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Complete Unit List with Melee and Range Attack: NameLookMeleeRangeSpecialsAddressInput Nr
Dragon!
Peasant1879/226FAA05
Spearmen1B7C/7D22769408
Archer12110503,0422642E00
Chemist132F301F,1D,1E22666801
Dragon Warrior148A582268A202
Kabuki Warrior163D573B,3C226D5204
Sumo Cannoner192F605F,5E2271E406
Samurai1A3E7522745A07
Guardian8A / 01A1/23672A76
Chakram88 / 019FA023625C74
Geisha1585/226B1803
Otomo2E3E/22A57469
Kazan22402E2285EE5B
Arah1C02002278B055
Garrin1F32/227F4058
Teppo90 / 01A6A52377748D
Tao3386/22B0786E
NameLookMeleeRangeSpecialsAddressInput Nr
Serpent!
Peasant4E79//22FE0C18
Swordsman5284/23094C1D
Crossbow4A212222F72215
Musketeer4C53520C22FBB417
Bandit47612622F2AE13
Raider4F878823004619
Cannoner481A1922F4E814
Ronin5074/2302801A
Enforcer96 / 01B9/2399AC78
Witch97 /01BBBC239BE679
Fan Geisha4B33/22F97A16
Necromancer2D54/22A31C68
Spirit War.517F/23049C1B/1C
Shinja3077/22A9E86B/6C
Budo1D18/227AEA56
Utara3594/22B4EC70
Vetkin3695/22B72671
Taro8F / 01A4/23753A8C
NameLookMeleeRangeSpecialsAddressInput Nr.
Lotus!
Peasant4379/22D49028
Blade Ac.3989/22BDD41E
Leaf Di.41254622CFFE26
Staff Adept4481/22D6CA29
Infested404B/22CDA625
Diseased3E27/22C95023
Unclean90819622D9222A
Warlock46992E22DB5C2B
Master Warlock42374F22D25627
Reaper95 / 01AD/2382787D
Overseer94 / 01AC/23803E7C
Channeler3D6222C6F822
Brother lyhtis3A14/22C02C1F
Brother tausil3B15/22C28420
Brother sehk3C161622C4BE21
Golem3F//22CB8A24
Zymeth379C0B22B94272
Koril BG:592B44/229EA866
Issyl213A/2283B45A
Soban 5E327B/22AE5C6D
Yvaine92 / 01A9A8237BCA8F
NameLookMeleeRangeSpecialsAddressInput Nr.
Wolf!
Peasant7979/23597433
Brawler7413/234E522E
Hurler76697E2352C630
Mauler7783/2354E231
Ballista man9006072349C02C
Sledger7B20/235DE835
Pitch Slinger7A595D235BAE34
Berserker7309/234BFA2D
Werewolf7C9A/23602236
Digger9F / 01C0/23B40A7E
DryadA0 / 01C1/23B6447F
Druidess75362A23508C2F
Pack Master7834/23571C32
Grayback2036/22817A59
Longtooth2C474822A0E267
Shale Lord3476/22B2B26F
Gaihla :541E31/227D2457
Wildeye BG:6d91 / 01A7/2379908E
NameLookMeleeRangeSpecialsAddressInput Nr.
Misc and Special Units!
Kenji!
Kenji Young253E/228ED65F
Kenji1 Dragon233E/22880A5C
Kenji1 Serpent233E/228C9C5E
Kenji1 No Sword243E/228A445D
Kenji2 Dragon263E4222911060
Kenji2 Serpent263E422295A262
Kenji2 No Sword273E4222934A61
Kenji3 Dragon283E422297DC63
Kenji3 Serpent2A3E42229D2265
Kenji o. w. Dragon294342229A1664
Otomo No Sword2F3E/22A7906A
Shinja No Sword3177/22AC046C
Zymeth with Orb389C4F22BB7C73
The Dragon55//230FA039
Hordeling5B38/231BD03F
Original Taro5D//231E0440
Monk5F4C/23220642
Nightvol6055/23242243
Ninja61567823265C44
Tarrant6B//233B1A4E
Trained Horse5C//233D184F
Wolf6D9B/23434E52
Zombie6E84/23478653 / 54
Chakram Double89 / 019D9E23649675
Guardian Dying8B / 01A1/23696477
Demoness98 / 01BA/239E207A / 7B
Shale Spider9A / 01BD/23A4CE81
Shambler9B / 01BE/23A93382 / 83
Spirit Wolf9D / 01BF/23AD7A86
Ungodly Yvaine93 / 01ABAA237DE690
Grayback endgame20A2/236B9E88
Grayback middle8C / 0136/236DF689
Grayback slave8D / 0136/23706C8A
Longtooth slave8E / 0147A32372C48B
Complete Building List NameCodeAddress
Dragon!Dragon!Dragon!
