Ame Light.kbdx

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Shortcut Set: C:\Program Files\Autodesk\3ds Max 2013\en-US\UI\ame-light.kbdx---------- ActionTableStandin -------------------- Snaps Action Table ----------Snap To Bounding Box Toggle Alt+F10Snap To Center Face ToggleSnap To Curve Center ToggleSnap To Curve Edge Toggle Alt+F5Snap To Curve End ToggleSnap To Curve Normal ToggleSnap To Curve Tangent ToggleSnap To CV ToggleSnap To Edge Midpoint ToggleSnap To Edge ToggleSnap To Edge/Segment ToggleSnap To End Edge ToggleSnap To Endpoint ToggleSnap To Face ToggleSnap To Face ToggleSnap To Grid Lines Toggle Alt+F7Snap To Grid Points ToggleSnap To Midpoint ToggleSnap To Perpendicular Toggle Alt+F9Snap To Pivot ToggleSnap To Point ToggleSnap To Surf Center Toggle Alt+F6Snap To Surf Edge ToggleSnap To Surf Normal ToggleSnap To Tangent Toggle Alt+F11Snap To Vertex ToggleSnap To Vertex Toggle---------- Render ----------Render Message Window Toggle---------- Asset Tracking System ----------Generate ProxiesSet Proxy Resolution...---------- FixAmbientActions ----------Fix Ambient AllFix Ambient Selected---------- MMCleanActions ----------Clean MultiMaterial---------- InstanceDuplMapActions ----------Instance Duplicate Map---------- Scene State Manager ----------Restore Scene StateSave Scene StateScene State Manager Dialog Toggle---------- Containers ----------Add Selected to ContainerClose ContainerCreate Container from SelectionEdit ContainerInherit ContainerLoad ContainerMake All Content UniqueMerge Container SourceOpen ContainerOverride All LocksOverride Object PropertiesReload ContainerRemove Selected from ContainerSave ContainerSelect Content's ContainerUnload ContainerUpdate Container---------- NURBS ----------Break BothBreak ColumnBreak CurveBreak RowCreate 1-Rail SweepCreate 2-Rail SweepCreate a Multicurve Trimmed SurfaceCreate a Multisided Blend SurfaceCreate Blend CurveCreate Blend SurfaceCreate Cap SurfaceCreate Chamfer CurveCreate Curve PointCreate Curve-Curve PointCreate CV Curve on SurfaceCreate CV CurveCreate CV SurfaceCreate Extrude SurfaceCreate Fillet CurveCreate Fillet SurfaceCreate Fit CurveCreate Lathe SurfaceCreate Mirror CurveCreate Mirror SurfaceCreate Normal Projected CurveCreate Offset CurveCreate Offset PointCreate Offset SurfaceCreate Point Curve on SurfaceCreate Point CurveCreate Point SurfaceCreate PointCreate Ruled SurfaceCreate Surf PointCreate Surface Edge CurveCreate Surface Offset CurveCreate Surface-Curve PointCreate Surface-Surface Intersection CurveCreate Transform CurveCreate Transform SurfaceCreate U Iso CurveCreate U Loft SurfaceCreate UV Loft SurfaceCreate V Iso CurveCreate Vector Projected CurveCV Constrained Normal Move Alt+NCV Constrained U Move Alt+UCV Constrained V Move Alt+VDisplay Curves Shift+Ctrl+CDisplay Dependents Ctrl+DDisplay Lattices Ctrl+LDisplay Shaded Lattice Alt+LDisplay Surfaces Shift+Ctrl+SDisplay Toolbox Ctrl+TDisplay Trims Shift+Ctrl+TExtend CV CurveExtend Point CurveExtend SurfaceFuse Curve CVsFuse PointsFuse Surface CVsInsert CV BothInsert CV ColumnInsert CV In CurveInsert CV RowJoin CurvesJoin SurfacesLocal Select Sub-Object By Name Ctrl+HLock 2D Selection SpaceMake FirstRefine CV BothRefine CV ColumnRefine CV CurveRefine CV RowRefine Point BothRefine Point ColumnRefine Point CurveRefine Point RowSelect Next in U Ctrl+Right ArrowSelect Next in V Ctrl+Up ArrowSelect Previous in U Ctrl+Left ArrowSelect Previous in V Ctrl+Down ArrowSelect Sub-Object By Name HSet Tessellation Preset 1 Alt+1Set Tessellation Preset 2 Alt+2Set Tessellation Preset 3 Alt+3Soft Selection Ctrl+SSwitch To Curve CV Level Alt+Shift+ZSwitch To Curve Level Alt+Shift+CSwitch To Imports Level Alt+Shift+ISwitch To Point Level Alt+Shift+PSwitch To Surface CV Level Alt+Shift+VSwitch To Surface Level Alt+Shift+SSwitch To Top Level Alt+Shift+TTransform Degrade Ctrl+X---------- Editable Poly ----------Affect BackfacingAlign To GridAlign To ViewAttach ListAttachAuto SmoothBevel Mode Shift+Ctrl+BBevel SettingsBorder Level 3BreakBridge SettingsBridgeCapChamfer Mode Shift+Ctrl+CChamfer SettingsCollapseConnect Edge SettingsConnect Shift+Ctrl+EConstrain to Edges Shift+XConstrain to FacesConstrain to NoneConstrain to NormalsCreate Shape From EdgesCreateCut Alt+CDetachEdge Level 2Edit Soft Selection ModeEdit Triangulation ModeElement Level 5Extrude along Spline ModeExtrude along Spline SettingsExtrude Mode Shift+EExtrude SettingsFace Level 4Flip NormalsGrow Selection Ctrl+PageUpHide Unselected Alt+IHide Alt+HHinge from Edge ModeHinge from Edge SettingsIgnore Backfacing in SelectionsInsert Vertex ModeInset ModeInset SettingsLock Soft SelectionMake PlanarMeshSmooth SettingsMeshSmoothObject Level 6Outline ModeOutline SettingsPaint Deform Push/PullPaint Deform RelaxPaint Soft SelectionPreview Select ModeQuickslice Mode Shift+Ctrl+QRemove Isolated VerticesRemove Unused Map VerticesRemoveRepeat Last Operation ;Reset Slice PlaneRetriangulateSelect By VertexSelect Edge Loop Down AddSelect Edge Loop Down SubtractSelect Edge Loop DownSelect Edge Loop Up AddSelect Edge Loop Up SubTractSelect Edge Loop UpSelect Edge LoopSelect Edge Ring Down Add Select Edge Ring Down SubtractSelect Edge Ring DownSelect Edge Ring Up AddSelect Edge Ring Up SubtractSelect Edge Ring UpSelect Edge RingShaded Face ToggleShrink Selection Ctrl+PageDownSlice Plane ModeSliceSplit EdgesTarget Weld Mode Shift+Ctrl+WTessellate SettingsTessellateTurnUnhide All Alt+UUse Soft SelectionVertex Level 1Weld Settings---------- Edit Normals ----------Average ModeAverage NormalsBreak Normals BCopy Normal Ctrl+CEdge Level Ctrl+3Face Level Ctrl+4Make Explicit ENormal Level Ctrl+1Object Level Ctrl+0Paste Normal Ctrl+VReset Normals RSpecify Normals SUnify Normals UVertex Level Ctrl+2---------- Poly Select ----------Edit Soft Selection Mode 7---------- Hair Styling ----------Attenuate Shift+Ctrl+ABrush Clump Shift+Ctrl+4Brush Puff Shift+Ctrl+3Brush Rotate Shift+Ctrl+5Brush Scale Shift+Ctrl+6Brush Stand Shift+Ctrl+2Brush Translate Shift+Ctrl+1Brush Ctrl+BClump Ctrl+MCut Ctrl+CExpand Selection Shift+Ctrl+EGuide Ctrl+2Hide Selected Shift+Ctrl+HIgnore Back Shift+Ctrl+BInvert Selection Shift+Ctrl+NLock Shift+Ctrl+LMerge Hairgroups Shift+Ctrl+=Pop Selected Shift+Ctrl+PPop Zerosized Shift+Ctrl+ZPuff Ctrl+PRecomb Shift+Ctrl+MReset Rest Shift+Ctrl+TRoot Ctrl+4Rotate Selection Shift+Ctrl+RRotate Ctrl+RScale Ctrl+ESelect Ctrl+SShow Hidden Shift+Ctrl+WSoft Falloff Shift+Ctrl+FSplit Hairgroups Shift+Ctrl+-Stand Ctrl+NTip Ctrl+1Toggle Collisions Shift+Ctrl+CToggle Hairs Shift+Ctrl+ITranslate Ctrl+TUndo Ctrl+ZUnlock Shift+Ctrl+UVerts Ctrl+3---------- Particle Flow ----------Clean Up Particle Flow Alt+Ctrl+POpen PFlow Preset Manager dialog Alt+Ctrl+MRepair PFlow Cache System Alt+Ctrl+CReset Particle View Alt+Ctrl+RSynchronize Particle Flow Layers Alt+Ctrl+L---------- Particle Flow ----------Particle Emission Toggle ;Particle View Toggle 6---------- Particle Flow ----------Selected Particle Emission Toggle Shift+;---------- Particle Flow ----------Copy Selected In Particle View Ctrl+CPaste In Particle View Ctrl+VSelect All In Particle View Ctrl+A---------- Edit/Editable Mesh ----------Attach ListAttach ModeAuto EdgeAuto SmoothBevel Mode Ctrl+V, Ctrl+BBreak VerticesChamfer Mode Ctrl+CCollapseCopy Named SelectionCreate ModeCut Mode Alt+CDelete Isolated VerticesDetach Ctrl+DDivide ModeEdge Invisible Ctrl+IEdge Level 2Edge Turn Ctrl+TEdge VisibleEdit Soft SelectionElement Level 5ExplodeExtrude Mode Ctrl+EFace Level 3Flip Normal ModeFlip NormalsGrid AlignHide SelectedIgnore Backfacing in SelectionsIgnore Visible Edges (for Polygons)Make PlanarNext Sub-object LevelObject LevelPaste Named SelectionPolygon Level 4Previous Sub-object LevelRefine Cut EndsSelect By Vertex ToggleSelect Open EdgesSet Vertex ColorSet Vertex IlluminationShow NormalsSlice PlaneSliceSoft Selection Affect BackfacingSoft SelectionSplitUnhide AllUnify NormalsVertex Level 1View AlignWeld Selected Ctrl+WWeld Target Mode Alt+W---------- Cloth ----------Add ObjectsChange GroupCheck IntersectionsCloth ConstraintCloth ForcesCopy GroupCreate KeysDelete GroupDelete Object CacheDetach ConstraintDrag ConstraintErase SimulationForcefield ConstraintGet GroupGrab StateGroup ConstraintInitialize ConstraintLive DragLive RotateMake GroupNoCollide ConstraintNode ConstraintObject PropertiesPaste GroupPreserve ConstraintRename GroupReset StateSelf CollisionSet Initial StateShow Current StateShow Sewing SpringsSim on Mouse DownSimNode ConstraintSimulate Local DampedSimulate LocalSimulateSolid CollisionSurface ConstraintTruncate SimulationUse End FrameUse Gravity---------- Edit Patch ----------Edit Soft Selection 7---------- Edit Spline ----------Edit Soft Selection 7---------- Edit Poly ----------Affect Backfacing Ctrl+FAlign To Grid GAlign To View VAttach List Shift+Ctrl+AAttach Shift+AAuto Smooth ABevel Mode Shift+Ctrl+BBevel Settings Ctrl+BBorder Level 3Break Shift+BBridge SettingsBridgeCap Alt+PChamfer Mode Shift+Ctrl+CChamfer Settings Alt+Ctrl+CCollapse