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RELATIONSHIP OF PERSONALITY TO VIRTUAL COMMUNICATIONS EFFICACY WITHIN A MILITARY COMBAT ENVIRONMENT by Harry I. Nimon Jr. A Dissertation Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Business Administration University of Phoenix August 2008

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Page 1: Approved Dissertation Harry Nimon

RELATIONSHIP OF PERSONALITY TO VIRTUAL COMMUNICATIONS

EFFICACY WITHIN A MILITARY COMBAT ENVIRONMENT

by

Harry I. Nimon Jr.

A Dissertation Presented in Partial Fulfillment

of the Requirements for the Degree

Doctor of Business Administration

University of Phoenix

August 2008

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© 2008 by Harry I. Nimon ALL RIGHTS RESERVED

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RELATIONSHIP OF PERSONALITY TO VIRTUAL COMMUNICATIONS

EFFICACY WITHIN A MILITARY COMBAT ENVIRONMENT

by

Harry I. Nimon Jr.

August 2008

Approved:

George J. Graham, Ph.D., Mentor

Leona M. Lobell, Ph.D., Committee Member

Paul E. Lockey, Ph.D., Committee Member

Accepted and Signed: _ George J. Graham Date

Accepted and Signed: _

Paul E. Lockey Date

Accepted and Signed: _ Leona M. Lobell Date

_ Dawn Iwamoto, Ed. D. Date Dean, School of Advanced Studies University of Phoenix

Signed

Signed

Signed 11 August 08

11 August 08

11 August 08

18 August 08 Signed

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ABSTRACT

Military forces worldwide are increasing utilization of computer-mediated-

communications (CMC) systems and processes during combat operations. Interestingly,

studies of CMC utilization in industry virtual team settings reveal cultural, personal, and

cognitive dynamics influencing virtual team efficacy, not examined in military settings.

Examination of the behavior types associated with military combat decision makers in a

virtual environment is an important step in determining the potential of CMC systems,

particularly with the ongoing development of the Future Combat Systems program of the

U.S. Army. The study utilizes the Insights-Discovery model to assess personalities of

participating Army and Marine Corps combat leaders who operated in CMC

environments during the Bosnian, Desert Storm, Afghani, and Iraqi conflicts. The study

associates the personality data with information on the participants’ perceived efficacy in

communications skills using information transmitted via virtual means. The study

determined that evidence exists indicating that personality, trust, and expectation

violation influence combat decision making when utilizing virtual systems. The study

concludes recommending steps the U.S. Army should take to ascertain the degree of

influence of personality, trust, and expectation violation in CMC decision making to

develop mitigating procedures.

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DEDICATION

To my wife and family for their support and extensive assistance.

To my Doctoral Committee for their patience, professionalism, and dedication to

my success.

To my associates, specifically Leslie and Larry, whose assistance was critical.

To the Soldiers, Sailors, Airmen, and families of the United States Armed Forces

who sacrifice themselves for our right to be free.

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ACKNOWLEDGMENTS

Primarily, my sincere thanks to the members of my doctoral committee, Drs.

Graham, Lobell, and Lockey; without whom this work would not have progressed or

been completed. Their encouragement and support brought clarity of purpose and the

drive needed to overcome multiple challenges. I am in their debt.

Specific study design assistance was received from Dr’s Gloria Fawcett and Ann

Carson of Washington University, St. Louis, Mo. Their assistance has proven invaluable.

I wish to specifically acknowledge my wife, Marian, and family whose

encouragement and support has seen me through this process. A great help in editing and

ensuring readability were my daughter, Jessica, and Toni Williams of the University.

Additionally, the critical support provided by Leslie Amerman and her husband Larry

who provided technical and professional assistance in the gathering and evaluation of

data.

Special thanks to Insights-Discovery LTD of England for providing the instances

of the Insight-Discovery Survey, without which this study would have been impossible to

complete.

Finally, to the officers of the United States Army and Marine Corps who

volunteered to participate in the study and who stood in my stead in the Bosnian, Iraqi,

and Afghani conflicts; may God Bless them all.

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TABLE OF CONTENTS

CHAPTER 1: INTRODUCTION ....................................................................................... 1

Background of the Problem................................................................................................. 8

Statement of the Problem .................................................................................................. 10

Purpose Statement ............................................................................................................. 12

Dependent Variables ......................................................................................................... 14

Communication Style ........................................................................................................ 14

Virtual Environment Operational Efficiency .................................................................... 15

Significance of the Problem .............................................................................................. 16

Nature of the Study ........................................................................................................... 17

Data Collection and Analysis ............................................................................................ 19

Survey Instrument Validation ........................................................................................... 21

Sampling Methods and Procedures ................................................................................... 21

Analytical Methods ........................................................................................................... 22

Research Questions ........................................................................................................... 23

Hypotheses ........................................................................................................................ 23

Theoretical Framework ..................................................................................................... 24

Expectations Violations Model and Theory ...................................................................... 24

Collaborative Decision making ......................................................................................... 25

Fault-Tolerant Decision making........................................................................................ 25

Definition of Terms ........................................................................................................... 26

Assumptions ...................................................................................................................... 28

Limitations ........................................................................................................................ 29

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Delimitations ..................................................................................................................... 30

Summary ........................................................................................................................... 30

CHAPTER 2: REVIEW OF THE LITERATURE ........................................................... 32

Documentation .................................................................................................................. 33

Literature Review .............................................................................................................. 34

Historical Overview .......................................................................................................... 34

Theoretical Framework ..................................................................................................... 37

Theories of Decision making ...................................................................................... 37

Concerns with Virtual Decision Making ..................................................................... 39

Expectations and Communications ................................................................................... 40

Social Condition of Humans ....................................................................................... 40

Psycho-Neurological Elements ................................................................................... 50

Determination of Expectation in Military Environments ............................................ 52

Expectation and Violation ................................................................................................. 53

Cognitive Dissonance .................................................................................................. 54

Expectation Violation Theory ..................................................................................... 56

Concept of Jungian Personality Analysis .......................................................................... 58

Dr. Carl Jung and Preferences ..................................................................................... 58

Jungian Functions ........................................................................................................ 59

Introversion & Extraversion ........................................................................................ 60

Thinking & Feeling ..................................................................................................... 61

Sensing & Intuition ..................................................................................................... 62

Computer-Mediated Communications .............................................................................. 62

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Communications in a CMC Environment ................................................................... 62

Network Centric Warfare Environment ...................................................................... 65

The FCS Concept, Environment, Issues, and Challenges ........................................... 66

Team Dynamics........................................................................................................... 68

Measurement of Knowledge Formation ...................................................................... 71

Conclusion ......................................................................................................................... 76

Summary ........................................................................................................................... 77

CHAPTER 3: METHOD .................................................................................................. 79

Research Method and Design Appropriateness ................................................................ 80

Appropriateness of Design ................................................................................................ 87

Research Questions ........................................................................................................... 88

Hypotheses ........................................................................................................................ 89

Population, Sampling, and Data Collection Procedures and Rationale ............................ 90

Informed Consent .............................................................................................................. 93

Sampling Frame ................................................................................................................ 94

Confidentiality ................................................................................................................... 94

Data Collection .................................................................................................................. 95

Instrument Selection Appropriateness and Reliability ...................................................... 96

Validity: Internal and External .......................................................................................... 97

Data Analysis .................................................................................................................... 99

Analysis of Personality-Type Approach ......................................................................... 100

Data Tabulation Procedures ............................................................................................ 103

Research Problems – Low Participation Rate ................................................................. 103

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Limitations of the Research............................................................................................. 105

Summary ......................................................................................................................... 105

CHAPTER 4: RESULTS ................................................................................................ 107

Description of Population and Data Development .......................................................... 109

Data Analysis Procedures................................................................................................ 110

Demographic Information ............................................................................................... 110

Specific Findings ............................................................................................................. 111

Research Questions and Hypotheses ............................................................................... 112

Research Questions ......................................................................................................... 112

Hypotheses ...................................................................................................................... 113

Findings and Data Analysis ............................................................................................ 114

Research Question 1: How is combat decision making altered by the information

management and leadership processes involved in the determination of the appropriate

level(s) and type(s) of information to process, pass, and include in the combat decision

evaluation ........................................................................................................................ 114

Research Question 2: Does previous exposure to virtual environments, personality types,

or education have an impact on the ability of an individual to overcome any degradation

of communication present in a virtual communications environment ............................ 117

Research Question 3: What are the effects on individual cognitive processes in an

environment where normal and expected social interactions, such as face-to-face,

sensorial, and other nonverbal stimuli, experience degradation or are nonexistent ........ 118

Research Question 4: How do the effects of expectation violation impact communications

at all levels ....................................................................................................................... 121

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Research Question 5: When advanced CMC is considered or determined as suspect, what

is the impact on trustworthiness within the command team ........................................... 122

Research Question 6: What results, positive or negative, do these effects have on the

ability of decision makers to lead their organizations in the high-stress environment of

combat ............................................................................................................................. 122

Personality Results .......................................................................................................... 123

Conclusion ....................................................................................................................... 131

CHAPTER 5: CONCLUSIONS AND RECOMMENDATIONS .................................. 132

Importance of the Study .................................................................................................. 132

Conclusions ..................................................................................................................... 134

Strength of Individual Personality Typology .................................................................. 134

Trust ................................................................................................................................ 137

Cognitive Expectation ..................................................................................................... 139

Possible Areas of Improvement and Future Study .......................................................... 141

Recommendations ........................................................................................................... 142

Summary ......................................................................................................................... 142

REFERENCES ................................................................................................................ 144

APPENDIX A: VIRTUAL TEAMING COMMUNICATIONS QUESTIONNAIRE

SURVEY PARTICIPATION FORM ....................................................................... 162

APPENDIX B: PERMISSION TO USE EXISTING SURVEY—INSIGHTS-

DISCOVERY SURVEY ........................................................................................... 164

APPENDIX C: PERMISSION TO USE EXISTING SURVEY—WAGNER SURVEY165

APPENDIX D: INSIGHTS DISCOVERY SURVEY .................................................... 166

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APPENDIX E: COMPUTER-MEDIATED COMMUNICATIONS ............................. 171

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LIST OF TABLES

Table 1 Dependent and Independent Variables................................................................. 14

Table 2 Description of Decision making and Cognition Theories .................................... 38

Table 3 Insight-Discovery Color Dynamics.................................................................... 123

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LIST OF FIGURES

Figure 1. Example of a military organization ................................................................... 20

Figure 2. Data/information flow and bleed-off ................................................................. 67

Figure 3. Structural model of team collaboration ............................................................ 70

Figure 4. Transition probabilities: Collaboration stages ................................................. 72

Figure 5. Transition probabilities: Process states ............................................................ 73

Figure 6. Study data development and analysis process .................................................. 91

Figure 7. Sample Size Calculation (from http://www.surveysystem.com/sscalc.htm) ...... 96

Figure 8. Insights-Discovery learning dynamics structure matrix ................................. 101

Figure 9. Insights-Discovery personality matrix compilation wheel .............................. 102

Figure 10. Participants’ demographic data .................................................................... 111

Figure 11. Decision making efficacy perception ............................................................ 115

Figure 12. Understanding of the military problem ......................................................... 116

Figure 13. Ability to obtain required critical information .............................................. 117

Figure 14. Ability to communicate efficiently with superiors ......................................... 119

Figure 15. Ability to clarify misperceptions or miscommunications .............................. 120

Figure 16. Ability to communicate significantly complex dynamics or data .................. 121

Figure 17. Focused respondents’ personality structure summary .................................. 124

Figure 18. The Insights Wheel asterisk group ................................................................ 126

Figure 19. The Insights Wheel nonasterisk group .......................................................... 128

Figure 20. The Insights Wheel nonasterisk group .......................................................... 129

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CHAPTER 1: INTRODUCTION

The world is experiencing a revolution in the availability and use of information,

specifically concerning the utilization of Internet and computer-mediated

communications (CMC; Wagner, 2002). Researchers such as Kerr and Tindale (2004)

and Wagner (2002) study and discuss the growing tendency within organizations to

utilize CMC and virtual communications in the creation and processes of work teams,

which these researchers call virtual teams. Organizations link individuals of varied

cultures and nationalities in virtual teams to perform tasks once limited to collocated

groups (Gupta & Govindarajan, 2004; Kring, 2004).

Kerr and Tindale (2004) reviewed studies conducted since 1992, examining the

question of “whether electronic groups—where inter-member communication is managed

electronically rather than in face-to-face interaction—might have certain performance

advantages” (p. 626). Kerr and Tindale’s research, supported by the work by Wagner

(2002), concluded that, while a viable and growing process with many positive

tendencies, the structure of virtual groups is so complex as to render the reviewed studies

overly simplistic. Most research, according to the researchers, is limited to examining

only the relationships of group size, task type, available choices, stress conditions, or

decision scheme rather than the deeper cognitive structures of intelligence, personality,

social structure, and other non-face-to-face issues (Aldridge, 2001; Gibson et al., 2003;

Goh, 2004; Kerr & Tindale; Wagner).

Interest in CMC and virtual communications is also growing within the military.

This growth exhibits itself through published papers and research distributed through the

Command and Control Research and Technology Symposia (CCRTS, 2006), sponsored

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by the U.S. Department of Defense (DOD) and British, Australian, Italian, Japanese, and

other international defense organizations. Evidence exists also in the U.S. Army’s

expenditure of over $300 billion in technology development focused on CMC processes

and systems over the next 10 years (U.S. Army, 2004a).

CCRTS has as a charter to “enhance DOD’s understanding of the National

Security implications of the Information Age” (CCRTS, ¶ 1). A review of papers and

presentations on file with CCRTS reveals that CCRTS studies have focused primarily

upon the technological issues of hardware and software development (Powell, 2004).

Very few CCRTS-reporting researchers examined the cognitive and interpersonal aspects

highlighted by Kerr and Tindale and Wagner. No CCRTS-sponsored studies have

examined the relationship of CMC to human personality.

Maxwell (2006) cites numerous psychological studies linking cognition and

interpersonal aspects to adaptive behavior, or personality. Maxwell (2006) further states

that a primary faculty of emotion, or personality, is to reflect and motivate the

modification of individual-environment relations in an advantageous manner. Thus, there

appears to be a significant personality link to the cognitive and interpersonal aspects of

Kerr and Tindale and Wagner. Given this linkage of personality, the question is whether

personality is a factor in virtual team efficiency. As no known previous study examined

this linkage, specifically where military or combat environments are involved, this study

examines the personality type and efficacy of individuals utilizing CMC within military

virtual teams in combat environments. Specifically, this study examines the impression of

team efficacy as observed by senior military officers engaged in both virtual teaming and

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combat activities in recent U.S. military engagements at Brigade and higher command

levels.

Support for the need for such a study originates with Claxton (2004) who

conducted a recent DOD leadership study examining the aspects of personality and how

personality relates to success in leadership. Claxton’s study utilized the Myers-Briggs

Personality Assessment behavioral tool, which has the personality model of Carl Jung as

its basis. Claxton’s study concluded that there is a major difference between successful

non-military and military leadership personalities and that additional study is required to

examine this difference in more detail (Claxton, 2004). Neither Claxton’s study, nor any

other known study, assesses of possible relationships between critical communication

efficiency by military leaders and personality types operating in CMC environments.

A second study discusses the relationship of trust where virtual teams have

different cultural structures (Wagner, 2002). Wagner studied American companies having

international virtual teams and the associated issues created when cultural differences

impacted the ability of participants to make cognitive links with virtual team members. A

third study associated the cultural and trust issues to the types of communications

processes preferred and under what cognitive conditions (Walters, 2004). None of these

three studies examined military forces or the effects of CMC and virtual teaming in

combat environments. Therefore, the researcher utilized the alternate studies as

comparative elements for the data developed within this study.

The most important element of a military operation is the ability to provide

decision makers the appropriate information necessary to respond accurately to changes

in combat environments (Ryan, 1997). Historically, passage of military or combat

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information involved a mixture of face-to-face, radio, and telephonic communications

(Chen, Gori, & Pozgay, 2004; Ryan, 1997). However, the legacy processes of

communications, such as face-to-face interactions, are undergoing a major change.

The increasing use of internet-based and other computer-based communications

media is resulting in ever-increasing amounts of information transmitted through

electronic means without the benefit of direct human interaction (Alberts, Garstka,

Hayes, & Signori, 2001). Kerr and Tindale’s (2004) observations emphasize the belief

that the effectiveness of virtual teams results from the efficiency of the technology rather

than the ability of the individual. Specifically these researchers stated, “motivation

[cognition] gains and losses can largely be explained using the notion of instrumentation

in an expectancy-value framework” (Kerr & Tindale, p. 641). Kerr and Tindale also

concluded with the consideration that “modern technology [poses] questions that might

never arise in the usual context of face-to-face groups” (p. 643).

A gap exists in military research involving the nature or effects of non-personal

communications via CMC technologies. Current military CMC technology studies do not

account for human relationships and psychology. Given the nature and stress of the

combat environment, individuals working within a virtual domain respond differently to

stimuli, the effects of personality on efficient participation in virtual teams may be

exacerbated (Miller & Shattuck, 2006). The focus of this study examines the ability or

inability of certain personality types to work effectively in a combat team within a virtual

environment.

Humans, due to the social and communicative behavior established by lifelong

experiences, generate deeply rooted cognitive expectations (Burgoon & Hale, 1988; Hale,

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Burgoon, & Householder, 2005; Scholl, 1981). Such cognitive expectations establish the

basis for data analysis during the decision making process (Burgoon & Hale; Mason,

2004). When a communicator does not satisfy necessary cognitive expectations, there is

the potential for misunderstanding and miscommunication by the recipient of the

message. The receiver may utilize individualized past experiences to fill in the missing

data. Because the exchange of data through communications is the basis of the decision

making process, inaccurate decision making occurs. In the absence of expectation

satisfaction, the human brain replaces the missing information with retained experiences,

irrespective of the applicability of the data to the subject (Burgoon & Hale). The nature,

degree, and results of such data replacement potentially depend upon the personality of

the individual involved.

Burgoon and Hale (1988) developed a theory on this relationship of personality to

decision making, expectation violation theory. The theory posits that humans develop

cognitive pathways of behavior for both themselves and those with whom they interact.

Experiences, culture, behavior, and nonverbal cues establish an expectation of the

message another person may send. Various types of nonverbal cues establish the

implication of the incomplete message and the brain supplies the remaining, missing

elements to complete an erroneous picture. Burgoon’s continuing work and work cited

through the Natural Sciences and Engineering Research Council of Canada (1996) posits

human emotional communications demonstrates this type of miscommunication.

Burgoon believed this is common, particularly during periods of high emotional stress

(Burgoon, Blair, & Moyer, 2003, J. K. Burgoon et al., 2005; J. K. Burgoon, Blair, &

Moyer, 2003; Buller & J.K. Burgoon, 1996). Schwartz and Begley (2005) expanded upon

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this concept in their neurological research, stating the brain creates physical pathways via

neuron placement that enhances the natural selection of expected behavior as the default

in communications.

In situations of high stress, the communications receiver expects a particular

message based upon the cues, verbal and nonverbal, presented by the sender. Thus, when

the cues are not present, the receiver misses or ignores the actual message as the brain is

engaged in replacing this missing information to complete the picture. Bermudez et al.

(2004), Goh (2004), Halone and Pecchioni (2001), Hawkins (2002), and Higgins (2003)

establish that a situation of missing cues is particularly prevalent in virtual teams due to

the use of electronic communications media.

CMC expansion throughout government, industry, and academia is a result of the

fact that virtual teams are viable solutions to the issues of distance, cost, and globalization

of resources (Jang, 2003; Jarvenpaa & Leidner, 1998; Scholtz, 2003). The obvious

benefits of virtualization and CMC have prompted the U.S. Army to commit $27 billion

between the years 2005 and 2012 for the development, testing, and fielding of an

advanced military System-of-Systems (SoS) CMC solution to the problem of Command,

Control, and Communications (C3) within the environment of U.S. global security

commitments (U.S. Army, 2004a).

Considering current military, non-warfare expenditures and extrapolating these

expenses over the same period at a constant rate of increase in budget of 4%, the

calculated cost of this program over its life equates to roughly 2% of the total expected

Army budget. When one includes the combination of highly advanced manned and

robotic ground and air vehicles, networked information dissemination, and virtual

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teaming, the investment exceeds $300 billion in the period 2005 to 2020 (U.S. Army,

2004a). The goal is to link all elements of the battlefield, both human and machine, into a

single entity. The SoS establishes an integrated common operating picture, allowing

virtual teaming and efficient communications at all levels appropriate to the overall

objectives of the force (U.S. Army, 2004b).

Alberts (1996) is a primary author of Information (Network) Centric Warfare

(NCW), the military’s phrase for electronic combat media or virtual combat operations.

Alberts’ work and publications have initiated a series of studies and books on how NCW

functions, both technologically and operationally (Alberts, Garstka, Hayes, & Signori,

2001; Barnett, 2005). The basic premise for the Army’s transition to NCW is that

knowledge superiority over an enemy provides synergistic combat power and allows

operation inside of the enemy’s decision cycle (Alberts et al., 2001). Denying knowledge

to an enemy places that enemy in a position of disadvantage during which they may be

militarily defeated. The deeper into the military force this knowledge integrates, the

greater the generated power to positively influence military events. To integrate this

knowledge, the forces at the various levels of command require shared knowledge and

linkage to the information, successfully accomplished only within the time required using

virtual technologies (Alberts et al., 2001).

Warner and Wroblewski (2004) posited serious problems utilizing virtual

processes in combat environments. The researcher’s concern involves the known

elements of miscommunications inherent in virtual environments, exacerbated by the

stresses of the life-and-death situations of mortal combat. Anderson-Rudisill (2005)

concluded, “These [virtual] types of teams do not communicate as effectively using

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computer-mediated communication as they do face-to-face” (p. 2). In such environments,

expectation and assumption become the norm for determining the intended message of a

sender, confused and interpreted without the nonverbal cues necessary for correct

understanding (Anderson-Rudisill).

The rapid operational and tactical successes on the combat field of battle during

the recent Operation Iraqi Freedom evidenced that currently fielded limited CMC

systems do enhance capability (Fontenot, Degen, & Tohn, 2004). Fontenot et al. also

discussed the strengths and weaknesses of the digitized structures as fielded for the Iraqi

war. The situational awareness provided to commanders hundreds of miles from the main

fighting enabled them to react appropriately to changing situations. Limitations in the

technologies as well as limitations in training resulted in some units reverting to

nondigital methods of communicating vital combat information, particularly during the

more critical stages of the operation (Fontenot, et al.).

Background of the Problem

Networked activities and the problems associated with leadership

communications in a military environment are not new. Count Helmut Graf von Moltke,

the Prussian Army Chief of General Staff (1870-1871), noted in his treatise on the

Franco-Prussian War, “No battle plan survives contact with the enemy” (Bucholtz, 2001,

p. 23). Once armies meet, the situation changes from the planned battle operation to an

operation consisting of uncertainty and chaos, requiring battle leaders to constantly

monitor and adjust forces, tactics, and strategy. Until the 20th century, generals needed to

be in constant visual contact with the fighting, limiting battlefields to a relatively small

geographical area, usually only a few square miles (U.S. Army, 2004b). In the 20th

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century, the geographic area of battle expanded to tens of square miles, and then

hundreds of square miles, for a single major commander (U.S. Army, 2004b).

Expectations for the 21st century are that this expansion will grow to be thousands of

square miles and, potentially, intercontinentally for the same sizes of forces (Barnett,

2005).

Operating in such an expanded area requires the electronic dissemination of

critical and operational information on multiple aspects of battle. The commander must

still compare the present reality to the battle plan, adjusting forces to exploit advantages

and defeat the enemy (U.S. Army, 2004b). The need for information of sufficient quality

and quantity to enable commanders at all levels to make appropriate combat decisions

requires them to establish highly structured communications networks to a degree never

before achieved (Alberts, 1996).

Alberts, Garstka, and Stein (1999) define a network as an interconnected group of

people, technology, and processes exploited to gain preferment, information, and

knowledge for professional advantage. In the military, networks in ancient periods began

as soldiers in chariots or on horseback carrying messages. Human messengers gave way

to signal flags and fires, then to carrier pigeons, telegraph, radios, and finally to CMC as

the primary means of communication (Alberts, 1996). With the advent of network-centric

operations, the Army’s term for the formalized structure of CMC-based warfare, there

has been exponential growth in information quantity, translation of information into

operationally relevant forms, and methods of information presentation. The structure of

CMC-based warfare is NCW, increasing combat strength and capabilities of defeating an

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enemy beyond what mere numbers of troops and weapon systems would imply (Alberts

et al., 1999).

CMC may remove the requirement or limit the opportunity for interactive and

face-to-face contact between individuals of authority and leadership, where individuals of

authority are the implementers of leadership direction (Ulrich, 1999). Additionally, CMC

fulfills the requirement to operate around the clock, ignoring the human need for rest and

mental rejuvenation (Ulrich). Military researchers, particularly Miller and Shattuck

(2006), reviewed information from Operation Iraqi Freedom and developed a model

depicting the distortion in communications and understanding, and the subsequent

decision making inaccuracies that arise from the lack of rest and rejuvenation.

Existing research details information from studies conducted on industrial teams

in global virtual environments, as well as research on the cognitive aspects of

interpersonal relationships in both virtual and face-to-face environments (Anderson-

Rudisill, 2005; Bissoonauth, 2002; Boudreau, Loch, Robey, & Straud, 1998; Cho, 2004).

Studies also exist on leadership and communications issues within battle situations

(Dunn, Powell, Martin, Hamilton, & Pangle, 2004; Miller & Shattuck, 2006). Currently,

no studies consider questions concerning battle management utilizing a nearly total CMC

environment. As the effects of the utilization of CMC in a combat environment are

unknown, there are no studies of human interaction and decision making utilizing virtual

communications in combat.

Statement of the Problem

The use of virtual teaming, so prolific in industry, is expanding into the U.S.