Peasant Hut8313493A
Dojo7F133F80
Target Range8813552E
Alchemist Hut7D133A7C
Bathhouse7E133D28
Town Square891357A4
Royal AcademyA1 / 0113F812
Keep821346E2
Shrine8613507E
Fireworks Factory8113446C
Stables871352B8
Well8B135C72
Watchtower8A1359FC
Dragon Monument801341D8
Otomos Tea House (NA)B313CF43
NameCodeAddress
Serpent!Serpent!Serpent!
Peasant hut9F13A4AC
TavernA313AE5C
Sharpshooters GuildA113A970
Alchemist Hut9A139854
Bathhouse9B139AE8
Town SquareA513B322
Assassins DenA3 / 011415B8
Keep9C139D40
Necromancers throne9E13A1FA
Metal Shop9D139FB6
Thieves GuildA413B0B4
StablesA213AC04
WellA713B816
WatchtowerA613B5BE
NameCodeAddress
Lotus!Lotus!Lotus!
Peasant Hut91136A46
Forge8F1365B4
Blade Garden8D136104
Training Yard9613761C
Aviary8C135E8E
Town Square951373A6
Flesh CrucibleA2 / 0113FAA6
Keep901367EE
Crypt of the Brothers8E13635C
Stables9413714E
Warlocks Tower97137892
Watchtower98137B08
Well99137D5F
Yvaines Keep B0 / 01143192
Sobans LaboratoryAB / 01142698
Shale Mine Rice BinA9 / 0113BC4E
Orb AltarAB13BFD2
Energy Pier (left)AC/01 & AF/0113C1B2
Energy Pier (right)AD/01 & AE/01 13C374
Magic Barrier (laser doors)A6 / 01141C48
Phase Spire (Magic Tower)A7 / 01141E46
Control LeverA5 /01141A4A
NameCodeAddress
Wolf!Wolf!Wolf!
Peasant HutBC13E372
Combat PitBA13DF58
Ballistic GroundsB813DB5C
QuarryBE13E78C
Vitality GardenC213EFDE
Town SquareC113EDC2
Forest TempleB11433B8
KeepBB13E174
Wolves DenC513F5F6
CairnB913DD5A
ShaleryC013EBC4
WatchtowerC313F1FA
WellC413F3F8
Shale PileAA / 0114247C
Shale Mines Type 1, (2), [3]B5 (B6) [B7]13D74E
Shale Mine Prison CellA8 / 0113BA6E
NameCodeAddress
Others!Others!Others!
Landslide (NA)A4 / 0114182E
Wolf GateB4 13D11B
Swans PoolB213CD39
MonasteryAE13C536
Soul FlameB113CB2F
Serpent Holm (Crash)AF13C752
Complete BG List: -- Zeji Warrior
fire arrows 00zen arrows 01mandrake spores 02starburst rockets 03fire shield 04 * [does damage, but there is no fire)]sacrifice 05 * [heals units, but can only be used once. Doesnt kill the user]Flash powder 06stardust 07 **indirect fire 08 * [only works with ranged units]shrapnel keg 09dragon skin 0A **yang blade 0B * [changes attack type, but doesn't have the blue effect.]Stun spear 0Cwhirling spear 0Dchi shield 0E **fire sword 0F * [changes attack type, no fire effect]call horse 10inner strength 11 **dark powers 12dark powers 13dark powers 14?recovering hero spirit? 15 [I have no clue what this is. It just drains stamina.]death wail 16projectile vomit 17famine 18rebirth 19 ** [Changes unit into an infested one on death]scry leaves 1A **sehk's corridor 1Blythis' soul thresher 1Ctausil's unlife 1D * [Revives unit, but does no animation]rite of ascension 1E ** rite of ascension 1F **rite of ascension 20 **unknown 20 01none 20 02dark canopy 22 * (Does ability, but there is no animation.)dark arson 25life siphon 27 * (Does ability, but there is no animation.)soul chill 28 * (Does ability, but there is no animation or sound.)stealth 34paralysis darts 35cannoner mines 36smoke bombs 37phosphorus bolts 38weakness bolts 39 * (Will only work on ranged heroes that have the weakness bolt projectile.)Dark pact 3A **razor fans 3B **explosive shot 3Csniper scope 3Dsummon spirit warrior 3Ecaltrops 3F **brush fire 40blood bond 41 **yin blade 42 * (Changes attack type, but there is no purple sword effect.)Glass sword 43 **mugging 44 **Zen trance/meditation 45 **shadow skills 46totem 47lycanthropy 48 **Zen counterpunch 49 *(Does Zen counterpunch, but there isn't a green effect.)Druidess blessing 4ALava rock 4BWrecking ball 4C *(Does damage, but there is no animation.)Wolfs howl 4Dscorched earth 4Eshale armor 4F * (Grants shale armor effects, but the units look the same.)stun slam 50wolf's bite 51sight beyond sight 52slave driver 53chant of life 54wolf howl 55haste 56fire breath 57critical strike 58 **teleport 59razor edged boomerang 5A *battle cry 5Barmored friend 5Cintimidation 5Dsummon golems 5Ereversal of fortune 5F **song of sorrow 60bravado 61heavy rain 62infernal breath 63trample 64power transfer 65double image 66double image (chakra) 67concussion smash 68last stand 69 * [transforms the unit into a guardian with the BG]