Shift+LConnect Edge Settings Ctrl+NConnect Shift+Ctrl+EConstrain to Edges Shift+XConstrain to Faces XConstrain to NoneConstrain to NormalsCreate Shape From Edges Shift+MCreate CCut Alt+CDetach Ctrl+DEdge Level 2Edit Soft Selection ModeEdit Triangulation Mode Shift+TElement Level 5Extrude along Spline Mode Alt+EExtrude along Spline SettingsExtrude Mode EExtrude Settings Ctrl+EFlip Normals FGrow Selection Ctrl+PageUpHide Unselected Alt+IHide HHinge from Edge Mode LHinge from Edge Settings Ctrl+LIgnore Backfacing in Selections Shift+Ctrl+IInsert Vertex Mode Shift+IInset Mode IInset Settings Ctrl+ILock Soft SelectionMake Planar PMeshSmooth Settings Ctrl+MMeshSmooth MObject Level 6Outline Mode OOutline Settings Ctrl+OPaint Deform Push/PullPaint Deform RelaxPaint Soft SelectionPolygon Level 4Preview Select ModeQuickslice Mode Shift+Ctrl+QRemove Isolated Vertices Shift+Ctrl+RRemove Unused Map Vertices Alt+Shift+Ctrl+RRemove Shift+RRepeat Last Operation ;Reset Slice Plane Alt+SRetriangulate Shift+Ctrl+TSelect By Vertex Alt+VSelect Edge Loop Down AddSelect Edge Loop Down SubtractSelect Edge Loop DownSelect Edge Loop Up AddSelect Edge Loop Up SubtractSelect Edge Loop UpSelect Edge LoopSelect Edge Ring Down AddSelect Edge Ring Down SubtractSelect Edge Ring DownSelect Edge Ring Up AddSelect Edge Ring Up SubtractSelect Edge Ring UpSelect Edge RingShaded Face Toggle Alt+FShrink Selection Ctrl+PageDownSlice Plane Mode SSlice Shift+SSplit Edges Shift+PTarget Weld Mode Shift+Ctrl+WTessellate Settings Ctrl+TTessellate TTurnUnhide All Alt+UUse Soft Selection Ctrl+SVertex Level 1Weld Settings Ctrl+W---------- Garment Maker ----------Arranged PanelsAuto MeshBreak MultisegmentCreate SeamDelete All SeamsDelete SeamEnable SeamFlat PanelsMake MultisegmentMesh It PreserveMesh ItPanel CurvedPanel No DeformationPanel PreservedPreservePreserved SurfaceReset All Panels DeformationReset All Panels PositionReset Panel DeformationReset Panel PositionReverse SeamSeam CutShow MeshShow SeamsStretch Map Coordsx axisy axis---------- HSDS ----------Edit Soft Selection---------- mCloth ----------Change GroupClear TearsCloth ForcesCopy GroupCreate KeysDelete GroupDelete Object CacheDetach ConstraintDrag ConstraintForcefield ConstraintGet GroupGrab StateInitialize ConstraintMake GroupMake TearNode ConstraintPaste GroupPreserve ConstraintRename GroupReset StateSet Initial State---------- Vol. Select ----------Edit Soft Selection 7---------- Mesh Select ----------Edit Soft Selection 7---------- Edit Mesh ----------Edit Soft Selection 7---------- MeshSmooth ----------Edit Soft Selection Mode 7---------- Patch Select ----------Edit Soft Selection 7---------- Projection Modifier ----------Edit Soft Selection 7---------- Unwrap UVW ----------Align Horizontally to PivotAlign Selection HorizontalAlign Selection VerticalAlign to EdgeAlign Vertically to PivotAllow Selections Inside Tranform GizmoAlways Bring Up The Edit WindowAuto-Pin Moved VerticesBlend Tiles To backgroundBox MapBreak By SubobjectBreak Selected Vertices Ctrl+BBrightness Affects Center TileContract Geom. FacesCopyCylindrical MapDetach Edge Verts D, Ctrl+DDisplay Quick Map GizmoDisplay SeamsEdge Sel to Pelt Seam(Add)Edge Sel to Pelt Seam(Replace)Edge SnapEdge to Face SelectEdge to Vertex SelectEdit UVW's Ctrl+EExpand Geom. FacesFace to Edge SelectFace to Vertex SelectFilter Selected Faces Alt+FFlatten By Material IDFlatten By Material IDsFlatten By Smoothing GroupFlatten Map DialogFlatten MapFlip HorizontalFlip VerticalFreeform ModeFreeform SnapFreeze Selected Ctrl+FGeom ElementGeom. Edge Loop SelectionGeom. Edge Ring SelectionGeom. Element Select ModeGet Face Selection From Stack Alt+Shift+Ctrl+FGet Selection From Faces Alt+Shift+Ctrl+PGrid SnapGrid VisibleGroup SelectedHide Selected Ctrl+HIgnore Back FacesLinear AlignLoad DefaultsLoad UVW Alt+Shift+Ctrl+LLock selected vertices SpaceLSCM InteractiveLSCM ResetLSCM SolveMapping Align NormalMapping Align To ViewMapping Align XMapping Align YMapping Align ZMapping CenterMapping FitMapping ResetMirror Horizontal Alt+Shift+Ctrl+NMirror Vertical Alt+Shift+Ctrl+MMove Horizontal Alt+Shift+Ctrl+JMove Vertical Alt+Shift+Ctrl+KNormal Map DialogNormal MapOpen Edge ModeOpen Edge SelectPack ButtonsPack DialogPack NormalizePack RegionPack TogetherPackPaint Select Decrement Cursor SizePaint Select Increment Cursor SizePaint Select ModePan Ctrl+PPaste InstancePaste SymmetricalPastePelt Always Show SeamsPelt Dialog Mirror StretcherPelt Dialog Relax Simulation HeavyPelt Dialog Relax Simulation LightPelt Dialog Reset StretcherPelt Dialog Run SimulationPelt Dialog Select Pelt UV'sPelt Dialog Select StretcherPelt Dialog Snap SeamsPelt Dialog Straighten StretcherPelt DialogPelt Edit SeamsPelt Expand Selection To SeamsPelt MapPelt Seam to Edge Sel(Add)Pelt Seam to Edge Sel(Replace)Pin SelectedPivot Snap Left CenterPivot Snap Lower CenterPivot Snap Lower LeftPivot Snap Lower RightPivot Snap Right CenterPivot Snap To CenterPivot Snap Upper CenterPivot Snap Upper RightPivot Snap Upperr LeftPlanar map faces/patches EnterPlanar ThresholdPoint To Point Edge SelectionPolygon ModePolygon SelectPrevent ReflatteningQuick Planar mapRelax DialogRelax One ClickRelaxRender UVW TemplateRescale ClustersRescaleReset Pivot On SelectionReset UVWsRotate +90Rotate -90RotateSave Current Settings As DefaultSave UVWScale HorizontalScale VerticalSelect By Material IDSelect By Smoothing GroupSelect GroupSelect Inverted FacesSelect Overlapped FacesSelect Pinned VertsShow Edge DistortionShow Hidden EdgesShow Local DistortionShow MapShow Seams In Viewport Alt+EShow Shared Sub-objectsShow Subobject CounterShow Vertex ConnectionsSketch DialogSketch Reverse Vertex OrderSketchSnap To Grid/Vertex/EdgeSnap Ctrl+SSoft Selection Edge Distance Range 1Soft Selection Edge Distance Range 2Soft Selection Edge Distance Range 3Soft Selection Edge Distance Range 4Soft Selection Edge Distance Range 5Soft Selection Edge Distance Range 6Soft Selection Edge Distance Range 7Soft Selection Edge Distance Range 8Soft Selection Edge DistanceSoft SelectionSpace HorizontallySpace VerticallySpherical MapSpline MapStitch AverageStitch DialogStitch To SourceStitch To TargetStitchStraighten EdgesSync Selection ModeSync Texture Selection To ViewportSync Viewport Selection To TextureTexture Vertex Contract Selection NumPad -, -Texture Vertex Expand Selection NumPad +, =Texture Vertex Move Mode WTexture Vertex Rotate Mode ETexture Vertex Scale Mode RTexture Vertex Weld Selected Ctrl+WTexture VertexTarget Weld Ctrl+TTV Edge Sub-object ModeTV Element ModeTV Face Sub-object ModeTV Loop Grow SelectTV Loop SelectTV Loop Shrink SelectTV Ring Grow SelectTV Ring SelectTV Ring Shrink SelectTV Vertex Sub-object ModeTweak UVWUnfold EdgeUnfold Map DialogUnfold MapUnfold MapUnfreeze AllUngroup SelectedUnhide AllUnpin SelectedUnwrap Options Ctrl+OUpdate Map Ctrl+UUV Edge ModeUV Edge SelectVertex SnapVertex to Edge SelectVertex to Face SelectWeld All SharedWeld Selected SharedZoom Extents Selected ZZoom Extents Alt+Ctrl+ZZoom Region Ctrl+XZoom Selected ElementZoom To Gizmo Shift+SpaceZoom Alt+Z---------- Anim Layers ----------Add Anim LayerAnim Layer PropertiesCollapse Anim LayerCopy Anim LayerDelete Anim LayerDisable Anim LayerEnable Anim LayersPaste Active Anim LayerPaste New LayerSelect Active Layer Objects---------- IKChainActions ----------Assume Pref AnglesIK Chain FK SnapIK Chain IK SnapIK Chain Snap ActionIK Solver ToggleSet Pref Angles---------- ActiveShade (Scanline) ----------Automatic ReinitializationAutomatic UpdateInitialize PUpdate U---------- Asset Tracking System ----------Browse...Convert file paths to UNCConvert local file paths to RelativeHighlight Editable AssetsMake Path AbsoluteMake Path Relative to Project FolderOpen from Provider 1...Open from Provider 10...Open from Provider 11...Open from Provider 2...Open from Provider 3...Open from Provider 4...Open from Provider 5...Open from Provider 6...Open from Provider 7...Open from Provider 8...Open from Provider 9...Open from Vault...Resolve Path to UNC LocationRetarget Common Root...Reveal In Explorer...Set Path...Strip Path---------- ViewCube ----------ConfigureDownDraw CompassFit-to-View on view changeHome Alt+Ctrl+HKeep scene uprightLeftOrthographicPerspectiveReset FrontRightSet Current View as FrontSet Current View as HomeSnap to closest viewToggle ViewCube Visibility Alt+Ctrl+VUpViewCube Animated TransitionViewCube Visibility For Active ViewViewCube Visibility For All 3D Viewports---------- SteeringWheels ----------ConfigureDecrease Walk Speed Shift+Ctrl+,Full Navigation WheelIncrease Walk Speed Shift+Ctrl+.Mini Full Navigation WheelMini Tour Building WheelMini View Object WheelStart SteeringWheels CommandModeToggle SteeringWheels Shift+WTour Building Wheel Shift+Ctrl+JView Object Wheel---------- One Click AIM ----------Disconnect Infrastructure ModelerSelect Previously Sent ItemsSend to Infrastructure Modeler---------- One Click Softimage ----------Add to Current Scene in SoftimageDisconnect