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Moodboard By Robert Daley

By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

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The game genre is a puzzle based game involving many levels of different puzzles and mazes.

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Page 1: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

Moodboard By Robert Daley

Page 2: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated.

The target audience

Page 3: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

The game genre is a puzzle based game involving many levels of different puzzles and mazes.

The game genre

Page 4: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

The style of the game is a maze game where the character will have to walk the maze to find the chip technology to complete the game.

The style of the game

Page 5: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

I would imagine that the game will be a bit spooky and have the fun factor with a hint of uncertainty about what will happen next.

How you imagine the scenes

Page 6: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

The character will be a stereotypical agent working for the secret services. Typical suit and bowtie.

How you imagine the characters might look

Page 7: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

The story is based on finding of the prototype chips that will activate the deadly programme the chips will look like this.

Other items inspired by the back story

Page 8: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

This is a maze game so you will need to use strategy and be smart facing each level.

What you think the player might have to do during the game

Page 9: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

The font that I have chosen is a typical comic book font. This is because I want the game to have the same feeling as comics. That being fun enthusiastic and the game to be creative yet very simple to understand.

Fonts and styles

Page 10: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

The majority of the game levels will be in this colour, this is because they are very simple colours but are spooky colours that will suit my game type.

Colour schemes

Page 11: By Robert Daley. As the rating of my game is pegi 12, the audience will have to be 12+ years old to play this game, to stop the viewers from feeling intimadated

Speech bubbles will be used to tell the gamer the objective of the level and tips on how to go about it. Music will be a spooky tune that will set the tension for the game.

Ideas for any music, sound effects or speech