razor edged boomerang (slave longtooth) 6A *insidious hex 6B **magic negation 6C **summon spirit wolf 6D **prison of ice 6Etower corruption 6Fservant of the flesh 70hobnailed boots 7B ** (Vetkin + Hobnailed Boots + Haste + speed trick = ungodly Speed1!!!1!) low blow 7Cdemon amulet 7E **vampiric gaze 7Fdig 82
EDIT: I've started adding asterisks to the abilities that work with other units. One (*) means it sort of works, two (**) means it works perfectly.Unit List --- Mod Team----------------------------------------------------
Dragon
----------------------------------------------------
00 Archer
01 Chemist
02 Dragon Warrior
03 Geisha
04 Kabuki
05 Peasant
06 Sumo Cannoner07 Samurai
08 Spearman
74 Chakram Maiden
75 Chakram Maiden Doppelganger76 Guardian
77 Guardian (Dying)
--------------------------
6E Tao
5B Kazan
5C Kenji_Dragon
60 Kenji_2 Dragon
63 Kenji_Dragon 3
64 Kenji one with the dragon
58 Garrin
55 Arah
8D Teppo
69 Otomo
6A Otomo No Sword
--------------------------
1359CE: Dragon Watchtower
135C54: Dragon Well
13576E: Dragon Town Square
1354E8: Dragon Target Range
1352AE: Dragon Stables
13504E: Dragon Shrine
134908: Dragon Peasant Hut
1346CE: Dragon Keep
134422: Dragon Fireworks
13419C: Dragon Monument
133F62: Dragon Dojo
133D02: Dragon Bath House
133A7C: Dragon Alchemist Hut
13F7E4: Dragon Royal Academy
134B8E: Dragon Peasant Hut Burning
----------------------------------------------------
Serpent
----------------------------------------------------
13 Bandit
14 Cannoner15 Crossbowman
16 Geisha
17 Musketeer
18 Peasant
19 Raider1A Ronin
1B Spirit Warrior
1C Spirit Warrior 2
1D Swordsman78 Enforcer
79 Witch
7A Witch (Demon Form)
7B Witch (Demon Form better)
--------------------------
5E Kenji_Serpent
62 Kenji_Serpent 265 Kenji_Serpent 3
56 Budo
6B Shinja 6C Shinja No Sword
68 Necromancer
70 Utara
71 Vetkin
8C Taro
--------------------------
13C734: Serpent Holm Ruins
13B58A: Serpent Watchtower
13B810: Serpent Well
141594: Serpent Assassins Den
139AAC: Serpent Bath House
139826: Serpent Alchemist
139D32: Serpent Keep
139F92: Serpent Metal Shop
13A1F2: Serpent Necromancer Throne
13A49E: Serpent Peasant Hut
13A95E: Sharpshooter Guild
13ABE4: Serpent Stable
13AE44: Serpent Tavern
13B07E: Serpent Thieves Guild
13B32A: Serpent Town Square
----------------------------------------------------
Lotus
----------------------------------------------------
1E Blade Acolyte
1F Lyhtis20 Tausil
21 Sehk
22 Channeler
23 Diseased one
24 Golem
25 Infested one
26 Leaf disciple
27 Master warlock
28 Peasant
29 Staff Adept
2A Unclean
2B Warlock
7C Overseer
7D Reaper
--------------------------
6D Soban
66 Koril
5A Issyl
8F Yvaine
90 Yvaine (Ungodly Power)
72 Zymeth
73 Zymeth one with the orb
--------------------------
13BA4A: Lotus Ark {Restored}
13BC12: Lotus Ark {Sunken}
13BE00: Lotus Dam
13BFC8: Lotus Orb Altar
13c190: Lotus Pier
13C358: Lotus Pier {Damaged}
13FA6A: Lotus Flesh Crucible135E8E: Lotus Aviary
1360C8: Lotus Blade Garden
13634E: Lotus Crypt
1365AE: Lotus Forge
1367E8: Lotus Keep
136A22: Lotus Peasant Hut
136C82: Lotus Peasant Hut {Burning}
13711C: Lotus Stables
13737C: Lotus Town Square
1375DC: Lotus Training Yard
137862: Lotus Warlock Tower
137AE8: Lotus Watchtower
137D48: Lotus Well
----------------------------------------------------
Wolf
----------------------------------------------------
2C Ballista Man
2D Berserker
2E Brawler
2F Druidess
30 Hurler
