Forgotten Realms - Spellbound

  • View
    1.073

  • Download
    38

Embed Size (px)

Text of Forgotten Realms - Spellbound

Campaign GuideContentsPrologue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 I:Thay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 People and Society . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 The Land.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Cities of Thay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24 II: Aglarond . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46 History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 People and Society . . . . . . . . . . . . . . . . . . . . . . . . . . .49 The Land . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Cities of Aglarond . . . . . . . . . . . . . . . . . . . . . . . . . . . .60 III: Rashemen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .68 History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .69 People and Society . . . . . . . . . . . . . . . . . . . . . . . . . . .70 T h e L a n d . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..74 Cities of Rashemen . . . . . . . . . . . . . . . . . . . . . . . . . . .80 IV: Role-playing in the Unapproachable East . . . . . . .86 Character Kits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .86 New Spells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .93 New Enchanted Items . . . . . . . . . . . . . . . . . . . . . . . .103 Appendix I: NPCs by Region . . . . . . . . . . . . . . . . . . .109 Thay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .109 Aglarond . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..117 Rashemen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Appendix II: Miscellaneous Locations . . . . . . . . . . . .122 The Red Scourge . . . . . . . . . . . . . . . . . . . . . . . . . . . .122 Thayan Tax Station . . . . . . . . . . . . . . . . . . . . . . . . .125 Appendix III: Timeline of the Region . . . . . . . . . . . .127

CreditsDesign: Anthony Pryor Development and Editing: Michele Carter Cover Art: Fred Fields Interior Art: Valerie Valusek Cartography: Dennis Kauth Proofreading: Doug Stewart and David Wise Typesetting: Angelika Lokotz Art Coordinator: Peggy Cooper Graphics Coordinator: Paul Jaquays Cover Design: Renee Ciske Production: Dee Barnett

Authors dedication: Special thanks to Sherri Brown for help and support, and Magen Gulliford for her purple prose. Special thanks to Skip Williams, Tim Beach, and Jon Pickens for miscellaneous references and assistance.ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEON MASTER, FORGOTTEN REALMS, and MONSTROUS COMPENDIUM are registered trademarks owned by TSR, Inc. M o n s t r o u s M a n u a l , P L A N E S C A P E , a n d t h e T S R l o g o a r e t r a d e m a r k s o w n e d b y T S R , I n c . A l l T S R c h a r a c t e r s , c h a r a c t e r n a m e s , a n d t h e d i s t i n c t i v e l i k e n e s s e s t h e r e of a r e t r a d e m a r k s o w n e d b y T S R , I n c . 1 9 9 5 T S R , I n c . A l l R i g h t s R e s e r v e d . P r i n t e d i n t h e U . S . A . R a n d o m H o u s e a n d i t s a f f i l i a t e c o m p a n i e s h av e w o r l d w i d e d i s t r i b u t i o n r i g h t s i n t h e book trade for English-language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR, Inc.

TSR, Inc. 201 Sheridan Springs Rd. Lake Geneva WI 53147 U.S.A.1121xxx1901

TSR Ltd. 120 Church End Cherry Hinton Cambridge CB1 3LB United KingdomISBN 0-7869-0139-X

