate and encourage individuals to perform better.
Learning: Members may learn from and imitate more skilled members to improve performance.
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Common Process Losses I
Air Time: The group must partition available speaking time among members.
Production Blocking: Attenuation Blocking: Occurs when
members who are prevented from contributing comments when they occur, forget or suppress them later in the meeting, as they seem less original, relevant or important.
Concentration Blocking: Fewer comments are made because members concentrate on remembering comments (rather than thinking of new ones) unless they can contribute them.
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Common Process Losses II
Attention Blocking: New comments are not generated because members must consider to listen to others speak and cannot pause to think.
Failure To Remember: Members lack focus on communication, missing or forgetting contributions of others.
Conformance Pressure: Members are reluctant to criticize the comments of others due to politeness or fear of reprisals.
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Common Process Losses III
Evaluation Apprehension: Fear of negative evaluation causes members to withhold ideas and comments.
Free Riding: Members rely on others to accomplish goals, due to cognitive loafing, the need to compete for air time, or because they perceive their input to be unneeded.
Cognitive Inertia: Discussion moves along one train of thought without deviation because group members refrain from contributing comments that are not directly related to the current discussion.
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Common Process Losses IV
Socializing: Non-task discussion reduces task performance, although some socializing is usually necessary for effective functioning.
Domination: Some group member(s) exercise undue influence or monopolize group's time in an unproductive manner.
Information Overload: Information is presented faster than it can be processed.
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Common Process Losses V
Coordination Problems: Difficulty integrating member's contributions because it does not have an appropriate strategy, which can lead to dysfunctional cycling or incomplete discussions resulting in premature decisions.
Incomplete Use of Information: Incomplete access to and use of information necessary for the successful task completion.
Incomplete Task Analysis: Incomplete analysis and understanding of task resulting in superficial discussions.
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Delphi method
Structured communications tailored to the application & group by paper or computer communications
Delphi is a method for structuring a group communication process so that the process is effective in allowing a groups of individuals, as a whole, to deal with a complex problem.
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Reasons for Delphi
Subjective judgments requiredDiverse backgroundsHeterogeneity of participantsLarge group requiredTime availability limitedCosts of travel & shadow timeFace to face difficultiesDisagreementsLanguage differencesValue differencesDominance problemsHuman biases
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The Delphi method Process
A series of written questionnairesAnonymously answeredSummarized with new surveyRe-voting and chances to change views
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Three participant roles:
1. A user body: expecting a product2. Design and monitor team: designs the initial questionnaire, summarizes the returns, and redesigns the follow-up questionnaires
3. Respondent group: chosen as representative of different expertise and interests related to the task. ("Experts" e.g. Welfare mothers)
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Delphi objectives I
To determine or develop a range of possible alternatives
To explore or expose underlying assumptions or information leading to differing judgments
To seek out information which may generate a consensus on the part of the respondent group
To correlate informed judgments on a topic spanning a wide range of disciplines
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Delphi objectives II
To educate the respondent group as to the diverse and interrelated aspects of the topic.
Two or more rounds of written (usually anonymous) generation and rating of options or projections by expert groups
Typical scales-- e.g., Importance, likelihood, confidence in rating
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Consensus is not always the objective
Policy Delphi: explore all scenarios or alternatives, develop each one fully.
Determine the strongest “pro” and “con” arguments for each possible course of action
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Decision Dimensions
Performance (effectiveness) Technical (feasibility) Economic (costs) Social (acceptability) Legal (judicial risk) Political (advancement)
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Models of Decision Process I
Rational actor model: People make rational decisions based upon the best possible data and decision processes
Satisfying or bounded rationality model: seeking a decision that is good enough to meet a set of minimum requirements.
Stakeholder model: People as individuals represent certain interests or views that may be indirect conflict with others.
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Models of Decision Process II
Bureaucratic polities, incrementalism, “muddling through” model: maximum flexibility by no planning.
Relative model: Optimum decisions are not possible only the best relative decision in the particular circumstances with the information that can be obtained in the required time frame.
Complexity model: Process, culture and organizational structure are key to good decision making.
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Models of Decision Process III
Organizational processes model: plans and decisions are the result of well defined organizational processes.
Garbage can model: what is used and done depends on what is on hand (problems, solutions, tools); those who make the least mistakes do the best.
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Strategic Objectives
To make an organization:More flexible, more responsive to customer needs
More able to adapt to rapidly changing conditions in the environment.
Consider “intangible” benefits and problems ahead of time
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Subjective estimates of risks
Must identify and estimate many kinds of risk
"risk of the vanishing status quo" (doing nothing, no change)
Financial risk: costs exceed projected benefits
Technical Risk: talent and resources to support technology
"Systemic risk": Success that dramatically alters the environment; causes unforeseen responses
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Human Biases I
Adjustment and Anchoring Faced with large amounts of data
individual focuses on a narrow and wrong sample
Availability The information most easy to obtain or on
hand is used.Base Rate
The likelihood of two events compared by the number of occurrences or most recent occurrences and not the true rate at which they occur.
Also gets into difference between causal probabilities and the probabilistic calculus.
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Human Biases II
Conservatism Failure to update estimates based
upon recent but contradictory information.
Data presentation context Use of different scales,
summarized as opposed to raw data, etc.