31 Mauler
32 Pack Master
33 Peasant
34 Pitch Slinger
35 Sledger
36 Werewolf
7E Digger
7F Dryad
--------------------------
67 LongTooth
57 Gaihla
59 Grayback
6F Shale Lord
8E Wildeye
88 Graybak (Endgame)
89 Grayback (Middle)
8A Grayback (Slave)
8B LongTooth (Slave)
--------------------------
13D100: Wolf Gate
13D2EE: Wolf Shale Mine
13D502: Wolf Shale Mine 2
13D73C: Wolf Shale Mine 3
13D950: Wolf Orb Holder
13DD52: Wolf Cairn
13DF40: Wolf Combat Pit
13E154: Wolf Keep
13E342: Wolf Peasant Hut
13E556: Wolf Peasant Hut {Burning}
13E76A: Wolf Quarry
13EB92: Wolf Shalery
13EDA6: Wolf Town Square
13EFBA: Wolf Vitality Garden
13F1cE: Wolf Watchtower
13F3E2: Wolf Well
13F5D0: Wolf Wolves' Den
143390: Wolf Forest Temple
13DB18: Wolf Ballistics Grounds
----------------------------------------------------
Misc
----------------------------------------------------
37 Bat
38 Butterfly
39 The Dragon
3A Dragonfly
3B Fish
3C Fly
3D Frog
3E Hawk
3F Hordeling
40 Original Prince Taro (crash the game)
41 Lilypad Frog
42 Monk
43 Nightvol
44 Ninja
45 Owl
46 Rabbit
47 Rat
48 Raven
49 Scorpion
4A Seagull
4B Snake
4C Songbird
4D Squirrel
4E Tarrant
4F Trained Horse
50 Vulture
51 Horse
52 Wolf
53 Zombie
54 Zombie 2
80 Arctic Fox
81 Shale Spider
82 Shambler
83 Shambler 2
84 Snowy Owl
85 Spirit wolf
86 White Wolf (From Wildeye)
87 Winter Rabbit
--------------------------
5D Kenji_No Sword (crash the game)
5F Kenji_Young (crash the game)
61 Kenji_2 No Sword (crash the game)
--------------------------
13C520: Monastery
13CB10: Soul Flame
13CD24: Swans' Pool
13CF38: Tea House
14181A: Landslide
141A2E: Lever for Puzzles
141C42: Magic Barrier
142044: Shale Mine Prison Cell
142258: Rice Bin
14246C: Shale Pile
142680: Soban's Lab
142894: Totem Control Device 1
142ACE: Totem Control Device 2
142D08: Totem Control Device 3
142F42: Totem Control Device 4
14317C: Yvaine's Keep
Range Attack list
Archer Arrow: 05
Archer Fire Arrow (BG MISSLE): 03
Archer Zen Arrow (BG MISSLE): 04
Chemist Rocket: 30
Chemist Mandrake Spores (BG MISSLE): 6A
Chemist Starburst Rockets (BG MISSLE): 1D
Dragon Warrior Energy: 58
Kabuki Warrior Powder: 57 1A 00 00 00 57
Sumo Cannoner Cannon: 60
Sumo Cannoner Indirect Fire (BG MISSLE): 5E
Sumo Cannoner Shrapnel Keg (BG MISSLE): 5F
Samurai Arrow: 75
Kazan Fire Ball: 2E
Arah Arrow: 00
Teppo Rockets: A5
Chakram Maiden: A0
Bandit Dart: 26
Bandit Paralysis Dart (BG MISSLE): 08
Cannoner Cannonball: 19
Cannoner Smoke Bomb (BG MISSLE): 1B
Crossbowman Bolt: 22
Crossbowman Weakness Bolt (BG MISSLE): 24
Crossbowman Phosphorus Bolt (BG MISSLE): 23
Musketeer Shot: 52
Kenji Gun Shot: 42
Musketeer Blast Shot :( BG MISSLE) 0C
Raider Torch: 88
Witch Missile: BC
Sehk Leafs: 16
Channeler Birds: 25
Leaf Disciple Leafs: 46
Master Warlock Missile: 4F
Master Warlock Soul Thresher (BG MISSLE): 50
Unclean Puke: 96
Warlock Missile: 0B
Zymeth Missile: 0B
Zymeth No Corruption Missile: 4F
Yvaine Missile: A8
Yvaine Goddess Powers Missile: AA
Ballista man Missile: 07
Druidess Missile: 2A
Hurler Rock: 7E
Hurler Lava Rock (BG MISSLE): 39
Pitch Slinger Missile: 5D
Longtooth Boomerang: 48
Longtooth Boomerang (BG MISSLE): 49
Longtooth Slave Boomerang: A3
Longtooth Slave Boomerang (BG MISSLE): AE
Changing health:
Ex: Berserker
The entry value of the berserker is "2D". Here is the address: 234BF9
And quickest way to find the health value of each unit is to look for their entry unit and then press "Ctrl + F" and then type in the hex string: 80 3F
It will bring you to the costs of the training. Like this for the berserker: 80 3F 1E 00 00 00 3C 00
The 1E 00 after 80 3F is the cost of rice. Then 00 00 follows, it's just a sign which leads to the next value.
The value 3C 00 shows how much water it costs for the training of a berserker. Then it follows many 00 00 00 00...