SoftimageSelect Previously Sent ItemsSend as New Scene to SoftimageUpdate Current Scene to Softimage---------- One Click MudBox ----------Add to Current Scene in MudBoxDisconnect MudboxSelect Previously Sent ItemsSend as New Scene to MudBoxUpdate Current Scene to MudBox---------- One Click MotionBuilder ----------Add to Current Scene in MotionBuilderDisconnect MotionBuilderSelect Previously Sent ItemsSend as New Scene to MotionBuilderUpdate Current Scene to MotionBuilder---------- One Click Maya ----------Add to Current Scene in MayaDisconnect MayaSelect Previously Sent ItemsSend as New Scene to MayaUpdate Current Scene in Maya---------- PluginMgrAction ----------Plug-in Manager---------- SME ----------Assign Material to Selection AAuto Update Selected Previews Alt+UClean MultiMaterialClear ViewDelete Selected .Deselect ChildrenEnable Global Rendering Alt+Ctrl+UGet from SelectedHide Unused Nodeslots HHighlight Assets in ATS DialogInstance Duplicate MapLay Out All LLay Out Children CMaterial/Map Browser OMove Children Alt+CNavigator NOpen / Close Selected NodesPan to Selected Alt+PPan Tool Ctrl+PParameter Editor PPropagate Materials to InstancesPut Material to SceneRename F2Render MapSelect All Ctrl+ASelect Children Ctrl+CSelect Invert Ctrl+ISelect None Ctrl+DSelect Objects By MaterialSelect Tool SSelect Tree Ctrl+TShow Grid GUpdate Selected Previews UZoom Extents Selected ZZoom Extents Alt+Ctrl+ZZoom Region Tool Ctrl+WZoom Tool Alt+Z---------- SaveEffectFile ----------DX DisplaySave as .FX File---------- WalkThrough ----------Accelerate Toggle QBack S, Down ArrowDecelerate Toggle ZDecrease Rotation SensitivityDecrease Step Size [Down C, Shift+Down ArrowForward W, Up ArrowIncrease Rotation SensitivityIncrease Step Size ]Invert Vertical Rotation ToggleLeft A, Left ArrowLevel Shift+SpaceLock Horizontal RotationLock Vertical Rotation SpaceReset Step Size Alt+[Right D, Right ArrowUp E, Shift+Up Arrow---------- Scene Explorer ----------Close Last Activated Explorer Alt+Ctrl+PManage Scene Explorer...New Scene Explorer...Open Explorer: [Last Used] Alt+Ctrl+OSaved Scene ExplorersScene Explorer Quick Load 1Scene Explorer Quick Load 2Scene Explorer Quick Load 3Scene Explorer Quick Load 4Scene Explorer Quick Load 5---------- State Sets ----------Reset...State Sets...Toggle State Set Recording---------- Ribbon ----------Enable TooltipsLaunch Ribbon CustomizationLoad Ribbon ConfigurationReload RibbonReset Ribbon ConfigurationRibbon Panel #1Ribbon Panel #10Ribbon Panel #11Ribbon Panel #12Ribbon Panel #13Ribbon Panel #14Ribbon Panel #15Ribbon Panel #16Ribbon Panel #17Ribbon Panel #18Ribbon Panel #19Ribbon Panel #2Ribbon Panel #20Ribbon Panel #3Ribbon Panel #4Ribbon Panel #5Ribbon Panel #6Ribbon Panel #7Ribbon Panel #8Ribbon Panel #9Save Ribbon ConfigurationSelect Dark Ribbon ThemeSelect Light Ribbon ThemeShow RibbonToggle Border ModeToggle Edge ModeToggle Element ModeToggle Modeling Ribbon OrientationToggle Object ModeToggle Polygon ModeToggle Vertex Mode---------- Viewport Tabs ----------Vertical Viewport Tabs Toggle---------- Ribbon - Internal ----------Internal Ribbon Command 1---------- Workspaces ----------Workspace Manager---------- Main UI ----------3ds Max HelpActivate Grid ObjectActivate Home GridActive Viewport 1Active Viewport 2Active Viewport 3Active Viewport 4ActiveShade FloaterActiveShade ViewportAdaptive Degradation Toggle OAdaptive Perspective Grid ToggleAdd Default Lights to SceneAdditional HelpAlign CameraAlign Grid to ViewAlign to ViewAlign Working Pivot to ViewAlign Alt+AAngle Snap Toggle AApply Inverse KinematicsArchiveArrayAssemble ObjectsAssembly AttachAssembly CloseAssembly DetachAssembly ExplodeAssembly OpenAsset BrowserAuto Key Mode Toggle NAutoGridBack ViewBackface Cull ToggleBackground Lock Toggle Alt+Ctrl+BBackup Time One Unit ,Bind Space Warp ModeBorrow licenseBottom View BBox Mode Selected ToggleCamera View CCenter Point CycleCircular Selection RegionClear Set Key Mode BufferClone and Align ToolClone Ctrl+VConfigure System PathsConfigure User PathsController Defaults DialogCreate Animated Sequence File...Create Command ModeCreate KeyCreate Position Lock KeyCreate Rotation Lock KeyCreate Support Request...Cross Hair Cursor ToggleCustomer Involvement Program...Customize Tool PalettesCustomize ToolbarsCustomize User InterfaceCycle Active Snap Type Alt+SCycle Selection Method Ctrl+FCycle Snap Hit Alt+Shift+SDebugger DialogDelete Objects .Delete Schematic ViewDelete Track ViewDisable Scene Redraw ToggleDisable Viewport DDisassemble ObjectsDisplay as See-Through Toggle Alt+XDisplay Command ModeDisplay Edges Only ToggleDisplay First TabDisplay Floater ToggleDisplay Selected with Edged FacesDisplay Vertex Ticks ToggleDolly ModeDual Planes ToggleEdit Modifier StackEdit Named SelectionsEdit Render RegionEdit Subscription Center Profile...Edit Working PivotEnvironment Dialog Toggle 8Essential Skills MoviesExit 3ds MaxExpert Mode Toggle Ctrl+XExport FileExport SelectedExtended Views 1Extended Views 10Extended Views 2Extended Views 3Extended Views 4Extended Views 5Extended Views 6Extended Views 7Extended Views 8Extended Views 9Fence Selection RegionFetch Alt+Ctrl+FField-of-View ModeFile PropertiesFile ReplaceForward Time One Unit .Freeze by HitFreeze by NameFreeze SelectionFreeze UnselectedFront View FGo to End Frame EndGo to Start Frame HomeGrid and Snap Settings ToggleGrid BackGrid BottomGrid Display PlanesGrid FrontGrid LeftGrid RightGrid TopGrid ViewGroup AttachGroup CloseGroup DetachGroup ExplodeGroup OpenGroupHardware Display with MapsHardware DisplayHelp Menu About BoxHide by HitHide by NameHide Cameras Toggle Shift+CHide Frozen Objects ToggleHide Geometry Toggle Shift+GHide Grids Toggle GHide Helpers Toggle Shift+HHide Lights Toggle Shift+LHide Particle Systems Toggle Shift+PHide SelectionHide Shapes Toggle Shift+SHide Space Warps Toggle Shift+Ctrl+WHide UnselectedHierarchy Command ModeHold Ctrl+HHome View Alt+HomeIgnore Extents ToggleIK Terminator ToggleImport FileInverse Kinematics Mode ToggleIsolate Selection Alt+QKey AllKey Position XKey Position YKey Position ZKey PositionKey Position, Rotation, ScaleKey Rotation XKey Rotation YKey Rotation ZKey RotationKey Scale XKey Scale YKey Scale ZKey ScaleKeyboard Shortcut Override ToggleLasso Selection RegionLast File 1Last File 10Last File 11Last File 12Last File 13Last File 14Last File 15Last File 16Last File 17Last File 18Last File 19Last File 2Last File 20Last File 21Last File 22Last File 23Last File 24Last File 25Last File 26Last File 27Last File 28Last File 29Last File 3Last File 30Last File 31Last File 32Last File 33Last File 34Last File 35Last File 36Last File 37Last File 38Last File 39Last File 4Last File 40Last File 41Last File 42Last File 43Last File 44Last File 45Last File 46Last File 47Last File 48Last File 49Last File 5Last File 50Last File 6Last File 7Last File 8Last File 9Left View LLoad AnimationLoad Custom UILoad Menu FileLock Render to this ViewLock User Interface Toggle Alt+0Macro Recorder ToggleMatch Camera to ViewMaterial Editor Toggle MMaterial/Map Browser ToggleMaximize Viewport Toggle Alt+WMAXScript EditorMAXScript Listener F11MAXScript ReferenceMerge FileMiddle Mouse Button ToggleMirrorModify Command ModeMore Scene Explorers...Motion Command ModeNew Scene Ctrl+NNew Scene, Clear AllNew Scene, Keep Objects and HierarchyNew Scene, Keep ObjectsNew Schematic ViewNew ScriptNew Track ViewNext ModifierNext/Previous Key Mode ToggleNitrous Visual Style AcrylicNitrous Visual Style ClayNitrous Visual Style Color InkNitrous Visual Style Color PencilNitrous Visual Style GraphiteNitrous Visual Style InkNitrous Visual Style PastelNitrous Visual Style TechNormal Align Alt+NNudge Grid DownNudge Grid UpOpen File Ctrl+OOpen ScriptOrbit View Mode Ctrl+ROrtho Snapping ModeOrthographic User View UPaint Selection RegionPan Camera ModePan Non-Camera View ModePan View Ctrl+PPan Viewport IPercent Snap Toggle Shift+Ctrl+PPerspective ModePerspective User View PPitch Viewport Down BigPitch Viewport Down SmallPitch Viewport Up BigPitch Viewport Up SmallPlace HighlightPlace Pivot Surface and AlignPlace Pivot SurfacePlace Pivot View and AlignPlace Pivot ViewPlay Animation /Polar Snapping ModePreferencesPrevious ModifierProgressive DisplayPropertiesQuick Align Shift+ARAM PlayerRectangular Selection RegionRedo Scene Operation Ctrl+YRedo Viewport Operation Shift+YRedraw All Views `Rename Animated Sequence File...Render EffectsRender IterativeRender Last F9Render ProductionRender SetUp... F10Render Shift+QRendered Frame WindowReset Background TransformReset FileReset Working PivotRestore Active ViewReturn licenseRevert to Startup MenuRevert to Startup UIRight ViewRoll ModeRoll Viewport CCW BigRoll Viewport CCW SmallRoll Viewport CW BigRoll Viewport CW SmallRun ScriptSave Active ViewSave AnimationSave Custom UI AsSave Custom UISave File As CopySave File AsSave File Ctrl+SSave Incremental (+)Save Menu File AsSave Menu FileSave SelectedSaved Schematic View 1Saved Schematic View 10Saved Schematic View 11Saved