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Branding Customers Marketing in the Information Age

Branding Customers Marketing in the Information Age

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Page 1: Branding Customers Marketing in the Information Age

Branding CustomersMarketing in the Information Age

Page 2: Branding Customers Marketing in the Information Age

Before Demand Chain Integration, we branded Products:

Branded Product Customer

Identity

Differentiation

Reputation

Page 3: Branding Customers Marketing in the Information Age

Now we brand customers...

Branded Product Customer

Identity

Differentiation

Reputation

Success is measured in growth in customer equity

Page 4: Branding Customers Marketing in the Information Age

Now we brand customers...

Branded Product Customer

Identity

Differentiation

Reputation

IT lets firms recognize the customer as an individual with a history and a future, and be treated as such.

Page 5: Branding Customers Marketing in the Information Age

Now we brand customers...

Branded Product Customer

Identity

Differentiation

Reputation

IT lets marketer manage customers for profit, balancing each customer’s value against cost to serve!

Page 6: Branding Customers Marketing in the Information Age

Xxx xx xxxx xxxx xxx xxx xxxx

xxxx xxx xxxx xxxx xxxx x xxxxxx xxx x x x x x x x xx x xxxx xxxx x x x x x x x xxxx

xx xx xxxx xxxx xx xx xxx

A typical Customer Map

Value

High

Low

Cost-to-serveLow High

Page 7: Branding Customers Marketing in the Information Age

Xxx xx xxxx xxxx xxx xxx xxxx

xxxx xxx xxxx xxxx xxxx x xxxxxx xxx x x x x x x x xx x xxxx xxxx x x x x x x x xxxx

xx xx xxxx xxxx xx xx xxx

Goal: Manage customer relations toward the diagonal

Value

High

Low

Cost-to-serveLow High

Page 8: Branding Customers Marketing in the Information Age

Xxx xx xxxx xxxx xxx xxx xxxx

xxxx xxx xxxx xxxx xxxx x xxxxxx xxx x x x x x x x xx x xxxx xxxx x x x x x x x xxxx

xx xx xxxx xxxx xx xx xxx

Demand Chain Management: Service delivery system driven bythe customer’s assessed value

Value

High

Low

Cost-to-serveLow High

Page 9: Branding Customers Marketing in the Information Age

Hilton Facts:

68% break-even occupancy

Margins after break-even 80%

Life is lived on Knife’s edge

How many transactions a year?

Page 10: Branding Customers Marketing in the Information Age

Business Travelers

13 million nights6 million guests B2C

Revenue

33%

Conferences

13 million nights7 million guests B2B 33%

Resorts

13 million nights7 million guests

B2B 33%

Page 11: Branding Customers Marketing in the Information Age

Business Travelers

13 million nights6 million guests B2C

Revenue

33%

Conferences

13 million nights7 million guests B2B 33%

Resorts

13 million nights7 million guests

B2B 33%

Page 12: Branding Customers Marketing in the Information Age

Business Travelers13 Million Nights6 Million Guests

104,000 top-tier

324,000 mid-tier

990,000 lowest tier

710,000 airline clubs

3,900,000 not members

% Guests

2%

5%

16%

12%

65%

Contribution

20%

20%

20%

20%

20%

Page 13: Branding Customers Marketing in the Information Age

We could depict the story this way:

Conferences

Resorts

Non-member business guests

Members

Top-tier membersaccount for 20% of all discretionary revenues, and 100% of profits

Break-even

Page 14: Branding Customers Marketing in the Information Age

But of course this is depiction is pretty arbitrary...

All guest revenues contribute to profitability.

Indeed frequent guests may contribute less pernight than infrequent guests if their patronage is bought with low prices.

So what’s attractive about frequent guests?

Page 15: Branding Customers Marketing in the Information Age

Frequent guest programs economize on customer acquisition costs.

Frequent guest programs economize on customer retention cost.

Page 16: Branding Customers Marketing in the Information Age

We could depict the story this way:

Conferences

Resorts

Non-member business guests

Members

Top-tier membersaccount for 20% of all discretionary revenues, and more than 100% of profits

Break-even

Cost of retainingthis business is essentially zero

Hilton spends $500 millioneach year to acquire this business

Page 17: Branding Customers Marketing in the Information Age

Result:

Loyalty programs are not to be viewed as a ‘cost of doing business.’

They are tools to brand customers.

They are the entry price for managing markets at the customer level - they let Hilton run the business in the best interest of the best customers.

Page 18: Branding Customers Marketing in the Information Age

Not all Loyalty Programs have this effect:

Fungible Relationship-Specific

Benefits are...

Buyer is...

Anonymous

Identified

Trading Stamps

Quantity Discounts

Money back

Privileges

Page 19: Branding Customers Marketing in the Information Age

Fungible Relationship-Specific

Buyer is...

Anonymous

Identified

Trading Stamps

Quantity Discounts

Money back

IdentityRecognitionStatus and Reputation

Privileges

Page 20: Branding Customers Marketing in the Information Age

EnterpriseSupply Chain Management1995-00-Ariba-CommerceOne-I2

Customer Relationship Marketingfrom 2000 on-Siebel-BroadVision-Pivotal-E*piphany

Databases1980s-Oracle-IBM-Microsoft

SuppliersCustomers

ERP 1990-1995-SAP-Peoplesoft-Oracle

Page 21: Branding Customers Marketing in the Information Age

Enterprise

SuppliersCustomers

Demand Chain Management

Supply Chain Management

Page 22: Branding Customers Marketing in the Information Age

Q. 1: Who gets to be the demand chain manager in your industry?

Ans.: Whoever has the strongest customer brand

Q. 2: So how do you get to have a strong customer brand?

Page 23: Branding Customers Marketing in the Information Age

Steps to a Strong Customer Brand

Identify each customer upon acquisition

Rank each bygross margin or

lifetime value Ask, learn and remember key customer characteristics and preferences

Give preferred Customers more of what they value

For low margin customers, reduce cost-to-serve

Cost-to-serve

Val

ue

Identify Differentiate Interact Customize

Page 24: Branding Customers Marketing in the Information Age

Conclusions

The future of marketing lies in mastering Interactivity.

Interactivity demands identity. Consumers get identity through the initiatives of producers.

Which initiatives? Brand the customer and manage one customer at a time. The frequent flyer program may be the prototype of marketing generally.

Just as powerful 20th century producers controlled product brands, so powerful 21st century producers will control consumer brands.