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BINC. Presents. Fuzzy Bunnies. Overview. Side view Fighter. Beginnings-Street Fighter, Mortal Kombat. Jump to 3D. Machine advancements lead to more lush environments. Goals. A fun fighting game True 3D game play and environment. Control of character in 3D environment - PowerPoint PPT Presentation

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OverviewOverview

Side view Fighter.Beginnings-Street Fighter, Mortal Kombat.

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Jump to 3DJump to 3D

Machine advancements lead to more lush environments.

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GoalsGoals

A fun fighting gameTrue 3D game play and environment.

– Control of character in 3D environment– Realistic character models and animation

Import both from Maya

Music and sound effectsArtificial intelligence for CPU player

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System ComponentsSystem Components

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ConstraintsConstraints

Lack of multi-platform audio library– DirectX, OpenML, OpenAL

Lack of multi-platform joystick controlLess time, people, and resources than

commercial game development teams

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PerformancePerformance

Multi-platform.– OpenGL/glut

30 FPS animation.– Low polygon count models– Texture maps– Special effects in real time

Shadows, particles, cloth, wind

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CostCost

Monetary Costs– Maya/3DStudioMax books– Digital cameras?

Time Costs– Many late nights in computer labs

Sanity Costs– high

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Alternative SolutionsAlternative Solutions

3D Studio Max– Polygon-oriented, perfect for 3D games– Less features than Maya

Direct3D– Audio support– Only works on Windows operating system

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TestingTesting

Play Time– Working model a month before project is due.

Invite friends over to help “beta test” with a twelve pack (maybe a case?)

Maximize frame rate– Run game engine on several operating systems.– Polygon count proportional to frame rate?

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SchedulingScheduling

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Questions?Questions?

Be brave but kind.