Army with the advent of the Future Combat Systems (FCS) program and its reliance on

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the virtual structure of NCW operations. Network centric warfare utilizes extensive CMC

structures in place of more traditional personal-to-person command, leadership, and

control interactions (Holloman, 2004). Existing studies (J. K. Burgoon et al., 2005;

Campo, Cameron, Broussard, & Frazier, 2002; Kerr & Tindale, 2004; Wagner, 2002)

demonstrate cultural and psychological effects associated with non-military virtual and

interpersonal interactions. As Campo et al. noted, virtual teams experience cultural and

psychological effects because of their separation and impersonal nature of the media. The

greater these influences, the more they change the efficiency of the virtual team. The

cultural and psychological effects are elements of the individual’s personality (Campo et

al., 2002).

The problem this study explores is whether personality affects perceived

communication efficiency for individuals utilizing CMC systems while in combat

environments. Further, Miller and Shattuck (2006) identified that stress may influence

virtual team efficiency. As an individual’s reaction to stress has a basis in personality

(Jung, Adler, & Hull, 1968), Miller and Shattuck’s study supports the need for a study on

the effects of personality, in general, on virtual team efficiency.

This quantitative study utilizes discriminate factor analysis to examine the

relationships that may exist between a soldier's personality type and the soldiers’

perceived ability to function effectively utilizing CMC systems while in a combat

environment. The central issue of this study is whether there exists a relationship between

communications efficiency in CMC activities within a combat environment, and the

nature and type of personality of the individuals involved. Approximately 100 military

officers, who experienced tours of duty in the combat zones of Iraq, Afghanistan,

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Somalia, and Bosnia from 2000 to 2007 received surveys examining virtual systems

experiences and their individual personalities.

Purpose Statement

The purpose of this quantitative comparative research study was to develop and

analyze data to determine if there is any relationship between personality typologies and

the effectiveness of military leaders operating in a combat virtual work environment. The

study of the relationship of personality to individual effectiveness in combat has

significant value in that, by definition of a combat environment, soldiers’ lives are at

stake. Inaccurate or incomplete knowledge of a situation may result in inappropriate

decisions, resulting in increased casualties.

Knowing if there is a relationship between specific personality types and the

individual’s ability to communicate effectively as part of a virtual team during combat,

military leaders will be able to engineer appropriate selection, training, and job function

assignments into the NCW processes. Military leaders will understand their limitations,

endeavoring to ensure greater accuracy in their communications processes. The basic

research question of this study is whether differences in the components of a person’s

psychological typology are sufficiently identifiable to distinguish effective versus non-

effective military personnel when working within a combat virtual communications

environment.

The study subject pool derives from the United States Army and focuses on

military officers in Brigade or above leadership roles who have served in combat

environments in Somalia, Bosnia, Afghanistan, and Iraq during the period 2000 to 2007

where their positions involved CMC operations. The subjects for the study,

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geographically dispersed throughout the United States, received the survey via internet

web links. Potentially available for the survey were 100 individuals, selected based upon

their involvement in these conflicts and use of MCMC systems while so involved.

The study determined the subjects’ personality type utilizing the internationally

validated Insights-Discovery© Personality Questionnaire (Insights Learning and

Discovery, Ltd., 2006). Individual perceptions of virtual operations efficiency was

determined utilizing a modification of a survey developed by Wagner (2002) which

developed data on individual perceptions of industrial virtual communications

efficiencies and issues. Use of both survey instruments was with written permission of

the copyright owners.

The MCMC survey also obtained textual information from the participants. This

data was prepared for comparative analysis utilizing the Centers for Disease Control and

Prevention’s Analysis Software for Word-based Records (AnSWR) model to identify

comments relating to effectiveness using CMC. The effectiveness related comments,

compared with results of virtual communications studies of industrial virtual teams,

determined if similar subject concerns, by their appearance in these comparative case

studies, constitute a common thread applicable to the generation of a specific theory

(Neuman, 2003).

The purpose of the study researched the effects while individuals were in combat

situations. Simulated combat is not the same. There are stresses present in life-or-death

conditions simply not present when the participant knows there are no dangers of

personnel loss. Reactions and processes are different. Future research under simulated

combat conditions can refine the results of this study and is a recommendation. However,

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simulation does not nor can it provide correct data of the effects of personality under such

stressful conditions.

Dependent Variables

The primary variables of this study are in Table 1. Subsequent paragraphs contain

discussion of each of the table’s elements. Explanation of specific tools is in Chapter 3.

Communication Style

The first dependent variable is the way an individual soldier communicates within

the virtual environment and how efficient the soldier is in transmitting and receiving

information. For the purpose of this study, the construct of this variable is defined by the

individual’s personality type as measured by the Insights-Discovery© Personality Profile.

The variable receives further definition through comparisons between the individual’s

level of experience and education as determined from their demographic information.

Specific groupings, identified from this information, complete the comparative analysis

of the second dependent variable.

Table 1

Dependent and Independent Variables Dependent variables Possible independent variables

Communication style Personality type

Efficiency in a combat virtual communications

environment

Psychological profile

Level of education

Level of military training

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Virtual Environment Operational Efficiency

The null hypothesis is that there is no significant difference in work efficiency in

a virtual environment and in any of the psychological profile components. For the

conditions studied, the null hypothesis is: there exists no recognizable significant

difference in the ability of a soldier to transmit, receive, and interpret combat information

and instructions when not in a situation of face-to-face communications. As it is not

possible to structure a controlled experiment within combat situations, perceived

efficiency data derives from a survey of the study subject’s experiences in combat

environments in Somalia, Bosnia, Afghanistan, and Iraq during the period 2000 to 2007

where their positions involved CMC operations. These individuals are from multiple

functional military positions specifically involved in virtual operations and operational

communications.

The study identifies the subject’s personality type utilizing the internationally

validated and Army accepted Insights-Discovery© Personality Questionnaire. The

subject identifies their perceived virtual team efficiency in a survey utilizing a modified

Likert survey as developed by Wagner (2002). Additionally, the study utilizes the Centers

for Disease Control and Prevention’s (CDCP) AnSWR model to identify specific issues

developed from entered textual information. Developed issues, compared with the results

of similar virtual communications studies of industrial virtual teams, determined if the

issues, by their appearance in these comparative case studies, are identifiable as a

common thread applicable to the generation of a specific theory (Neuman, 2003).

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Significance of the Problem

Although military communication processes are extensive, previous research has

focused upon the efficiency of one mode or equipment type over that of another, seldom

considering the human element (Miller & Shattuck, 2006). The military assumes human

problems positively respond to training processes, given past experiences with face-to-

face or short-range radio communications (Alberts, 1996). The primary concern for this

study is the military’s assumption may not be valid for global network-based CMC

(Miller & Shattuck).

Leaders need to know what effects are present due to CMC in combat

environments to properly present information for accuracy and understanding by the

receiver, which is especially critical in situations where the leader and the subordinate are

not in direct, visual contact (Miller & Shattuck). Research shows a definite degradation in

accuracy and understanding the further two individuals are apart, as well as when they

utilize electronic media (Caldwell & Everhart, 1998). This degradation in understanding

can lead to a corresponding deficiency in the communications process (Caldwell &

Everhart). This research breaks ground in a domain that has potential to provide a source

of intense study as the military moves increasingly into virtual environments.

Within this study, communication is the transfer of information or data among

users or processes. Communication is also the branch of technology concerned with the

representation, transfer, interpretation, and processing of data among persons, places, and

machines. Data meanings are preserved during these operations (Alliance for

Telecommunications Industry Solutions, 2005). Communication is the process by which

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humans transfer information, desires, needs, and other information and is the basis for

continued social interaction.

Nature of the Study

This quantitative comparative research study will involve analysis of the

relationship of personality, position, education, and previous familiarity with virtual

domains to the ability to operate successfully within these domains. Discriminate factor

analysis methodology will be used to determine the nature and degree of influence that

may exist between an individual’s personality type and the ability to perform military

tasks efficiently within a combat environment. The null hypothesis is that there is no

significant difference in work efficiency in a virtual environment and any of the

psychological profile components. For the conditions being studied, the hypothesis is

better stated as follows: there exists no recognizable significant difference in the ability

of a soldier to transmit, receive, and interpret combat information and instructions when

not in a situation of face-to-face communications. This process is valid as it utilizes Yin’s

methodology (as cited in Tellis, 1994, ¶ 4) for analyzing evidence:

1. Show that the analysis relied on all the relevant evidence

2. Include all major rival interpretations in the analysis

3. Address the most significant aspects of the data developed

4. Use the expert knowledge of other researchers to extend the analysis

and validate conclusions

The study considered three forms of research: qualitative, quantitative, and mixed

methodologies. The initial approach, qualitative methodology, failed to the specific

nature of the research and the existence of deterministic data in the form of specific

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personality ratings comparable to the relationships of other individuals and deemed

inappropriate as an approach. Additionally, qualitative research deals in data that are

primarily words and images from documents, observations, and transcripts (Neuman,

2003) that are not available in the targeted environment of combat operations.

Utilization of a mixed methodology, driven by the nature of the information

gathered (quantitative) and the position by prominent psychological researchers (e.g.

Jung) received consideration. Jung stated that the construct of individual personalities

defies detailed analysis in a quantitative structure due to the variation in environments

within which one finds the subject and that exhibited personality adjusts to fit the

environment (Jung et al., 1968). However, during the construction of the methodology, a

sufficiently narrow environment exists to permit the development of specific measures

and concepts as to create distinct variables, which can be discriminated. Thus, the

quantitative methodology is the appropriate structure for this research.

Normal or usual methodologies for quantitative studies include experiment,

survey, content analysis, field research and historical-comparative research (Neuman,

2003). Of these, the only viable approach for this study is survey. The domain

environment is combat, an obviously dangerous domain. One cannot establish an

appropriate laboratory experiment to match the environment under controlled conditions

nor conduct field research without extreme risk to the researchers and the subjects.

Additionally, historical-comparative analysis is not possible as the virtual environment

has not existed prior to the latter quarter of the 20th Century and no previous

CMC/personality relationship research in the domain of a combat environment exists.

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Data Collection and Analysis

The quantitative data source for the development of primary data involves the

utilization of two specific survey tools. The first tool, Insight-Discovery, establishes the

nature and profile of the participant so that some determination of the participant’s social

conditions is included in the analysis. The tool identifies the individual’s personality type

and is an accepted research tool for the U.S. Army.

The second tool required the creation of a specific survey instrument. This tool

gathers information on the participant’s familiarity with CMC technology, along with

experiences utilizing such technology in a military environment. Primary data from

senior military individuals, who have utilized CMC in combat conditions, provides the

necessary information for analysis.

The tabulated information details the type of activity, education, and position of

the subject during military operations, and the individual’s previous experiences using

virtual tools. The data, some of which collected utilizing textual responses, received

codification utilizing the CDC AnSWR tool. Responses involving conflicts were

identified and tabulated as indicators of the presence of expectation violation and

dissonance in the communications process. The type of dissonance; the driver(s) or

cause(s) identified as cultural, psychological, personal, or mixed; and any specific

remarks constitute the basis for follow-up data development and analysis (Caracelli &

Greene, 1993).

Participants selected were senior military personnel involved in Operations Desert

Storm, Iraqi Freedom, and the Bosnian Peace Keeping Force. The focus is on positions at

Brigade or higher levels of military organization to ensure their utilization of CMC

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systems and decision making authority for operations. An example of a type U.S. military

organization is in Figure 1. A single X above the identifying block identifies brigade-

level organizations. Approximately 100 potential subjects received surveys based upon

their wartime positions and asked to forward the survey to associates of similar position.

Figure 1. Example of a military organization (1st Armored Division, 2008).

The two surveys utilize a single Web site instrument combining the Insight-

Discovery tool and the focused tool developed from Wagner’s (2002) virtual teaming

analysis study. The Wagner survey involves a study on conflict management on

international virtual teams. Wagner researched the relationships of culture, virtual

communications media, and the lack of interpersonal relationships on the ability of

design and manufacturing teams to perform and make critical decisions. Thus, the

researcher modified the tool, with Wagner’s permission, so that it addresses specific

situations associated with CMC communications and decision making in a military

environment (see Appendix A).

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The Insight-Discovery personality survey establishes typology and psychosocial

information on each participant that is then related to their responses on virtual

communications and decision making issues. Specific information on the permission

affidavit is in Appendix B. The permission affidavit signed by Wagner is contained in

Appendix C.

Survey Instrument Validation

Appendix D contains the validation of the Insight-Discovery survey. The Insight-

Discovery Personality Survey is an Army accepted and utilized tool (Insights Learning

and Discovery, Ltd., 2006). The designers of the Insight-Discovery survey, Insights

Learning and Discovery, Ltd., at Westminster University in London, England and by a

local change management and culture analysis organization, MindStretch, Inc conducted

a review of the modified Wagner survey to validate both structure and format.

MindStretch routinely designs and analyzes personality and other surveys for major

international corporations and is a subsidiary of Insight, Inc. The validation was

completed and certified on April 3, 2006.

Sampling Methods and Procedures

Survey samples derive from individuals known by the author to have served in

military positions of Brigade or higher organization during the recent Bosnia Peace

Keeping, Desert Storm, and Iraqi Freedom operations. Distribution of the survey will

occur via the Internet utilizing the services of MindStretch, Inc. as a disinterested third

party in a double-blind process, ensuring the researcher is unaware of and cannot

influence responses of the surveyed personnel.

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Survey forms were Internet loaded and collected. Each participant received a

unique, single access code number to gain access to the Internet survey site. The first

page of the site is a study waiver and permission form. The participant’s selection of the

form acceptance button in the website permitted the participant to continue with the

survey; non-selection rejects the form and closes the survey, invalidating the control

code. The survey management group utilized personal information to control access to

the control code thus avoiding multiple surveys from a single participant. The final page

of the site requests personal contact information from the participant for follow-up

interviews and to deliver the participant’s personality profile, should the participant

desire a copy. MindStretch will maintain this personal information only for the duration

of the study. MindStretch will destroy personal information at the conclusion of the

study. The survey management group maintains this data indefinitely on their servers.

Analytical Methods

The research study examines the consolidated literature data using a method

described by Taylor and Bogdan (1998). Existing literature provides the basis to analyze

the outcomes of similar occurrences experienced by other organizations. Taylor and

Bogdan noted the viability and availability of public data as appropriate for such a study.

This compiled information provides insights from other sources and data types that lead

to conclusions of import to this study. The literature validity derives from the

examination of the study population, analytical methodology, curricula vita of the

researcher, and relationship of the conclusions to the data. Comparative analysis, through

discriminate factor analysis, establishes the relationships of the variables.

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Research Questions

The research questions for this study were as follows:

1. How is combat decision making altered by the information management and

leadership processes involved in the determination of the appropriate level(s) and type(s)

of information to process, pass, and include in the combat decision evaluation?

2. Does previous exposure to virtual environments, personality types, or

education have an impact on the ability of an individual to overcome any degradation of

communication present in a virtual communications environment?

3. What are the effects on individual cognitive processes in an environment

where normal and expected social interactions, such as face-to-face, sensorial, and other

nonverbal stimuli, experience degradation or are nonexistent?

4. How do the effects of expectation violation affect communications at all

levels?

5. When advanced CMC is considered or determined as suspect, what is the

impact on trustworthiness within the command team?

6. What results, positive or negative, do these effects have on the ability of

decision makers to lead their organizations in the high-stress environment of combat?

Hypotheses

H0: There exists no recognizable effect of personality in perceived work

efficiency from utilized CMC systems within a combat environment, nor can personality

be a predictor of efficiency in a virtual environment.

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H1: There exists an observable effect of personality in perceived work efficiency

from utilized CMC systems within a combat environment; and personality can be a

predictor of efficiency in a virtual environment.

Theoretical Framework

Three major theories receive consideration in this research. The choice of these

three theories derives from the initial research completed as the precursor for the study.

These are the expectations violations model and theory, collaborative decision making

theory, and fault-tolerant decision making theory. Researcher participation in and

observation of the activities within various Army-based experiments at the U.S. Army

Maneuver Battle Laboratory (UAMBL) at Fort Knox, Kentucky, established the research

questions defined in the preceding section. The questions resulted in discussions with

various retired general officers who are also involved in the development of the concept

of NCW. The questions and concerns raised within this document reflect these

discussions.

Expectations Violations Model and Theory

The expectations violations model and theory (Burgoon & Hale, 1988) involves

the development of subconscious expectations concerning communication. Humans

expect an exchange of information in a relational content. This relational content can fail

to meet the psychological needs of another and be viewed either positively or negatively,

depending upon the individual’s interpersonal relationship and the method of

communication. CMC removes necessary and expected psychological inputs thus

creating the conditions where expectation violation may activate.

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Collaborative Decision making

Collaborative decision making involves the unification of information and process

between all elements of a deciding authority. The authority’s participation is essential in

the successful implementation of the decision (Bridgland & Watro, 1987; Buchanan &

Kock, 2000; Higgins, 2003; Pidd et al., 2003; Ryan, 2002; Thomas, 2003; Warner &

Wroblewski, 2004). Without authoritative participation, the decision may not be

completed or completed with inappropriate results. In a CMC environment, the receivers

of electronic communications are free to interpret the communications while not

providing non-verbal feedback to the sender, potentially negating participation of the

authority to the idioms of individual personality. Thus, unification of information and

processes effects can occur resulting in decision anomalies.

The nature and structure of network centric operations (NCO) involves extensive

CMC and virtual communications activities. The receivers are generally not in visual or

other sensory range of the sender, creating the absence of authority (Bridgland & Watro,

1987; Pidd et al., 2003). This study will examine the conditions and efficacy of

individuals in such an environment to determine if anomalies exist and if such anomalies

may be traceable to individuals.

Fault-Tolerant Decision making

Brown (2004) determined that strategies of distributed decision making derive

from social choice theory to create a balance between organizational complexity and

uncertainty. Although group decision support systems include options for making human

collective choices, their design requires optimal rules such as laws, ethical standards, and

others that make human interaction mandatory. This interaction establishes the basis for

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cognitive process misunderstandings (Brown). Such a misunderstanding within the

cognitive process creates additional areas of uncertainty in the CMC environment,

leaving the individual more reliant upon individual expectations and personal preferences

of action. Again, the very nature of the NCO environment, particularly under the

conditions of combat, may cause a breakdown of the rules, laws, and processes identified

by Brown, increasing the reliance of the individual with their own expectations and

preferences of action. This study will endeavor to identify the existence or absence of this

breakdown within the NCO structure.

Definition of Terms

This section provides definitions and terms considered necessary to establish a

common understanding for this study:

Expectation violation theory: Expectancy violation theory sees communication as

the exchange of information that is high in relational content and used to violate the

expectations of another, perception of which is either positive or negative depending

upon the degree of liking between the two people (Burgoon & Hale, 1998).

Computer-mediated communications (CMC): Computer-mediated

communications, which take place through or facilitated by computers, are any

communications utilizing computerized networked systems rather than voice or

interpersonal relationships (Ulrich, 1999).

Future Combat Systems (FCS): The FCS program is an Army transformation

initiative designed to link soldiers to a wide range of weapons, sensors, and information

systems by means of a mobile ad hoc network architecture that will enable unprecedented

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levels of joint interoperability, shared situational awareness, and the ability to execute

highly synchronized mission operations (Future Combat Systems, n.d.).

Network: “An interconnected group of people; an organization; spec. a group of

people having certain connections (freq. as a result of attending a particular school or

university) which may be exploited to gain preferment, information, etc., esp. for

professional advantage” (Alberts, Garstka, & Stein, 1999).

Network-centric operations: The act of utilizing a networked environment to plan,

conduct, evaluate, and correct activities leading to an established goal or end state

(Alberts, 1996).

Network-centric warfare (NCW): Network-centric warfare is also known as

information-centric warfare. Vice Admiral Arthur K. Cebrowski (2003) provided the

most concise definition of NCW to date. During a speech to the Network Centric Warfare

Conference, Cebrowski identified NCW as warfare that derives its enhanced capabilities

from an integrated (networked) and geographically dispersed force. This dispersion

enables the force to see a much larger picture of the battlefield than an enemy and

respond rapidly and appropriately with the minimal force necessary to achieve the desired

results.

Unit of Action Maneuver Battle Laboratory (UAMBL): A U.S. Army Training and

Doctrine Command (TRADOC) analysis and development organization tasked with the

management and evaluation of the FCS program equipment, tactics, doctrine, and

development (U.S. Army UAMBL, 2006).

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U.S. Army Training and Doctrine Command (TRADOC): The principal U.S.

Army organization tasked with the design, development, training, and analysis of Army

forces (U.S. Army TRADOC, 2006).

Virtual Team: Gibson and Cohen (2003) posited virtual teams as having three

attributes: they function as a cohesive team, maintain geographical dispersion, and rely

on technology-mediated communications.

Assumptions

Virtual communications enable members of an organization to transcend

geographical and temporal boundaries (Moser & Vander Nat, 2003). The following

assumptions support this study’s analysis. First, the FCS program will maintain a human-

in-the-loop structure for all elements of the program, thus requiring an understanding of

the issues and the nature of this human involvement. The human-in-the-loop structure

means there will be no machine-made decision capability. This assumption is necessary,

as, should machine-decision making replace human interaction; the problem behind the

study becomes moot.

The second assumption considers the nature of human communications and the

theories researched regarding the nature and the importance of human expectations in

communication as accurate (Monge & Cappella, 1979). The nature of a theory is that it

represents the researcher’s perception of observed data and not necessarily reality.

Further experimentation and research may alter or negate the theory. Should this occur,

the basis of this study would require re-examination.

Third, the organizations and individuals required for this study will be available

and willing to participate. Without the study individuals, the data for the study will be

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unavailable, relegating the study to a qualitative format. A specific risk is the current state

of research within the U.S. Army where numerous individuals and organizations are

asking combat personnel for research input.

Finally, the organizations and individuals required for the study have sufficient

experience with combat CMC systems so their responses relate to the impacts and issues

of the systems, rather than to their unfamiliarity with the technology. To limit this risk,

the survey contains questions that identify respondents having limited or no CMC

experience. Such individual’s data will not be included in the analysis.

Limitations

There are aspects of this study beyond the investigator’s control. This study is

limited to subjects who agree to participate voluntarily. Second, the study is limited to the

number of subjects surveyed and the amount of time available to conduct the research.

The final primary limitation involves the reliability and validity of the survey instrument

used.

Showing that a relationship or association exists between two variables, in and of

itself, does not necessarily indicate the independent variable causes a resulting condition

with the dependent variable. An additional study limitation is correlation methodology

chosen for analysis (Neuman, 2003). While this limitation may pose concerns, the

research results may make important incremental contributions toward the understanding

of transformational effects of outreach education, and may set the stage for further

exploration in this field.

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Delimitations

The study confines to surveying a set of soldiers formerly or currently in

command or leadership positions engaged in military operations within Iraq, Afghanistan,

Somalia, and Bosnia. Subjects who have returned to the United States since the period

following the end of Operation Iraqi Freedom in 2002 are included in the study set. A

further limitation exists in that only those individuals who have utilized military CMC

technologies while part of virtual teams within the command structure are included.

This study focuses upon the nature of personality to virtual teams in a combat

environment. However, personality may also have impact on virtual teams in general.

Thus, the research will still make incremental contributions to the analysis of how to

assess and improve individual performance in virtual or CMC environments.

Summary

This study endeavors to explore the nature of personality to the ability of

individuals to communicate effectively as part of a virtual team in a combat environment.

Understanding and substantiating the nature of how an individual’s personality interacts

with the communications process, when utilizing CMC methods, enables military

engineers and analysts to determine if changes to the basic specifications of the new FCS

systems and processes are required. Additionally, demonstrating the ability to identify

and quantify a personality-to-virtual teaming relationship will enable the Army to

restructure and measure training programs to maximize virtual team performance.

The literature review of Chapter 2 examines past industrial, human relationship,

and decision making research with the goal of identifying key themes and concepts

related to the issues of human decision making and relationships within a CMC

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environment. The information provides a baseline for continued exploration into the

development of a current theory of communications within the NCW environment. The

key element examined in this study is the interaction of individual personality to the

virtual team in terms of associated trust of the other team members (Wagner, 2002).

Trust, an element of personality, most readily achieved through face-to-face activities

(J.K. Burgoon et al., 2005; Wagner, 2002) occupies a major segment of the analysis.

Burgoon examines trust within the construct of interpersonal relationships and Wagner in

virtual relationships. However, neither Burgoon nor Wagner examines the nature of

individual personalities in situations concerning the successful application of virtual

technologies to combat. Therefore, the literature review will focus on identifying CMC

and personality themes with cross-applicability to the combat environment.

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CHAPTER 2: REVIEW OF THE LITERATURE

Alberts (1996) noted that military forces change their operational processes,

equipment, and structure as the technology and need for change arises. The actual change

in operational processes extends back to the very beginnings of warfare. Military changes

can occur due to major defeats in battle. For example, the Battle of the Somme in World

War I demonstrated the suicidal nature of a massed infantry charge against entrenched

enemies armed with rapid-fire weapons (Foley & McCartney, 2006). Pearl Harbor

demonstrated that the battleship was obsolete when paired against carrier-based aircraft

(Clausen & Lee, 2001). The war in Vietnam demonstrated that vertical lift technology,

the helicopter, rapidly and aggressively shifted the balance of military power even in the

most remote areas (Young, 2000). Each of these events catalyzed a change in operational

processes necessitated by improvements in technology or military art.

Similarly, the rise of networked information, communication, and simulation

systems creates an environment that enables those using this technology to drastically

overpower a lesser equipped enemy (Alberts, 1996). Proof of this statement came from

both Desert Storm and Iraqi Freedom. The question is whether this new technology can

and will have negative impacts on military decision making due to the absence of

required cognitive inputs from individuals. Demonstrated battlefield successes does not

equate to CMC communications efficacy.