Data Saturation Premature conclusions on the
basis of too small a sample.
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Human Biases III
Desire for self-fulfilling Prophecies Person values a certain outcome or
conclusion and acquires and analyzes only information that supports it.
Ease of recall Using only the data that can be easily
recalledExpectations
People place more weight on information that confirms what they expect than information that contradicts it.
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Human Biases IV
Fact-Value confusion Strongly held values may often be
regarded and presented as facts.Fundamental Attribution Error
(Success/Failure error) Person associates success with personal
ability and associates failure with poor luck in chance events.
Gamblers fallacy False assumption that unexpected
occurrence of a “run” of some events enhances the probability of the occurrence of an alternative event.
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Human Biases V
Habit Familiarity with a particular rule for solving
a problem results in its reuse (having a solution looking for a problem).
Hindsight Easier to change view after the outcome
has occurred than before. Leads to recent event having more influence than total sample.
Illusion of Control A good outcome in a chance situations may have resulted from a poor decision.
Feeling of control may not be reasonable.
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Human Biases VI
Law of Small numbers People sometimes place to much weight
on a small sample of data (e.g. success of
last two or three products). They do not consider sample size and reliability (e.g. squeaky wheels).
Order effects Order in which information is presented affects retention. Things at beginning
and end easiest to remember.
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Human Biases VII
Outcome of irrelevant process Use of definite decision procedure can lead to confidence in result when result may be poor because of inability to evaluate outcomes of choices not examined or poor hypothesis formulation.
Overconfidence Abundance of data sometimes leads to overconfidence in decision or in the accuracy of the data (e.g. poorly designed surveys).
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Human Biases VIII
Redundancy The more redundancy in the data, the more confidence in the data.
Reference effect People normally perceive and evaluate
stimuli in accordance with their past experiential level for the stimuli. Changes in reference point often weighted more heavily than changes in the data as a whole.
Regression effect The largest observed values of observation
are used without regression to the mean (e.g. the small number of stocks having high growth in a year).
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Human Biases IX
Regression to the mean Thinking the actions based upon a
negative outcome are the cause of a good outcome the next time when it is all chance (e.g. student performance).
Representativeness Results of small samples taken as representing large samples.
Selective Perceptions People seek information that
supports or confirms their views and values.
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Human Biases X
Spurious cues Accepting the occurrence of a low probability event as a more common event.
Wishful thinking Preference of a decision maker for a particular combination of decision and
outcome.
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Ways to help avoid cognitive bias I
Sample information from a broad database
Be sure to look for data on both sides of a hypothesis
Encourage the use of models and consistency analysis
Encourage the use of proper scaling methods
Analyze past decisions and the process by which they were made for performance and outcomes
Determine prior good and bad decisions and outcomes
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Ways to help avoid cognitive bias II
Encourage effective learning and reading
Use of structural frameworks to capture information and organize it
Equal treatment of qualitative and quantitative information
Make sure sample characteristics (size, reliability, etc.) are associated and presented with the data.
Information should be presented in several forms.
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Intellectual Cripple Hypothesis
Slovic’s hypothesis is that humans may well be little more than masters of the art of self deception.
Other evidence that humans are strongly motivated to understand, to cope with, and to improve themselves and the environment in which they function.
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References I Cameron, K. E., Effectiveness as Paradox:
Consensus and Conflict in Conceptions of Organizational Effectiveness, Management Science, 32(5), May 1986, 539-553.
Churchman, C. W., (1971), The Design of Inquiry Systems, Academic Press, New York.
Hiltz, S. R., and Turoff, M., (1993), The Network Nation: Human Communication via Computer, Addison-Wesley, 1978. Revised Edition, Cambridge MA: MIT Press, 1993.
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References II Lewin, A. Y. Lewin and J. W. Minton,
Determining Organizational Effectiveness: Another look, and an agenda for Research, Management Science, 32(5), May 1986, 514-538
Linstone, H. and M. Turoff, (1975), The Delphi Method: Techniques and Applications, Addison-Wesley, Reading Mass (chapter on philosophy)
Mitroff, Ian I. & Murray Turoff, Technological Forecasting and Assessment: Science and/or Mythology?, Technological Forecasting and Social Change, 5(1), 1973.
Mowshowitz, Abbe, (1997), Virtual Organization, CACM, 40(9), September, 30-37.
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References III Mowshowitz, Abbe, (1997), On the theory of
virtual organization. System Research, 14(4).
Mowshowitz, Abbe, (1994), Virtual organization: a vision of management in the information age,. The Information Society, vol. 10, 267-288.
Scheele, Sam, Reality Construction as a Product of Delphi Interaction, in the Delphi Method Book (see above), 37-71.
Turoff, M., (1997), Virtuality, CACM, 40(9), September, 38-43.
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References IV Turoff, M., (1986), The Rational, the
Pragmatic and the Inquiry Process: Social Studies of Communication and Information Systems, Computers and Society, Volume 15, Number 4, Winter.
Turoff, M., (1985), Information and Value: The Internal Information Marketplace, Journal of Technological Forecasting and Social Change, (27:4), July, 257-373.
VandeVen, Andrews, Central Problems in the Management of Innovation, Management Science 32(5), May 1986, 590-607
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THE END
CIS 679 Management Information Systems Management Foundations The second notes set http://eies.njit.edu/[email protected]