Schematic View 12Saved Schematic View 13Saved Schematic View 2Saved Schematic View 3Saved Schematic View 4Saved Schematic View 5Saved Schematic View 6Saved Schematic View 7Saved Schematic View 8Saved Schematic View 9Saved Track View 1Saved Track View 10Saved Track View 11Saved Track View 12Saved Track View 13Saved Track View 2Saved Track View 3Saved Track View 4Saved Track View 5Saved Track View 6Saved Track View 7Saved Track View 8Saved Track View 9Saved Trackview 1Saved Trackview 2Saved Trackview 3Saved Trackview 4Saved Trackview 5Scale Cycle Ctrl+ESchematic View (Open)Schematic View Save 1Schematic View Save 2Schematic View Save 3Schematic View Save 4Schematic View Save 5Schematic View ViewportSelect All Ctrl+ASelect Ancestor PageUpSelect and LinkSelect and ManipulateSelect and Move WSelect and Rotate ESelect and ScaleSelect By ColorSelect by CrossingSelect By LayerSelect By Name HSelect by WindowSelect Child PageDownSelect Children Ctrl+PageDownSelect Invert Ctrl+ISelect None Ctrl+DSelect ObjectSelect Sibling - NextSelect Sibling - PreviousSelect Similar Ctrl+QSelect Viewport Node TargetSelect Viewport NodeSelection FloaterSelection Lock Toggle SpaceSet Default Tangent As AutoSet Default Tangent As FastSet Default Tangent As LinearSet Default Tangent As SlowSet Default Tangent As SmoothSet Default Tangent As SplineSet Default Tangent As SteppedSet Key All FilterSet Key Custom Attributes FilterSet Key IK Parameters FilterSet Key Materials FilterSet Key Mode 'Set Key Modifiers FilterSet Key Object Params FilterSet Key Other FilterSet Key Position FilterSet Key Rotation FilterSet Key Scale FilterSet Key SelectedSet Keys KShape ViewportShow All Grids ToggleShow Background ToggleShow Command Panel ToggleShow DependenciesShow Floating Dialogs Ctrl+`Show Floating Toolbars ToggleShow Ghosting ToggleShow Home GridShow Key Times ToggleShow Last RenderingShow Main Toolbar Toggle Alt+6Show Statistics Toggle 7Show Tab Panel ToggleShow Track Bar ToggleShow Trajectories ToggleShow Transform GizmoShow Viewport Tooltips ToggleSmooth + HighlightsSMPTE / Frames ToggleSnap MenuSnap To Frozen Objects Toggle Alt+F2Snaps Toggle SSnaps Use Axis Constraints Toggle Alt+D, Alt+F3SnapshotSound Toggle \Spacing Tool Shift+ISpinner Drag Update ToggleSpinner Snap ToggleSpot/Directional Light View Shift+4Standard Display with MapsStandard DisplaySub-object Level Cycle InsertSub-object MenuSub-object Selection Toggle Ctrl+BSubscription e-Learning Catalog...Summary InfoTexture CorrectionTime ConfigurationTime Slider Capture ToggleTop View TTrack View FloaterTrack View ViewportTransform Gizmo Axis Constraint CycleTransform Gizmo Center ToggleTransform Gizmo Labels ToggleTransform Gizmo Plane Constraint Cycle F8Transform Gizmo Planes ToggleTransform Gizmo Size Down -Transform Gizmo Size Up =Transform Gizmo Toggle XTransform Gizmo X Constraint F5Transform Gizmo Y Constraint F6Transform Gizmo Z Constraint F7Transform Type-In Dialog Toggle F12Truck ModeUndo Scene Operation Ctrl+ZUndo Viewport Operation Shift+ZUnfreeze AllUnfreeze by HitUnfreeze by NameUngroupUnhide AllUnhide by NameUnit SetupUnlink SelectionUpdate Background Image Alt+Shift+Ctrl+BUse Environment Background ToggleUse Files ToggleUse Gradient Colors ToggleUse Solid Colors ToggleUse Working PivotUtility Command ModeVideo Post Dialog ToggleView Animated Sequence File....View Edged Faces Toggle F4View FileView Support Requests...Viewport Background Alt+BViewport Box Mode ToggleViewport Camera 1Viewport Camera 10Viewport Camera 2Viewport Camera 3Viewport Camera 4Viewport Camera 5Viewport Camera 6Viewport Camera 7Viewport Camera 8Viewport Camera 9Viewport ClippingViewport ConfigurationViewport Lighting Illuminate with Default / Scene Lights Toggle Ctrl+LViewport Materials Display as Realistic with MapsViewport Materials Display as RealisticViewport Materials Display as Shaded with MapsViewport Materials Display as ShadedViewport More Cameras...Viewport Render Level Facets + Highlights Viewport Render Level FacetsViewport Render Level Lit WireframesViewport Safeframes Toggle Shift+FViewport Scene Explorer 1Viewport Scene Explorer 10Viewport Scene Explorer 2Viewport Scene Explorer 3Viewport Scene Explorer 4Viewport Scene Explorer 5Viewport Scene Explorer 6Viewport Scene Explorer 7Viewport Scene Explorer 8Viewport Scene Explorer 9Viewport Scene Explorer NewViewport Selection Display Selected With Edges Faces ToggleViewport Selection Shade Selected Faces Toggle F2Viewport Selection Shade Selected Objects ToggleViewport Selection Show Selection Bracket Toggle JViewport Spoltlight 1Viewport Spoltlight 10Viewport Spoltlight 2Viewport Spoltlight 3Viewport Spoltlight 4Viewport Spoltlight 5Viewport Spoltlight 6Viewport Spoltlight 7Viewport Spoltlight 8Viewport Spoltlight 9Viewport Spotlight More...Viewport Transparency BestViewport Transparency None Viewport Transparency SimpleViewport Visual Style Bounding BoxViewport Visual Style Consistent ColorsViewport Visual Style Edged Faces ToggleViewport Visual Style Hidden LineViewport Visual Style ShadedViewport Visual Style Transparency ToggleViewport Visual Style Wireframe / Shaded ToggleViewport Visual Style WireframeVirtual Viewport Pan Down NumPad 2Virtual Viewport Pan Left NumPad 4Virtual Viewport Pan Right NumPad 6Virtual Viewport Pan Up NumPad 8Virtual Viewport Toggle NumPad /Virtual Viewport Zoom In NumPad +Virtual Viewport Zoom Out NumPad -What's NewWindow / Crossing ToggleWireframe / Facet All ToggleWireframe / Facet Shading ToggleWireframe / Smooth+Highlights All ToggleWireframe / Smooth+Highlights Toggle F3XRef Objects VisibleXRef ObjectsXRef ScenesYaw Viewport CCW BigYaw Viewport CCW SmallYaw Viewport CW BigYaw Viewport CW SmallZoom All ModeZoom Extents All SelectedZoom Extents All Shift+Ctrl+ZZoom Extents Selected ZZoom Extents Alt+Ctrl+ZZoom In 2X AllZoom In 2X Alt+Shift+Ctrl+ZZoom Mode Alt+ZZoom Out 2X AllZoom Out 2X Alt+Shift+ZZoom Region Mode Ctrl+WZoom Viewport In [, Ctrl+=Zoom Viewport Out ], Ctrl+----------- Track View ----------Access Hierarchy Select Name FieldAccess Time FieldAccess Track Name FieldAccess Value FieldAdd Keys AAdd Note TrackAdd Visibility TrackAlign KeysApply Ease Curve Ctrl+EApply Multiplier Curve Ctrl+MAssign Controller CAuto Expand - UnlockedAuto Expand AnimatedAuto Expand KeyableAuto Expand LimitsBreak TangentsCollapse AllCollapse ObjectsCollapse TracksCopy Controller Ctrl+CCopy Limit OnlyCopy TimeCut TimeDelete ControllerDelete Ease/Multiplier CurveDelete Note TrackDelete Visibility TrackDraw CurvesEase Curve Out-of-Range TypesEase InEase OutEase/Multiplier Curve Enable ToggleEdit Keys ModeEdit Ranges ModeEdit Time ModeEdit Track SetExclude Left End Point ToggleExclude Right End Point ToggleExpand AllExpand Object Toggle OExpand ObjectsExpand Track Toggle Enter, TExpand TracksFilter - Active Layer ToggleFilter - Animated Tracks ToggleFilter - Keyable Tracks ToggleFilter - Selected Objects ToggleFilter - Selected Tracks ToggleFilter - Unlocked Attributes ToggleFilter - Visible Objects ToggleFilters QFrame Horizontal Extents Keys Alt+XFrame Horizontal Extents Alt+Ctrl+ZFrame Value ExtentsFreeze Nonselected CurvesFunction Curves ModeIgnore Animation RangeInsert TimeIsolate CurveKeyable Property ToggleLinearLock Selection SpaceLock Tangents Toggle LLockedMake Controller Unique UModify Subtree ToggleMove Highlight Down Down ArrowMove Highlight Up Up ArrowMove Keys HorizontalMove Keys VerticalMove Keys MMove Object DownMove Object UpMultiplier Curve Out-of-Range TypesNudge Keys Left Left ArrowNudge Keys Right Right ArrowPan Ctrl+PParameter Curve Out-of-Range TypesPaste Controller Ctrl+VPaste Limit OnlyPaste TimePosition Ranges ModePropertiesRegion Keys ToolRemove LimitRespect Animation RangeRetime All ToolRetime Move Left Ctrl+Left ArrowRetime Move Right Ctrl+Right ArrowRetime ToolReverse TimeScale KeysScale TimeScale ValuesScroll Down Ctrl+Down ArrowScroll Up Ctrl+Up ArrowSelect AllSelect ChildrenSelect InvertSelect NoneSelect TimeSet Lower LimitSet Tangents to AutoSet Tangents to FastSet Tangents to LinearSet Tangents to SlowSet Tangents to SmoothSet Tangents to SplineSet Tangents to SteppedSet Upper LimitShow Keys on Frozen CurvesShow Selected Key StatsShow Tangents ToggleSimplify CurveSlide KeysSnap Frames SToggle LimitTrack View UtilitiesUnify TangentsUnlocked Attributes ToggleView All TangentsZoom Region Ctrl+WZoom Selected ObjectZoom TimeZoom ValuesZoom Alt+Z---------- Material Editor ----------Access Editable Name FieldAssign Material to SelectionBackground BBacklight LChange Material/Map TypeCopy/Rotate Drag Mode ToggleCustom Background ToggleCycle 3X2, 5X3, 6X4 Sample Slots XGet Material GGo Backward to Sibling Left ArrowGo Forward to Sibling Right ArrowGo to Parent Up ArrowHighlight Assets in ATS DialogLaunch Magnify WindowMake Material CopyMake Preview PManual Update ToggleOptions OPick Material from ObjectPropagate Materials to InstancesPut Material to ScenePut to LibraryRender MapReset Sample Slot RotationSave PreviewSelect by MaterialShow End ResultShow Map in ViewportUpdate Active MaterialVideo Color CheckView Animated Sequence File...