And then it stops at A4 01 80 3F 1E 00 00 00 3C 00 00 00 00 00 00 00 A4 01
Feel free to change the health values. The higher the number, the higher the life points. Originally the berserker has 270 life points
Increasing the Damage of heroes/units thorough yin/yang point. By sanada000Ok thanks grimy, i have something, and hoping this is new moddingLast night i found that you can make a normal unit attack increase with the yin and yang...The code uses 4 addresses (the address can be found directly after the stamina address)Sorry I cant post the address because my notebook was borrowed.
But if you check directly into hero declaration, you should find that every hero has
The value like this 'CDCCXXXX' after the 3 value of stamina, the annotation looks like this:
64-00-00-00-64-00-00-00-64-00-00-00-00-00-20-40 CD CC CC 3D (but Kenjis one with dragon has little different value but same with necromancer).
So it works like this:
The first two address must filled with CDCC and the next filled with the value
Try putting 803F to the last 2 address and you'll find that your unit attacks will multiplier as your yin/yang value
Changing Team Color -- by sanada000 and marcelo_20xxI think no.... I just start learning this modding, I start from team color mod, here I show what I getstart from address 20469A I got this address which I believe is team color address, I separate them and I got 8 sets of team color:
0000000000 00 00 00 00 3D 0A D7 3E AE 47 61 3F 00 00 00 00 3D 0A D7 3E AE 47 61 3F0100000000 0A D7 23 3D 48 E1 3A 3F 9A 99 19 3E A4 70 BD 3E 0A D7 63 3F 0A D7 A3 3C0200000000 00 00 80 3F B8 1E 05 3F 00 00 00 00 00 00 80 3F B8 IE 05 3F 00 00 00 000300000000 CD CC 0C 3F CD CC 4C 3D 71 3D 4A 3F CD CC 0C 3F CD CC 4C 3D 71 3D 4A 3F0400000000 0A D7 63 3F 00 00 00 00 00 00 00 00 0A D7 63 3F 00 00 00 00 00 00 00 000500000000 66 66 66 3F AE 47 61 3E F6 28 1C 3F 66 66 66 3F AE 47 61 3E F6 28 1C 3F0600000000 AE 47 61 3E 00 00 80 3F F6 28 5C 3F AE 47 61 3E 00 00 80 3F F6 28 5C 3F0700000000 1F 85 6B 3F 00 00 80 3F 00 00 00 00 1F 85 6B 3F 00 00 80 3F 00 00 00 00
each line is mean each team color in the game order which mean first line is light blue, second line is green, etcfor other color except the second line I fount the hex was mirrored, however I cannot read or convert it to the universal hex values of color, so I only have two fixed value which is:FF = 00 00 80 3F00 = 00 00 00 00
so if you want the third team has white color so change the values of the third line02 00 00 00 00 00 00 80 3F B8 1E 05 3F 00 00 00 00 00 00 80 3F B8 IE 05 3F 00 00 00 00to02 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F and if you want the six team color became black which is like the screenshot of black kabuki :05 00 00 00 00 66 66 66 3F AE 47 61 3E F6 28 1C 3F 66 66 66 3F AE 47 61 3E F6 28 1C 3Fto05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 it also work if you want example pure blue for first team which is 0000FF:0000000000 00 00 00 00 3D 0A D7 3E AE 47 61 3F 00 00 00 00 3D 0A D7 3E AE 47 61 3Fto:00200000000 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 80 3F
Very helpful Images:
H2oToolGUI-> Link
http://schwarz-group.eu/h2otoolGUI.rarHex editor:
http://www.flexhex.com/Make a mod where the wolf clan uses the lotus healer
You just have to include a Channeler in one of your wolf buildings. ex.In my address 13DBD4, you'll see: 35 00 00 00 2D 00 00 00 00 00 80 3F 2D 00 00 00 FF FF FF FF FF FF FF FF 00 00 80 3F 00 00 00 00
35 is a Sledger2d is a berserker
80 3F 2D is the amount of training time (if Im not mistaken)
Anyway...Lets go to the next one: the 8 FF's
If you want you could train a druidess to be chaneller by substituting FF to 2FThen using 00's to replace the next FF FF FFThen add the Channeler code by replacing the next FF by this number: 22
Replace the next FF FF FF with 00's again.
Then replace the 00 next to 3F with 1E.
