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8/9/2019 Alice - setting up a scene
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Setting Up a Scene
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Do you remember the movieFinding Nemo?
Youre going to recreate a
scene from the movie.
Finding Nemo Trailer.mov
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Specically . . .
Create an animation that shows Marlin and Dory (twosmall fsh) swimming and talking. A shark (Bruce)
swims up behind them. Marlin panics and he swimsrapidly away looking or a place to hide. e fnds atreasure chest! swims around it! and then hides inthe chest.
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First, lets identify thedierent ob!ectsand actions
in the story.
Create an animation that shows Marlinand Dory(two small fsh) swimmingand talking. A shark
(Bruce) swimsup behind them. Marlin panicsand he swims rapidly away looking or a place tohide. e fndsa treasure chest! swims aroundit! and then hides in the chest.
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Next, well set up an underwater
scene with Marlin, Dory, and Bruce.
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Start by selecting the template
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Then toggle to the Scene Editor
Click on Setup Scenebutton
Toggles from code editorto scene editor
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Notice there are three panels
Copyright 2013 Wanda Dann Don Slater
Scene "ie#
$roperties
$anel
%allery
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Menus, Tabs !ontrols
&andles
Camera
'a!igation
Controls
Camera "ie#point
(enu
)b*ect
Tree
Select an
ob*ect +
!ie# itsproperties
%allery Tabs
(arkers
$ro*ect,-ile
(enu .ar
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"se the gallery to add a
clown#ish to the sceneCreate ne# instance of a class / t#o options
Click on thumbnail image or
Drag the image onto the scene
nter name of ob*ect in this case marlin and click)
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)b*ect tile in ob*ecttree
)b*ect #ith default ring handle
)b*ect
properties
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"osition # $rientation
Objectsare positioned in 3D space
Have a sense of orientation
Have six directions of motion
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$osition with mouse
4lice 3 pro!ides handles for using the mouse to
position ob*ects in a scene
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%andle Styles& De#ault
Turn ob*ect hori5ontally
(o!e ob*ect on the hori5ontal plane
Modifier Keys
Shift + click on object allows
you to move the object
vertically
Control + click (Option + click
on Mac) allows you to turn the
object horiontally
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%andle Styles& 'otation
6otate ob*ect in si7 directions
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%andle Styles& Translation
(o!e ob*ect !ertically
or hori5ontally
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%andle Styles& 'esi(e
6esi5e ob*ect in all dimensions proportionately
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"osition %ith mouse
Click on object todrag forwardbackward left orrig!t
Click and drag ring!andle to t"rnobject left or rig!t
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Your turn
#dd Dor$ %&l"e'n( and &r"ce %)!ark( to t!escene and position as s!own !ere. Notet!eir names s!o"ld begin wit! a lowercaseletter %i.e. marlin dor$ and br"ce(.
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Be sure to sa)e your wor*+
To a)oid loss o# wor*
Sa!e your pro*ect #orld e!ery time you make a significant
change or at least e!ery 20,30 minutes8
Don9t forget you need to sa!e your #orld e!ery day: ;f
you don9t nobody else #ill8
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