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Personal [email protected], TX
Technical Skills
Soft Skills
Adobe IllustratorAdobe PhotoshopAdobe XD After EffectsAdobe InDesignCinema 4D3ds MaxMayaZbrushFusion 360Substance PainterSubstance DesignerUnityUnreal Engine
Create and optimize user flows
Provide organized concepts and designs
Ability to design clear and cohesive wire-frames
Capable of translating requirements into user interface including UI screens with a multitude of interactive elements
Take concepts from ideas to interactive products using the game industry pipeline
Produce products with appealing encounters for each individual user
Low Fidelity Wire-frames
Ashley MosleyUI Artist & Designer/ GUI / FUI
Artist and Designer specializing in various types of User Interface aimedat enhancing each experience with responsive visuals, clean functionality,
and engaging content for games and interactive media.
Experience
Education
Exhibitions
2016-2017
Lead Art Director & UI Artist & DesignerRetro Ride was a multi man team project which we had 33 weeks to createa playable prototype that would be published and displayed at AustinsSXSW.My position in this group encompased guiding my fellow teammates in the specific art style our team lead envisioned as well designing the UI elements for the games start menu and pause screen.
2017Aid Level Designer & World BuilderArcas was a small group project. Our main goal was Building a complete and polished level while working with theme and time contraints.
• Assisting in designing the levels layout and set dressing• Designing and implementing UI assets into the gameengine • Intergrating all 3D assets and audio into unity
2018 - Present
Contract UI/UX Designer & ArtistAstire Games• Concept and Design GUI game assets• Create UI layouts, wire-frames, mock-ups, and 2D artwork
2014-2017
The Art Institute of AustinBachelors of Fine Arts in Game Art & Design
2016
2017
Texas Women in GamingShowcase winner for character Design showcased at the Texas Women in Gaming (TWIG) Conference.
Austins Classic Game FestOur teams game Retro Ride made it's second debut at Austins Classic Game Fest
2017Austins by South WestOur teams game Retro Ride made it's first debut at Austins South by Southwest gaming convention