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Gather & Organizing Data Story-boarding 3D Modeling Camera | Architecture Fly-Through Lighting, Materials and Textures Rendering: Key Frames Postproduction: Animation and editing video
Modelling information
It can be 2D or 3D Consistant information (Just final design) Type of files: All Autodesk products, Vector works,
Sketch Up… contact us for more info. ALL and ONLY the information needed Surrounding area- Location
Rendering information
General Lighting and Mood Specific lighting plan with technical details if it is
possible. All materials: High res images are important. Real pictures are more helpful than other 3ds to
understand the right attmosphere and materials.
Post-production information: Not all this information should be provided by the client, although it is important to talk about it before starting.
All footages that should be included in the final video
Type of people, vegetation, colors Music Voice-over Any special effect
Main Topic/ Concept It is important to think of the main idea you want to transmit to keep it in mind during the process.
Planning each sequence: From the presentation
slides to the type of video effects
Speed of the animation> Music
Gather all video/images references for light and camera effects [email protected]
Modelling only areas that will be seen from the
camera.
The closer to the camera the more detail should
be included.
The details that are not provided by client will be
choosen from our library. It is important to give
some guides about this and check carefully when
we send the draft.
Creating each camera path.
For each camera path is important to check:
Speed
Movements
Height
Obstacles: Still and animated objects, for example
if there are 3D people they should not interfere
with the camera path. [email protected]
The animation process require a long rendering
time.
All materials and lights are included after
confirming the camera path and model.
The more information we have before starting, the
better quality we will get and more time we will
save.
In order to save time during the rendering process
we provide Key Frames for each camera path.
If you consider that some key frames in particular
should shown during this stage please inform the
project assistant before they provide the drafts.
The video editing stage is usually started once the
camera path and modelling is confirmed.
The multimedia elements are included in the
video, such as music, graphics, foot- ages
Some features of the animation can be modified
after it is rendered, for example some
backgrounds, colors, and video effects.