Each of the above cases of change demonstrates a lack of judgment and

understanding of the true power and limitations of emergent technology operating at the

time. A parallel exists with networked technology. The expansion of communication to

the virtual dimension creates cultural, linguistic, and operational difficulties that have

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been the subject of numerous studies and other writings. These writings primarily focus

upon the nature of the interaction and difficulty between individuals and teams of

differing nationalities (Hofstede, 2001). Few studies have examined the structures and

issues of allied nationalities and cultures, and none examines virtual activities within the

highly dynamic and stressful environment of combat.

Documentation

Kanawattanachai and Yoo (2005), in a study on cognition in virtual teams,

asserted that virtual team capability theories are in the formative stages. Similar to

Kanawattanachai and Yoo’s study, this research relies heavily on literature from recent

dissertations, recent studies from various universities, U.S. DOD research organizations,

and data development through a text survey of a specific set of test subjects. The primary

source of literature was the University of Phoenix online library, the ProQuest database,

and official military studies and writings.

The literature review and methodology sections refer to 126 peer-reviewed

sources; two thirds are articles published since 2001. The currency and seminal nature of

following three topics, NCW, virtual teaming, and the initiation of the FCS program

mitigate concerns regarding this low ratio of recent articles and the related literature gap.

Network centric warfare is a recent development. Research is only now underway

with the commitment of the U.S. Army to spend over $24 billion on the research and

development of the necessary technology (U.S. Army, 2004a). Much of the research on

NCW is defense-classified information not available to the researcher for the study.

However, three of the 39 older articles are germinal works on NCW (Alberts, 1996;

Alberts et al., 1999; Chen, Gori, & Pozgay, 2004). An additional 10 are germinal works

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on CMC, the psychological effects of virtual teaming, or the development of the

expectation violation theory (Buller & Burgoon, 1996; Burgoon & Hale, 1988; Burgoon

et al., 1994; Burgoon & Ruffren, 1978; Festinger & Carlsmith, 1957; Heylighen, Joslyn,

& Turchin, 1995; Kincaid, 1987; McPhee & Cushman, 1980; Reynolds, Koper, &

Burgoon, 1975; Sherman, 1975).

The remaining older articles are significant, primarily published between 1999

and 2000, and continue to be of interest because they were written immediately after the

rise of internet technology as a primary medium for virtual teaming. Of the works about

virtual teaming, 90% have published dates within the 2001 to 2007 period. The final

topic, the initiation of the FCS program by the U.S. Army in 2003, involves technology

and operational processes available to very few individuals. FCS expands this technology

to the lowest operational levels of the Army. Thus, until the present, there has been no

cause for military CMC-related analysis, as appropriate integrating technology did not

exist.

Literature Review

Historical Overview

Wass de Czege and Sinnreich (2002) described the reasons behind the significant

changes being made by the U.S. Army concerning the rise of virtual teaming and CMC

technology use in combat. In Wass de Czege and Sinnreich’s text, Conceptual

Foundations of a Transformed U.S. Army, General Gordon R. Sullivan provides the

justification for the study via the following statement, which appeared in the foreword:

Although military transformation only recently has become a matter of

widespread public discussion, efforts by the U.S. Army to understand the

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requirements of a rapidly changing strategic and technological landscape have

been underway for more than a decade. At the heart of transformation are changes

in the geopolitical context of operations, the physics of the battlefield, and the

nature of future threats. Recent events in this country and elsewhere provide an

unarguable example of just how quickly and unexpectedly the geopolitical

environment for military operations can change. The prospect is for more of the

same. Future military forces must be prepared for operations of uncertain duration

and intensity, launched with little or no warning, against a diversity of enemies

who have adapted their own patterns of operation to their perceptions of U.S.

strengths and weakness. (p. v)

The structure of rapid change is the environment in which the Army is shifting

toward networked technology. The Army believes NCW will improve the efficiency of

communications, thus increasing battlefield awareness and military combat efficiency

over opposing forces (Moffat, 2003). This belief may or may not be justified since

multiple studies have shown that expanding communication to the virtual dimension

creates cultural, linguistic, and operational difficulties (Burgoon et al., 1978, 1998, 2000;

Burgoon et al., 1994, 1998, 2000; Campo et al., 2002; Wagner, 2002). These studies have

primarily focused upon the nature of interaction and the difficulty between individuals

and teams of differing nationalities. Few examined the structures and issues of similar

nationalities and cultures. None examined virtual activities from the highly dynamic and

stressful environment of combat.

The CMC environment requires a detailed examination to determine if the

application of virtual technology is to occur efficiently (Firth, 2003). The ancient Chinese

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philosopher Sun Tzu wrote, “If one knows neither himself, nor his enemy, he is a fool

and shall meet defeat in every battle” (Sun Tzu, as cited in Alberts et al., 2001, p. 35). A

major element of this knowing is the ability to place the location, strength, actions, and

objectives of both friendly and enemy forces on a battlefield. Prior to 2002, that process

involved the use of written, verbal, and audio-radio communications from individuals

submitting reports. These reports, transcribed by operators, distributed by couriers, and

posted to situation maps in headquarters by numerous individuals, are time consuming

and subject to transcription error. When the information was confusing or incomplete,

retransmissions were requested and verified at each step before full credibility was

allowed. The CMC technologies provide nonhuman systems the ability to acquire

information, automatically apply a set of heuristics to determine the veracity of the sensor

report, and then post the information as a foregone and accurate conclusion to the

viewing screen. The lack of human interaction can cause gaps in the communication

structure, not yet researched.

Understanding how and through what processes humans communicate is a

mandatory first step for the purposes of this study. Next is the examination of the

relationship structures of human communication in virtual environments. Finally, the

study considers the process of communications efficiency in a virtual environment, as

military action is a series of critical and rapid decisions in response to ever-changing

conditions. The literature review examines the relationship of virtual environments to

human communications, personalities, and interactions. The review searches for

information that examines communications and decision making in virtual environments

as a starting point for relating possible similarities to the military environment.

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Theoretical Framework

The framework the study utilizes for analysis and theory creation is CMC

communications. No matter the technology, the media or type of communications, or the

technology used to obtain and transmit information, the root requirement is the ability to

understand rapidly what the information communicates and make a decision based upon

it. The Army understands this requirement and includes in the lexicon and metrics of the

FCS program the Quality of Firsts: See First, Understand First, React First, and Finish

Decisively (U.S. Army TRADOC, 2006).

Current research in the domain of virtual teaming focuses on the effects of virtual

communications or decision making across various nationalities and cultures or strictly

on the human aspects of decision making in the controlled environment of a

psychological laboratory setting (Caldwell & Everhart, 1998; Cueni & Seitz, 1999; Ford

& Chan, 2002; Wagner, 2002). Few studies analyze the effects of CMC-supported

decision making of a military organization under the stresses, uncertainty, and structures

of a combat environment. No research exists to analyze various types, styles, and formats

of information presentation or depiction given the various technologies and environments

presented to a military commander.

Theories of Decision making

There are multiple theories on the structure of decision making. Table 2 contains a

listing of these theories with short definitions that provide a basis of analysis. The

purpose of this study is not to identify a new or modified theory of how humans make

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Table 2

Description of Decision making and Cognition Theories

Theory Description of theory

Cognitive dissonance Decisions utilizing approaches which reduce individual discomfort

Consistence theory Decisions made given the degree to which it satisfies internal

alignment to other factors

Commitment A linkage between a previous public stand forcing a decision path

Certainty effect The linkage between the level of impact of a decision and the

probability of the decision’s direct influence on the impact

Confirmation bias The ability to obtain external support for a particular decision

Scarcity principle We anticipate regret and so want what is scarce for personal

satisfaction

Sunk-cost effect The degree to which a decision-path is maintained is in proportion

to the amount of previous decisions in that direction

Augmentation principle Decisions are based upon previous, similar correct decisions

Bounded rationality The utilization of limited logic in decisions

Explanatory coherence Simple, explainable hypotheses

Filter theory The use of personal biases to filter information and options to an

acceptable conclusion

Multi-attribute choice Utilization of various theories simultaneously or in structured

progression

Mere exposure theory Personal exposure to various issues generates acceptance

Perceptual contrast effect Utilization of comparisons for determination

Involvement Desire for increased information being directly related to personal

involvement prior to decision making

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decisions (Buchanan & Kock, 2000; Buller & Burgoon, 1996; Campo et al., 2002;

Cooper, 2004; Gadanho & Custodio, 2002; Higgins, 2003; Hoch et al., 2001; Pidd et al.,

2003). Rather, the purpose is to develop information on the influence of the utilization of

virtual technologies based upon widely accepted decision making and cognition theories.

The limited amount of research into the domain of military virtual teaming and

decision making makes detailed discussion difficult. Searches through multiple databases

revealed more than 295 dissertations, theses, research articles, and books on the concepts

of decision making related to the military. Only two of these involved decision making

within a combat environment and neither of these related virtual or CMC structures to

decision making. The majority of the decision making in virtual teaming research focuses

on international corporations and the relationships between various cultures.

Concerns with Virtual Decision Making

General (Retired) Pretrosky, former commander of the U.S. Army Training and

Doctrine Command (TRADOC) and one of the authors of the FCS program, expressed

his concerns for the Army’s increased reliance on virtual decision making in a seminar

discussion held in Washington, DC, on December 12, 2005. The discussion focused on

the automation of indirect fire engagement decisions. General Pretrosky expressed the

need for more rapid and accurate decision making in providing long-range fires, yet

remained highly critical of efforts of the various involved organizations to make the

engagement sequence totally automated. Pretrosky stated,

I can see no situation where a commander in the field, and especially not

Congress, would ever authorize a machine to decide when to fire on a target.

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There are simply too many unknowns and possibilities for error that only a human

would be able to determine. (2005, npn)

The Army, through the FCS program, is moving into the domain of autonomous

and semiautonomous systems linked to human systems via virtual global networks.

Decisions based increasingly upon information, concepts, orders, and virtual

communications processes have increasingly less direct human interaction. Anyone who

has attempted to perform critical communications or make a decision based solely on

virtual sources has experienced the angst and uncertainty associated with this

environment (Pretrosky, 2005). Adding the rigors, stress, and costs of a military

operation, the need for such research, along with the development of methods for

analysis, reaches the point of criticality.

Expectations and Communications

Expectations are established norms, processes, and beliefs of an event yet to occur

(Campo et al., 2002). Although the aspect of expectation in communications appears

superficially to be a dichotomy, the future event derives from an analysis of clues, inputs,

sensorial attributes, and other factors that stimulate memories and other conscious and

subconscious drivers (Campo et al.). These drivers provide fillers for informational gaps

that allow an individual to prepare for action based upon the perceived need for that

action (Burgoon, 2002). The question remains whether expectations exist in a military

environment and, if not met, could these expectations create negative values.

Social Condition of Humans

Social norms as the basis of communications and expectation development.

People are social animals reared and developed within the confines of society (Darwin,

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1965; Dickson et al., 2004; Kincaid, 1987). People establish themselves as an element of

society and conform to the social and normative strictures inherent therein. Society and

the necessary communications of a societal organization results from a lifetime of

learning expected, acceptable, and unacceptable standards of interaction. As cited by

Allot (2001), researchers such as Levins (1570), Butler (1634), Flint (1740), and De

Saussure (1916) studied the innate character of language or communications as the basis

for the creation of society. Dating back to the 5th century BCE, Plato utilized the

structure of language to comment upon patterns of thought, societal dynamics, and

relationships in ancient Greece (Sherman, 1975). Plato specifically developed dialectic

dialogue and showed the importance of defining each matter under consideration,

concluding that matter’s definition before effectively applying the matter, and its logic, to

any given communication.

Since Plato’s time, the application of scientific methodologies has considered the

nuances of language, spoken and unspoken, on the human process of cognition (Gadanho

& Custodio, 2002; Sherman, 1975). Allot (2001), quoting De Saussure, examined the

nature of language as deriving from society. Allot posited that the nature, structure, and

acceptability of a particular social construct create the language, rather than the language

creating the society. Several authors (Buchanan & Kock, 2000; Burgoon et al., 2000;

Burgoon, Hunsaker, & Dawson, 1994; Burgoon & Ruffner, 1978; Kincaid, 1987) echoed

the concept that social norms and idiosyncrasies through the use of language affect

cognitive, affective, and conative components of human thought. Burgoon and Hale

(1998) noted the following:

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According to the expectancy violation model, expectancies may include

cognitive, affective, and conative components and are primarily a function of (1)

social norms and (2) known idiosyncrasies of the other. With unknown others, the

expectations are identical to the societal norms and standards for the particular

type of communicator, relationship, and situation. That is, they include judgments

of what behaviors are possible, feasible, appropriate, and typical for a particular

setting, purpose, and set of participants. (p. 60)

In a study published in 2002 at the 130th Annual Meeting of the American Public

Health Association, Campo et al. (2002) reported the link between social norms and

expectancy violation. Their work demonstrated that socially developed expectations

create inaccurate perceptions when required information is not present. These violations

cause misconceptions of correct attitude or behavior, leading to incorrect attitude changes

in the participants.

The information from Campo et al.’s 2002 study points to the powerful effect

social norms have on behavior. This behavioral change effect links to and derives from

the instinctual desire of humans for acceptance and social membership. Communities

establish the processes and forms for human interaction that are a force in humans’

physical, mental, cognitive, and emotional architecture. An examination of CMC

influences on these cultural, social, and psychological imperatives of decision making is

vital to the understanding of their effect on decision making and, for the purpose of this

study, on military combat processes.

The role of society in human cognition. Allot (2001), in The Physical Foundation

of Language, aimed “to contest the view of language which became rigid orthodoxy for

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the most part of this century and of which De Saussure was posthumously the most

influential exponent, that it [language] is a social and essentially arbitrary construct” (p.

2). Burgoon et al. (1994), Burgoon and Ruffner (1978), and Kincaid (1987) echoed this

concept. Burgoon and Hale (1988) noted:

According to the expectancy violations model, expectancies may include

cognitive, affective, and conative components and are primarily a function of (1)

social norms and (2) known idiosyncrasies of the other. With unknown others, the

expectations are identical to the societal norms and standards for the particular

type of communicator, relationship, and situation. That is, they include judgments

of what behaviors are possible, feasible, appropriate, and typical for a particular

setting, purpose, and set of participants (cf. Kreckel, 1981). (p. 60)

Campo et al. (2002) reported the existence of expectancy violation. Campo et al.’s

study identified violations of perceived social norms for the various participants linked to

the participant’s expectation of what an expert should and would communicate. The

participants, based upon this violation, immediately began to moderate their behavior to

match what their new expectations of behavior were irrespective of how that behavior

conflicted with their personal standards of correct behavior in like situations.

The information in Campo et al. supports the opinions concerning the effect social

norms have on behavior. The effect links to and derives from the structure of the human

desire for acceptance and social membership. Such structures establish the processes and

forms for human interaction that are the force of humans’ physical, mental, cognitive, and

emotional architecture (Campo et al., 2002).

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Expectations as guides to communication. Given the relationship of society to

communications, the relationship of the development of communicative processes and

societal mores provides humans with a set of expected interactions and inputs. Humans

utilize these expectations to establish relationships, structures, and processes to assess the

communications, irrespective of their form, and formulate conclusions regarding the

meaning of that communication, resulting in a decision (Burgoon & Hale, 1988). In the

absence of sufficient external stimuli or information, the brain delves into memory to

supply appropriate patches from similar past events (Burgoon & Hale). Therefore, it is

also reasonable to conclude that the absence of expected or required data results in some

reaction or effect to the cognitive processes leading to the formulation of a potentially

faulty decision.

Principal to the establishment of communications expectations is the work by

Burgoon and Hale (1988). Specifically, “The [nonverbal expectations violations model]

posits that people hold expectations about the nonverbal behaviors of others” (Burgoon &

Hale, p. 59). Burgoon and Hale hold that such expectations, when violated, are triggers

within the brain to previously stored data, reinforcing the absent data to the point the

individual believes it to be present. Whether this data is applicable to the situation at hand

or not, the brain utilizes it to reach a conclusion, decision, or course of action (Burgoon &

Hale, 1998). Mulder (2000) and Donath (2004) supported the concept of the modality of

human communications with a majority of communication occurring in a nonverbal

format.

Nature of communications as a cognitive process: Conscious versus subconscious

processes, nonverbals, and decision making. This next element of the study seeks to

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determine the processes involved in communications and the subsequent decision making

processes within the human brain and if these processes are voluntary, autonomic, or a

combination of both. Research into this domain is recent. The tools to enable such

research have only existed since approximately 1998 within the introduction of

neuropsychology and neurosurgery (Schwartz & Begley, 2005).

The structure of the human mind, in particular mental processes for all human

beings, is indicative of the extent to which external, nonverbal communications stimulate

mental activity and decision making (Zaltman, 2005). Zaltman noted that language is

limited and should not be confused with the process of thinking or thought. There are

many facets of what comprises thought. These include domains outside or beyond simple

speech (Mahoney, 2003; Yoogalingam, 2003). Such mental aspects as emotion, memory

of scents, tastes, and visual stimuli incorporate themselves into the thought process.

People think not simply in words, but in pictures, feelings, and other factors. The process

of thinking involves the creation of complex protein structures within the brain that

stimulate the various neurological centers into performing the functions culled by the

protein inputs (Baylor Medical School, 2004; Schwartz & Begley, 2005).

An example of the process of mental storage discussed during a Baylor lecture

involves the simulated re-creation of a meeting with a favorite individual (Baylor

Medical School, 2004). One does not remember the individual in terms of words

addressing hair color, skin tone, scents, clothing, and so forth. One simply recalls the

mental picture developed at the time of observation. This mental picture is often a single

protein string. When no longer required, the brain secretes an enzyme that severs the

bonds holding the various protein segments of the string into their component parts for

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reuse or discarding. However, while the protein string picture is in the mind, one can

relive the emotions, scents, and other aspects of the person in his or her absence.

Zaltman (2005) noted that a consumer is motivated not so much by the tangible

elements of a product or service, but by their own subconscious and, potentially, the

emotional aspects expected from the use of the product or service. The research

conducted by Zaltman and others (McClure et al., 2004; Reynolds et al., 1982) provides

significant support for the conclusion that language plays a minimal role in understanding

and utilizing the social cues governing interpersonal relationships and, therefore, decision

making. A researched example of unconscious communications effect reported by the

Baylor College of Medicine involved a blind taste test of Coke and Pepsi drinkers

comparing the two products (McClure et al., 2004). In a blind test, the participants are not

given the identity of the products prior to making their comparison conclusions.

In the McClure test, the majority of the pre-test participants stated that they

preferred Pepsi and did select Pepsi during the blind test. In a second test where the

participants were first shown the labels, but the contents were not what the labels

identified (e.g. Coke was in a Pepsi can), 75% preferred the product labeled as Coke.

During the testing, the researchers conducted brain scans mapping the neurological

patterns of the participants. During the viewing of the can labels, the scans revealed

significant brain activity with the Coke label and significantly less activity for the Pepsi

label, opposite of the scan results during the tasting portion of the tests. This led the

researchers to the following conclusion.

“There’s a huge effect of the Coke label on brain activity related to the control of

actions, the dredging up of memories and self-image.” The mere red-and-white

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image of Coke made the hippocampus, our brain’s vault of memories, and the

dorsolateral prefrontal cortex, which is responsible for many of our higher human

brain functions like working memory and what is called executive function or

control of behavior, light up. The point, says Montague, is that “there is a

response in the brain which leads to a behavioral effect.” And, curiously, it has

nothing to do with conscious preference. (McClure et al., 2004, p. 384)

Malaspina and Coleman (2003) discussed the addition of other sensory input as

primary elements of communication and decision making. Specifically, they discussed

the physical structure of the sense of smell. Unlike most of the other senses, olfactory

information attains privileged status within our sensory-reaction process. Smells often

relate to physical danger requiring immediate reaction. Therefore, the neuro-pathways

transcend the normal process of entering the thalamus for processing. Rather it links

directly to the amygdala and prefrontal cortex where immediate processing and reaction

occur.

Many animals utilize the sense of smell as a major factor in identification and

communication (Wallheim, 1999). It is an accepted fact that animals such as dogs can

sense emotion in humans by smell (Darwin, 1965; Wallheim, 1999). The olfactory

membranes of humans are the only sense process connected directly to the action–

reaction centers of the brain, thus indicating a direct linkage between smell and

neurological reaction (Wallheim).

Researchers including Burgoon and Hale (1988), Burgoon et al. (2005), and

Reynolds et al. (1982) studied the impacts of odor and other sensorial elements in mating

and in such behavioral factors as menstrual cycle synchronization. Malaspina and

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Coleman (2003) noted that humans have this capability from the first moments the brain

develops in utero. The pathways exist as hard wiring of the brain and recent research

shows there are many other elements also so developed within humans (Schwartz &

Begley, 2005). This research also demonstrates that humans are capable of mutating, or

changing the functions of some of these neurological pathways to other functions through

repetition and common usage, often to their detriment. Schwartz (2005) identifies

situations where individuals, such as pianists, who perform repetitive functions (e.g.

playing a particular set of finger exercises excessively) discover that when they move one

finger in a similar fashion for a different reason, the neighboring fingers will

simultaneously and involuntarily make the same movement.

Schwartz, a neurosurgeon and the department director at the University of

California Los Angeles Neurological Institute, learned that many aspects of neurological

disorders once believed to be the result of chemical deficiencies are actually neurological

pathway mutations or rewiring (Schwartz & Begley, 2005). The rewiring can and does

lead to logical, physical, and behavioral errors that are uncontrollable and sometimes

unknown to the subject. These errors can include compulsions, involuntary muscle

spasms, repetitive verbalizations, and other manifestations (2005).

Allot (2001) supports the concepts considered by neuroplasticity research and

posited that his hypothesis related speech, gesture, and perception and treated phonetic

symbolism as a manifestation of the natural foundation of language in the functioning of

the human body and brain. Neuroplasticity is “the brain’s ability to reorganize itself by

forming new neural connections throughout life” (American Neurological Association,

2006, npn). Allot (2001) further noted that the brain integrates the construct of language

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and nonverbals as an automatic and necessary function without which the higher process

of the human cortex dysfunctions to some degree. Therefore, language is a voluntary

function or neurological movement (2001). The way humans can expand upon and create

new meanings for words are indicative of the nature of the human psyche. To be able to

perform this function, the brain must have linkages with other parts of the brain rather

than exist segmented into specific processing domains.

Thus, the “wiring” of the human brain extends to areas within which other types

of neurological processing are occurring. This creates a need for order

relationship similar to that of a computer’s hard drive memory. The brain

catalogues the pathways so that stored information is retrievable. At times, it

accesses and incorporates information, physical protein strings, which create a

new element of information or knowledge that did not previously exist as a stored

entity. Thus [Allot concludes] other aspects such as movement, perception, and

expectation affect speech and vice versa. (Allot, npn)

The aspect of interconnectivity of neural processes supports the assertion that

humans rely on numerous elements and aspects of their senses in making decisions.

Various studies have contended with the above statement with varying degrees of

acceptance. In a book review in Communication Education, Comadena (1990) examined

the relationship of nonverbal communications in various studies. The purpose of the

review was to determine if the differences in defining the meaning of various nonverbal

cues by different individuals was a matter of symbolic behavior or a result of cultural or

other factors. The primary issue involves the aspect of intent: whether the communicator

deliberately utilizes nonverbal cues to enhance communications or if the use is purely an

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unconscious element of process of communications. If it is intentional, expectation is no

longer significant as a factor in miscommunications. If unintentional, expectation

increases in importance as the use and interpretation of the nonverbal cues are no longer a

conscious activity (Comadena).

Donath (2004), in a seminar on body language without the body, discussed that

the physical body is embedded with social cues used in communications that include gait,

race, gender, hairstyle, gesture, position, motion, scent, inflection, and others. Donath

stated, “The premise that I am working from is that social cues are really essential to have

any kind of very vibrant society that is mediated” (Donath, npn). In Being Real, Donath

(2004) noted nonverbal cues carry complex meanings and that the rise of CMC as a

primary medium for information exchange has silenced this major mode of

communications. Computer-mediated communication has not silenced the need to receive

the nonverbal inputs as, again, the need for these inputs are wired into humans from

before birth (Donath, 2004).

Psycho-Neurological Elements

The study of the human brain versus the human mind, or more clearly the

physical brain versus the processes of thought, is a domain of research that covers many

centuries. It has gained extensive scientific study only since the early 19th century, with

the advent of psychology and psychoanalysis. The primary gains have only been since

1996, with the development of a theory on the relationship between the human brain,

mind, and quantum physics called neuroplasticity.

The science formed because of research into brain-mapping techniques made

possible through the development of the positron emission tomography (PET) scan and

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magnetic resonance imagining (MRI) technologies. Scientists learned there is much more

to the brain than simply the complex webbing of neurons and the passing of electro-

chemical signals. Scientists began to decipher complex interactions and research results,

confirming “there is a very real difference between understanding the physiological

mechanisms of perception and having a conscious perceptual experience” (Schwartz &

Begley, 2005, p. 29). Schwartz indicated it is possible to understand the pathways and

electro-chemical processes associated with the brain perceiving a stimulus and quite a

different thing to be able to imply meaning to that stimulus.

A camera is capable of taking a stimulus (light) and transmitting that stimulus

through a complex pathway of lenses and, in the case of digital cameras, electrical

circuitry to produce an image for retention (Schwartz & Begley, 2005). The brain does

the same thing. The eye takes in light and transmits the impulses to various nerve centers

where the image is stored. However, the camera can never understand, or experience, the

beauty of a bright red apple or a golden sunset. The brain does understand and appreciate

these events (Schwartz & Begley).