Prologueo The High Lady of Silverymoon, Alustriel Silverhand, from the hand of Lhaeo the scribe, in the Year of the Banner. Several months ago you contacted Elminster, requesting that he create for the Harpers a detailed report of the nations in the region commonly known us the Unapproachable East: Aglarond, Rashemen, and most prominently Thay, home of the evil Red Wizards. The Old Mage promptly assigned the tusk to me, claiming himself too busy withwell, you knowto compile reports and such nonsense, and instantly fled to wherever he goes when he wishes to avoid work. Be that us it may, we are all concerned about the disturbing rumors coming from the region, and I immediately begun preparing this report. Since that time, I have engaged the assistance of several of our more prominent and important allies in the Realms and asked them to provide us much information as they could. These reports, combined with the results of my own research into the region, form the basis for the accompanying document. The nations of Aglarond and Rashemen, being somewhat isolated from the rest of Faern, would have little impact on the economy and politics of the Realms save for one like factor: They form the first line of defenseboth geographically and magicallyagainst the legions of Thay. Aglaronds presence creates a barrier between Thay and the Sea of Fallen Stars, preventing the Red Wizards from exercising their will on the Inner Sea nations. Were it not for the shielding of its magical wood and the tireless efforts of its ruler and most prominent citizen, your sister the Simbul, that peaceful land would no doubt be in the hands of the Red Wizards. I had hoped to gamer information on Aglarond from the Simbul herself, but she was absent when I attempted to contact her. The ranger Talyssa Strongbow and her friend, the wild elf druidess Aerilaya, are responsible for particulars on this land. Guarding the Realms to the north is Rashemen, the Land of the Berserkers. This land is a frequent target of Thayan (not Thayvian, despite popular usage) invasions, which its warriors and witches meet with indomitable spirit and might. The dwarf warrior Sigurd of Earthfast provided me with details on this ancient and mysterious nation. Information on Thay was gathered by the gnomish bard Heino, who recently led his troupe of singers, dancers, and acrobats there for what they all relate was a miserable, not to mention dangerous, tour. Undoubtedly one of the most dangerous and evil lands in all Faern, Thay has tried time and again to conquer the rest of the Realms. Recent occurrences have alerted the Harpers and others to momentous events brewing in that nation. Once all the pieces have been considered, it is obvious that the Harpers old enemy, the lich Szass Tam, is fundamentally involved. Hopefully, the efforts of my informants, coupled with my own modest researches, will provide you and our fellow Harpers with the answers to some of the mysteries surrounding Thay and its neighbors. I can only hope that it is not too late to avert the storm that we all agree is brewing in the Unapproachable East. Your humble servant,

2

I:

Thay

o not speak of Thay, I beg you. Do not speak of this place, which I pray to forget, though its horrors sear my memory like white-hot metal. Do my words have any meaning to you, who have never looked upon the corrupt depths of Thay? Have you gazed upon the Runes of Chaos, beheld the thing which sits enthroned upon Thakorsils Seat, held the Death Moon Orb in your trembling hands, wielded Nyskars Nightblades, entered the Devouring Portal and walked the Paths of the Doomed, or sat at the left hand of Szass Tam during the Ritual of Twin Burnings? I have done all these thingseach day I pray for forgiveness, and each night at sunset I pray for deliverance from the evils that stalk me. I pray, but I fear that no gods will listen. Nathor, Thayan refugee, three days before his disappearance

Overview

Of

Thay

o the common folk of Faern, Thay is a land to be spoken of only in whispers. It is a land of magic and evil, the two being so completely intertwined that to say something is of Thay is to expect it to be a malevolent magical creation, made only to hurt or kill. The Red Wizards are considered by many to be the epitome of corruption, more dangerous than a flight of dragons and more treacherous than the Zhentarim. Most of Thay is located atop the heavily settled, lush Thayan Plateau, accessible only at a few well-guarded locations. The nation is otherwise surrounded by high cliff walls known as the First Escarpment, which have proved virtually impregnable to large military forces. The central volcanic peaks of Thaymount sit atop the inner fortress of the Second Escarpment (another series of cliffs). From the mountains pour the three major rivers of ThayEltar, Umber, and Lapendrar. Most of Thay has been thoroughly tamed, cultivated, and settled by the Red Wizards and their subjects. The bulk of the plateau is covered with slave plantations, villages, and small fortresses known as tax stations. Commerce and travel in Thay centers along two great highways: the north-south High Road, and the east-west artery called the Eastern Way. But Thay is known more for its inhabitants than its geography. The Red Wizards are a threat to all of Faern, held back by the Simbul and Rashemen and their own disorganization. Those who know Thay realize that it is the Red Wizards own lack of a coherent structure and their refusal to combine forces that keeps them from conquering the rest of Toril. The nation is divided into 11 political regions known as tharchs. The rulers of the tharchsthe tharchions and tharchionessesare selected by the zulkirs, the council of eight powerful Red Wizards who truly rule the land. Within a tharch, the tharchion or tharchioness has absolute power only so long