It should look like this:
2F 00 00 00 22 00 00 00 00 00 80 3F 1E 00 00 00 00Heres the address for the population limits
Dragon Unit Caps: 1443C4
Serpent Unit Caps: 144700
Lotus Unit Caps: 1445EC
Wolf Unit Caps: 144928this is to change starting armies large medium small
this is good for people wanting to 1v1 units
Dragon Large: 201216
Dragon Medium: 20123A
Dragon Small: 20125E
Serpent Large: 201282
Serpent Medium: 2012A6
Serpent Small: 2012CA
Lotus Large: 2012EE
Lotus Medium: 201312
Lotus Small: 201336
Wolf Large: 20135A
Wolf Medium: 20137E
Wolf Small: 2013A2
ALL ATTACKS LIST
00 arah arrow
01 arah bow
02 arah bowbash
03 archer firearrow
04 archerzenarrow
05 weapon arrow
06 balista bash
07 ballista bolt
08 bandit paralistdart
09 berserker claw
0a big axe
0b black lightning
0c blunderbuss
0d bodychunk
0e boulderchunk_large
0f boulderchunk_medium
10 boulderchunk_small
11 bowbash
12 rockhands
13 brawler fist
14 brother1
15 brother2
16 brother3
17 brother touch
18 budo whip
19 cannonball
1a cannonbash
1b cannonsmoke
1c chemist firetrail
1d chemist fragrocket
1e chemist fragrocketbits
1f chemist starburst
20 club
21 crossbowbash
22 crossbow bolt
23 crossbow phosporous bolt
24 crossbow weaknessbolt
25 dagger
26 dart
27 diseased cough
28 diseased done projectile vomit
29 dragonbite
2a druidess entangling
2b druidess staff
2c ember
2d fan geisha blowgun
2e firebreath
2f firewhellbash
30 firewhelltrow
31 thornwhell gaihla
32 garrin lance
33 geisha fan
34 geisha punch
35 geisha ribbon
36 grayback pickaxe
37 headbash
38 hordeling claws
39 hurler lavarock
3a issyl hourglassbash
3b kabuki flash powder
3c kabuki sleeping powder
3d kabuki spear
3e katana
3f kazan flamebreath
40 kazan gourd
41 kenji critical strike
42 kenji gun
43 kenji dragonspirit
44 koril armlets
45 leaf magical
46 leaf trown
47 longtooth boomerang strike
48 longtooth boomerang throw
49 longtooth spin
4a shadow steed fire
4b maggot spray4c martial art kick
4d martial art punch
4e master warlock chain lightning
4f master warlock siege lightning
50 master warlock soul thersher
51 mauler wrecking ball
52 musket ball
53 musket bash
54 necro attack
55 nightvol claw
56 ninjato
57 paperchaff
58 paper magic
59 pitch bash
5a pitch bits
5b pitch splash
5c pitch slinger scorched earth
5d pitch trow
5e p. keg indirect
5f super keg
60 powder keg
61 rider scythe62 raven peck63 ravenpeck2
64 ravenpeck3
65 ravenstrike1
66 ravenstrike2
67 ravenstrike3
68 reaperblade
69 reserved0
6a reserved1
6b reserved2
6c reserved3
6d reserved4
6e reserved5
6f reserved6
70 reserved7
71 reserved8
72 reserved9
73 yinblade
74 ronin sword
75 samuraiarrow
76 shale lord fist
77 shinja poisoned sword
78 shuriken
79 sickle
7a sniper ball7b soban cane strike7c spear
7d whirling spear
7e spiked ball
7f spirit sword
80 spearing goo
81 staff
82 stoic calm
83 stoneball
84 swords85 swordsman glass sword
86 Tao martial
87 torch bash
88 torch throw
89 twin knives
8a two hand sword
8b unclean death sentry
8c upgrade chain lightning8d upgrade dragon fire
8e upgrade flash powder
8f upgrade glut of corruption90 upgrade phosphorous powder chemist
91 upgrade phosphorous powder keg cannoner
92 upgrade point blank
93 upgrade steel cannonballs
94 Utara poison nails
95 vetkin rapier
96 vomit ball
97 warlock dark arson
98 warlock drain
99 warlock wither
9a werewolf claws
9b wolf bite
9c zymeth drain
9d maiden chakram melee image
9e maiden chakram missile image
9f chakram maiden melee
A0 chakram maiden missile
A1 guardian club
A2 grayback pickaxe endgame
A3 longtooth slave boomerang strike
A4 taro hex bladesA5 teppo rocket
A6 teppo rocket bash
A7 wildeye drumstick
A8 yvaine ice lance
A9 yvaine spell
AA yvaine ungodly ice lance
Ab yvaine ungodly spell
Ac overseer whip
Ad reaper scythe
Ae longtooth slave spin
AF reserved0
b0 reserved1
b1 reserved2
b2 reserved3
b3 reserved4
b4 reserved5
b5 reserved6
b6 reserved7
b7 reserved8
b8 reserved9
B9 enforcer chain whip
Ba witch demon claws
Bb witch fire trail melee
BC witch potion missile
Bd shale spider bite
Be shambler attack
Bf spirit wolf bite
C0 digger claw
C1 dryad mage saber
here's a small tutorial on changing hero abilities for those that don't know how (I don't get how to change regular unit abilities yet). First, you need the locations of the abilities. Each line corresponds to a different unit's abilities.