Scientists at the University of California Los Angeles and other organizations

have found that various sub-chemical and often subatomic functions are critical in the

formulation of behavioral skills (Schwartz & Begley, 2005). After these functions are

established, they become the basis for obsessive behaviors and are changeable through

conscious interaction. In 1995, the concept of subatomic neurological function became

more than theory. Schwartz provided detailed data concerning research into such mental

disorders as dyslexia and obsessive-compulsive disorder that led one researcher,

Merzenich, to coin the term “learning-based representational catastrophe” (Schwartz &

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Begley, p. 218) to describe how humans, through their experiences and interpretations,

establish detailed neurological pathways to specific behaviors.

Although many scientists do not accept neuroplasticity (Schwartz & Begley,

2005), research evidence is expanding to the point that other studies are striving to

determine ways to use knowledge of the science to cure various neurological and

psychological problems. A potential conclusion given neuroplasticity research is that the

brain and the mind, even in the face of evidence to the contrary, will respond with

behavior appropriate to the expected elements of a situation rather than with the actual

elements (Schwartz & Begley).

Determination of Expectation in Military Environments

The research cited in the preceding section demonstrates a significant relationship

between expectation and the foundations of communications structure in all forms. The

research led to the conclusion that the basis for expectation develops within each human

being from birth as the means to develop the ability to communicate, interact, and survive

within society (Lee, 1999). The research also demonstrates an increasing reliance upon

expectation norms as stress and external uncertainty increase (Henderson, 1999; Hoch,

Kunreuther, & Gunther, Eds., 2001; Lussier, 2002). Subconscious expectations exist in

all aspects of the military environment, which increases the subconscious’ influence as

the battlefield environment becomes increasingly uncertain or lethal. It may be logical to

infer that violation of these expectations will have an effect on the mental activities of

humans in such an environment.

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Expectation and Violation

The presence of a negative effect regarding expectation issues within a military

environment provides a litmus test of the effectiveness of current communications. When

an individual has a preconceived expectation of how an event or transference of

information should occur, and it does not, there is usually some form of dissonance

exhibited (Burgoon & Ruffner, 1978; Cooper, 2004). This dissonance may cause the

message or event to be misinterpreted (Burgoon & Hale, 1988). Therefore, the presence

of miscommunications in the study population is a likely identifier of an area for deeper

evaluation.

Given the identification of the presence of miscommunications, two structured

theories are considered key elements to the development of a theory of military CMC-

communications analysis: cognitive dissonance and expectation violation theory. The

first, cognitive dissonance, also involves the Abilene paradox and groupthink. Each of

these corollaries, dissonance and expectation violation, appear to establish dynamics of

participation and decision making in group domains, thus necessitating evaluation and

inclusion into a generalized theory for military domains.

Cognitive dissonance involves the aspects of discord between behavior and belief

(Cooper, 2004). Expectation violation involves a person’s own habitual behavior and the

habitual behavior of others within a society (Burgoon & Ruffner, 1978). A person begins

not only to anticipate that others will behave in a particular fashion but also to assign

evaluations, or valences, to these actions (Burgoon & Hale, 1988; Lee, 1999).

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Cognitive Dissonance

Festinger and Carlsmith (1957) formulated cognitive dissonance theory, which

involves the creation of a distressing mental state caused by an inconsistency between a

person’s beliefs, beliefs and specific actions, or actions in opposition to societal

expectations or norms. Cognitive dissonance theory establishes that humans have a basic

need to avoid stress (dissonance) and to reestablish a comfort zone or consistency with

the established norm rather than be internal to self or external to the society. To do this,

the person must change either beliefs or behaviors. Research has shown that the greater

the issue and discrepancy, the greater the magnitude of dissonance (Griffin, McClish, &

Bacon, 2003). Aronson purported cognitive dissonance is caused by psychological rather

than logical inconsistency and is supported by works from other authors such as Cooper

(2004) on such domains as stress and psychosis. Cooper noted that dissonance is not only

experienced in acting, but in witnessing behavior inconsistent with personal expectations

and beliefs. Cooper concluded that the greater the level of dissonance, the greater the

level of behavioral reaction.

Two corollaries appear to relate to the theory of cognitive dissonance and

potentially add value to this study: the Abilene paradox and groupthink. A further

examination of these corollaries may shed light on why there is a reluctance to pursue

military CMC effects analysis more aggressively. The purpose involves the possibility for

predecision ambivalence leading to a greater potential for expectation violation.

Kim (2001) reviewed the Abilene paradox and groupthink and posited nine points

of difference: (a) group cohesiveness, (b) leadership style, (c) stress from external threats,

(d) private views versus group illusion, (e) coerced versus voluntary, (f) dissatisfaction

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versus satisfaction, (g) passive versus active attitudes, (h) blamer versus mind guards, and

(i) fear of separation versus cohesiveness. Kim concluded that the Abilene paradox and

groupthink are different in the energy state that exists at the point of decision. Individuals

involved in the Abilene paradox are in a low energy state, ambivalence. Individuals

performing groupthink are in a high-energy state where they are actively replacing

missing information with expectation information. Carson (2005) further supported this

conclusion stating that the Abilene paradox is prevalent during periods of decreased or

nonexistent organizational communications. Groupthink exists when there are incomplete

communications that have sufficient perceived validity to require completion, particularly

under stress (Carson).

Groupthink establishes cohesiveness within the set of individuals. The aspect of

group cohesiveness involves the desire of an individual or a set of individuals to remain

within the group. The degree to which individuals believe they are in danger of

separation from the group will increase the level of dissonance to the point of either

catatonia or the willingness to perform any action no matter how dangerous or deadly to

self. Taras states that following the point of decision making, group members often bond

to a degree representing near brotherhood, a trait not uncommon in military units (as

cited in Kim, 2001). This trait of bonding exhibits primarily in situations where

groupthink is involved and is the reverse in situations where decision making follows the

Abilene paradox (Kim).

Another factor appropriate to the military environment is stress from external

threats. Studies have shown that “group members show increased motivation to retain

affiliation with a face-to-face group and avoid actions that deviate from its

Page 70: Approved Dissertation Harry Nimon

56

counterproductive norms during a crisis because the loss of group membership is

intolerable and dissent is unthinkable” (Kim, 2001, p. 178). Such cohesiveness exists

within small and medium-sized military organizations and is the subject of extensive

study within conventional military units. Entire libraries of such studies fill the halls of

institutions such as the Army War College, the Naval War College, West Point, and

many other military establishments of higher learning. One example is the U.S. Army

Western Military Training Region newsletter (2004), which lists a series of lectures on

the Abilene paradox for military leaders. These theories have received minimal attention

or study in units containing primarily virtual connections and communications.

Expectation Violation Theory

Humans receive a structured set of social communications expectations that, if left

unfulfilled, may alter the cognitive reasoning processes of human psychology in ways

that affect decision making (Burgoon et al., 2005). Research into expectation violation is

ongoing and has led to the generation of a major theory on how, why, and to what degree

violation of these expectations alters cognition (Jensen, Meservy, Kruse, Burgoon, &

Nunamaker 2005). Expectation violation theory is vital in a CMC environment as this

environment causes definite and significant violations of cognitive expectations such as

verbal and nonverbal cues. Add the impacts of combat and the cognition effects may be

dramatically increased. The pressure for immediate decisions becomes intense the more

desperate a combat situation becomes. Lives are at stake including the life of the decision

maker. Action must occur or the decision shifts from the decision maker to those creating

the threat, to the detriment of the decision maker.

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57

The concept of expectation violation presented by Burgoon et al. (2005) involves

individuals learning or structuring the nature of their respective positions during the

process of communication. The verbal and nonverbal elements of the episode combine to

produce a relativistic position set among all the participants based upon their

understanding of the ranks, costs, and risks that may or may not be accurate (Burgoon &

Saine, 1978).

Discussions with Burgoon (personal communication, August 12, 2005) revealed

information that the majority of Burgoon’s work at Arizona State University, and that of

others involved in similar research, focuses on interpersonal relationships within

businesses, private parties, and courtship or marriage. To Dr. Burgoon’s knowledge, no

study exists of such issues in a military setting. Some current studies have examined the

effect of expectation violation within virtual environments, but only in the settings of

industry and academia.

Lane (n.d.) researched the effect of expectation violation within the confines of

nonverbal communications and CMC environments discussed in the next section. Of

particular note, Lane referenced numerous other studies (Archer, 1990; Hesse, Kiesler,

Siegel, & McGuire, 1984; Lane, n.d.; Rice, 1993; Rice & Love, 1987; Walther &

Tidwell, 1994; Walther, 1992, 1993, 1994; Walther & Burgoon, 1992; Werner & Altman,

1988; Zimmerman, 1987) that conclude CMC is very different from face-to-face

communications in ways that have significant effects within the communicators

themselves and interpersonally. When violation occurs, the result is dissonance of some

form. Burgoon indicated that this dissonance is not always unwanted (Burgoon & Hale,

1988). The arousal of hidden cognitive expectations results in focused attention on the

Page 72: Approved Dissertation Harry Nimon

58

violator so the individual receives more cognitive evaluation, which is appropriate and

necessary in interpersonal relationships but may not necessarily be a factor in computer-

mediated communications (Burgoon et al., 2005; Jarvenpaa & Leidner, 1998).

Human beings are social creatures irrespective of the environment within which

they exist (Buchanan & Kock, 2000). The absence of a social condition results in severe

dysfunction and insanity. As social creatures, humans establish conditions of behavior.

These conditions reinforce themselves through the creation of expectations deeply rooted

in the subconscious. Violations of these expectations represent a threat to the foundation

of being and require voluntary or involuntary adjustment (Buchanan & Kock). In a

military environment, such adjustments may result in negative deviations from the

desired course.

Concept of Jungian Personality Analysis

Expectations, being a major element of both cognition and an individual’s basic

psychological make-up, are therefore elements of personality (Buchanan & Kock, 2000).

Psychologists use personality as a means of determination of behavior and utilize various

processes for the codification of individual personality. Key among these psychologists is

Carl Jung.

Dr. Carl Jung and Preferences

Jung developed a personality typology used as a central element of this study.

Jung believed that every human possesses preferences; humans simply have an

inclination for one over another (Jung, Adler, & Hull, 1968). Following is a discussion

concerning the distinction between Jung’s attitudes, introversion, and extraversion,

synopsized from the cited text. People with a preference for introversion feel more

Page 73: Approved Dissertation Harry Nimon

59

comfortable in their internal world of thoughts, feelings, fantasies, dreams, and so on,

while those with a preference for extraversion feel more comfortable in the external

world of things and people and activities.

Introvert and extravert have become commonly used words to describe behaviors

such as shyness and sociability, partially because introverts tend to be shy and extraverts

tend to be sociable. Jung intended for them to refer more to whether the individual

("ego") more often faced toward the persona and outer reality, or toward the collective

unconscious and its archetypes (Jung, Adler, & Hull, 1968). In that sense, the introvert is

somewhat more mature than is the extravert.

Jungian Functions

Whether one’s preference is introvert or extravert, we need to deal with the world,

inner and outer. In addition, each person has preferred ways of dealing with the

preference. Jung suggests there are four basic ways, or functions.

Sensing, the first function, involves obtaining information by means of sight,

touch, smell, and so forth (Amerman, 2008). A sensing person generally succeeds at

looking and listening, acts involved in generally getting to know the world. Jung called

this one of the irrational functions, meaning that it involved perception rather than

judging of information.

The second function is thinking (Amerman, 2008). Thinking means evaluating

information or ideas rationally, logically. Jung called this a rational function, meaning

that it involves decision making or judging, rather than simple intake of information.

These are cognitive skills.

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60

The third function is intuition. Intuition works outside of the usual conscious or

cognitive processes. It is irrational or perceptual, like sensing, but comes from the

complex integration of large amounts of information, rather than simple seeing or

hearing. Jung said it was like seeing around corners. Recent studies in neuroplasticity

tend to combine deeper, quantum-level theories to this function (Schwarz & Begley,

2005).

The last function is feeling. Feeling, like thinking, is a matter of evaluating

information. This time the individual evaluates through a process of weighing one's

overall, emotional response. Jung labels this a rational function.

Each individual has a superior or dominant function (Jung, Adler, & Hull, 1968).

This function is a preferential function, which has the greatest degree of development.

Additionally, each individual has a secondary function, used in support of the superior

function. A tertiary function, which is only slightly less developed and generally residing

in the subconscious and an inferior function also exist. These functions are poorly

developed and so unconscious that their existence is often denied in oneself.

Jung’s work, referred to as typology (Amerman, 2008), is the study of human

differences. Jung's psychological typologies are not based on set descriptions that real

people must be fit into, but on basic elements which, when combined together, can be

used to describe the differences among people. A typology is the label placed on a group

of characteristics or types. Types are a bridge between the universal and the particular.

Introversion & Extraversion

The extravert is someone whose energy and attention directs outward to the

people and things in the world (Jung, Adler, & Hull, 1968). These objects are decisive in

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61

the adaptation to the world the individual makes and the actions taken. For the extravert,

the external world is real and to which one must adapt. The individual’s inner world is

less real and a secondary influence on conduct.

In contrast, the introvert's energy and attention directs inwardly (Jung, Adler, &

Hull, 1968). The inner world is the real world to which one must adapt and determines

behavior. The introvert strives to protect this inner world from too strong an influence

from the outer world. This outer world is less real and of less influence. Extraversion and

introversion form a pair of opposite basic attitudes to life. Each of us is both extraverted

and introverted, for we relate both to the world around us and the world within, but we

tend to favor one attitude over the other.

Thinking & Feeling

As with all Jungian functions, thinking and feeling are both equally valid (Jung,

Adler, & Hull, 1968). A person with a thinking preference will make decisions

impersonally on the basis of logical consequences. A person with a feeling preference

will rely largely on feelings to make a decision primarily based on personal or social

values.

Feeling people take their expectations about people or things into themselves and

have confidence in their judgments. People with a feeling typology preference might state

that they like something because it has a right feeling, causing others with a thinking

preference typology to feel frustration (Amerman, 2008). What the individual with a

thinking preference does not know is; the individual with a feeling preference has put a

subject person or situation inside on a special feeling scale and from this scale, the feeling

typology person derives a judgment or conclusion.

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62

The individual with the thinking preference expects that all judgments are

preceded by the kind of analysis, where things are divided, compared, and then

reconnected in a considered final judgment (Amerman, 2008). If thinking compares one

thought with another in order to advance to a new idea, feeling weighs the situation and

compares it to others. However, feeling cannot spell out exactly where the final decision

of like or dislike derives because feeling is more holistic than thinking (Amerman, 2008,

Jung, Adler, & Hull, 1968).

Sensing & Intuition

The next set of preferences is Sensing and Intuition. Jung referred to these as

Irrational Functions because they do not depend on logic (Jung, Adler, Hull, 1968). Each

is a way of perceiving simply what is: sensation sees what is in the external world;

intuition sees (or "picks up") what is in the inner world. Sensing is in the present, it is

physical, the use of the five human senses. Sensation is concrete as opposed to abstract.

Intuition on the other hand is a hunch, a way of sniffing out possibilities. It focuses on the

future.

Computer-Mediated Communications

Communications in a CMC Environment

Several authors have researched CMC environments examining how aspects of

personality have affected the efficacy of the virtual teams. Claxton (2004) who conducted

a recent DOD leadership study utilized the Myers-Briggs Personality Assessment

behavioral tool, which has the personality model of Carl Jung as its basis. Claxton’s study

concluded that there is a major difference between successful non-military and military

leadership personalities and that additional study is required to examine this difference in

Page 77: Approved Dissertation Harry Nimon

63

more detail (Claxton, 2004). Neither Claxton’s study, nor any other known study,

assesses of possible relationships between critical decision making by military leaders

and personality types operating in CMC environments.

A second study discusses the relationship of trust where virtual teams have

different cultural structures (Wagner, 2002). Wagner studied American companies having

international virtual teams and the associated issues created when cultural differences

impacted the ability of participants to make cognitive links with virtual team members. A

third study associated the cultural and trust issues to the types of communications

processes preferred and under what cognitive conditions (Walters, 2004). None of these

three studies examined military forces or the effects of CMC and virtual teaming in

combat environments. Therefore, these studies are used as comparative elements for the

data developed within this study. Additionally, as Wagner’s study examined team

efficacy, this study draws upon the process utilized as an accepted approach.

Wagner (2002) revealed the existence of a distinct disadvantage of CMC within

global virtual teams. Wagner noted that geographical separation of team members and the

costs of physically meeting often discourage face-to-face relationships forcing the

transference of global teams to virtual CMC environments. Wagner’s literature review

presented information from Hollingshead and McGrath (1995) concluding that virtual

teams reduce communications and take longer to complete tasks compared to collocated

teams. Additionally, the types of task are either positively or negatively affected, with

those tasks requiring interpersonal relationships suffering the most (Wagner).

Wagner (2002) also quoted from various other studies. For example, according to

Mannix et al. (2002), “The general implication is that it takes longer/is harder to foster

Page 78: Approved Dissertation Harry Nimon

64

functional conflict and minimize dysfunctional conflict in virtual teams than in co-located

teams” (as cited in Wagner, 2002, p. 18). Montoya-Weiss et al. (2001) noted, “Avoidance

and compromise behaviors were negatively related to performance, while competition

and collaboration positively related to performance” (as cited in Wagner, p. 18). Wagner

states Mortensen and Hinds reported, “A surprising finding was that cultural

heterogeneity was negatively related to conflict levels in this sample, which the authors

suggest might be explained by underlying similarity in cognitive processes and

training/efforts to avoid demographically-based conflict (Mortensen & Hinds, 2001, p.

297)” (Wagner, p. 18).

Wagner (2002) noted the following issues and benefits from CMC. Drawbacks of

technologically mediated communications include (a) fewer cues, (b) process losses, (c)

misdirected or unintended direction of communications, (d) position rigidity after making

written comments, (e) communication volume resulting in cognition heuristics, (f)

response reluctance, (g) wrong recipients or incomplete communications, and (h) less

restraint. Benefits of technologically mediated communications included (a) time

management and availability, (b) psychological distance, (c) venting, (d) impersonal

nature (while there is less restraint, there is also less agitation), (e) written records, and (f)

convenience.

Within Wagner’s (2002) research, and confirmed by Buchanan and Kock (2000)

and Mortensen and Hinds (2001), when faced with the violation of basic empirical

expectations or an overload of information beyond the capacity of the individual to

manage, the individual resorts to a set of cognitive heuristics for decision making rather

than what would be considered logical analysis. Buchanan and Kock noted a direct

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65

inverse relationship between information overload, stress, decision-maker experience,

and decision quality.

Network Centric Warfare Environment

Operating concepts change as strategic orientations, missions, and operational

contexts evolve and interfacing technology advances. The U.S. Army has conducted

organizational studies involving advanced technologies since the Army’s inception

(Wilson, 2005). These studies have continued to the present period with the advent of the

Future Combat Systems studies. Army Chief of Staff, General Sullivan, began the FCS

studies with the revised Louisiana Maneuvers, conducted between 1991 and 1995. These

studies addressed the challenges of future missions, the potential of new technological

combinations, and the most useful ways to use them, which is referred to as “new

paradigm tactics” (Wass de Czenge, 2001, p. 1).

Network centric warfare is the future for the U.S. Army and involves the

establishment of a global information grid incorporating what is being called the System

of Systems (SoS) and is inclusive of the individual soldier on the battlefield (Phister &

Plonish, 2004). Rodriquez and Robina (1992, as cited in Lane, n.d.) noted an increasing

quantity and media of electronic communications within industry, now being echoed by

the military as the need for strategic and tactical advantage becomes more critical on the

battlefield. Major General (Retired) Scales addressed this in a presentation on October

13, 2005. Scales’ specific comments are not available for public distribution; however,

the significance of his presentation involved the increasingly available military materiel

and weapons on the open market as well as the evolving nature of the enemy. Scales

stated the enemy is increasingly sophisticated and uses networked processes to attack the

Page 80: Approved Dissertation Harry Nimon

66

American people and military in its most vulnerable areas. Only through expert

utilization of this electronic medium will the United States be able to defeat the enemy

and retain its security.

Wass de Czege and Sinnreich (2002) noted, “Armies that adapt successfully to

[changes in geopolitical, demographic and especially technological] developments win.

Those that fail to adapt lose, and the nations they defend with them. Organizational

[technical] adaptation thus is a vital and continuing professional military obligation”

(p. 2).

The FCS Concept, Environment, Issues, and Challenges

Concept. Beginning in 2012, the Army will modernize maneuver brigades with

FCS. Maneuver brigades equipped with FCS will have greater lethality and be easier to

deploy and sustain than anything in the current force. The future force will utilize an

extensive array of electronic systems to seize and hold control of the informational and

decision making elements of the battlefield of the future.

The FCS program will develop network centric concepts for a multi-mission

combat system [inclusive of the individual soldier] that will be overwhelmingly

lethal, strategically deployable, self-sustaining and highly survivable through the

use of networked manned and unmanned ground and air platforms, sensors, and

weapon systems. The goal of the FCS program is to design such an ensemble that

strikes an optimum balance between critical performance factors, including

ground platform strategic, operational and tactical mobility; lethality;

survivability; and sustainability. (Defense Acquisition and Research Product

Agency, 2005, p. 3)

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67

Information flow. Figure 2 illustrates the main issue concerning information flow

within the FCS-equipped Army, which is the ability to model reliably the process of

fusion during the course of exercises. As shown, there will be a bleed-off of data and

information at various levels as well as a constant introduction of new data and

information. Removal of a portion of this information as unnecessary occurs at each

specific level of fusion due to geographic location, mission, and other factors. Elements

of this information may be of importance and potentially of critical value to the user

agency and are thus maintained. There is currently no automated method of determining

this structure. According to Ashby’s law (factored to cybernetics), “The variety in the

control system must be equal to or larger than the variety of the perturbations in order to

achieve control” (Heylighen et al., 1995, p. 2).

Fusion LevelFusion Level

0 0 –– Fully automatedFully automated

1 1 –– Mostly automatedMostly automated

2 2 –– Mix Auto/HumanMix Auto/Human

3 3 –– Mostly HumanMostly Human

4 4 –– Human Human

RegulatorsRegulators

InformationInformationKnowledgeKnowledge

COP Data andCOP Data andInformationInformation

Bleed OffBleed Off

UnknownViability

Semi-knownViability

ConfidentViability

Fusion LevelFusion Level

0 0 –– Fully automatedFully automated

1 1 –– Mostly automatedMostly automated

2 2 –– Mix Auto/HumanMix Auto/Human

3 3 –– Mostly HumanMostly Human

4 4 –– Human Human

RegulatorsRegulators

InformationInformationKnowledgeKnowledge

COP Data andCOP Data andInformationInformation

Bleed OffBleed Off

UnknownViability

Semi-knownViability

ConfidentViability

Fusion LevelFusion Level

0 0 –– Fully automatedFully automated

1 1 –– Mostly automatedMostly automated

2 2 –– Mix Auto/HumanMix Auto/Human

3 3 –– Mostly HumanMostly Human

4 4 –– Human Human

RegulatorsRegulators

InformationInformationKnowledgeKnowledge

COP Data andCOP Data andInformationInformation

Bleed OffBleed Off

UnknownViability

Semi-knownViability

ConfidentViability

Fusion LevelFusion Level

0 0 –– Fully automatedFully automated

1 1 –– Mostly automatedMostly automated

2

Fusion LevelFusion Level

0 0 –– Fully automatedFully automated

1 1 –– Mostly automatedMostly automated

2 2 –– Mix Auto/HumanMix Auto/Human

3 3 –– Mostly HumanMostly Human

4 4 –– Human Human

RegulatorsRegulators

InformationInformationKnowledgeKnowledge

COP Data andCOP Data andInformationInformation

Bleed OffBleed Off

UnknownViability

Semi-knownViability

ConfidentViability

Fusion LevelFusion Level

0 0 –– Fully automatedFully automated

1 1 –– Mostly automatedMostly automated

2 2 –– Mix Auto/HumanMix Auto/Human

3 3 –– Mostly HumanMostly Human

4 4 –– Human Human

RegulatorsRegulators

InformationInformationKnowledgeKnowledge

COP Data andCOP Data andInformationInformation

Bleed OffBleed Off

UnknownViability

Semi-knownViability

ConfidentViability

Figure 2. Data/information flow and bleed-off. Note. From Issues and Requirements for

Information Processing Modeling Within the Scenarios and Wargaming Group (p. 8), by

H. I. Nimon, 2004, Huntington Beach, CA: Boeing. Copyright 2004 by H. I. Nimon.

Page 82: Approved Dissertation Harry Nimon

68

The Army has no known process or guidance for ensuring the necessary control

of cognitive dissonance inherent in virtual environments beyond operational training

(Nimon, 2004). The greater the utilization of virtual processes and tools as the primary

means for communications, the greater the risk in unintentional miscommunication. This

risk increases as the utilization of autonomous processing increases.

Team Dynamics

The structural model of team collaboration (see Figure 2), taken from a white

paper by Warner and Wroblewski (2004), illustrates the primary factors affecting military

teams in the analysis and decision making process. Of note are the dynamics of syntax,

structured and unstructured definitions (e.g., I think I know what you said, but do you

know that what you said is what I think?), cultural dynamics (both native and coalition

force dynamics), and the structure of the organization in the decision making process.

Each stage of the model provides a mechanism for analysis. Although the structural

model of team collaboration is not the only possible model, it provides a concept for

consideration and comparison.

Each of the stages of the structural model of team collaboration establishes

domains of cognitive processes. By understanding these processes, it should be possible

to institute specific metrics and design them into exercise stimulators to drive the

evaluation. Some of this will, of necessity, use the survey or Delphi-style approaches

requiring specific game pauses to collect the data at the point of event. Experimental

controls are also a necessity. Primary to this endeavor are the metacognitive process, the

method the team utilizes to develop agreements and understanding of the overall goal, the

team mental vision of the associated issues and problems, the communication procedures

Page 83: Approved Dissertation Harry Nimon

69

of this vision to include definition at each level, and the problem-solving process utilized.

This procedure must include both the human and the machine processes.