---------- Schematic View ----------Access Schematic View Name FieldAccess Select Name FieldAdd Bookmark BAll RelationshipsArrange ChildrenBring Selection InDeselect ChildrenDisplay Floater Base ObjectsDisplay Floater Controllers PosDisplay Floater Controllers RotDisplay Floater Controllers ScaleDisplay Floater ControllersDisplay Floater ExpandDisplay Floater FocusDisplay Floater MaterialsDisplay Floater ModifiersDisplay Floater Rel ConstraintsDisplay Floater Rel ControllersDisplay Floater Rel LightsDisplay Floater Rel ModifiersDisplay Floater Rel Param WiresDisplay Floater DEdit PropertiesFilters PFree All Alt+FFree Selected Alt+SHide DownstreamHide SelectedHierarchy ModeInvert Selected Nodes Ctrl+IList Viewer Pan to SelectedList Viewer Respect DisplayList Viewer Shade SelectedList Viewer Sync SelectionList Viewer Zoom to SelectedMove Children Alt+CMove Selection OutNext Bookmark Right ArrowPan to SelectedPrevious Bookmark Left ArrowReference ModeRefresh View Ctrl+URename Object RRight Justify LabelsSelect All Nodes Ctrl+ASelect Children Ctrl+CSelect None Ctrl+DSelected RelationshipsShow AllShow Background ImageShow DownstreamShow Grid GShow Instances AllShow Instances SelectedShow Like ObjectsShow TooltipsSync SelectionToggle Shrink Ctrl+SUnlink SelectedUse Connect Tool CUse Pan Tool Ctrl+PUse Select Tool S, QUse Zoom Region Tool Ctrl+WUse Zoom Tool Alt+ZZoom Extents Alt+Ctrl+ZZoom Selected Extents ZZoom Selected Viewport Objects---------- ActiveShade ----------Act Only on Mouse UpClose QDraw Region DRender RSelect Object SToggle Toolbar (Docked) Space---------- Video Post ----------Abut SelectedAdd External EventAdd Image Filter Event Ctrl+FAdd Image Input Event Ctrl+IAdd Image Layer Event Ctrl+LAdd Image Output Event Ctrl+OAdd Loop EventAdd New Event Ctrl+AAdd Scene Event Ctrl+SAlign Selected LeftAlign Selected RightEdit Current Event Ctrl+EEdit Range BarExecute Sequence Ctrl+RMake Selected Same SizeNew Sequence Ctrl+NOpen SequencePanSave SequenceSwap EventsZoom ExtentsZoom RegionZoom Time---------- Viewport Lighting and Shadows ----------Enable Exposure Control in ViewportShading Quality BestShading Quality GoodViewport Lighting Highlights ToggleViewport Lighting Illuminate with Default LightsViewport Lighting Illuminate with Scene LightsViewport Shadows Ambient Occlusion ToggleViewport Shadows HardViewport Shadows SoftViewport Shadows ToggleViewport Visual Style ConfigurationViewport Visual Style Realistic Shift+F3---------- Edit/Editable Patch ----------Edit/Editable Patch Menu---------- Edit/Editable Spline ----------Edit/Editable Spline Menu---------- FFD ----------Switch To Control Point Level Alt+Shift+CSwitch To Lattice Level Alt+Shift+LSwitch To Set Volume Level Alt+Shift+SSwitch To Top Level Alt+Shift+T---------- WeightTable ----------Affect All VerticesAlternate Global MethodCopyCreate Vertex SetDebugModeDelete Vertex SetDrag Left/Right ModeFlip UIPasteRemove Zero WeightsRight Justify Bone NamesSelect All Ctrl+ASelect Invert Ctrl+ISelect None Ctrl+DShortern LabelsShow Affected BonesShow AttributesShow Copy and Paste UIShow ExclusionsShow GlobalShow MenuShow Options UIShow Set Sets UIShow Weight Table MarkerUpdate On Mouse Up---------- Physique ----------Copy Envelope Ctrl+CDelete Ctrl+DNext Selection LevelNext PageDownPaste Envelope Ctrl+VPrevious Selection Level Shift+Previous PageUpReset Envelopes Ctrl+E---------- Crowd ----------Solve SStep Solve---------- Biped ----------Bend Links - Bend LinksBend Links - Smooth TwistBend Links - Twist IndividualBend Links - Twist LinksBend Links - Zero AllBend Links - Zero TwistBiped ModeBuffer ModeClear All AnimationClear Selected TracksCopy/Paste - Copy Alt+CCopy/Paste - Paste Opposite Alt+BCopy/Paste - Paste to Selected XtrasCopy/Paste - Paste Alt+VDisplay Biped TrajectoryDisplay Bones and ObjectsDisplay BonesDisplay Footstep NumbersDisplay FootstepsDisplay ObjectsFigure ModeFix Graphs Alt+Ctrl+FFootstep ModeIn Place ModeIn Place X ModeIn Place Y ModeLayer - ActiveLayer - CollapseLayer - CreateLayer - DeleteLayer - Left Arm RetargetLayer - Left Leg RetargetLayer - LoadLayer - NextLayer - PreviousLayer - Right Arm RetargetLayer - Right Leg RetargetLayer - SaveLayer - Set Snap KeyLayer - Update RetargettingLoad Biped FileMirror In PlaceMirrorMixer ModeMotion Flow ModeMove All - Collapse Alt+MMove All ModePlay Biped VReset All Limb Keys Alt+KRubber Band ModeSave Biped FileScale In Transform Alt+Ctrl+EScale Stride ModeSelect Body HorizontalSelect Body RotationSelect Body VerticalSelect OppositeSelect Pivot DialogSelect PivotSelect SymmetricalSelection - Lock COMSet Animation Range Alt+RSet Free KeySet Key 0Set Multiple KeysSet Planted KeySet Sliding KeySubanims - EnableSubanims - ManiuplateTrackbar - Toggle Biped Keys Alt+TTV Select end of footsteps Alt+DTV Select entire foostep Alt+STV Select start of foosteps Alt+A---------- Biped Curve Editing ----------Pos Curve Relative To Bip RootPos Curve Relative To WorldShow Pos Accel CurveShow Pos CurveShow Pos Jerk CurveShow Pos Speed CurveShow Rot Accel CurveShow Rot CurveShow Rot Jerk CurveShow Rot Speed CurveToggle Draw Every FrameToggle Layered EditToggle Limit Quat Curve to 180Toggle Manipulate SubanimsToggle Show ZToggle Show XToggle Show YToggle Subanims---------- Reaction Manager ----------Add MasterAdd SelectedAdd SlaveAppend SelectedCreate StateCreate States ModeDelete SelectedDelete StateEdit Slave State ModeReplace MasterSet Max Influence Ctrl+ISet Min Influence Alt+ISet State---------- FileLinkActionTable ----------Link AutoCAD FileLink FBX FileLink Revit FileOpen Manage Links dialogToggle Manage Links dialog---------- FileLinkActionTable ----------Bind (break link to drawing)Reload geometry and materialsReload geometry onlyUse scene material assignments (on Reload)Use scene material definitions---------- ToneOperatorAndRadiosityActionTable ----------Advanced Lighting Panel 9---------- Batch Render Manager ----------Batch Render Dialog Toggle---------- RayFXActionTable ----------Global Raytracing exclude listGlobal Raytracing ParametersReset Raytrace globals---------- Macro Scripts ----------3ds Max Facebook...3ds Max Feedback...About MassFXAbsoluteActivate Grid (Context)Activate HomeGrid (Context)Active Shade ModeAdd a Pop-up NoteAdd ArmAdd Bones (Skin)Add Brush PresetAdd Bubble To CaddyAdd Cross Section (Skin)Add Edge Crease To CaddyAdd Edge Weight To CaddyAdd Extra BoneAdd Extra ControllerAdd Falloff To CaddyAdd Files...Add GizmoAdd Hair EffectAdd Hair ModifierAdd hair propertiesAdd LegAdd Loop Shift To CaddyAdd Pinch To CaddyAdd Quad (Patch)Add Ring Shift To CaddyAdd Selection to Current LayerAdd Set Flow To CaddyAdd SpineAdd TailAdd to SelectedAdd ToolbarAdd Tri (Patch)Add Vertex Weight To CaddyAdd Weight (Skin)AddAdd/Edit Parameters... (SV)Add/Edit Parameters... (TV) Ctrl+1Advance the simulation by one frameAdvanced Quad Option MenuAffect Diffuse ToggleAffect Pivot Only Mode ToggleAffect Region ModifierAffect Specular ToggleAlign BottomAlign Horizontal CenterAlign LeftAlign RightAlign To ViewAlign ToGridAlign TopAlign Vertical CenterAlign XAlign YAlign ZAlways ArrangeAmbient Only ToggleAngle ShapeAnimation Layers...Apply a MassFX Dynamic Ragdoll to the SelectionApply a MassFX Kinematic Ragdoll to the SelectionApply Camera Correction Modifier (Context)Apply ImageApply Max IKArc ShapeArrange SelectedAsset Tracking...Asset Tracking... Shift+TAssign ControllerAssign Vertex Colors...Assume Skin PoseAttach (Mesh)Attach (Patch)Attach (Poly)Attach (Spline)Attach ListAttach ModeAttach Multiple (Spline)Attachment ConstraintAttribute Holder ModifierAudio Position ControllerAudio Rotation ControllerAudio Scale ControllerAuto Expand Base ObjectsAuto Expand ChildrenAuto Expand MaterialsAuto Expand ModifiersAuto Expand Selected OnlyAuto Expand TransformsAuto Expand XYZ ComponentsAuto LevelsAuto LoginAuto Scroll To RootAuto Scroll To SelectedAuto Select AnimatedAuto Select PositionAuto Select RotationAuto Select ScaleAuto Select XYZ ComponentsAuto Smooth (Poly)Autodesk Animation Store...AutoSmoothAwning WindowBackface Cull Vertices (Skin)Bake Selected ObjectsBake simulation to all scene objectsBend ModifierBend Space WarpBevel (Poly)Bevel (Poly) Shift+Ctrl+BBevel Element (Patch)Bevel Face (Mesh)Bevel Face (Poly)Bevel ModifierBevel Patch (Patch)Bevel Polygon (Mesh)Bevel Profile ModifierBevelOptionsBezier Position ControllerBezier Scale ControllerBiFold DoorBind (Patch)Bind (Spline)BipedBlend Weights (Skin)Blizzard Particle SystemBlobMesh Compound ObjectBlur Brush Mode (VertexPaint)Body Cutter - Cutting Operations on BodiesBody Object - Editable Body Object ConversionBody Utility - Multi-Body Editing Utility ObjectBomb Space WarpBone OptionsBone Tools...Bones IK ChainBoolean Compound ObjectBox Gizmo (Atmospheres)BoxBreak (Poly)Break Vertex (Patch)Break Vertex (Poly)Break Vertices (Mesh)Break Vertices (Spline)Brush Opacity Down (VertexPaint)Brush