Dragon Clan
Spearman (Whirling Spear and Stun Spear): 0022781B
Archer (Fire Arrows and Zen Arrows): 002265EB
Alchemist (Mandrake Spores and Starburst Rockets): 00226807
Dragon Warrior (Chee Shield and Fire Sword): 00226A6A
Kabuki Warrior (Flash Powder and Stardust): 00226EF7
Powder Keg Cannoneer (Indirect Fire and Shrapnel Keg): 002273AC
Samurai (Yang Blade and Dragon Skin): 002275DE
Guardian: (Last Stand and Concussion Staff): 002368A3 and 002368B0
Battle Maiden(Power Transfer and Double Image): 00236407
Dragon Geisha(Sacrifice and Fire Shield): 00226CA9
Otomo: 0022A6FF
Kazan: 0022877D
Arah: 00227A46
Garrin: 002280D3
Teppo: 002378F8
Tao: 0022B20D
Serpent Clan
Swordsman(Mugging and Glass Sword): 00230AEC
Crossbowman(Weakness Bolts and Phosphorus Bolts): 0022F8B8
Musketeer(Sniper Scope and Blast Shot): 0022FD45 and 0022FD50
Bandit(Stealth and Paralysis Darts): 0022F42E and 0022F430
Raider(Brush Fire and Caltrops): 002301C8
Canoneer(Smoke Bombs and Mines): 0022F675
Ronin(Blood Bond and Yin Blade): 002303FD
Enforcer(Low Blow and Hobnailed Boots): 00239B3F
Witch(Vampiric Gaze and Demonic Amulet): 00239D6F
Fan Geisha(Razor Fans and Dark Pact): 0022FB04
Necromancer: 0022A4CE
Shinja: 0022AB74
Budo: 00227C7E
Utara: 0022B67D
Vetkin: 0022B8AE
Taro: 002376CB
Lotus Clan
Blade Acolyte(Inner Strength): 0022BF8A
Leaf Disciple(Scrye Leaves): 0022D195
Staff Adept(Dark Canopy): 0022D87F
Infested One(Rebirth and Famine): 0022CF4C
Diseased One( Projectile Vomit and Death Wail): 0022CADD and 0022CAE0
Unclean One(Spreading Goo and Death Sentry): 0022DABB
Warlock(Dark Arson, Life Siphon, Soul Chill): 0022DCEF and 0022DCF0
Master Warlock(Soul Thresher, Unlife, Ephemeral Corridor): 0022D3EB and 0022D3F0
Reaper(Servant of Flesh): 0023840A
Overseer(Tower Corruption): 002381DC
Lythis: 0022C1DA
Tausil: 0022C41C
Sehk: 0022C661
Zymeth: 0022BAED
Koril: 0022A03D
Issyl: 0022854C
Soban: 0022AFE8
Yvaine: 00237D5B
Wolf Clan
Brawler(Shale Armor and Zen Counterpunch): 00234FDF
Hurler(Shale Armor and Lava Rock): 0023544B
Mauler(Shale Armor and Wrecking Ball): 0023567D
Ballistaman(Shale Armor and Totem): 00234B54
Sledger(Shale Armor and Stun Slam): 00235F7E
Pitch Slinger(Shale Armor and Scorched Earth): 00235D4F
Berserker(Shale Armor and Lyncanthropy): 00234DA0
Werewolf(Wolf's Bite): 002361B3
Digger(Shale Armor and Dig): 0023B5A9
Dryad(Shale Armor and Tower Ability): 0023B7C8
Druidess(Shale Armor and Blessing): 0023521A
Pack Master(Shale Armor and Howl): 002358CD
Grayback: 0022831D
Longtooth: 0022A27A
Shale Lord: 0022B45D
Gaihla: 00227EAD
Wildeye: 00237B2C
Misc
Kenji 1 Dragon: 002289AD
Kenji 1 No Sword: 00228BFE
Kenji 1 Serpent: 00228E3C
Kenji Young: 0022907D
Kenji 2 Dragon: 002292BE
Kenji 2 No Sword: 0022950C
Kenji 2 Serpent: 0022974D
Kenji 3 Dragon: 0022997D
Kenji 3 One with the Dragon: 00229BDE
Kenji 3 Serpent: 00229E1D
Otomo No Sword: 0022A93F
Shinja No Sword: 0022ADBE
Zymeth No Corruption: 0022BD3D
Ungodly Yvainne: 00237FAB
Monk: 0023239D
Ninja: 002327FC
Grayback Endgame: 00236D5E
Grayback Middle: 00236FCD
Grayback Slave: 0023723B
Longtooth Slave: 002374AD
Follow below steps to add BG to any unit.
We will take e.g. of Nightvol:
1. Go to Address (Ctrl + G): 2324312. Highlighted below is the BG Address. After Portrait .uva
3. Let us compare this with Samurai unit:
4. 0A 00 00 00 0B 00 00 00
Here 0A = Dragon Skin and 0B = Yang Blade.
So if you are using Nightvol in Dragon, edit the address as same as Samurai.
Note: you can give any Dragon Clan BG here e.g. I can give Fire sword = 0f as against 0A.
5. Now the default BG like that of any Heroes are last four FFs:
So change this to any BG you like. Dont forget to remove last three FFs otherwise it will give error.
Here is how it will look like:
FF FF FF FF FF FF FF FF 0A 00 00 00 0B 00 00 00 FF FF FF FF 11 00 00 000A= Dragon Skin, Train Nightvol into Fire Works
0B= Yang Blade, train Nightvol into shrine.