The Warner and Wroblewski (2004) white paper established process state

transition probabilities capable of calibrating the processes within virtual operations

exercises (shown in Figures 3 and 4). The process states element of the model diagrams

the functions and probabilistic occurrence of the various collaboration stages while

Figure 4 dissects the structure to a greater degree of detail. Forming a link, these

cognitive aspects need the data/information fusion processes and tasks with the variable

of time keyed to the tactical/strategic decision points of the environment. This linkage

assisted in determining the appropriate means of analysis within the military virtual

environment under consideration.

Page 84: Approved Dissertation Harry Nimon

70

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Communication Mechanism for Information Processing and KnowledgeBuilding (applies to all stages):

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rmatio

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en

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ale

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r in

div

idua

l solu

tions

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gre

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ent

Figure 3. S

truc

tural m

odel of t

eam

col

labo

ratio

n. Note. F

rom

The Cog

nitiv

e Processes Used in Team Collabo

ratio

n du

ring

Asynchronous, Distributed Decision making, by N. W

arne

r and

E. W

robl

ewsk

i, 20

04, S

an D

iego

, CA: D

ODCRTS

Sym

posium

. Cop

yrig

ht 200

4 by

N. W

arne

r and

E. W

robl

ewsk

i. Rep

rint

ed w

ith perm

ission

.

Page 85: Approved Dissertation Harry Nimon

71

Measurement of Knowledge Formation

Primary to the success of the FCS concept is the ability of soldiers to rapidly fuse

data from a multitude of sources into the correct picture of the battlefield and transmit

that knowledge to the appropriate users. Systems can transmit data. Systems can also

perform limited analysis based upon preprogrammed sets of options and in some minimal

cases using dynamic machine intelligence. Only humans can derive intent, the targeted

level of knowledge, and transition that intent into understanding, thus enabling the

manipulation of events to achieve a future outcome (Schwartz & Begley, 2005). The

commander, presented with the appropriate knowledge derived from processed data and

fused information, is the user of that product of understanding and acts as the primary

decision maker. Unfortunately, this knowledge development and fusion process requires

the structure of the virtual environment of the global information grid. Because of this

requirement, CMC becomes a mandatory foundation leading to the issues under

investigation.

Warner and E. Wroblewski (2004) conducted a probabilistic analysis of

information processing in their work shown in Figure 4. The figure displays the

relationship of team dynamics when in face-to-face situations vice asynchronous

operations. The asynchronous activities occurred, primarily, in virtual structures. The

model demonstrated a greater time cost for asynchronous teams due to a longer process

period for collaboration (see Figure 5).

Page 86: Approved Dissertation Harry Nimon

72

TRANSITION PROBABILITIESCOLLABORATION STAGES

Outcome, Evaluation & Revision

(OER)Probability of Occurrence

F2F: 0% AD: 0%

.77/.89

Team Knowledge Base Construction

(TK)Probability of Occurrence

F2F: 39% AD: 12%

Collaborative TeamProblem Solving

(TPS)Probability of Occurrence

F2F: 54% AD: 76%

.30/.73

.22/.11

.00/.04 .01/.02

TeamConsensus

(TC)Probability of Occurrence

F2F: 8% AD: 12%

1.00/.86

.69/.24

.00/.03

.00/.11

PROBABILITIES KEYFace to Face (F2F)/Asynchronous Distributed (AD)

TRANSITION PROBABILITIESCOLLABORATION STAGES

Outcome, Evaluation & Revision

(OER)Probability of Occurrence

F2F: 0% AD: 0%

.77/.89

Team Knowledge Base Construction

(TK)Probability of Occurrence

F2F: 39% AD: 12%

Collaborative TeamProblem Solving

(TPS)Probability of Occurrence

F2F: 54% AD: 76%

.30/.73

.22/.11

.00/.04 .01/.02

TeamConsensus

(TC)Probability of Occurrence

F2F: 8% AD: 12%

1.00/.86

.69/.24

.00/.03

.00/.11

PROBABILITIES KEYFace to Face (F2F)/Asynchronous Distributed (AD)

Figure 4. Transition probabilities: Collaboration stages. From The Cognitive Processes

Used in Team Collaboration during Asynchronous, Distributed Decision making, by N.

Warner and E. Wroblewski, 2004, San Diego, CA: DODCRTS Symposium. Copyright

2004 by N. Warner and E. Wroblewski. Reprinted with permission.

Page 87: Approved Dissertation Harry Nimon

73

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roce

ss states. Note. F

rom

The Cog

nitiv

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ratio

n du

ring

Asynchron

ous, Distributed Decision making, by N. W

arne

r and

E. W

robl

ewsk

i, 20

04, S

an D

iego

, CA: D

ODCRTS

Sym

posium

.

Cop

yrig

ht 200

4 by

N. W

arne

r and

E. W

robl

ewsk

i. Rep

rint

ed w

ith perm

ission

.

Page 88: Approved Dissertation Harry Nimon

74

Card, Hutchins, and Pirolli (2004), in a paper on intelligence analysis using a

critical decision model, identified three major domains of concern and investigation: time

pressure, high cognitive load, and difficult human judgments. Two other considerations

should be added to this domain. It is necessary to factor in politics (Walton, 1986) and the

consequences of results (Wass de Czege, 2001) in combat operations as a fact of modern

media attention.

Time. No battle plan outlasts the first shot; thus, a critical need exists to have

accurate, timely, and applicable situational intelligence. The past fluidity of the battlefield

has aptly demonstrated and confirmed this requirement. Wass de Czege (2001), in his

writings on future strategy, noted the need for rapid analysis of data for translation into

information for the commander. Wass de Czege (2001) discussed the extremely high

tempo and information-rich environment of the process. Changes present themselves

rapidly and need understanding just as rapidly. Battalion Intelligence and

Communications Center analysts have very little time to collect, process, translate into

understanding, and communicate data. This is not a change for the intelligence analyst. It

is a change in the tempo of the incoming data. General Wass de Czege (2001) discussed

the following elements.

Cognitive load. Alberts et al. (2001) posits that the greatly increased tempo of

present day military operations coupled with the quantity of information to create

overload in the command personnel. Large amounts of these data reiterate and have the

potential for deliberate obfuscation. An analogy of drinking water from a fire hose aptly

illustrates this point. No single person can understand, process, interpret, fuse, and create

an assessment of all the pertinent data (Wass de Czege, 2001). The team dynamics of

Page 89: Approved Dissertation Harry Nimon

75

syntax, structured and unstructured definitions, cultural dynamics, and the structure of the

organization in the decision making process, therefore, now come into play. Stress

develops, resulting in conflict. Without the necessary cognitive and emotional tools, the

team cannot maintain efficiency (Wass de Czege).

Human judgments. Different individuals observe, interpret, and develop

conclusions from identical facts in different ways, often with differing results. Judgments

applied based on experiences, training, knowledge, and other factors determine the

accuracy of the individual or possible set of conclusions (Wass de Czege, 2001).

Politics. Humans are social animals and establish rankings of individuals, both

official and unofficial (Wass de Czege, 2001). These rankings create power for those of

higher position ceded by those of lower position. Challenging or crossing the line rarely

occurs. Often, the exercise of power, real or assumed, will create unintended results.

Deming noted individuals obtain the behavior they are measuring or, more accurately,

they reinforce such behavior overtly or unconsciously (Walton, 1986).

Consequences of results. A factor present in decision making, yet largely ignored,

is the realization of consequences. Leaders generally recognize these consequences and

understand the relationship between the costs of various choices. Lower level personnel,

due to a lack of experience, information, or clearance, do not. This dichotomy may result

in a catharsis of action, at a subconscious level, that is neither recognized nor appreciated

in the process of decision making. Thus, consideration of consequential results is required

as an element of the model and assessed for effect within the relationship of the fusion

process (Wass de Czege, 2001).

Page 90: Approved Dissertation Harry Nimon

76

Conclusion

The literature presented humans as social animals that establish communications

as the means of interacting with their environment. Such interaction with the environment

then establishes the capability to communicate. The cognitive process of communication

is primarily not a conscious activity. Through the processes of nonverbal attributes,

humans’ ability to interact socially with their environment roots itself in subconscious

activities far more nonverbally than verbally. Assuming the accuracy of the literature

review, only 5% of human communications and decision making occurs within the

conscious elements of the mind utilizing direct and focused control. The remainder is

composed of nonverbal and subconscious elements (Allot, 2001; Burgoon, 2002;

Burgoon et al., 2005; Burgoon et al., 1994).

The removal of the ability to interact in nonverbal domains (i.e., nonverbal

sensory domains) takes out a major element of the communications process. Humans

must establish other forms and processes for establishing the communication linkage of

subconscious to conscious mind. This process is only now receiving appropriate research

and analysis into the effects on decision making.

Stressful environments with limited time and high failure costs create situations

where the lack of sensorial stimulation forces humans into a heuristic pattern of decision

making that does not rely on facts. Humans will often revert to suppressed emotions, and

the experiences linked to those emotions to arrive at a decision, to maintain a level of

comfort and to avoid specific cognitive dissonance events. This is particularly true when

unintended injury or death to another person results. Combat is such an environment

Page 91: Approved Dissertation Harry Nimon

77

(Burgoon, 2002; Burgoon et al., 2005; Burgoon et al., 1994; Campo et al., 2002; Clausen

& Lee, 2001).

The removal of significant portions of nonverbal and nonsensorial domains, as in

physical impairment or the structure and utilization of virtual teams, creates violations in

highly structured cognitive environments. Research has demonstrated that this causes

changes in both cognition and decision making efficiency (Tasa, 2002). In virtual

combat, the effects are unknown.

The U.S. Army intends to move to a high-technology organization for military

forces with plans to field this force in the next 15 to 20 years. How this domain will

affect human cognition is not known. The impacts on the cognitive process of decision

making have not been researched quantitatively.

Summary

The decision making process within a nonverbal or nonsensorial domain, such as

the CMC environment, may affect efficiency in methods related to the personality of a

given individual. Given the Army’s development of an organization that establishes and

extends the CMC environment to the individual soldier level, the logical result is a

potential for efficiency impacts in decision making, particularly in severe combat

situations, similar to that found in non-military settings. Although it is difficult to

measure such an environment, CMC-based decision making issues require study and

processes for overcoming the potential deficiencies developed. This is not possible

without first establishing some model or theory of how these factors influence the

military environment. Chapter 3 presents an approach to study the relationship of

Page 92: Approved Dissertation Harry Nimon

78

expectation violation within the CMC structures of a military or combat environment,

which may lead to a possible theory of the effects.

Page 93: Approved Dissertation Harry Nimon

79

CHAPTER 3: METHOD

Leadership involves the ability to obtain, catalog, and assess complex information

to arrive at appropriate and actionable decisions (Kotter, 1990). Leadership decision

making efficiency and accuracy may be degraded in the highly stressful environment of

combat because of the increased use of virtual teaming and CMC inherent in a NCW

organization (Alberts et al., 2001). Additionally, the literature research in Chapter 2

indicated a critical link between communications and nonverbal sensorial inputs that

establishes key, primarily subconscious expectations for these inputs. The research also

pointed out a strong link between subconscious expectations and personality (Burgoon et

al., 2005). Studies on virtual and CMC communications indicate potential disassociation

for accurate decision making in the absence of nonverbal sensorial elements (Campo et

al., 2002; Wagner, 2005).

The U.S. Army initiated the development of the Future Combat Systems (FCS)

program in 2003 having, as its core structure, a virtual command and control architecture

defined by the concepts of Network Centric Warfare (NCW). Not only is technology

changing, the basic structures of combat doctrine and individual soldier interaction and

communications processes are changing as well (U.S. Army, 2005). As these changes

extend to the lowest level of the military organization, the individual soldier, they may

create situations and conditions requiring understanding, measurement, and management.

Without the knowledge of how the technology changes affect communications to the

soldier level, military operational strategists lack the knowledge of how to develop the

appropriate mix of personnel type(s), training processes, and doctrinal guidance

necessary for optimal utilization of the systems. This study focuses on the nature and

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degree of the impact individual personality may have on communications effectiveness,

and decision making, targeted on a CMC-based virtual military architecture.

The research methodology for this study derives from a study performed by

Miller and Shattuck (2006) of the Naval Post Graduate School in Monterey, California.

In 2004 and 2005, they were involved in an experiment at the Unit of Action Battle

Laboratory (UAMBL) at Fort Knox, Kentucky. The experiment assessed the CMC-based

structure of the Future Combat Systems program focusing on the stress levels of the

participants. Several hundred military personnel gathered to conduct a computerized war

simulation utilizing simulated CMC structures in small teams of 5-6 members. The teams

had no face-to-face communication. The Army exercise limited communications to the

experimental electronic systems for the FCS program.

Miller and Shattuck determined there are situations where the dynamics normally

observed in decision making under stress did not apply. However, the study normalized

their approach to account for education and military training, not for the aspects of

personality (personal communication, April 18, 2006). Miller and Shattuck agreed that

including the effects of personality in the evaluation of combat virtual communications

may influence their findings, leading to the concept of this study.

Research Method and Design Appropriateness

Three forms of research methodology considered for this study were qualitative,

quantitative, and mixed. The research rejected a qualitative methodology due to the

specific nature of the research and the existence of deterministic data in the form of

specific personality ratings analytically comparable to the relationships of other

individuals. Additionally, qualitative research uses data that are primarily words and

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images from documents, observations, and transcripts (Neuman, 2003). Such information

and data are not available in the subject environment of combat operations as it relates to

the study topic of personality and CMC efficiencies.

The researcher considered the mixed methodology, due to the nature of the

qualitative nature of the information gathered and the position on psychological research

methodologies espoused by Jung (1968). Jung stated that the construct of individual

personalities defies detailed analysis in a quantitative structure due to the variation in

environments within which one finds the subject and that exhibited personality adjusts to

fit the environment (Laszlo, 1990). Given the availability of quantifiable data and Jung’s

statement, the mixed methodology appeared to be the correct approach. However, this

approach again requires documentation, observations, and data that are simply not

available, leaving only the quantitative approach as the viable option.

Usual methodologies for quantitative studies include experiment, survey, content

analysis, field research, and historical-comparative research (Neuman, 2003). Of these,

the most appropriate approach for this study was survey. Since the domain environment

was combat, it was impossible to establish an appropriate laboratory experiment

matching the environment under controlled conditions or conduct field research without

extreme risk to the researchers and the subjects.

Additionally, historical-comparative analysis was not possible as the virtual

structure for a combat environment did not exist prior to the latter half of the 20th century.

No previous CMC or personality relationship research in the domain of a combat

environment exists. Therefore, the quantitative methodology utilizing a survey is

appropriate.

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Researchers, such as Wagner (2002) and Campo et al. (2002), have studied team

dynamics in environments of electronic communications. While not identical to the FCS

structural environment under construction for the U.S. Army, Wagner’s and Campo’s

study methodologies were sufficiently robust to transfer to this research. Specifically,

Wagner (2002), justifying the study methodology, stated a significant amount of research

existed concerning the interpersonal relationships and dynamics of face-to-face groups

whereas little work existed for virtual groups. Virtual groups are, by virtue of their

geographical separation, forced to utilize CMC technologies creating an environment

somewhat similar to that facing the U.S. Army.

Wagner (2002) designed and conducted a study appropriate for divergent groups

involved in developing technologies. The approach involved a review of grounded theory

with comparison of cases utilized by Eisenhardt (1989b) and Glaser and Straus (1967) for

the study of new and complex phenomena. Wagner’s approach established a survey and

interview structure to identify threads of events, reexamined in more detail. Hypotheses

derived from such previous research were inappropriate in cases requiring the creation of

new theories for study (Wagner, 2002).

Wagner’s (2002) research is both similar and differs from this study in several

areas. Wagner (2002) researched existing international global teams from varied cultures

and languages working in virtual teams on development and engineering projects.

Conversely, this study’s research involved teams of the United States Army in Iraq,

Afghanistan, Somalia, and Bosnia utilizing new and developing virtual technology and

methods. The Army, by design, molds individuals to a standardized culture and language,

without changing the baseline culture and heritage from which the soldier originates.

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Second, multiple cross-functional entities with differing educational and

experiential histories were available to Wagner (2002). This study involves a single entity

set, U.S. Army officers who have served in combat environments. While the Army

groups have varied and dissimilar educational and experiential histories, soldiers receive

training in the same military specialty schools using identical curricula designed to

integrate them into a standardized military culture.

Third, Wagner’s (2002) study involved cross-cultural teams in industrial settings

that had low levels of relative stress. This study conducted research within the Army

structure and involved situations of future national security, as well as experiences within

the life-or-death environment of war. While the structure and methodology of Wagner’s

approach is transferable to this study, modifications to the questionnaires were required.

Wagner’s (2002) study and this study shared some common elements. Both

studies involve geographically separated organizations utilizing electronic and

asynchronous processes for communications and critical decision making activities.

Wagner conducted research concerning the dynamics of the cognitive elements of

decision making. Wagner’s dynamics included how trust issues developed and how these

issues shaped the virtual team interactions. Trust is an element of personality (Campo et

al., 2002) touching on the personality aspects of this study, although not in as in

Wagner’s research. This study continues Wagner and Campo’s research in the logical

direction of the totality of the individual’s personality and keys it to current issues of

military CMC.

Next, the Wagner (2002) study involved teams with little or no face-to-face

contact during the most critical periods of data development, processing, and decision

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making as does this study. Wagner was required to establish a methodology that enabled

the measurement of interpersonal dynamics over distance. The current study incorporates

this methodology, adding in the additional and unique elements of personality assessment

and measurement and the combat environment.

Finally, the Wagner (2002) study, as did this study, focused on human interaction

dynamics examining how these interactions affect the team’s performance. The Wagner

approach linked the elements of interaction and trust to the operational effectiveness of

the team. This study linked the elements of personality to interaction and operational

effectiveness of the team within the combat environment.

Wagner’s (2002) approach involved a bidirectional data development and analysis

process involving breadth and depth. Wagner (2002) defined the breadth process as

selecting participants from a sample of organizations to complete a questionnaire on

demographics, situation, reactions, and issues. The depth domain involved a series of

random and selected interviews to delve into the personalities and structures of the issues

identified (Wagner, 2002).

This study also utilized a bidirectional approach similar to that utilized by Wagner

(2002). A similar questionnaire, the Military CMC Effectiveness Survey (M-CMCE), for

participants established what information, data, and knowledge existed within the unique

environment of a military organization involved in high-stress combat situations. The

questionnaire design for the study, the Wagner Virtual Teaming Communications Survey

utilized with Wagner’s permission, created a baseline where questions were adjusted to

obtain specific data relevant to this study.

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The depth domain for this study involved comparative reviews of the data and

findings of two additional studies researching the relationship between personality and

leadership. The first researched the relationship of personality and leadership among

project managers within the Department of Defense. Claxton (2004) focused on

participants in leadership or leadership staff positions within the U.S. DOD. Thus, the

relationship of the Blue and Red rankings indicate similar findings to the findings

discussed by Claxton (2004) in his dissertation involving personality types and leadership

roles in the U.S. DOD.

Claxton’s (2004) work utilized the Myers-Briggs methodology rather than

Insights-Discovery; however, both methodologies originate in the work of Jung. Claxton

found that 57% of his population ranked in the thinking/judging domain, which is similar

though not identical to the thinking/extrovert domain of the Insights-Discovery process

(pp. 94-98). Claxton establishes a caveat on his finding with a quote from Fitzgerald and

Kirby (1997), who noted that the Myers-Briggs thinking/judging domain is “an over

presentation when compared to the general population” (as cited in Claxton, p. 93).

According to Claxton, organizations prefer thinking and judging individuals in leadership

roles. Thus, personality surveys of leaders will skew to the thinking/judging domain

(Claxton). The skewing tendency is also evident in the Insights-Discovery results for the

study respondents in the current study.

The second study, Walters (2004), specifically studied trust in virtual teams in

100 American companies and found that cognitive trust, trust in the team participants’

ability to perform appropriate and accurate decision making, is the key in developing

effective virtual teams. Walters noted that the issue of trust falls into two specific

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domains: social interactions and task-related efficiency. The first domain tracked with the

data developed for the current study with reference to the high-perceived efficacy from

face-to-face operations.

This study’s subject pool derived from the United States Army and focused on

those individuals who have served in combat environments in Somalia, Bosnia,

Afghanistan, and Iraq during the period 2000 to 2007 where their positions involved

CMC operations. The subjects for the study, geographically dispersed throughout the

United States, received the survey via internet web links. Originally, the research targeted

900 officers attending the Army Command and General Staff College. However, the

Army denied access to this group stating no availability as the justification.

The researcher resorted to identifying approximately 100 individuals as alternate

subjects for the study. The identification resulted from research of the subject’s

involvement in the stated conflicts. Additionally, the participants identified additional

potential subjects. Of the total set of 100 potential subjects, only 23 individuals

completed the M-CMCE and 11 of the 23 completed the Insights-Discovery© surveys.

This low response rate created problems with the analysis, discussed later in the report.

Survey instrument distribution and retrieval was by internet managed by

MindStretch Associates Incorporated of Houston, Texas. MindStretch, Inc., the sponsor

organization for the Insights-Discovery tool, incorporated the M-CMCE survey into their

internet structure using the Survey-Monkey tool. Survey participation agreements,

subject personal data, and the bonded company maintained the survey results with the

understanding that no personal information be provided to the researcher beyond required

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demographics such as age, rank, military position, level of education, and

knowledge/experience with CMC operations.

Insights Learning and Discovery, Ltd. is granting the necessary instances of the

Insights-Discovery tool licenses for the purposes of this study in return for the use of the

military personality data and a copy of the final dissertation. Insights Learning and

Discovery, Ltd. has also provided permission for use of the Insights-Discovery survey.

The permission affidavit is included as Appendix C of this study.

Appropriateness of Design

A military organization contains multiple levels of control and management. Each

individual within that structure receives instruction on the operation and desired outcome

through the issuance of orders or specific guidance of movement, organization, limits of

activities allowed, and other factors. Conditions within the military operational

environment may necessitate changes in these orders, which the local authority has the

power to do. Therefore, a team not collocated with the initial managerial structure may,

in fact, evolve into a collocated structure, given a change in environment, conditions, or

knowledge of the environment not previously available to the higher organization. Such a

situation influences the cognitive dynamics affecting the team, engaging a different set of

dynamics than existed prior to the event. Knowledge of these conditions, the events

triggering the change, and the level of dynamic shift is necessary (Wagner, 2002; Campo

et al., 2002).

The communication of such shifts historically has occurred during face-to-face

command and staff meetings conducted at a single location; then passed forward to the

lowest levels of command by similar methods. Thus, operational change would take an

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extended period to filter to the individual soldiers tasked with achieving the objectives of

the operation.

Fielding and utilization of CMC enables near instantaneous transmission of the

operational changes to the various levels of command. Current CMC technology extends

this reach only to the higher subordinate levels of command and control, e.g. Brigades

and Divisions. The future capabilities of the FCS technology will transmit this

information all the way to the individual soldier. Such dissemination, filtered to avoid

information overload, greatly increases the potential for miscommunications due to bias

and personal translation of the information to cognitive understanding.

Only a process, whereby the military understands the relationships of personality

to communications dissonance, permits maximizing systems engineering to limit such

dissonance. Only through the development of personality data, and relating this data to

communications efficiency in virtual environments, is the root data on the

communications dissonance causes available. This study provides this data.

The data developed through this study includes individual personality types at a

detailed level of confidence due to the utilization of the validated and globally accepted

Insights-Discovery© tool set. As both the Insights-Discovery© and M-CMCE tool sets

are established in electronic sources, the study is repeatable and modifiable for

comparative or triangulative analysis. The resultant information enabled the researcher to

answer with confidence the study hypotheses.

Research Questions

The literature review identified several issues that require study with respect to

the issue of CMC within the military environment and the subsequent ability of the

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soldier to perform leadership functions in a virtual environment. The research questions

for this study are as follows:

1. How is combat decision making altered by the information management and

leadership processes involved in the determination of the appropriate level(s) and type(s)

of information to process, pass, and include in the combat decision evaluation?

2. Does previous exposure to virtual environments, personality types, or education

have an impact on the ability of an individual to overcome any degradation of

communication present in a virtual communications environment?

3. What are the effects on individual cognitive processes in an environment where

normal and expected social interactions, such as face-to-face, sensorial, and other

nonverbal stimuli, experience degradation or are nonexistent?

4. How do the effects of expectation violation impact decision making at all

levels?

5. When advanced CMC is considered or determined as suspect, what is the

impact on trustworthiness within the command team?

6. What results, positive or negative, do these effects have on the ability of

decision makers to lead their organizations in the high-stress environment of combat?

Hypotheses

The study seeks to develop data to answer whether or not there is a significant

difference in work efficiency in a virtual environment based upon the personalities of the

individuals involved and if those differences can predict or improve individual potential.

As stated, there have been previous studies designed to assess the impacts of

communications issues on virtual teams (Anderson-Rudisill, 2005; Bermudez et al.,

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2004; Bassoonauth, 2002; Campo et al., 2002; Kanowattanachai & Yoo, 2005; Wagner,

2002). Additional studies exist researching the impacts of computer-mediated-

communications environments on decision making (Bridgland & Watro, 1987; Cueni &

Seiz, 1999; Dunn et al., 2004; Gibson et al., 2003; Hollingshead & McGrath, 1995;

Kring, 2004; Miller & Shattuck, 2006; Powell, 2004). However, this research may be the

first study to tie an individual’s personality type and virtual communications

effectiveness in a combat environment. As such, the study examined the hypotheses that

follow:

H0: There exists no recognizable effect of personality in perceived work

efficiency from utilized CMC systems within a combat environment, nor can personality

be a predictor of efficiency in a virtual environment.

H1: There exists an observable effect of personality in perceived work efficiency

from utilized CMC systems within a combat environment; and personality can be a

predictor of efficiency in a virtual environment.