Opacity Up (VertexPaint)Brush Size Down (VertexPaint)Brush Size Up (VertexPaint)BuildLoopCornerBuildLoopEndBy Layer Properties for Selected ObjectsCamera Correction ModifierCamera Map (WSM)Camera Map ModifierCamera Match...Camera PointCap (Poly) Alt+PCap Border (Poly)Cap Holes ModifierCapCapsuleCapture AnimationCasement WindowCAT Muscle StrandCAT MuscleCAT ParentCenterLoopCenterPivotCertified Hardware...C-ExtrusionChamfer (Poly)Chamfer (Poly) Shift+Ctrl+CChamfer CylinderChamfer Edge (Mesh)Chamfer Edge (Poly)Chamfer OptionsChamfer Vertex (Mesh)Chamfer Vertex (Poly)Chamfer Vertex (Spline)ChamferBoxChange Photometric File...Channel Info Editor...Channel ShapeCheck Network PathsCheckerCheckin...Checkout...Circle LoopsCircle ShapeClear All Smoothing Groups (Patch)Clear All Smoothing Groups (Poly)Clear All Smoothing GroupsClear Hair InstanceMeshClear mental ray Geometry CacheClose (Spline)CloseUnwrapUICloth ModifierClothElementClothGrowClothLoopClothRingClothShrinkCollapse (Mesh)Collapse (Poly) Alt+Ctrl+CCollapse Controller...Collapse LayersCollapse StackCollect Parameters SV Alt+3Collect Parameters TV Alt+4Color BalanceColor Clipboard...Color PaletteCommandPanelToggleCompact Material Editor...CompassConcealCondense Material Editor SlotsConeConfigure the Active CheckerConform Compound ObjectConform Space WarpConnect (no dialog) (Poly) Shift+Ctrl+EConnect (Spline)Connect (with dialog) (Poly)Connect Compound ObjectConnect Edge (Poly)Connect Vertex (Poly)ConnectOptionsConnectOptionsConstraints EdgeConstraints FaceConstraints NoneConstraints NormalContainerController Range Editor (Open)Controller Ranges(Switch To)Convert all scene materials' Bitmaps to VRayHDRIConvert all scene materials to VRayMtl and all raytraced shadows to VRay shadowsConvert Guides To SplinesConvert Hairs To MeshConvert Hairs To SplinesConvert Object to mental ray Proxy...Convert to Area LightConvert to Deformable gPolyConvert to Edge (Poly)Convert to Editable MeshConvert to Editable PatchConvert to Editable PolygonConvert to Editable SplineConvert to Face (Poly)Convert to NURBS SurfaceConvert To Patch ModifierConvert to Vertex (Poly)Copy Envelope (Skin)Copy HairdoCopy Selection SetCopy Weights (Skin)Create (Patch)Create (Poly)Create a Ball-and-Socket ConstraintCreate a CharacterCreate Camera From View Ctrl+CCreate Edge (Poly)Create Faces (Mesh)Create Hinge ConstraintCreate Line (Spline)Create ModeCreate ModeCreate New LayerCreate Polygon (Poly)Create Polygons (Mesh)Create Rigid ConstraintCreate Shape (Poly)Create Shape from Edges (Mesh)Create Shape From Edges (Patch)Create Shape from Edges (Poly)Create Slide ConstraintCreate Still Image File...Create Twist ConstraintCreate Universal ConstraintCreate Vertex (Poly)Create Vertices (Mesh)Create V-Ray Ambient LightCreate V-Ray Dome CameraCreate V-Ray Dome LightCreate V-Ray FurCreate V-Ray IES LightCreate V-Ray Light MeterCreate V-Ray Mesh LightCreate V-Ray Physical CameraCreate V-Ray Plane LightCreate V-Ray PlaneCreate V-Ray ProxyCreate V-Ray Sphere LightCreate V-Ray SphereCreate V-Ray SunCreatePolygonCross Insert (Spline)CrossSection ModifierCrowdCurve Editor (Classic) (Open)Curve Editor (Classic) (Switch To)Curve Editor (Open)Curve Editor (Switch To)Curve LoopsCustom Dependencies...Custom UI and Defaults SwitcherCut (Poly) Alt+CCut Edge (Mesh)Cut Faces (Mesh)Cut Polygons (Mesh)CutCV CurveCV SurfaceCycle Vertices (Spline)Cycles xView Inspection Modes BackwardCycles xView Inspection Modes ForwardCylinder Gizmo (Atmospheres)CylinderDamperData Exchange Solutions...Daylight SystemDeflector Space WarpDelegateDelete AllDelete CollectionDelete LayerDelete Mesh ModifierDelete Patch (Patch)Delete Patch Edge (Patch)Delete Patch Element (Patch)Delete Patch ModifierDelete Patch Vertex (Patch)Delete Rollout Move DownDelete Rollout Move UpDelete RolloutDelete Segment (Spline)Delete Selected AnimationDelete SelectedDelete SelectedDelete Spline (Spline)Delete Spline ModifierDelete the Pop-up NoteDelete ToolbarDelete Vertex (Spline)Destroy CharacterDetach (Mesh)Detach (Patch)Detach (Poly)Detach Element (Patch)Detach Segment (Spline)Detach Spline (Spline)Diagnose Video HardwareDisable Asset TrackingDisable Viewport Shadows SelectedDisp Approx ModifierDisplace Mesh Modifier (WSM)Displace ModifierDisplace Space WarpDisplay Channel Down (VertexPaint)Display Channel Up (VertexPaint)Display Excluded FilesDisplay FloaterDisplay Only Selected Lights On/Off ToggleDisplay Only Selected LightsDisplay Toggle EnableDisplay Toggle ModeDisplays the last rendered V-Ray VFB, if is existsDisplays the VRay object or light propertiesDistanceConnectDivide (Spline)Divide Edges (Mesh)Divide Faces (Mesh)Divide Polygons (Mesh)Donut ShapeDope Sheet (Switch To)Dope Sheet(Open)DotLoopDotRingDotsDownload Vegetation...Drag Space WarpDraw CrossSections On Top (Skin)Draw Envelope On Top (Skin)DummyDuplicate CollectionDuplicate LayerDX Effect Toggle Display SelectedDX Effect Toggle DisplayEdge BridgeEdge BridgeEdge ConnectEdge Constraint Toggle (Poly) Shift+XEdge DistanceEdge RemoveEdge SplitEdit Mesh ModifierEdit Normals ModifierEdit NotesEdit Patch ModifierEdit Poly ModifierEdit Soft SelecionEdit Spline ModifierEdit Triangulation (Poly)Edit TriangulationEgg ShapeEllipse ShapeEmptyObjectEnable Anim Layer...Enable Bitmap PagingEnable Proxy SystemEnable Viewport Shadows for Daylight SystemEnable Viewport Shadows SelectedErase Mode (VertexPaint)Euler XYZ ControllerEvenExclude Output FilesExclude Verts (Skin)Explode (Spline)Export MassFX SceneExport the current view animation to a .vrscene fileExport the current view to a .vrscene fileExports the selected meshes to an external fileExpose TransformExposeExposure Control..Extend (Spline)Extrude (Poly)Extrude (Poly)Extrude along Spline (Poly)Extrude along Spline (Poly) Alt+EExtrude Edge (Mesh)Extrude Edge (Patch)Extrude Edge (Poly)Extrude Element (Patch)Extrude Face (Mesh)Extrude Face (Poly) Shift+EExtrude Face along Spline (Poly)Extrude ModifierExtrude OptionsExtrude Patch (Patch)Extrude Polygons (Mesh)Extrude Vertex (Poly)ExtrudeAlongSplineOptionsFace Constraint Toggle (Poly)Face Extrude ModifierFace FlipFace Orientation Checker Display ModeFFD 2x2x2 ModifierFFD 3x3x3 ModifierFFD 4x4x4 ModifierFFD Box ModifierFFD Cylinder ModifierFFD Select ModifierFFD(Box) Space WarpFFD(Cyl) Space WarpFG Pass Through (Invisible)FG Return BlackFG Return Object Color (Physically Correct)FillFillet (Spline)Fillet/Chamfer ModifierFillHoleFilter Cross Sections (Skin)Filter Envelopes (Skin)Filter Vertices (Skin)Fixed WindowFlatten LayersFlex ModifierFlip Face Normals (Poly)Flip Faces (Mesh)Flip Layer HorizontalFlip Layer VerticalFlip Normals (Poly)Flip Normals Mode (Patch)Flip Normals Selected (Mesh)Flip Normals Selected (Patch)Flip Polygon (Mesh)Flipped UVW Faces Checker Display ModeFlowConnect AutoRingFlowConnectFoliageFree CameraFree DirectionalFree Light PhotometricFree RotateFree SpotlightFreeform LoadSettingsFreeform SaveSettingsFreeform SetDefaultSettingsFreeze Nonselected CurvesFreeze PositionFreeze RotationFreeze Selection's LayerFreeze TransformFully InteractiveFuse Vertices (Spline)Gamma/LUT Setup...Garment Maker ModifierGengonGeometry CollapseGeometry DetachGeometry Selection Visibility Toggle Alt+GGeoPolyGeoSphereGet from ObjectGet From Provider...Get LatestGetSizeGimbal Coordinate SystemGizmo Reset Reset Rotation Plane (Skin)Global Settings...Gravity Space WarpGrid Align (Mesh)Grid Align (Poly)Grid Coordinate SystemGridGrow Selection (Poly) Ctrl+PageUpGrow Selection (Skin)Grow selectionGrowLineGrowloopGrowRingHair and Fur (WSM) ModifierHardHardSelectionHedraHelix ShapeHide (Mesh)Hide (Patch)Hide (Poly) Alt+HHide (Spline)Hide All ToolbarsHide Nonselected CurvesHide SelectedHide Selection's LayerHide TangentsHide Unselected (Poly) Alt+IHide UnSelectedHinge Face from Edge (Poly)Hinge from Edge (Poly)Hinge from Edge (Poly)HingeOptionsHistory...History-Dependent IK SolverHistory-Independent IK SolverHoseHotkey Flash MovieHow-to Movies...HSDS ModifierIgnore Backfacing (VertexPaint)Ignore Backfacing Toggle (Poly) Shift+Ctrl+IIgnore BackfacingIK Limb SolverImport BIPImport BVHImport HTRInclude Verts (Skin)Indirect Illumination...Initialize MassFX scene to current transformsInsert a CharacterInsert Selection (Spline)Insert Vertex (Poly)Insert Vertex in Edge (Poly)Insert Vertex in Face (Poly)InsertLoopInsertVert_1InsertVert_2Inset (Poly)Inset (Poly)Inset Face (Poly)Inset selection (Mesh)InsetOptionsInteractive UpdateInvertInvisible Edge (Mesh)Isolate Keys in Track BarIsolate Selected Keys in Track BarIsolate Selection's LayerIsolate Unselected...Isolated Vertices Checker Display ModeIsoline DisplayIterative Rendering ModeJoin Bodies - Join Body ObjectsKey AllKey SelectedLathe ModifierLattice ModifierLaunch Provider...Layer AdjustmentLayer Dialog ToggleLayer Opacity Down (VertexPaint)Layer Opacity Up (VertexPaint)Learn More...Learning Path...LevelsL-ExtrusionLight Include/Exclude ToolLight Lister...Light MeterLight On/Off ToggleLight Tracer...Lighting