11 = inner Strength default BG
Innate ability list
93 zymeth innate [lighting when rain & snow]
35 golem innate [explosion on death]
41 Kenji innate [increase damage of nearby units]
42 koril innate [distract missiles]
44 leaf disciple innate [damage reflect]
88 utara innate [stun]
5B Otomo innate [stamina regeneration in fight for him and nearly friendly units]
24 druidess innate [entangle]
8F warlock innate [drain damage stamina of all attacking enemies]
82 swordsman innate [+5% attack damage for every same unit nearly max 20%]
65 raider innate [no sight reduction in forest]
2E spearman innate [no mauls for height differences for him]
7F staff adept innate [getting less missile damage when he is attacking an enemy]
16 chemist innate [faster life regeneration for nearby friendly units]
2A gaihla innate [rice speed-up thing and better walk in forest]
E3 shambler innate [regain hp consuming a dead unit, maybe]
1C diseased one innate [acid pool on death]
84 Unclean one innate [blind enemy on death]
38 Infested one innate [explosion on death]
0A blade acolyte innate [idle animation sharpens blade increased damaged for first attack]
52 musketeer innate [never misses shot]
06 bandit innate [corpse loot...I guess]
72 ronin innate [on death animation]
27 Fan geisha innate
4B Master warlock innate [maybe, the same as warlocks but more powerful]02 archer innate [stoic calm arrow...first arrow of archer does lots of damage...trying changing archers normal arrow with this one...damage almost same as ballista]
20 dragon warrior innate [Allied units within range of the Dragon Warrior do more damage. Only when he attacks. Units can only be affected by one Dragon Warrior]32 dragon geisha innate [regain stamina while walking only works on geisha...]
3C dragon kabuki innate [idle animation I guess regains stamina for surrounding players...]
60 sumo cannoner innate [throws rice which does increase damage]
76 samurai innate [on death animation]Changing BG --- By DragonnikFollow below steps to add BG to any unit.
We will take e.g. of Nightvol:
1. Go to Address (Ctrl_+G) : 232422
2. Highlighted below is the BG Address. After Portait~.uva
3. Let us compare this with Samurai unit:
4. 0A 00 00 00 0B 00 00 00Here 0A = Dragon Skin and 0B = Yang Blade.
So if you are using NightVol in Dragon, edit the address as same as Samurai.
Note: you can give any Dragon Clan BG here e.g. I can give Fire sword = 0f as against 0A.
5. Now the default BG like that of any Heroes is last four FFs:
So change this to any BG you like. Dont forget to remove last three FFs otherwise it will give error.
Here is how it will look like:
FF FF FF FF FF FF FF FF 0A 00 00 00 0B 00 00 00 FF FF FF FF 11 FF FF FF0A= Dragon Skin, Train Nightvol into FireWorks
0B= Yang Blad, train Nightvol into shrine.
11 = inner Strength default BGremoves limits to build...
for example Dragon town square
after UVA 55 00 56 00 41 00 ---->
00 00 00 02 00 00 00 31 00 00 00 47 change to
00 00 00 02 00 00 00 30 00 00 00 47
It removes the limits on all Town Squares, Keeps, and unique/special buildings for all clans
I have changed the 02 to 14 _____ 14 mean 20... So I can build 20 watchtowers: loll::loll:
very fast stamina regeneration when idle
64 00 00 00 64 00 00 00 64 00 00 00 00 00 20 40 --->
64 00 00 00 64 00 00 00 64 00 00 00 00 00 C0 42
Create or/and edit an AI
You can now create and edit an AI of yourself and it works even at the expansion set
For creating an AI:1. Open notepad 2. Go to the Battle Realms file at the Local disk c or some where you put it3. Open AI Profiles 4. Double click any file in there5. Copy and Paste the items to your recently opened notepad (do not include the numbers and the name)6. Fill it the way you want it! (name it, rate the aggressiveness, healer usage etc.)7. Save it at the AI Profiles
For Editing an AI Do steps number 2 and 3 and pick any file you want to edit and do steps number 4 to 7
Change Koi Pond_Normal.wav with my favorite song...I use h2otool...h2otool
1. I convert aishiteru.mp3 to aishiteru.wav then changed its name to Koi Pond_Normal.wav
2. Extract file music.H2O
D:\Downloads\Compressed\h2o>h2otool extract music.h2o d:\downloads\compressed\h2o\music\
3. Override my file
4. Build music H2O
D:\Downloads\Compressed\h2o>h2otool build music.h2o d:\downloads\compressed\h2o\music\
5. Overwrite the original files with new music.h2o that I created... dont forget to backup the original file music.h2o
After that I could hear that song in the main menuLong endurance stamina + rapid regeneration of stamina
64 00 00 00 64 00 00 00 FF 05 00 00 00 00 C0 44
I used it for Kenji = unlimited critical strike
I also use it for the dragon and the samurai warrior = very2 long endurance yang blade BG n chi shield BG
Stamina value by default most units
64 00 00 00 64 00 00 00 64 00 00 00 00 00 20 40