Population, Sampling, and Data Collection Procedures and Rationale

The graphic in Figure 6 depicts the structure and relationships of the methodology

and tools discussed in this section. The study subject pool derives from the United States

Army and focuses on those individuals who have served in combat environments in

Somalia, Bosnia, Afghanistan, and Iraq during the period 2000 to 2007 where their

positions involved CMC operations. The subjects for the study, geographically dispersed

throughout the United States, received the survey via internet web links. Approximately

100 individuals were available for the survey identified by research of the subject’s

involvement in these conflicts and their subsequent identification of additional potential

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subjects of which 23 responded.

Data Development

M-CMCSurvey

Analysis

Mind-StretchDatabase

SoldierSubject

Insight-DiscoveryPersonality

Survey

Combat CMC ExperiencePersonality Type Data

• Soldiers with CMC/Combat experience are surveyed via internet • Personality Data – Independent Variable

•Education/Demographic Data – Independent Variable•Experiential Information with CMC – Dependent Variable

• Data obtained using single survey combining Insight-Discovery and Military-Computer Mediated Communications (M-CMC) surveys into one interface

• M-CMC gathers demographic and experiential data as to the subject’s CMC activities/experiences in combat

• Personality/Likert data stored in Mind-Stretch, Inc. (Insight-Discovery Company) servers and fed to the IDTA Tool for base analysis and display as ‘Insights Wheel’

• Textual information fed to Analysis Software for Word-based Records (AnSWR) and codified based on commonalities such as recurring themes, etc.

• Codified information compared to personality and demographic elements

AnSWRAnalysis

Tool

Insight-DiscoveryTeam Analysis

Tool

Text Data

Personality-LikertInformation

LikertData

Structured CommonAttributes

Study Data Development and Analysis Process

PersonalityData

Figure 6. Study data development and analysis process.

The Insights-Discovery System, which includes as a primary element the Insights-

Discovery survey, determined and categorized the participants’ personality typology,

which is the independent variable. The Insights-Discovery System codified data from the

survey, recorded it for analysis, and presented the information as a numeric value and as

a detailed report of the typology dynamic definitions for that participant. This study used

only the numeric value and codification structures.

A mixture Likert and open text survey of experiences and impressions of the

virtual environment and the soldier’s ability to operate therein measured the participant’s

efficacy within combat virtual domains, the dependent variable, codified by the AnSWR

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analysis tool obtained from the Centers for Disease Control and Prevention (U.S.

Department of Health and Human Services, 2006). AnSWR is an open source U.S.

Department of Health and Human Services validated software system for conducting and

coordinating large-scale analysis projects generally integrating qualitative and

quantitative research techniques. Comparing the information developed through the

AnSWR tool to similar text in the concomitant Wagner, Claxton, and Walters studies,

enables determination of similarity. Taken context within the Wagner, Claxton, and

Walters studies, the author was able to make a determination of applicability to this

study.

The personality instrument is the Insights-Discovery survey, validated by

Westminster University, London, England. The CMC decision making survey, entitled in

this study the M-CMCE survey, is an extensive adaptation of a previous virtual teaming

analysis study used with the permission of Wagner (see Appendix C), author of the

teaming analysis study, and reviewed by Insights Learning and Discovery, Ltd. and their

U.S. affiliate, MindStretch, Inc.

Themes and textual information from the data utilize the Centers for Disease

Control and Prevention’s AnSWR tool set to codify and analyze information to compare

CMC-based combat information processing and decision making experiences with

various personality types. AnSWR is a free text analysis tool designed to derive and

codify recurring themes and information.

Given supportive data and conclusions through the research, a theory of the

effects of CMC-based information processing and decision making may be determinable.

The researcher graphed relationships between personality types and the existence of

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information indicative of successful virtual operations utilizing a data correlation tool

developed by Insights Learning and Development, Ltd. and Westminster University of

London, England. Insights Learning and Development, Ltds’ assistance, via their

American subsidiary, MindStretch Inc, in the analysis ensures accurate utilization of their

tool. The tool maps the relationship between individual typologies and their relationships

with others. The correlation tool then examines and maps the informational and

emotional needs of the related styles to identify gaps and strengths. The Insights

correlation tool, coupled with the codified structures determined within the AnSWR

model, permitted assessment of comparative relationships of these cognitive styles within

the military virtual structure.

The resultant sample proved to be of insufficient quantity for statistical analysis.

Therefore, the researcher utilized a comparative analysis with the Wagner, Claxton, and

Walters studies provided three additional data points for comparison. Comparative

analysis, defined by Pickvance (2001) “allows the study of variation in variables that are

controlled in a particular case to vary between the cases being compared” (p. 14). In this

research, the controlled variables were the societal aspect of a virtual environment and

relationship of personality to the subjects operating effectively within that environment.

What the comparison between the four studies accomplished was the development of a

quasi-random sample from four dissimilar points, each having similar results.

Informed Consent

The data collection process involved use of the internet. The first page of the data

survey web site contained a permission authorization statement explaining the purpose of

the study and the personality and CMC usage information. The permission authorization

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also detailed the anonymity of the individuals involved, unless they agreed to participate

in follow-up contact interviews. Individuals could not continue unless they accepted the

requirement for authorization by checking the appropriate box on the screen. This process

ensured participation only by authorized individuals. A copy of the authorization

statement is in Appendix D.

Sampling Frame

The U.S. Army comprises the sample population. Specifically, the sample

contained, and was limited to, Army individuals who were involved in the utilization of

CMC in an actual combat environment. A second limitation required that the participant

hold a position involving decision making through the utilization of CMC systems. These

individuals included operations officers, commanding officers, and warrant officers in

leadership roles, and data analysts (i.e., intelligence personnel, operations support

personnel) who received, assessed, and provided processed information to the decision

maker through CMC technologies.

Confidentiality

Confidentiality protection occurred through the utilization of a third-party

organization with no interests or ties to the study. The organization MindStretch Inc.

assisted in developing the Internet survey instrument, ensuring the security of

participants, and gathering data. All identification given to the researcher regarding the

participants was through a random number assignment with no other identifying data.

The number related to a listing of the actual individuals held by MindStretch, Inc. that is

not releasable without participant authorization.

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Data Collection

Data collection involved the utilization of an Internet-based survey tool

constructed by MindStretch, Inc. of Houston, Texas. MindStretch, Inc. collected and

collated the data and provided it to the researcher for analysis. The researcher then used

Microsoft Access and Excel, both products of Microsoft Corporation, to structure the

data and create appropriate reports for analysis.

AnSWR codified the textual information for analysis. AnSWR utilizes a

structured map of words to gather, collate, and analyze textual data to create maps of

similar comments and inputs, relating this information. AnSWR performs these tasks via

a mnemonic code of defined text. The code loads the text into a Microsoft Access

database for sorting and analysis.

As stated earlier, detailed statistical analysis of the data was inconclusive. The

sample size selected, 100 participants, doubled the calculated required sample size.

However, the minimum sample size based on power analysis is 49 (see Figure 7). There

were 23 usable individual respondents. Thus, hypothesis testing cannot yield sufficient

strength to avoid Type II error. Repeated attempts to increase the sample size failed, due

to the Army’s reluctance to approve sampling of a more appropriate body at the U.S.

Army Command and General Staff College. Therefore, the study utilized the comparative

analysis procedure discussed earlier, comparing the study results to non-combat virtual

studies conducted by Claxton (2004), Walters (2004), and Wagner (2002).

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Figure 7. Sample Size Calculation (from http://www.surveysystem.com/sscalc.htm)

Instrument Selection Appropriateness and Reliability

Wagner’s (2002) approach involved a qualitative bidirectional data development

and analysis process involving breadth and depth. Wagner (2002) defined the breadth

process as selecting participants from a sample of organizations to complete a

questionnaire on demographics, situation, reactions, and issues. The depth domain

involved a series of random and selected interviews to delve into the personalities and

structures of the issues identified (Wagner, 2002).

This study utilized a quantitative bidirectional approach. A similar questionnaire,

developed and presented to the participants as an on-line survey, the Military CMC

Effectiveness Survey (M-CMCE), developed data of and insights into participant

experiences with virtual communications and teaming in a combat environment. The

survey design for the study utilized with Wagner’s permission, the Wagner Virtual

Teaming Communications Questionnaire as a baseline, adjusted specific data queries-

relevant to this study. The Insights-Discovery Personality Survey quantified participant

typologies. The Army currently uses and accepts the validity of the Insights-Discovery

Personality Survey and its evaluation methodology.

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The depth domain for this study involved comparative reviews of the data and

findings with two additional researchers involved in personality related CMC studies

These individuals, Claxton (2004) and Walters (2004), conducted research into the

effects of personality on virtual team efficiency in the DOD (Claxton, 2004) and industry

(Walters, 2004). Associating the findings of these two studies established the appropriate

rigor to enable the development of conclusions.

The established tools, the M-CMCE and Insights-Discovery surveys, were the

primary tools for data development of this study. As stated in the design appropriateness

section above, the Insights-Discovery survey is an internationally validated and accepted

tool designed specifically for personality assessments and evaluation. The primary

determinate of selection of this tool was its acceptability for use by the U.S. Army for

analysis of personality aspects per the tool’s authors (Insights Learning and Discovery,

Ltd, 2006).

The M-CMCE survey development stemmed from the Wagner survey tool

utilizing the identical approach and structure, modified only to collect information on

CMC aspects in a military setting. The University of Southern California validated the

Wagner questionnaire in 2003 for use in Dr. Wagner’s successful dissertation. While the

M-CMCE survey utilized a survey format rather than an interview format, the

information elements were sufficiently similar to be acceptable.

Validity: Internal and External

Denzen and Lincoln (2000) identified five types of validity relevant to research:

(a) descriptive, (b) interpretive, (c) theoretical, (d) internal, and (e) external. This study

included an interpretive and descriptive analysis by tools validated through either detailed

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peer review and university analysis (Insight-Discovery personality assessment tool set) or

approved tools utilized by other researchers, such as communications survey elements

derived from Wagner (2002) and used with Wagner’s permission (see Appendix C). The

researcher considered and utilized each of the five elements identified by Denzen and

Lincoln throughout the analysis. The survey tools provide descriptive and interpretive

data related to the Jung theoretical structures that have received extensive internal and

external validation research.

The M-CMCE questionnaire derives its validity from a review of the tool by two

groups of survey development experts. The first set of experts is the designers of the

Insight-Discovery model and personality researchers at Westminster University, London,

England. These two groups have been researching and validating personality and

cognitive research tools for the past 12 years. The two organizations have conducted

global validation studies of the Insight-Discovery Model over the past 10 years and have

provided their report as validation of that model for this study (Davies, 1998). Their

validation of the M-CMCE survey provides certification of its acceptability to the

academic community. The second validation expert set derives from the Wagner (2002)

virtual communications and interaction survey. Wagner’s original survey is the baseline

for the M-CMCE survey and validated by the University of Southern California. The only

additions to the Wagner survey are the elements designed to obtain data from military

personnel and to relate to specific military demographics.

Specific statistical validity studies for the Insight-Discovery tool are available for

review, as is a sample of a personality profile and analysis included in Appendix D. The

source of the validation is Westminster University, London, England. The university also

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reviewed the current study’s communications survey instrument in April 2006 to validate

its usability.

Data Analysis

Some of the data was qualitative in nature. Such information contained structures

that suggested their own codification genotypes (Wagner, 2002). These genotypes

comprised the structure for tabulation and the primary and secondary keys or headings to

organize the tables.

Coding requires constant comparison among the data. Through this process codes

are refined, new codes emerge, and in some instances, codes are collapsed into a

single code of broader magnitude. The number of times a code is applied to the

data may be an indication of its importance, but a single instance is also sufficient

to suggest a category. (Glasser & Strauss, 1967, as cited in Wagner, 2002, p. 25)

The data analysis revealed commonalities of cognition during decision analysis,

typifying strengths and weaknesses, areas for unconscious intervention or subjugation of

mental processes, and other factors, as well as the effect on decision making. The

responses on the C-CMC survey was in Likert format with response ranges of 1 – 5; each

numeric value relating to a set of response possibilities directly associated to the question.

Appendix E contains the structure of the questions, the data derived, and the response

keys. The questions each contained a known value, the efficacy of face-to-face

communications, as a control. In the Wagner, Claxton, and Walters studies, face-to-face

communications consistently scored highest in terms of participant confidence of results.

Similar results obtained from this study are indicative of data validity.

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Following the first stage of this study’s research, analysis of the CMC survey

results, particularly the textual elements, deeper elements of thought or a lack thereof by

the subjects when performing CMC-based operations appeared. Identification of data

indicative of such techniques; such as gut-feeling decision making, least costly

alternative, or other factors; indicated cognitive stress, turbulence, or subsumed

subconscious decision making events. Such situations constituted identifying areas for

deeper investigation. The investigation involved review of the comparison studies for

similar results. Where those results were, the researcher reviewed the factors and

conclusions of the studies to identify underlying causes. The information and, where

available, actual comments, input into the AnSWR tool, allowed for a determination of

commonality between the four studies.

Analysis of Personality-Type Approach

Figure 8 is an example of the output structure of the Insights-Discovery© tool

shown in chapter 4 as a major element of the analysis. Each element of the personality

structure contains a similar matrix, the compilation of which structures the totality of the

individual shown as Figure 9. The CMC survey constructed a comparative matrix

relatable to each individual personality structure. This matrix resulted in a ‘weighted’

ranking where specific personalities show identifiable levels of communications

efficiency. These personalities are assessed, again using the Insights-Discovery© profile,

discussed next, for particular traits that may relate to the performance aspects.

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Figure 8. Insights-Discovery learning dynamics structure matrix. Note. From Insights

Learning and Discovery, Ltd. (2006). The Insights-Discovery System. Retrieved January

1, 2006, from http://www.insights.com/core/English/ TheDiscoverySystem/default.shtm.

Reprinted with permission.

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Figure 9. Insights-Discovery personality matrix compilation wheel. Note. From Insights

Learning and Discovery, Ltd. (2006). The Insights-Discovery System. Retrieved January

1, 2006, from http://www.insights.com/core/English/ TheDiscoverySystem/default.shtm.

Reprinted with permission.

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The Insights-Discovery process relates the matrix to an internationally validated

psychological profile (Insights Learning and Discovery, 2006). The profile derives from

the work of Jung in The archetypes and collective unconscious (Collected Works of C.J.

Jung, Vol. 9, Part 1) (Jung, Adler, & Hull, 1968) and has been validated through detailed

study by Westminster University, London, England (Lothian, 2002). The matrices do not

conform to a Likert-type or similar scale. Therefore, comparative analysis was the only

option for assessment. The comparison utilized the Insights matrix position as the

independent variable, matching participant perception of efficacy as the dependent

variable. Perception of efficacy, exposed in the textual responses of the participants,

related to both specific and implied determinations of frustration, success, and

determinations of potential improvement actions. Secondary elements were participants’

levels of education and virtual system experience.

Data Tabulation Procedures

Data developed during the survey and subsequent personal interviews suggested

the appropriate tabulation utilized in Chapter 4 for analysis. The AnSWR model groups

responses utilizing response commonalities while the survey instrument establishes

common traits. Specific headings establish the Chapter 4 primary elements for analysis.

Research Problems – Low Participation Rate

The researcher identified two sources of data for this study. Each source consisted

of military officers of warrant, major, lieutenant-colonel, and colonel rank having both

combat leadership and MCMC experience while in combat. The primary source of

subjects was initially to be the Army Command and General Staff College (CGSC) in

Fort Leavenworth, Kansas. Gaining access to the CGSC student subjects required

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obtaining permission from the U.S. Army. The Army denied permission to utilize the

CGSC population requiring conversion of effort to the secondary source.

The Army’s letter of denial explained that the soldier-students at CGSC exist as

the only population of veterans with current combat experience in the studied regions. As

such, these soldiers are required to participate in official Army studies as part of their

official duties. These official studies cost the soldiers time needed to complete their

professional development studies. Thus, study requests from collegiate investigators do

not receive priority or acceptance without compelling need. Even with support from

several Army commands, this study did not meet that requirement.

The alternate source of participants selected for this study involved similar

military veterans and retirees not in Army schooling. Selection was through a mix of

personal acquaintance, professional military associations, and recommendations of other

potential subjects by individuals from the first two groups. Subject availability was

limited to the set of individuals known to have the requisite experience with combat

environment military CMC systems.

The returns obtained were suggestive of initial interest in the CMC survey portion

of the study, followed by a waning of interest when asked to complete the personality

survey. Each individual providing CMC survey results, who did not also respond to the

personality survey, received reminders to complete the personality portion. A total of

eleven complied with the requests.

After a delay of three months and numerous attempts to obtain survey data

closure, the researcher decided to complete the study and include a recommendation for

additional experimental study as a primary element of this work. The study, by including

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the previously discussed comparative analysis of the Wagner (2002), Walters (2004), and

Claxton (2005) studies, limited the impact of the low participation rate on the primary

study analysis.

Limitations of the Research

The research did not address relationships between new communication systems

and developing Army doctrine. The researcher did not seek to make comparisons

between past, current, and future doctrine, processes, or systems. Finally, the researcher

sought only to ascertain a rough order of merit concerning personality typology,

communication dissonance, and decision making, if it exists. Insufficient rigor exists

within the study construct to ascertain the degrees or depths of leadership impact at this

time and remains reserved for future work with the Army involving experimental model

and simulation development. This process establishes the approach and methodology for

the remainder of the study.

Summary

This chapter described the methodology of this study. The correlational

quantitative study assisted in evaluating the potential for degradation of decision making

capability and quality due to the impacts or effects of CMC technologies in a combat

environment. The proposed methodology includes descriptions of the proposed

hypotheses, variables, population, sample, data collection and analysis process, and

validity and reliability.

The results of the study were evaluated to examine the relationship between CMC

communications, human cognition, and personality types in decision making, and combat

stress conditions. The data and results will apply to other research regarding virtual

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teaming behaviors and perhaps to other research measuring management conservatism

related CMC approaches to management. Chapter 4 contains the results of the study,

information derived from the results, and analysis of the information.

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CHAPTER 4: RESULTS

The current quantitative study involved an exploration into the relationship of

individual’s personality to an individual’s perception of decision making efficacy in a

combat environment and to the ability of individuals to communicate effectively as part

of a virtual team in a combat environment. Chapter 1 included the problem and purpose

of the study, as well as limiting and delimiting factors. The use of virtual teaming, so

prolific in industry (Wagner, 2002; Walters, 2004), is expanding into the U.S. Army with

the advent of the FCS program and its reliance on the virtual structure of NCW

operations. Network centric warfare utilizes extensive CMC structures in place of more

traditional person-to-person command, leadership, and control interactions (Holloman,

2004). Thus, the problem for the study was the potential inability of certain types of

people to work efficiently in a virtual team environment.

The purpose of the current quantitative study was to examine the potential effects

of personality on individual perceptions of communications efficiency when using a

CMC structure in a combat environment. Understanding and substantiating the nature of

how an individual’s personality interacts with the communications process utilizing CMC

methods provide military engineers and analysts the data necessary to determine if

changes to the basic specifications of the new FCS systems and processes are required.

With this understanding, the Army can structure evaluation and training programs to

maximize individual capabilities to effectively operate in the battle command and control

environment of the future.

The literature examined and cited in chapter 2 depicted a direct linkage between

culture and personality. The literature also contained cited material demonstrating a direct

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linkage between personality and language. Language is the means by which all

communications occur, both verbal and nonverbal (Allot, 2001). The development of

language within the human species, according to the multiple sources listed in chapter 2,

begins before birth and establishes itself so deeply into the human psyche that humans

desire and expect various nonverbal dynamics to accompany verbal communications and

substitute these expectations when they are not present (Burgoon et al., 2004). Humans,

due to the social and communicative behavior established by lifelong experiences,

generate deeply rooted cognitive expectations (Burgoon & Hale, 1988; Hale et al., 2005;

Scholl, 1981). Such cognitive expectations establish the basis for data analysis during the

decision making process (Burgoon & Hale; Mason, 2004). When a communicator does

not satisfy necessary cognitive expectations, the potential exists for misunderstanding and

miscommunication by the recipient of the message.

The absence of realized cognitive expectations reveals a major limitation in

virtual communications and virtual teaming (Burgoon & Hale, 1988). In situations of

high stress, the communications receiver expects a particular message based upon the

verbal and nonverbal cues presented by the sender. Combat, which involves the kill-or-

be-killed environment, is a high-stress environment. Bermudez et al. (2004), Goh (2004),

Halone and Pecchioni (2001), Hawkins (2002), and Higgins (2003) established that a

situation of missing cues is particularly prevalent in virtual teams due to the use of

electronic communications media. As the U.S. military is moving rapidly into the world

of CMC, the potential incidence of miscommunications due to psychological conditions

is likely to increase.

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Description of Population and Data Development

Participants selected for the study were senior military personnel involved in

Operation Desert Storm, Operation Iraqi Freedom, or the Bosnian Peace Keeping Force.

The focus of the study was on individuals in positions at Brigade or higher levels of

military organization to ensure the participants’ utilization of CMC systems and decision

making authority for combat operations. A Brigade-level organization is one of the larger

military groupings containing approximately eight thousand soldiers. The individuals

working at Brigade and higher levels of command, a major element of the Army’s

hierarchy, have the requisite authority to plan, conduct, and evaluate military operations

and were the organizations equipped with CMC systems available to the Army during the

previously noted combat campaigns. One hundred potential participants received surveys

for the current discriminate factor quantitative study based upon wartime positions and

were requested to forward the surveys to others in similar positions.

The study involved two surveys. The first, the focused M-CMCE survey,

developed from Wagner’s (2002) virtual teaming analysis study, gathered demographic

and operational perception data on the participants’ use of CMC systems during combat

operations. The second was the Insights-Discovery survey discussed in chapter 3. The

two surveys involved a single web site instrument for ease of control and participant

access.

The Wagner survey involved a study on conflict management on international

virtual teams. Wagner researched design and manufacturing teams to investigate the

relationships of culture, virtual communications media, and the lack of interpersonal

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relationships to perform and make critical decisions. Thus, the study utilizes M-CMCE

survey, modified, with Wagner’s permission, to address specific situations associated

with CMC decision making in a military environment (see Appendix A).

The Insight-Discovery survey established personality typology and psychosocial

information on each participant depicting Jungian typology values. The individual

typology values, compared to each participant’s responses on virtual communications

questions contained in the M-CMCE survey, related the individual’s perceptions of

efficiency. Some of the M-CMCE survey responses were textual, requiring the use of the

open-source AnSWR statistical analysis tool obtained from the Centers for Disease

Control and Prevention. Specific information on the permission affidavit is in Appendix

B. The permission affidavit signed by Wagner is contained in Appendix C.

Data Analysis Procedures

The data for perceived communications efficacy derived from the M-CMCE and

Insights-Discovery survey tool databases. The total number of M-CMCE survey

responses was 34 (N = 34). Data electronic erasure discarded unusable data due to non-

completion of the Insights-Discovery personality survey (N = 11). The actual, usable

population is 23 (N = 23). Microsoft Excel 2003 received the data for sorting and

analysis. No direct contact occurred with the participants by the researcher while

completing the surveys. All contact was by MindStretch, Inc.

Demographic Information

Based on the study demographics, 69% of the participants hold a master’s or

doctoral degree. Nearly 90% of the participants had advanced military schooling. Of this

percentage, 12% were in positions of command leadership and 57% were in principal

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staff positions supporting the decision making process in high-level combat commands.

All participants had at least basic familiarity with and frequent use of current military

CMC systems, with 10% having daily or constant use during the Gulf War, Bosnian

Crisis, Afghanistan Conflict, or Operation Iraqi Freedom. Figure 10 depicts some

demographic information focused on the availability and use of the military virtual

systems and the participants’ familiarity with such technology. In Figure 10, the

abbreviation Bde is the military Brigade organizational structure consisting of

approximately 6,000-8,000 soldiers and associated equipment.

0%10%20%30%40%50%60%70%80%90%

Bde or AboveCommand Positions

ProgrammingExperience

Other CMC Experience

Figure 10. Participants’ demographic data.

Specific Findings

The examination of data involved a search for perceived communications efficacy

while in a combat environment. The following sections contain discussions of the

responses. In summary, all participants either agreed or strongly agreed that they were

better able to communicate instructions, orders, reports, and other critical data in face-to-

face meetings. Forty-one percent reported that communications utilizing graphics and

voice communications were of either low or moderate efficacy, whereas 59% agreed or

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strongly agreed that this form of communication has similar capabilities as face-to-face

discussions.

When utilizing CMC tools such as Internet chat, e-mail, or a combination of tools,

approximately half of the respondents who indicated a moderate to strong dissatisfaction

with voice (radio or telephone) communications perceived they were only marginally

better able to communicate and arrive at accurate decisions using CMC without graphics.

However, 59% of respondents indicated significant communications improvement

utilizing specifically designed military CMC systems rather than standard chat or e-mail

processes. When asked if they were able to utilize the CMC system to outline and

question specific issues or information in situations of perceived misunderstanding or

miscommunications, 70% of participants indicated a moderate improvement in perceived

comprehension of the message content or meaning. The next section examines the

obtained data with respect to the specific research questions and hypotheses.

Research Questions and Hypotheses

Research Questions

The quantitative study involved an examination into the relationship of

personality to virtual or CMC communications efficacy in combat environments. The

literature review revealed several issues that required study with respect to the topic of

CMC within the military environment and the ability of the soldier to perform leadership

functions in a virtual environment. The research questions for the study were as follows:

1. How is combat decision making altered by the information management and

leadership processes involved in the determination of the appropriate level(s) and type(s)

of information to process, pass, and include in the combat decision evaluation?

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2. Does previous exposure to virtual environments, personality types, or

education have an impact on the ability of an individual to overcome any degradation of

communication present in a virtual communications environment?

3. What are the effects on individual cognitive processes in an environment

where normal and expected social interactions, such as face-to-face, sensorial, and other

nonverbal stimuli, experience degradation or are nonexistent?

4. How do the effects of expectation violation impact communications at all

levels?