Analysis Assistant...Lighting Analysis Image Overlay...Lighting Analysis...Line ShapeLinear Position ControllerLinear Rotation ControllerLinear Scale ControllerLink ConstraintLink to ObjectLinked XForm ModifierList View - Animated ControllersLoad AnimLoad Animation...Load Bitmap Into LayerLoad Controller Quad MenuLoad Custom UI SchemeLoad Key Quad MenuLoad LayoutLoad Menu BarLoad PoseLocal Coordinate SystemLock a CharacterLock Display Channel (VertexPaint)Lock Selected LightsLock Soft SelectionLockLoft Compound ObjectLog in...Log outLookAt ConstraintLoop Selection (Skin)Loop ToolsLoopLoopModeToggleL-Type StairMaintain Custom Attributes on Stack CollapseMake First (Spline)Make Planar (Mesh)Make Planar (Poly)Make PlanarManage Layers...Manage Selection Sets...Manipulator Cone AngleManipulator Plane AngleManipulator SliderManual NavigationMap BoneMap Scaler ModifierMap/Photometric Path Editor...MapScaler Modifier (WSM)Mask Unselected (VertexPaint)Material By Element ModifierMaterial Explorer ToggleMaterial ID DialogMaterial ModifierMeasure Distance...Melt Modifiermental ray Area Omnimental ray Area Spotmental ray Sky PortalMerge AnimationMerge Down LayerMesh Select ModifierMesherCompound ObjectMeshsmooth (Poly)Meshsmooth (Poly) Ctrl+MMeshSmooth ModifierMeshsmooth OptionsMirror Both H&V (Spline)Mirror Horizontally (Spline)Mirror Mode (VertexPaint)Mirror Mode Axis (VertexPaint)Mirror ModifierMirror Vertically (Spline)MirrorElementCloneToggleMirrorElementXMirrorElementYMirrorElementZMissing UVW Coordinates Checker Display ModeModify ButtonModify Child KeysModify ModeMorph Compound ObjectMorpher ModifierMotion Mixer (Close)Motion Mixer (Open)Motion MixerMotor Space WarpMove Parameters Down by RolloutMove Parameters DownMove Parameters Up by RolloutMove Parameters UpMoveMoveUnwrapUImrProxyMultihideMultiple Edges Checker Display ModeMultiple EditsMultiRes ModifierNew CollectionNew LayerNew Rollout Selected ParametersNew RolloutNext ModifierNGon ShapeNoise ModifierNoise Position ControllerNoise Rotation ControllerNoise Scale ControllerNoise Space WarpNonQuadNon-uniform ScaleNormal Constraint Toggle (Poly)Normal ModifierNormalize Spline ModifierNumericNURMS Force DivisionNURMS Toggle (Poly)NURMS Update AlwaysNURMS Update ManualNURMS Update RenderNURMSRenderIterationsObjectPaint AlignToNormalObjectPaint AlignXObjectPaint AlignYObjectPaint AlignZObjectPaint CancelObjectPaint CommitObjectPaint FillObjectPaint FlipAxisObjectPaint FollowStrokeObjectPaint LoadSettingsObjectPaint MotionTypeConsecutiveObjectPaint MotionTypeRandomObjectPaint NodeDialogObjectPaint PaintObjectPaint PaintOnPaintedObjectPaint PickObjectObjectPaint RotateRandomXObjectPaint RotateRandomYObjectPaint RotateRandomZObjectPaint SaveSettingsObjectPaint ScaleAxisLockObjectPaint ScaleTypeEvenObjectPaint ScaleTypeEvenObjectPaint ScaleTypeRampObjectPaint ScaleTypeRandomObjectPaint SetDefaultSettingsObjectPaint TypeGridObjectPaint TypeSceneObjectPaint TypeSelectedObjectPaint UseNodesAllInOrderObjectPaint UseNodesAllRandomlyObjectPaint UseNodesSingleObjectToCenterOddOil TankOmni LightOn/Off Apply AtmosphericsOn/Off Cast ShadowsOn/Off Exclude From CausticsOn/Off Exclude From Global IlluminationOn/Off Generate CausticsOn/Off Generate Global IlluminationOn/Off Inherit VisibilityOn/Off Motion BlurOn/Off Receive CausticsOn/Off Receive Global IlluminationOn/Off Receive Illumination from Final GatherOn/Off Receive ShadowsOn/Off Render OccludedOn/Off RenderableOn/Off Visible to CameraOn/Off Visible to ReflectionOneRingOnline Partners...Online Resources...Online Support...Online Updates...Open Brush Preset ManagerOpen Container ExplorerOpen Dynamics ExplorerOpen Edges Checker Display ModeOpenSelectOpenUnwrapUIOptimize ModifierOptions...Orientation ConstraintOutline (Poly)Outline (Poly)Outline (Spline)Outline Face (Poly)OutlineOutlineOptionsOverlapped UVW Faces Checker Display ModeOverlapping Faces Checker Display ModeOverlapping Vertices Checker Display ModeOverride All LocksPack UVsPaint Channel Down (VertexPaint)Paint Channel Up (VertexPaint)Paint ConnectPaint Deform CancelPaint Deform CommitPaint Deform PushPullPaint Deform RelaxPaint Deform RevertPaint Mode (VertexPaint)Paint Selection Size DownPaint Selection Size UpPaint Soft SelecionPaint SS BlurPaint SS EditPaint SS PaintPaint SS RevertPaintDeform PickSplinePaintDeform ToggleUseSplineConstraintPaintDeformCancelPaintDeformCapTogglePaintDeformCommitPaintDeformExaggeratePaintDeformFlattenPaintDeformNoisePaintDeformPinchSpreadPaintDeformPushPullPaintDeformRefreshButtonPaintDeformRelaxPaintDeformRevertPaintDeformSmudgePainter OptionsPanorama Exporter...Parameter Collector Alt+2Parameter Editor Alt+1Parameter Wiring Dialog... Alt+5Parent Coordinate SystemPArray Particle SystemParticle Flow Birth TextureParticle Flow Find TargetParticle Flow Group SelectParticle Flow Initial StateParticle Flow Particle PaintParticle Flow Source Particle SystemParticle Flow Speed by IconPaste Envelope (Skin)Paste HairdoPaste Selection SetPaste To All Envelopes (Skin)Paste Weights (Skin)Paste Weights By Pos(Skin)PastePatch Deform Modifier (WSM)Patch Deform ModifierPatch Select ModifierPath ConstraintPath Deform Modifier (WSM)Path Deform ModifierPath Follow Space WarpPattern1Pattern2Pattern3Pattern4Pattern5Pattern6Pattern7Pattern8PBomb Space WarpPCloud Particle SystemPDynaFlect Space WarpPerserve UV SettingsPerserveUVsPerspectiveSelectPhysique ModifierPick Mode (VertexPaint)Pin BonePinStackTogglePivot DoorPivoted WindowPivotToOriginPlanePlay Simulation Without Animation - ToolbarPlay SimulationPoint Cache Modifier (WSM)Point Cache ModifierPoint CurvePoint SurfacePointPoly Bridge OptionsPoly BridgePoly Select ModifierPolyDraw AutoWeldTogglePolyDraw BranchPolyDraw Conform MovePolyDraw Conform RelaxPolyDraw Conform RotatePolyDraw Conform ScalePolyDraw ConformPolyDraw ConformDirNormalPolyDraw ConformDirViewPolyDraw ConformRelativeTogglePolyDraw DragPolyDraw ExtendPolyDraw OptimizePolyDraw SetFlowPolyDraw SetFlowTogglePolyDraw SetSurfaceObjectPolyDraw ShapesPolyDraw SplinesPolyDraw StepBuildPolyDraw StripsPolyDraw SurfacePolyDraw SurfaceQuadsPolyDraw SurfaceQuadsTogglePolyDraw TopologyPolyDraw TopologyWeldPolyDraw TypeButtonPolyDraw TypeGridPolyDraw TypeSelectionPolyDraw TypeSurfacePolyDrawPickButtonPolyShift MovePolyShift RotatePolyShift ScalePolyShiftAffectDepthPolyShiftAffectSphericalPolyShiftFreezeEXTogglePolyShiftFreezeEYTogglePolyShiftFreezeEZTogglePolyShiftFreezeXTogglePolyShiftFreezeYTogglePolyShiftFreezeZTogglePolyShiftIgnoreBackTogglePolyShiftMirrorTogglePolyShiftMirrorXPolyShiftMirrorYPolyShiftMirrorZPolyShiftUseSelectedTogglePOmniFlect Space WarpPose MixerPosition ConstraintPosition Expression ControllerPosition Motion Capture ControllerPosition To ZeroPreferences...Preserve ModifierPreset HighPreset LowPreset MedPreview Depth of Field in ViewportPreview MultiPreview OffPreview Select Mode (Poly)Preview SOPrevious ModifierPrint Size Assistant...PrismProBoolean Compound ObjectProCutter Compound ObjectProduction Render ModeProjected WindowProjection ModifierPrompts Dialog...ProOptimizer ModifierProperties...ProtractorPRS ControllerPublish To DWF...PurgePush ModifierPush Space WarpPut to ObjectPyramidQuad PatchQuad Swap to AnimationQuad Swap to DefaultQuad Swap to ModelingQuad Swap to RenderingQuadify Mesh ModifierQuadrifyQuickcloneQuickslice (Poly)QuickSliceRa&ytracer Settings...Radiosity...RailingRandomRandomConnect AutoLoopRandomConnectRandomDialogRandomGrowRandomShrinkRaytrace &Global Include/Exclude...Reaction Manager...Reaction Position ControllerReaction Rotation ControllerReaction Scale ControllerReads the Pop-up NoteRectangle ShapeRefine (Spline)Refine Connect (Spline)Refresh ViewRefreshRegrow HairRelationship Viewer AllRelationship Viewer SelectedRelativeRelax LoopsRelax ModifierRelax Selection OptionsRelax SelectionRelaxRemove (Poly)Remove Cross Section (Skin)Remove Edge (Poly)Remove from ObjectRemove Isolated Vertices (Mesh)Remove Isolated Vertices (Poly)Remove Link To ObjectRemove mCloth from SelectedRemove Multiple Bones (Skin)Remove Selected From SimulationRemove Selected MassFX RagdollRemove Unused Map Vertices (Poly)Remove Unused Map VertsRemove Vertex (Poly)Remove Zero Weights (Skin)RemoveLoopRename Objects...Rename RolloutRender an animation preview with V-Ray RTRender on iray CloudRender Preset Slot A (shift+click to save)Render Preset Slot B (shift+click to save)Render Preset Slot C (shift+click to save)Render SelectedRender SmoothnessRender to Texture Dialog Toggle 0Renderable Spline ModifierRenderElements to combustion(tm)Repeat Last (Poly) ;Repeat LastReplace RestReport a Problem through Autodesk web page.Reset AllReset Material Editor SlotsReset Plane (Poly)Reset SelectedReset simulation entities to their original stateReset TransformsResetXFormResource Collector...Restore Material Editor SlotsRetriangulate (Poly)Retriangulate Face (Poly)RetriangulateReverse (Spline)Rig ResizerRing ArrayRing Selection (Skin)RingRingModeToggleRingWaveRipple ModifierRipple Space WarpRoll Angle Manipulator ToggleRotateRotateCCWRotateCWRotation Motion Capture ControllerRotation To ZeroSave a CharacterSave AnimSave Animation...Save Bitmap AsSave Custom UI SchemeSave LayoutSave PoseSave PSD AsScale Expression ControllerScale Motion Capture ControllerScale Weight Custom (Skin)Scale Weight Down (Skin)Scale Weight Up (Skin)ScaleScatter Compound ObjectScrapVertsScreen Coordinate SystemScript Position ControllerScript Rotation ControllerScript Scale ControllerSDeflector Space WarpSDynaFlect Space WarpSection ShapeSelect All RolloutSelect AllSelect By AngleSelect By Channel ModifierSelect by Material ID (Patch)Select By Smoothing Groups DialogSelect by Vertex ColorSelect By VertexSelect CameraSelect Child Bone (Skin)Select Edge LoopSelect Edge RingSelect End Point (Skin)Select Excluded Verts (Skin)Select InstancesSelect InvertSelect LightSelect Lights Displaying LightingSelect Lights Displaying ShadowsSelect Luminaire TargetSelect Next Bone (Skin)Select Next Sibling Bone (Skin)Select NoneSelect Object From TargetSelect Objects in Current LayerSelect Open Edges (Mesh)Select Open Edges (Patch)Select Parent Bone (Skin)Select Previous Bone (Skin)Select Previous Sibling Bone (Skin)Select Results of Checker into Active Item on Modifier StackSelect Start Point (Skin)Select Sub-object Loop Alt+LSelect Sub-object Ring Alt+RSelect Target (Cameras)Select Target (Lights)Select Vertex by ColorSelect Vertex by IllumSelect Vertices By Bone (Skin)Selected by Smoothing Group (Patch)SelectionToBaseSelectionToMapSelectRandomNumberSelectRandomPercentSeparatorSet Brush Image ColorSet Brush Image MaskSet Current Layer to Selection's LayerSet Pose to Active LayerSet Project Folder...Set Selected as Dynamic Rigid BodySet Selected as Kinematic Rigid BodySet Selected as mCloth ObjectSet Selected as Static Rigid BodySet Skin PoseSet View to Selected CameraSet View to Selected LightSet View to Selected LuminaireSet Weight Custom (Skin)Set Weight To 0.0 (Skin)Set Weight To 0.10 (Skin)Set Weight To 0.25 (Skin)Set Weight To 0.5 (Skin)Set Weight To 0.75 (Skin)Set Weight To 0.90 (Skin)Set Weight To 1.0 (Skin)SetFlow AutoLoopSetFlowShaded Face Toggle (Poly)Shadows On/Off ToggleShapeMerge Compound ObjectSharpEdgesShell ModifierShow All ToolbarsShow CageShow Custom IconsShow End ResultShow End ResultShow Frozen KeysShow Keyable IconsShow Keys in Track BarShow MassFX Display Parameters dialogShow MassFX Multi-Editor dialogShow MassFX scene tools dialogShow MassFX Simulation Tools dialogShow MassFX World Parameters dialogShow Nonselected CurvesShow Selected Keys in Track BarShow Time SliderShow Unlocked IconsShow/Hide Controller WindowShow/Hide Key WindowShow/Hide Menu BarShow/Hide Name ToolbarShow/Hide Scroll BarsShow/Hide Time RulerShrink SelectedShrink Selection (Poly)Shrink Selection (Skin)Shrink selectionShrinkLoopShrinkRingSimilar EdgeCountSimilar EdgeLengthSimilar FaceAreasSimilar FaceCountSimilar NormalSimilar TopologySimilarSimilarQuickSketch VerticesSkew ModifierSkew Space WarpSkin ModifierSkin Morph ModifierSkin Pose Mode, On/Off ToggleSkin Wrap ModifierSkin Wrap Patch ModifierSkinElementSkinGrowSkinLoopSkinRingSkinShrinkSkylightSlate Material Editor...Slave Position ControllerSlave Rotation ControllerSlave Scale ControllerSlice (Poly) Shift+Ctrl+QSlice ModifierSlice Plane (Mesh)Slice Plane (Poly)Slice PlaneSlice SplitSliding DoorSliding WindowSmart Scale RSmart Select QSmooth ModifierSmooth ResultSmooth Rotation ControllerSmoothSmoothing Groups DialogSmoothSelectionSmoothThirtySmoothThirtySelectionSnow Particle SystemSoft Select SettingsSoft Selection Lock (Poly)Soft Selection Toggle (Poly)SolveQuadsToggleSOmniFlect Space WarpSpace LoopsSphere Gizmo (Atmospheres)SphereSpherify ModifierSpindleSpinEdgeSpiral StairSpline IK SolverSpline Select ModifierSplineIk Control ModifierSplit (Poly)Split Edges (Poly)Split MeshSpray Particle SystemSpring Position ControllerSpringSqueeze ModifierSS Affect BackfacingSS Toggle ShadedStar ShapeStart New Shape LockStart New ShapeStart Parameter Wiring... Ctrl+5StepLoopStepModeToggleStitch SelectedSTL Check ModifierStore Direct Illumination: SkyStore Direct Illumination: SunStoreStore1ButtonStore2ButtonStraight StairStraighten LoopsStretch ModifierStretch Space WarpStudent Community...SubD Method CurvatureSubD Method RegularSubD Method Spatial and CurvatureSubD Method SpatialSubdivide Edge (Patch)Subdivide Element (Patch)Subdivide Modifier (WSM)Subdivide ModifierSubdivide Patch (Patch)Submit To Network Rendering...Subobject Convert BorderSubobject Convert EdgeSubobject Convert ElementSubobject Convert ObjectSubobject Convert PolygonSubobject Convert VertexSub-Object Level 1 1Sub-Object Level 2 2Sub-Object Level 3 3Sub-Object Level 4 4Sub-object Level 5 5Substitute ModifierSubtract (Spline)Subtract Weight (Skin)Sunlight SystemSuper Spray Particle SystemSuppress a persistent Pop-up NoteSurf Deform ModifierSurface ConstraintSurface ModifierSurface Selection ModifierSurfDeform (WSM)Sweep ModifierSwift LoopSymmetry ModifierSymmetry ToolsSymmetry_CopySymmetry_FlipSymmetry_Neg_To_PosSymmetry_PasteSymmetry_Pos_To_NegSymmetrySelectXSymmetrySelectYSymmetrySelectZSync Cursor TimeSync SelectionTable ViewTape MeasureTaper ModifierTaper Space WarpTarget CameraTarget DirectionalTarget Light PhotometricTarget SpotlightTarget Weld (Mesh)Target Weld (Patch)Target Weld (Poly)Target Weld Edge (Poly)Target Weld Vertex (Poly)TCB Position ControllerTCB Rotation ControllerTCB Scale ControllerTeapotTee ShapeTerrain Compound ObjectTessellate (Poly)Tessellate (Poly)Tessellate ModifierTessellate OptionsText ShapeTextureToolsThe AREA...Toggle DisplacementToggle Display of Geomety Checker Text On Top of ViewportToggle LimitsToggle NURMSToggle Soft SelectionToggle TrackbarToggle xView Auto UpdateToggle xView See-ThroughTool - BlurTool - BurnTool - CloneTool - ContrastTool - DodgeTool - EraseTool - FillTool - GradientTool - Move LayerTool - PaintTool - Rotate LayerTool - Scale LayerTool - SharpenTool - SmudgeTopoBrickTopoChaosTopoCrossTopoEdgedirTopoFloorTopoFloor2TopoFoursTopoHiveTopoHolerTopology_interfaceTopoMosiacTopoPlanksTopoPlanks2TopoPlanks3TopoPlanks4TopoSimplifyTopoSkinTopoStarsTopoTatterTopoTilesTopoTiles2TopoWallTopsTorus KnotTorusTraining...Trajectory Add Key Mode ToggleTrajectory Delete KeyTrajectory Key Mode ToggleTrajectory ToggleTransform ScriptTransform To ZeroTransformToolsTree ViewTri PatchTrim (Spline)Trim/Extend ModifierTubeTurboSmooth ModifierTurn EdgeTurn Edges (Mesh)Turn To Mesh ModifierTurn To Patch ModifierTurn To Poly ModifierTutorials...T-Vertices Checker Display ModeTwist ModifierTwist Space WarpUDeflector Space WarpUDynaFlect Space WarpUnbake All ObjectsUnbake Selected ObjectsUnbind (Patch)Unbind (Spline)Undo Checkout...Unhide All (Mesh)Unhide All (Patch)Unhide All (Poly) Alt+UUnhide All (Splines)Unhide AllUniform Planar ScaleUnify Normals (Mesh)Unify Normals (Patch)Unlock a CharacterUnlock LeavesUnlock Selected LightsUnlockUnShrink AllUnShrink SelectedUnwrap UVW ModifierUOmniFlect Space WarpUse DisplacementUse NURMSUse Soft SelectU-Type StairUV SpaceHorizontalUV SpaceVerticalUV StitchUV_GrowLoopUV_GrowRingUV_LoopUV_RingUV_SelectionFromBaseUV_ShrinkLoopUVhorizontalUVverticalUVW Map ModifierUVW Mapping Add ModifierUVW Mapping Clear ModifierUVW XForm ModifierUVWTweak KeepBoundriesToggleUVWTweakValidate MassFX SceneVector Field Space WarpVertex BreakVertex Paint ModifierVertex RemoveVertex Weld ModifierVertex WeldView 2D ToggleView Align (Mesh)View Align (Poly)View All TangentsView Attribute Dialog... (SV)View Attribute Dialog... (TV)View Coordinate SystemView DependentView Image File...View Selected CurvesView Selected TangentsViewport CanvasViewport Lighting On/Off ToggleViewport Shadows On/Off ToggleVisible Edge (Mesh)Visual MAXScript Editor...Volume Select ModifierVortex Space WarpV-Ray Displacement ModVRayLightListerVRML AnchorVRML Audio ClipVRML BackgroundVRML BillboardVRML FogVRML InlineVRML LODVRML NavInfoVRML ProxSensorVRML SoundVRML TimeSensorVRML TouchSensorWalkthrough Assistant...WalkThrough View Mode Up ArrowWallWave ModifierWave Space WarpWeight Table Dialog (Skin)Weight Tool Dialog (Skin)Weld (Poly)Weld (Poly) Shift+Ctrl+WWeld Edge (Poly)Weld OptionsWeld Vertex (Poly)Weld Vertices (Mesh)Weld Vertices (Patch)Weld Vertices (Spline)Welder ModifierWide Flange ShapeWind Space WarpWire ParametersWorking Comment...World Coordinate SystemWRectangle ShapeXForm ModifierXYZ Position ControllerXYZ Scale ControllerZoom To Selected Bone (Skin)Zoom To Selected Gizmo (Skin)---------- Quad Menu Sets ----------ActiveShade QuadAnimation [Alt+RMB]Asset Tracking QuadCustom [Shift+Ctrl+Alt+RMB]Custom [Shift+Ctrl+RMB]Default Viewport QuadLighting | Render [Ctrl+Alt+RMB]MassFX [Shift+Alt+RMB]Modeling [Ctrl+RMB]Retimer Span TypeSchematic View QuadSnap [Shift+RMB]Track View Key Quad (Classic)Track View Key Quad (Classic)Track View Key QuadTrack View Key QuadTrack View QuadTrackbar QuadTrackbar QuadUnwrap UVW QuadViewports V