5. When advanced CMC is considered or determined as suspect, what is the

impact on trustworthiness within the command team?

6. What results, positive or negative, do these effects have on the ability of

decision makers to lead their organizations in the high-stress environment of combat?

Hypotheses

H0: There exists no recognizable effect of personality in perceived work

efficiency from utilized CMC systems within a combat environment, nor can personality

be a predictor of efficiency in a virtual environment.

H1: There exists an observable effect of personality in perceived work efficiency

from utilized CMC systems within a combat environment; and personality can be a

predictor of efficiency in a virtual environment.

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Findings and Data Analysis

Research Question 1: How is combat decision making altered by the information

management and leadership processes involved in the determination of the appropriate

level(s) and type(s) of information to process, pass, and include in the combat decision

evaluation

Indications exist in the respondents’ survey responses that changes were involved.

The passing of orders via CMC required follow-up with radio or telephonic contact with

each subordinate command to ensure proper understanding. A major element of the

required changes in communications perceived by the respondents involved trust, as

identified in many of the studies of CMC utilization in industry (Wagner, 2005). Wagner

established data showing the need for face-to-face activities to establish a personal

relationship among participants in virtual teams prior to the team performing with

appropriate efficiency. Walters (2004) specifically studied trust in virtual teams in 100

American companies and found that cognitive trust, trust in the team participants’ ability

to perform appropriate and accurate decision making, is the key in developing effective

virtual teams. Walters noted that the issue of trust falls into two specific domains: social

interactions and task-related efficiency. The first domain tracked with the data developed

for the current study with reference to the high-perceived efficacy from face-to-face

operations.

In Figures 11 and 12, the total population quantities display perceptions of strong

efficacy for understanding problems or missions communicated to them by superiors

during face-to-face discussions, and lower, yet still strong, perceptions utilizing the radio

or telephone, CMC without graphics, and CMC with graphics formats. However, the

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combined population potentially hides a different trend. Figure 10 depicts a continuous

and steep decline in perceived efficacy for one set of respondents and a sharp increase

following an initial drop for a second grouping of respondents, which caused an

examination into the causal factors.

Utilizing AnSWR text analysis, the key phrases of the declining group, identified

in Figures 11-16 as the counter-median, included such words as lack of trust, uncertainty,

and feeling of inaccuracy when discussing utilization of military CMC systems. The

second grouping, identified as the focused mean in Figure 11, indicated a very strong

perception of CMC systems used in combat operations when the systems include various

graphics and decision support tools. Study participants utilized words such as accurate

depiction of data, rapid identification of trends, and trustworthy depiction of reality to

describe the experiences with the CMC systems in combat environments.

Decision-Making Capability

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Face-to-Face Via Radio/Tel Via CMC w /oGraphics

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Focused Median

Counter-Median

Figure 11. Decision making efficacy perception.

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Figure 12, which presents the ability to obtain required critical information from

subordinates, also depicts the trend to describe an increased perception of efficacy from

face-to-face to CMC with graphics following an initial decrease in the graphs associated

with purely voice methods. Individual respondents who recorded a high perceived

efficacy with full CMC systems in Figures 11 and 12 are the same individuals recording

high full CMC system perceived efficacy in Figures 13-16 as well. The relationship

between a high perceived efficacy for face-to-face and full CMC might indicate a trend of

associated capability beyond education, experience, or systems familiarity.

Understanding the Problem

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Figure 12. Understanding of the military problem.

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Obtain Required Critical Information

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Population Median

Focused Median

Counter-Median

Figure 13. Ability to obtain required critical information.

Research Question 2: Does previous exposure to virtual environments, personality types,

or education have an impact on the ability of an individual to overcome any degradation

of communication present in a virtual communications environment

Demographic and experiential data reported in the chapter 4 demographics section

and Figure 9 revealed that the respondents had moderate to extensive experience with

CMC and other automated systems. A majority, 60%, were experienced programmers of

at least one language or operating system. The demographic data coupled with the data in

Figures 11 to 16 exhibited no apparent relationship between previous experience and

perception of efficacy with CMC systems. In each figure, face-to-face communications

ranked significantly more effective than all other forms. Notably, where the

communications originate with others and move to the respondent, there is a progression

of increased efficacy from radio or telephone to CMC with graphics. Where the

communications originate with the respondent, Figure 14, and then are transmitted to

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others, perceived efficacy decreases continuously through the four means of

communications studied.

Research Question 3: What are the effects on individual cognitive processes in an

environment where normal and expected social interactions, such as face-to-face,

sensorial, and other nonverbal stimuli, experience degradation or are nonexistent

The literature included circumstances in which military individuals operating in

combat situations using a primarily CMC environment would switch from the CMC

system back to processes requiring face-to-face and radio or telephonic processes

(Wilson, 2005). Interviews with various military personnel revealed a feeling of being

overwhelmed with information forcing the users to adjust how they would look at data

and their methods for processing the information into usable intelligence. Wilson

concluded the fault lay in the level of trust the soldiers felt for the CMC systems in use

but not explain why. Figures 13 to 15 depict a relationship between some factor other

than education, experience, or system familiarity and perceived efficacy utilizing CMC

for standard cognitive process such as the ability to compose, transmit, and clarify

complex ideas and concepts.

As discussed in chapter 2, humans obtain feedback via sources other than

standard communications, such as nonverbal and visual cues. When these cues are

absent, as discussed in Burgoon et al. (2004)’s writing on expectation violation, the

individual may be unable to perceive the impact and clarity of his or her communications.

The correlation of Burgoon’s theory of expectation violation and the data in Figure 14,

regarding a respondent’s perception of efficacy, supports a conjecture that the respondent

perceives a miscommunication that may be either real or imagined, as there is no

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feedback mechanism to determine the perception’s reality. The respondent attempts

further communications to clarify, which is again without expected feedback, potentially

resulting in decreased trust in the system, as depicted by the data in Figure 14.

Ability to Communicate with Superiors and Obtain Support/Agreement

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Population Median

Focused Median

Counter-Median

Figure 14. Ability to communicate efficiently with superiors.

Figure 14 also depicts an increase in perceived efficacy for the focused-median

group when not in the presence of superiors. The results show that in a face-to-face

encounter with a superior, the counter-median group perceives a very low efficacy level

in communications. The perceived efficacy increases slightly and stays at this increased

level, higher than the focus group, over the span of the methodologies. This is a focus of

comparison in the next section when personality types are included in the analysis.

The data in Figure 15 clearly demonstrate near equality in the respondents’

perceptions of their ability to clarify misperceptions and miscommunications in any

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domain other than face-to-face. The data maintains a steady low perceived ability to

clarify misperceptions for both the focused-median and the counter-median groups up to

the point where full CMC systems indicate a rise in the focused-median group. The

counter-median group experiences a perceived decrease in efficacy. Further discussion

occurs in chapter 5.

Ability to Clarify Misperceptions/Miscommunications

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Population Median

Focused Median

Counter-Median

Figure 15. Ability to clarify misperceptions or miscommunications.

The data of Figure 16 depict a strong reliance on face-to-face for both the focused

mean and counter-median groups and only slight changes in the non-face-to-face

categories with the exception of the CMC with graphics (full CMC). Here, both CMC

without graphics and the full CMC experienced a rise in perceived efficacy, indicating a

trust in being able to communicate effectively especially when pictures of the concept are

included.

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Ability to Communicate Significantly Complex Dynamics and/or Data

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Counter-Median

Figure 16. Ability to communicate significantly complex dynamics or data.

Research Question 4: How do the effects of expectation violation impact communications

at all levels

Considering Figures 14 to 16 again, supporting evidence indicates that when the

participant is involved in the transmission of information, perceived efficacy decreases

from the high of face-to-face communications as the results proceed through the other

methodologies of radio or telephone, CMC without graphics, and full CMC systems.

Focused research and experimentation may confirm this observation. Additionally, the

physical nature of combat, as addressed by Wesenstein, Belenky, and Balkin (2005, p.

99), is that the very cognitive aspects so necessary for efficient operation in a CMC

environment are the ones most stressed in the battlefield environment. When

experiencing such conditions, as discussed in chapter 2, the human brain automatically

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reverts to known and accepted processes and expectations, conditions discussed in the

research of Burgoon and Hale (1988).

Research Question 5: When advanced CMC is considered or determined as suspect, what

is the impact on trustworthiness within the command team

The textual survey data did not establish specific information on Research

Question 5; however, the survey did develop information on the participants’ trust in the

systems utilized, whether telephonic or radio or CMC. Specific words identified when the

respondents discussed either trust, or the lack thereof, in the systems or the data the

systems exhibited. The respondents’ trust comments in the text do not equate to a lack of

or effect on team trust of each other, but only in the CMC systems. The data in Figures

11-16 indicate the tendency to revert to processes of greater trust to ensure personal

feelings of understanding on the part of the participant when communicating to others.

Yet, when others are communicating with the study’s participants, the data indicate

greater trust in self-understanding irrespective of the communications medium; see

Figures 14-16.

Research Question 6: What results, positive or negative, do these effects have on the

ability of decision makers to lead their organizations in the high-stress environment of

combat

The study data did not provide information on participants’ ability to lead.

Textual survey questions designed to solicit data of this type were either not answered or

did not contain information of sufficient clarity to include in the study. Had sample size

been greater or involved a greater cross-section of the military organization with specific

questions on perceived command efficacy at lower levels, the question may have been

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addressed. However, examination of command efficacy was beyond the scope of the

study.

Personality Results

The results from the Insights-Discovery survey consisted of four identifying

colors or labels—red, green, yellow, and blue—which correlate to specific Jungian

personality typology functions or attributes described in Table 3. The functions or

attributes shown relate to personality characteristics, how individual participants display

the typology characteristics during personal interactions. Chapter 2 contains specific

information concerning the data in Table 3 and Jungian structure behind the color

dynamics.

Table 3

Insight-Discovery Color Dynamics

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The issue of small sample size affects the analysis of personality as well as the

perception of efficacy. Of the 23 individuals responding to the M-CMCE survey, only

50% completed the personality survey. The data provided some projection of what might

occur with a larger sample; however, per analysis utilizing the MiniTab 15 tool, it is of

insufficient size to be valid for statistical analysis. Of the respondents on the M-CMCE

survey who responded with high-perceived efficacy, 7 also completed the personality

survey element.

A combination of Table 3 and Figure 17 indicates participants expressing a

perception of full CMC efficacy have primary personality functionality of thinking and

introverted, or what Insights-Discovery labels the Blue factor. Blue emerged as 31% of

the respondent structure. Blue individuals have primary personality traits of being highly

analytical and precise; however, others see Blue individuals as indecisive and prone to

focus on minutiae.

Focused Respondents Personality Structure

31%

23%

20%

26%

Blue

Green

Yellow

Red

Figure 17. Focused respondents’ personality structure summary.

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Twenty-three percent of the respondents had thinking and extroverted, or Red,

tendencies. Individuals with a Red tendency have as their personality traits a value of

taking action, making decisions, and mental challenges. However, Red individuals

generally do not tolerate indecision in others or themselves (Jung et al., 1968). Red

individuals also have a high degree of confidence in their own abilities, but communicate

to others a degree of lack of trust that may not truly be a part of their personality

construct. Individuals having a score of Blue are analytical, precise, cautious, deliberate,

and others perceive this as indecisive (Jung et al.). Figure 17 depicts the results of the

color dynamics in a related scoring value for comparative analysis.

Of specific interest are the positions of the various result points in Figure 18. The

Insights Wheel segregates into the various typology color zones and further subdivided

into degrees of strength in three concentric circles. The closer the respondent scores are

toward the center of the graph, the lower the strength of the typology. Additionally, the

closer the respondent scores are toward one of the dividers, the greater is the focus of the

respondent to that typology subcategory. For example, the respondent scoring 35 on the

wheel is a primary Blue with strong observer tendencies, yet edges toward a reformer

attitude. The participant with a score of 36 is a strong Blue reformer. Each has specific

traits not part of the current study.

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Figure 18. The Insights Wheel asterisk group. Note. Figure created expressly for the

current study and reprinted with the permission of Insights Learning and Discovery, Ltd.

via MindStretch, Inc. Copyright 2008 by MindStretch, Inc.

Discussions with Insights-Discovery analysts revealed that what appear to be

outliers on this graph are, in fact, not (personal discussions with Amerman, 2008). The

coordinator/supporter structures reflect similar aspects to the other structures with the

primary differentiation being the coordinator/ supporter group represents introversion

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rather than extraversion, which reflects a greater selection to attention on the preference

of sensing rather than thinking. Jung discussed that these preferences are focused

typologies or human differences (Jung et al., 1968). The Jungian typologies, when

combined, describe specific differences among people (Amerman, 2008). The

introversion typology focuses energy and attention inward (Jung et al., 1968). The inner

world is the real world, which determines the person’s behavior. The outer world is less

real, exerting less influence on behavior (Jung et al.).

The individual in the supporter, or Green, position focuses on introverted feeling

and shows more attention to others. A Green person has a need to observe others’ level of

honesty, available in face-to-face communications and not CMC. Confirmation of this

evaluation comes from the respondents’ textual survey responses. Participants scoring in

the Green typology revealed the need to observe which responses exist in the nonverbal

communication of others and a concern for ensuring the others’ complete understanding

of the message sent by the respondents. However, the respondents also discussed a

comfort with CMC systems not mentioned by participants scoring virtual systems lower.

The respondents’ comments may come from a high degree of experience and training in

the CMC systems not indicated in the limited Likert range of the M-CMCE survey.

Figure 19 contains the personality rankings for the respondents who registered

their perception of CMC efficacy as lower than face-to-face communications. Although

the rankings appear similar, the scorings show a typology strength difference. Figure 20

diagrams a reversal of strength in both the Blue (observer/reformer) scales as well as the

Red (reformer/director) scales in side-by-side depictions. The comparison demonstrates

the relationship between the two sets and the change in typology strengths. The lines

Page 142: Approved Dissertation Harry Nimon

128

between the two charts are not depicting a change in scorings that are from the same

individuals, but are rather of different individuals from the two separated groups.

Figure 19. The Insights Wheel nonasterisk group. Note. Figure created expressly for the

current study and reprinted with the permission of Insights Learning and Discovery, Ltd.

via MindStretch, Inc. Copyright 2008 by MindStretch, Inc.

Page 143: Approved Dissertation Harry Nimon

129

Figure 20

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Page 144: Approved Dissertation Harry Nimon

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The rankings in Figure 20 reflect the respondent personality types where each

respondent is in a leadership or leadership staff position. Claxton (2004) focused on

participants in leadership or leadership staff positions within the U.S. DOD. Thus, the

relationship of the Blue and Red rankings indicate similar findings to the findings

discussed by Claxton (2004) in his dissertation involving personality types and leadership

roles in the U.S. DOD.

Claxton’s (2004) work utilized the Myers-Briggs methodology rather than

Insights-Discovery; however, both methodologies originate in the work of Jung. Claxton

found that 57% of his population ranked in the thinking/judging domain, which is similar

though not identical to the thinking/extrovert domain of the Insights-Discovery process

(pp. 94-98). Claxton establishes a caveat on his finding with a quote from Fitzgerald and

Kirby (1997), who noted that the Myers-Briggs thinking/judging domain was “an over

presentation when compared to the general population” (as cited in Claxton, p. 93).

According to Claxton, organizations prefer thinking and judging individuals in leadership

roles. Thus, personality surveys of leaders skew to the thinking/judging domain

(Claxton). The skewing tendency was also evident in the Insights-Discovery results for

the study respondents in the current study.

As in the current study, Claxton (2004) reviewed the data from several

personality-based studies of industrial leadership, comparing them to his study of military

leadership. Claxton concluded the “group sample mean level matched the norm values

showing that the overall leadership effectiveness was neither better nor worse than that of

managers in the [industrial] norm” (p. 123). The similarity of the results between the two

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131

studies supports the contention of viability of the study data for combat environment

leaders. It is therefore appropriate to utilize Claxton’s results in comparison for

leadership relationships.

The importance of the developed data of the current study, and an issue not

considered by Claxton (2004), is the strength of the rankings. There are four zones or

circles within the Insights Wheel. The further toward the outer circle, the more embedded

in the category the respondent lies, and the less the secondary personality preference

influences behavior. Conversely, the nearer the center, the stronger the relationship

between the types the personality becomes (Amerman, 2008). Thus, while the current

study both supports and is supported by Claxton’s work, the aspect of the general nature

of personality types of individuals in leadership positions becomes non sequitur as it is a

constant. The important aspect is the change in strength within the domains. Further

research with a larger participant base is necessary to confirm this conclusion.

Additionally, expanding the participant base to nonleadership roles may correct any

possible bias.

Conclusion

Chapter 4 depicted the findings and data developed during the study. The chapter

presented evidence potentially sufficient to reject the null hypothesis that no influence of

personality exists on the communications efficacy of a virtual CMC structure used in a

combat environment, thus indicating that such an influence exists. Further, the apparent

influence of individual personality is sufficient to justify additional, experimental

research. Chapter 5 contains conclusions, implications, and recommendations resulting

from the findings presented in chapter 4 for further research.

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CHAPTER 5: CONCLUSIONS AND RECOMMENDATIONS

The purpose of the current quantitative comparative study was to explore the

potential of measuring the effect of personality on the perceived ability of military

leaders to communicate and make decisions in combat environments when utilizing

virtual systems. The research involved the incorporation of a set of survey tools to

develop data and then included a comparison of these data with three other studies

involving virtual teaming, personality influences on military leadership in noncombat

environments, and trust in perceived virtual team effectiveness. The three studies,

conducted by Claxton (2004), Wagner (2002), and Walters (2004), do not constitute the

developed data. The studies are strictly points of comparison during the analysis

processes that provide contrast to the developed data of chapter 4.

The survey participants were military officers in command positions during

combat operations who utilized virtual communications systems during their decision

making activities. The researcher identified and contacted one hundred officers with

combat experience between 1995 and 2005, 23 of who provided usable data. The data

provided through the M-CMCE survey responses identified the officers’ perceived

decision making efficacy when utilizing CMC systems in combat. Additionally, the

officers completed the Insights-Discovery survey, a structured personality test that

identified the respondents’ baseline Jungian typology. The two surveys provided the basis

for the study.

Importance of the Study

The study importance derived from the fact that

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The United States Army exists to serve the American people, to protect enduring

national interests and to fulfill national military responsibilities. To achieve its

mission, the Army is providing the Joint Force with capabilities required to

prevail in the protracted Global War on Terror and sustain the full range of its

global commitments. At the same time, the Army is undergoing one of its most

profound transformations since World War II. Army Transformation [the FCS

program] will meet the needs of Joint Force Commanders today and tomorrow, by

providing a campaign-quality Army with joint and expeditionary capabilities.

(U.S. Army, 2005, ¶ 1)

The FCS program under development by the U.S. Army involves a search to

provide the tools U.S. troops need before the next major war. The FCS structure relies

upon systems primarily based upon electronic networks and virtual CMC. This new

military structure is designed to enable soldiers at all levels to understand the military

situation and communicate conditions and requirements through networked CMC

systems and to respond rapidly and decisively (Alberts et al., 1999). However, limitations

exist in CMC-based systems.

Computer-mediated communications systems limit a basic element of

communications, which is the ability to observe visibly the parties involved in

communication and obtain nonverbal inputs. The current study included an examination

into the potential influence on decision making due to the absence of direct observation

and nonverbal inputs. The study also included an examination into why the effect is less

on some individuals than on others in the same environment. The final chapter includes a

summary of the findings of the study based upon the interpretation of the data contained

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in chapter 4. Chapter 5 also contains recommendations for future U.S. Army research in

the FCS training program and as a means to establish measurement methodologies for

virtual system human–machine interface efficacy.

Conclusions

Insufficient survey data occurred from the study to statistically accept or reject the

hypotheses or to specifically answer the research questions due to the small respondent

sample size (N = 23). However, sufficient qualitative information provided through the

examination of the Claxton (2004), Wagner (2002), and Walters (2004) studies, when

contrasted with the combat-based quantitative data of the current study, exists to establish

the necessary answers to the research questions. These answers, in turn, provide

justification for supporting the tentative rejection of the null hypothesis and acceptance of

the primary study hypothesis. The study conclusion is that personality typology may

influence decision making efficacy of individuals utilizing CMC systems in combat

environments. From this conclusion, the identification of three specific elements as likely

influencing factors was possible: strength of individual personality typology, trust, and

cognitive expectation.

Strength of Individual Personality Typology

The results shown in Figure 16 and specifically compared to the demographics

from Figure 11 show the participants were all familiar with CMC systems, yet perceived

greater confidence with face-to-face processes. The survey data shown in Figures 12-16

identified a measurable perception of communication efficacy and gave a descriptor of

the method of transmission of information. The perceptions of efficacy also show a

measurable difference between two distinct sets of participants. Both participant sets

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show a high perception of efficacy when utilizing face-to-face communications

methodologies.

When the use of fully capable CMC systems, identified as CMC with full

graphics, was under consideration, one set of the respondents recorded increased

perceptions of efficacy while the other set did not. The divergence in perception did not

derive from differences in the respondents’ education, virtual system experience,

knowledge of information technology systems, or level of authority while in combat

environments. Rather, the respondents’ data revealed nearly identical demographics. The

most likely remaining element of influence, as derived from the data, is individual

typology.

A comparison of personality data from both the current study’s Insights-

Discovery survey results and the Claxton (2004) study’s results revealed the individual

typology conclusion appears the most likely factor influencing the perception divergence.

More accurately, the data indicate the possibility that the strength of the personality

typology may be the primary influence. The current study and the Claxton (2004) study

revealed the identification of very similar personality typologies for individuals in

leadership positions, varying primarily in the intensity or strength of the typology.

Supporting evidence of the possibility that typology strength might be a critical variable

in CMC decision making efficacy. The M-CMCE survey participant textual responses,

which included verbiage indicative of experiences directly tied to the respondent’s

perception scores, such as a need for visual cues for those scoring CMC system efficacy

low and the disassociation of these cue requirements for those scoring CMC system

efficacy high, provided further support for this conclusion.

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Therefore, given the similar results of the Claxton (2004) study and the current

study, the conclusion may be drawn that a relationship exists between personality

typology strength and decision making. However, the Claxton study provides only one

additional data point. Comparing specific combat-related decision making efficacy data

utilizing virtual systems and the Walters (2004) and Wagner (2002) studies provided

more information of a similar nature. The Walters study related trust and personality to

industrial virtual team decision making efficacy, whereas Wagner examined trust and

culture in international virtual teams. The results of the Walters and Wagner studies,

contrasted with the Claxton study and the current study, provide strong additional support

for acceptance of the primary hypothesis. The following sections include discussions and

comparisons of the Walters and Wagner studies.

Two primary constraints for both the Claxton study and the current study involve

limited participation and the requirement for more detailed data. Therefore, the

recommendation is for the U.S. Army to initiate an in-depth study to determine the

degree to which personality typology in virtual environments influences performance.

Such a study, utilizing attendees at the Command and General Staff College and the

Army War College, coupled with a constructed experiment utilizing FCS trained

personnel and FCS equipment at the Future Force Integration Directorate location in Ft.

Bliss, Texas, may ascertain specific divergences and establish a means to influence the

dynamics positively.

Such a comparative analysis of individual combat virtual system experiences from

Army college attendees to a structured experiment utilizing the FCS CMC systems

should confirm the primary hypothesis. Given the limited participation for both the

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Claxton study and the current study, utilizing the military colleges would increase the

relative sample and resulting return to over 1,000 participants, thus establishing statistical

validity and rigor. Once confirmed, a solid theory for construction of a virtual system-

training program for U.S. Army personnel may be available to provide appropriate

systems training to those who utilize FCS CMC systems.

Moreover, as the Claxton (2004) study methodology and personality tool base and

the current study’s methodology and tool base are sufficiently similar for close

comparison, the similarities of the study results further support the concept that specific

leadership personality relationships are a possible constant. The theory possibility,

therefore, is that a relationship exists between personality strength and communications

clarity within a CMC structure in a combat environment. Given the researched

relationship between both personality and communications clarity and decision making,

there exists a potential relationship between personality and decision making efficacy

when utilizing CMC systems within a combat environment. The study, therefore,

supports the potential for rejection of the null hypothesis and support for the acceptance

of the primary hypothesis. However, more study with detailed experimental construction

is necessary prior to finalizing this conclusion.

Trust

Although the current study’s methodology was limited to typologies, some of the

developed data addressed the issue of trust. The trust issue developed from the M-CMCE

survey data focuses on two primary domains: trust of the information arriving through the

CMC systems and the participants’ trust of their own ability to communicate effectively

via CMC systems. The M-CMCE survey was constructed to develop data on decision

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making efficacy, not individual trust issues such as addressed in the Wagner (2002) and

Walters (2004) studies. However, comparisons with the Wagner and Walters studies

resulted in information similar to the two trust domains identified in the current study’s

data.

Wagner (2002) identified correlations in the importance or risk associated with a

specific communication message and the communications technology utilized. The nature

of the issue open for discussion by the virtual team members, according to Wagner, is a

key to the technology the teams chose to use. Walters (2004) concluded that the less

confidence or trust in the team, the sensitive or personal nature of the message, or its

possible negative reception, the more likely an individual is to select a lower technology

such as e-mail. If the message is of high importance or requires verification of

understanding, is volatile, or is of high criticality, the team member is more likely to

select a face-to-face meeting or visual technology. When trust relationships are high,

advanced technology receives primary selection (Walters).

Walters (2004) also focused on individual trust in cognitive activities such as

decision making. A primary finding by Walters (2004) indicated a greater basis of virtual

team individual trust in the cognitive nature of the team member than in the individual’s

experience or institutional position. The cognitive nature of the team member finding

closely links to individual perception of team efficacy (Walters). Walters noted that

individuals who preferred to work on virtual teams had statistically significantly higher

trust in the virtual nature and ability of the team members, indicating a concurrent trust in

the technology utilized as well as the individuals involved as an element of the

individual’s typology (Walters).

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The developed data and conclusions contained in the Walters (2004) study are

similar to the data developed in the current study. Specifically, M-CMCE survey text and

Likert score data indicated an enhanced trust in the CMC systems by participants scoring

CMC system use high. Simultaneously, the M-CMCE survey participants scoring CMC

system perceived efficacy low likewise expressed low trust in both the systems and team

members. Thus, a comparison with the Walters study also supported acceptance of the

current study’s primary hypothesis.

Cognitive Expectation

A key factor in the current study’s conclusion had a basis in the individual’s

nature to rely upon experiences and cultural dynamics to establish expectations of which

verbal and nonverbal inputs are cognitively necessary to formulate decisions. These

expectations, when violated through their absence, result in the brain substituting

potentially inappropriate memories for missing data points. A similar occurrence exists in

the psychology rubric in which a participant reads a paragraph from which all vowels are

removed. Because the cognitive expectation has the vowels present, the brain inserts the

absent vowels, enabling the reader to understand the paragraph.

The M-CMCE survey data supported the premise of the individual’s need to

revert to familiar mental processes due to the emotional comfort the processes provide.

The support derives from the participant statements expressing the desire for face-to-face

communications in sensitive situations and the participants’ simultaneous low scoring of

CMC system perceived efficacy. Such reversion to familiar mental processes is the basis

for the expectation violation theory (Burgoon & Hale, 1988). Burgoon and Hale

determined that, when faced with the absence of specific, required inputs, an individual

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experiences increased stress and cognitive disassociation. At this point, the data appear to

support the concept of expectation violation as a factor in CMC perceived efficacy, at

least when the perception measurement originates with the participant in the message

sender’s perspective.

Comparison with the Wagner (2002), Claxton (2004), and Walters (2004) studies

again supported the conclusion that expectation violation may constitute a primary factor

in the observed participants’ perception differences. As stated in the Trust section,

Wagner (2002) found that participants’ perception of cognitive efficacy on the part of

team members was a key to the participants’ selection of virtual team involvement.

Wagner (p. 47) quoted Lewis and Weigert (1985), noting, “We cognitively choose whom

we will trust in what respects and under what circumstances, and we base the choice on

what we take to be ‘good reasons’ constituting evidence of trustworthiness (p. 969).” A

cognitive choice creates an expectation as the choice derives from “what we take to be

‘good reasons’” (Lewis & Weigert, as cited in Wagner, p. 47). These reasons derive from

experience, a key element in Burgoon’s theory of expectation violation (Burgoon & Hale,

1998). Violation of what the individual considers a good reason results in stress and

cognitive dissonance.

Therefore, the conclusion of the current study, based on available survey data and

the exegetic information, is that personality typology may directly influence perceived

CMC and decision making efficacy, particularly in the highly stressful environment of

combat conditions. Additionally, there is sufficient information present to hypothesize a

direct relationship in typology strength and degree of individual reliance upon previous

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experiences and decision making efficacy based upon expectation violation in virtual

CMC environments.

Possible Areas of Improvement and Future Study

Had the researcher obtained permission from the U.S. Army to survey the class

present at the U.S. Army Command and General Staff College as requested, the sample

size would have been increased to approximately 900 with a concomitant increase in the

return rate. The researcher intends to present the current findings to senior members of

TRADOC via the Director of the Future Force Integration Division (FFID) located at

Fort Bliss, Texas, to identify a champion for expansion of the study. Definitive

confirmation of the conclusion requires a cooperative study with the U.S. Army FFID

field laboratory during the training, development, and fielding of the FCS organization

and equipment.

Based on the conclusions of the study, there exists the potential for varying

degrees of actual efficacy of soldiers assigned to the virtual CMC-reliant positions of

leadership within the developing FCS Brigade Combat Teams. As stated earlier in the

study, the U.S. Army investments in CMC-reliant systems demonstrate the Army’s focus

on developing and fielding such systems as the primary means of future combat

command and control. Other countries, specifically Great Britain, France, and Australia,

are now investigating and budgeting for similar resources as evidenced by recent

cooperation and contracted efforts between the FFID, the system developers, and the

military commands of these nations. Thus, the requirement to understand the full

ramifications of this technology when linked to a human environment becomes vital for

both defense and industrial domains.

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Recommendations

Additional study and controlled experimentation within the basis of the virtual

network, intelligence, command and control, and physical equipment structures may

likely result in information allowing the U.S. Army to structure training and behavior

enhancement education to maximize virtual performance capabilities. Initially, this

experimentation may be used to identify appropriate personnel for key FCS Brigade

Combat Teams leadership and training positions. The inherent confidence with virtual

CMC systems such trained individuals display may likely reinforce the performance

confidence of their subordinates.

Summary

The current qualitative study involved research and exploration into the

relationship between individual personality and decision making efficacy when using

virtual CMC systems while engaged in a combat environment. The framework indicated

that an individual’s personality influenced his or her ability to understand, transmit, and

interpret information passed primarily through virtual means. Literature research

established the relationship between language, culture, neurological development, and

personality development. Literature research further identified several theories of

personal interaction that potentially affected how personality aspects reveal themselves in

the decision making process. Although gross personality types were shown to be similar,

the strength of the personality type, or, rather, the degree to which the individual utilized

the attributes of that type, demonstrates sufficient variance to be a causal variable.

Chapter 5 concludes the research study. The findings revealed sufficient evidence

to justify further experimental investigation into the dynamics utilizing the methodology

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developed for the study. It is recommended that the U.S. Army enable suitable research

on the subject of personality influences on CMC efficacy as researched in this study to

minimize potential issues in the integration of soldiers into a strong virtual command and

control environment and maximize the strengths of the technology for the good of the

U.S. Army.

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APPENDIX A: VIRTUAL TEAMING COMMUNICATIONS QUESTIONNAIRE

SURVEY PARTICIPATION FORM

The survey questionnaires contained within this site relate to a study being

conducted on the effects of certain types of communications media used during the

planning and execution of combat operations. It focuses on your experiences using such

equipment as SINGARS, MSE, CPOF, SBCB2, C2PC, or other network-based planning

and communications structures that remove you from face-to-face interactions with your

superiors and/or subordinates. The survey is conducted in two parts. The first is a

personality type survey known as the Insights-Discovery© survey. The only reason for

this survey is to relate personality types to the experiences using the above equipment.

No aspect of this survey will be revealed to any person. The MindStretch agency, being

used to distribute the survey and collect the responses, is a bonded organization and

insures respondent privacy. The researcher nor the U.S. Army ever will have access to

identifying information.

The second part of the survey applies only to the activities you perform with

respect to your military position as it relates to your use of the above equipment. Answer

each question as completely as possible. There are no ‘right’ answers. Do not try to

answer with what you might believe the researcher would like to hear. We are truly

interested in what you think, feel, and believe concerning how you have to do your job

under the concepts of a virtual systems structure. Your answers will assist in the

development of a better understanding of the strengths and limitations of the program and

in the design of doctrine and training to enhance future capabilities.

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All answers are totally and completely confidential. This is a requirement

established by law for this type of study. To participate in the survey, you will be asked

questions concerning your name and contact information for possible follow-up

interviews by the data collection agency. This information will be held by a third party

and not by the researcher. If a follow-up interview is desired, the third party will contact

you to obtain your permission to release your contact information to the researcher.

If you agree to participate in this survey, enter the appropriate demographic

information and toggle the ‘Yes I agree to participate in this survey’ button below. A

specially coded identification number will be provided to enter the on-line survey. Only

the third party will have the relationship between the coded number and your contact

information.

(NOTE: The survey site will have the appropriate toggle button)

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APPENDIX B: PERMISSION TO USE EXISTING SURVEY—INSIGHTS-

DISCOVERY SURVEY

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APPENDIX C: PERMISSION TO USE EXISTING SURVEY—WAGNER SURVEY

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APPENDIX D: INSIGHTS DISCOVERY SURVEY

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APP

ENDIX

E: C

OM

PUTER-M

EDIA

TED C

OM

MUNIC

ATIO

NS

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

Edu

cation

level

of sub

ject; b

oth

military and

civilia

n

Highe

st le

vel o

f mili

tary

ed

ucatio

n BNOC, A

NOC, O

BC, O

AC, C

AS3

, CGSC

, War C

ollege

Pr

ovid

es und

erstan

ding

of t

he sub

ject’s

potent

ial m

ental c

apab

ilitie

s as

well a

s th

eir i

nteg

ratio

n in

to th

e m

ilitary

cul

ture

and jo

b sk

ill set

Highe

st le

vel o

f civ

ilian

ed

ucatio

n <

HS

grad

, HS

grad

, 2 yr C

ollege

, 4

yr C

ollege

, gradu

ate sc

hool

, pos

t-gr

adua

te sch

ool

Position of

authority

Cur

rent

mili

tary

rank

Cur

rent

mili

tary

rank

Giv

es le

vel o

f aut

hority

with

in th

e m

ilitary

hiera

rchy

with

resp

ect t

o th

e traini

ng obt

aine

d du

ring

the pe

riod

of

use of

the CM

C sys

tem

s.

Mili

tary

pos

ition

whe

n us

ing

virtua

l com

mun

icatio

ns

system

s

Org

anizatio

n an

d jo

b Giv

es ope

ratio

nal r

espo

nsib

ilitie

s an

d kn

owledg

e of

the su

bjec

t’s di

rect

interactio

n with

the vi

rtua

l sys

tem

s;

determ

inatio

n of

whe

ther

sub

ject

interfac

ed w

ith sys

tem

s or

oth

er hum

ans

mor

e di

rectly

Und

erstan

ding

of and

expe

rien

ce in

on

-line

commun

ications

to in

clud

e the

individu

al's

ability to

ada

pt

to a non

-FTF

cultur

e.

How

pro

ficien

t are you

with

In

tern

et-b

ased

co

mm

unicatio

ns suc

h as

In

tern

et M

esse

nger; A

pple-

talk

, or o

ther suc

h sy

stem

s

Lik

ert r

ange

1-5

with

5 being

mos

t pr

oficient

Und

erstan

ding

and

com

fort w

ith use

of

Intern

et activ

ities

.

Prof

icienc

y with

e-m

ail p

rogr

ams

Lik

ert r

ange

1-5

with

5 being

mos

t pr

oficient

Und

erstan

ding

and

com

fort w

ith use

of

Intern

et activ

ities

. Pr

oficienc

y with

gam

ing

prog

ram

s –

Strategic (W

ar-

figh

ter; JANUS,

etc)

Lik

ert r

ange

1-5

with

5 being

mos

t pr

oficient

Und

erstan

ding

and

com

fort w

ith use

of

Intern

et activ

ities

.

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Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

– Ope

ratio

nal

(BBS/

CBS;

JCATS;

OTB, e

tc.)

– Tac

tical (C

2B2, etc)

Use

of C

omm

and Po

st of t

he

Futu

re (C

POF)

or s

imila

r sy

stem

(ide

ntify sy

stem

)

Lik

ert r

ange

1-5

with

5 being

mos

t pr

oficient

Und

erstan

ding

and

com

fort w

ith use

of

curren

t mili

tary

CM

C sys

tem

s

Kin

d of

Intern

et gro

ups,

blog

s, serve

r gro

ups, etc.

Tex

t selec

tion

Und

erstan

ding

and

com

fort w

ith use

of

Intern

et activ

ities

. Se

t to de

term

ine

individu

al

activities using

CMC and

comfort

level/e

fficienc

y

Set to establish

the pa

rticipan

t's

unde

rstand

ing

of th

e stru

ctur

e an

d pu

rpose of

the team

they

are serving on

Briefly

cha

racter

ize th

e pu

rpos

e of

the team

. The

pur

pose

of t

he te

am sho

uld be

so

methi

ng in

ass

ociatio

n with

the

mili

tary

struc

ture

. The

indi

vidu

al

shou

ld be in

a pos

ition

whe

re th

ey

eith

er sup

port th

e de

cision

mak

ing

proc

ess, are direc

tly in

volv

ed in

pr

ovid

ing in

put,

or are

the de

cision

-m

aker.

Estab

lishe

s th

e relativ

e po

sitio

n of

the

particip

ant i

n th

e pr

oces

s be

ing stud

ied.

If th

e in

divi

dual is

of a

pos

ition

whe

re

they

sim

ply pa

ss m

essa

ges, th

eir

resp

onse

s m

ay not

be weigh

ted as

he

avily

as a da

ta-fin

der o

r pro

vide

r.

Page 187: Approved Dissertation Harry Nimon

173

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

Wha

t is yo

ur te

am's

size

and

in

tern

al struc

ture. L

imit

your

an

swer to

num

ber o

f peo

ple

with

who

m you

and

you

r gr

oup ha

ve direc

t con

tact

with

or c

ontrol

ove

r, po

sitio

n(s) of t

hese

in

divi

duals, and

whi

ch

positio

ns are co-

loca

ted with

yo

u or

ava

ilabl

e on

ly by

elec

tron

ic m

eans

.

Thi

s sh

ould

estab

lish th

e or

gani

zatio

n, struc

ture, a

nd jo

bs of

the team

to in

clud

e whe

ther th

e gr

oup is co-

loca

ted, or p

artia

lly

virtua

l.

Estab

lishe

s th

e po

sitio

n of

the

particip

ant w

ithin

the gr

oup be

ing

stud

ied.

To th

e be

st of yo

ur

know

ledg

e, pleas

e pr

ovid

e th

e fo

llowin

g in

form

atio

n fo

r ea

ch cor

e m

embe

r of yo

ur

team

:

The

se are

prim

arily

yes

/no an

swers

and will

be au

tom

ated

bas

ed upo

n th

e type

s of

pos

ition

s se

lected

by th

e pa

rticip

ant.

Thi

s will

not

be a free

-text

field stru

ctur

e. O

nly ce

rtain

selectio

ns w

ill be pe

rmitt

ed to

lim

it th

e am

ount

of i

nterpr

etatio

n ne

cess

ary by

the an

alys

t.

Estab

lishe

s th

e de

cision

mak

ing

auth

ority

of e

ach elem

ent a

s pe

rceive

d by

the pa

rticip

ant.

Positio

n Titl

e Fu

nctio

n Loc

atio

n (C

o-lo

cated or

sep

arated

ev

en if

onl

y by

a w

all,

in ano

ther

'veh

icle', or

artificially

by ex

perim

ent

instru

ctio

n)

Gen

der

Dec

isio

n-m

aker

: (wha

t and

to w

hat

degr

ee)

Page 188: Approved Dissertation Harry Nimon

174

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

Estab

lishm

ent

of degree of

person

al con

tact

during

cou

rse of

duty day

.

Hav

e yo

u ha

d an

y wor

k-related fa

ce-to-

face

con

tact

with

mem

bers of yo

ur te

am

during

the da

ily cou

rse of

yo

ur jo

b? If

so, pleas

e de

sign

ate whi

ch one

s an

d ho

w often

.

Que

stio

nnaire w

ill in

clud

e ab

ility to

ch

eckm

ark ea

ch pos

ition

as to

face

-to

-fac

e co

ntac

t and

Lik

ert s

cale of 1

-5 fo

r am

ount

of d

aily

con

tact.

Estab

lishe

s am

ount

of f

ace-to

-fac

e du

ring

the co

urse

of t

he w

ork da

y.

Estab

lishm

ent

of prior

know

ledg

e of

team

mem

bers

and pe

rson

ality

relation

ship

Hav

e yo

u wor

ked with

any

m

embe

r(s) of yo

ur te

am prior

to

this ass

ignm

ent? If

so,

whe

n an

d fo

r how

long

.

Free

-tex

t ent

ry

Estab

lishe

s pr

ior r

elatio

nshi

p an

d co

nstruc

tion of

previ

ous ex

pectatio

n stru

ctur

e fo

r thi

s pa

rticul

ar pair o

r gr

oupi

ng.

Relationship of

decision

mak

ing

activities to

othe

r stan

dard

activities

App

roxi

mately wha

t per

cent

of

you

r wor

k tim

e do

you

de

vote to

activ

ities

ass

ociated

with

eith

er gathe

ring

in

form

atio

n to

sup

port a

decision

or t

he actua

l act of

decision

mak

ing?

Percen

tage

ent

ry

Estab

lishe

s am

ount

of w

ork ac

tivity

in

volv

ed in

sup

portin

g or

perfo

rmin

g de

cision

mak

ing.

Doe

s th

is perce

ntag

e ch

ange

th

e na

ture of t

he activ

ities

and

if so, how

and

to w

hat e

xten

t?

Tex

t ent

ry.

App

roxi

mately wha

t per

cent

of

ove

rall

team

wor

k tim

e is

devo

ted to

activ

ities

as

sociated

with

eith

er

gath

erin

g in

form

atio

n to

Percen

tage

ent

ry

Page 189: Approved Dissertation Harry Nimon

175

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

supp

ort a

dec

isio

n or

the

actu

al act of d

ecisio

n m

akin

g?

Determination

of effectivene

ss

of decision

mak

ing

Con

side

r a con

ditio

n whe

re a

non-

criti

cal d

ecisio

n was

requ

ired

on yo

ur or a

noth

er

team

mem

ber's

par

t. Rate, on

the fo

llowin

g sc

ale, w

hich

m

odes

of c

omm

unicatio

ns

invo

lved

in dec

isio

n m

akin

g m

ade th

e pr

oces

s of

com

ing

to a dec

isio

n th

e ea

sies

t.

Scale is 1-6

with

6 and

relates to

the

activ

ities

listed

below

Ent

ries

may

onl

y be

use

d on

ce.

Res

pons

es estab

lish whe

re th

e pa

rticip

ant v

iews th

e ea

sies

t to

unde

rstand

asp

ects of

Fa

ce-to-

face

activ

ities

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one fo

llowed

up by

face

-to

-fac

e

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one on

ly w

ith no face

-to-

face

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one with

out f

ace-to

-fac

e an

d su

ppor

ted by

e-m

ail e

ither bef

ore, dur

ing, or a

fter

the vo

ice co

mm

unicatio

ns.

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one with

out f

ace-to

-fac

e an

d su

ppor

ted by

picto

rial graph

ics

Page 190: Approved Dissertation Harry Nimon

176

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

only

Graph

ical com

mun

icatio

ns ove

r ne

twor

ks w

ithou

t voi

ce or f

ace-to

-face

Con

side

r a con

ditio

n whe

re a

criti

cal d

ecisio

n was

requ

ired

on

you

r or a

noth

er te

am

mem

ber's

part.

Rate, on th

e fo

llowin

g sc

ale, w

hich

mod

es

of com

mun

icatio

ns in

volv

ed

in dec

isio

n m

akin

g m

ade th

e pr

oces

s of

com

ing to

a

decision

the ea

sies

t.

Scale is 1-6

with

6 and

relates to

the

activ

ities

listed

below

Ent

ries

may

onl

y be

use

d on

ce.

Res

pons

es estab

lish whe

re th

e pa

rticip

ant v

iews th

e ea

sies

t to

unde

rstand

asp

ects of

Fa

ce-to-

face

activ

ities

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one fo

llowed

up by

face

-to

-fac

e

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one on

ly w

ith no face

-to-

face

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one with

out f

ace-to

-fac

e an

d su

ppor

ted by

e-m

ail e

ither bef

ore, dur

ing, or a

fter

the vo

ice co

mm

unicatio

ns.

Page 191: Approved Dissertation Harry Nimon

177

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one with

out f

ace-to

-fac

e an

d su

ppor

ted by

picto

rial graph

ics

only

Graph

ical com

mun

icatio

ns ove

r ne

twor

ks w

ithou

t voi

ce or f

ace-to

-face

Con

side

r a con

ditio

n whe

re a

criti

cal c

omba

t-related

decision

was

requ

ired

on yo

ur

or ano

ther te

am m

embe

r's

part. R

ate, on th

e fo

llowin

g sc

ale, w

hich

mod

es of

com

mun

icatio

ns in

volv

ed in

de

cision

mak

ing m

ade th

e pr

oces

s of

com

ing to

a

decision

the ea

sies

t.

Scale is 1-6

with

6 and

relates to

the

activ

ities

listed

below

Ent

ries

may

onl

y be

use

d on

ce.

Res

pons

es estab

lish whe

re th

e pa

rticip

ant v

iews th

e ea

sies

t to

unde

rstand

asp

ects of

Fa

ce-to-

face

activ

ities

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one fo

llowed

up by

face

-to

-fac

e

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one on

ly w

ith no face

-to-

face

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one with

out f

ace-to

-fac

e an

d su

ppor

ted by

e-m

ail e

ither bef

ore, dur

ing, or a

fter

Page 192: Approved Dissertation Harry Nimon

178

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

the vo

ice co

mm

unicatio

ns.

Voi

ce com

mun

icatio

ns ove

r radi

o/teleph

one with

out f

ace-to

-fac

e an

d su

ppor

ted by

picto

rial graph

ics

only

Graph

ical com

mun

icatio

ns ove

r ne

twor

ks w

ithou

t voi

ce or f

ace-to

-face

Persona

l Observa

tion

s Briefly

des

crib

e a co

mba

t or

othe

r ope

ratio

nal s

ituatio

n whe

re you

feel th

at th

e de

cision

mad

e by

eith

er

your

self or t

he sen

ior

decision

-mak

er w

as

cons

idered

ver

y in

sigh

tful

or

com

pletely ap

prop

riate to

the

situ

atio

n.

Free

Tex

t Pr

ovid

es an ex

ampl

e of

a 'g

ood' dec

isio

n as

perce

ived

by th

e ob

serv

er.

Briefly

des

crib

e a co

mba

t or

othe

r ope

ratio

nal s

ituatio

n whe

re you

feel th

at th

e de

cision

mad

e by

eith

er

your

self or t

he sen

ior

decision

-mak

er w

as

cons

idered

inap

prop

riate to

th

e situ

atio

n or

resu

lted in

a

situ

atio

n of

disad

vant

age.

Prov

ides

an ex

ampl

e of

a 'b

ad' d

ecisio

n as

perce

ived

by th

e ob

serv

er.

Page 193: Approved Dissertation Harry Nimon

179

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

Rem

embe

ring

the situ

atio

n whe

re th

e de

cision

was

co

nsid

ered

inap

prop

riate or

to

a di

sadv

antage

, wha

t thi

ngs

do you

thin

k yo

u an

d/or

the

decision

-mak

er nee

ded an

d di

d no

t hav

e to

be ab

le to

m

ake a be

tter d

ecisio

n?

Estab

lishe

s in

form

atio

n on

the 'bad

' de

cision

Rem

embe

ring

the situ

atio

n whe

re th

e de

cision

was

co

nsid

ered

inap

prop

riate or

to

a di

sadv

antage

for t

he

situ

atio

n, w

hat w

as th

e pr

incipl

e m

eans

of

com

mun

icatin

g in

form

atio

n related to

and

nec

essa

ry to

m

ake th

e de

cision

?

Con

flict

Resolution

Tell m

e in

detail a

bout

a

com

bat o

r com

bat-related

situ

atio

n in

whi

ch you

had

a

disa

gree

men

t with

a sup

erio

r or

sub

ordi

nate con

cern

ing

eith

er a dec

isio

n or

in

form

atio

n ne

eded

for a

de

cision

.

Ans

wers ar

e pr

ovid

ed as free

text

an

d m

ay con

tain

the po

ssib

le

info

rmatio

n ite

ms lis

ted be

low.

Iden

tifies a situ

atio

n of

pot

entia

l pe

rson

ality

con

flict w

here

in th

e situ

atio

n was

initi

ated

, con

ducted

, and

/or r

esol

ved

via CM

C ra

ther th

an fa

ce-to-

face

W

hat d

id th

e di

sagr

eem

ent (

conf

lict)

rega

rd?

How

did

you

first f

ind ou

t abo

ut it

in

Page 194: Approved Dissertation Harry Nimon

180

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

term

s of

the m

etho

d of

learni

ng

abou

t the

situ

atio

n

Who

was

invo

lved

?

How

impo

rtan

t was

the issu

e to

the

mission

of t

he gro

up?

How

impo

rtan

t was

the issu

e to

the

abili

ty to

mak

e a co

rrec

t dec

isio

n?

How

was

the situ

atio

n ha

ndled in

or

der t

o reso

lve th

e issu

e from

the

perspe

ctiv

e of

wha

t com

mun

icatio

ns

occu

rred

, how

, using

wha

t metho

ds

and/

or sys

tem

s, and

do yo

u co

nsid

er

the issu

e wor

th th

e tim

e sp

ent u

sing

th

at sys

tem

? W

ould

a better

metho

dolo

gy, i

n yo

ur opi

nion

, reso

lve th

e situ

atio

n m

ore

efficien

tly?

How

long

did

it ta

ke to

reso

lve th

e situ

atio

n?

How

do yo

u fe

el abo

ut how

the

situ

atio

n was

han

dled

?

How

do yo

u fe

el con

cern

ing th

e m

etho

ds use

d to

com

mun

icate yo

ur

idea

s an

d m

eani

ng to

the in

divi

duals

invo

lved

? W

hy?

Page 195: Approved Dissertation Harry Nimon

181

Inform

ation

Desired

Question

Possible Respo

nses

Pur

pose of L

ine of Q

uestioning

Specific

opinions of

virtua

l teaming

and

commun

ications

Thi

nkin

g ab

out y

our c

omba

t op

eratio

nal s

ituatio

ns, d

o yo

u find

wor

king

with

indi

vidu

als

via th

e In

tern

et or v

ia th

e Com

mon

Ope

ratin

g Pi

ctur

e or

oth

er graph

ical m

ilitary

co

mm

unicatio

ns m

ediu

m

mor

e or

less

efficient

than

ot

her m

etho

ds of i

nterac

tion

you ha

ve use

d?

Free

Tex

t

W

hat m

etho

ds of i

nterac

tion

have

you

foun

d m

ost e

fficient

whe

n de

alin

g with

mili

tary

situ

atio

ns of t

his na

ture.

Free

Tex

t