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Table of ContentsCreditsTable of ContentsIntroductionSection One: The Evil That Men DoDefining EvilChaotic EvilLawful EvilNeutral Evil
Why EvilMaking Evil Look GoodWho Says We're Evil?Evil and Proud of ItFallen HeroesSome Possibilities Include:BetrayalBrokenCowardiceLoveMagicRevenge
Common CauseWho's In Charge Here?Come, We Must Plan for Tomorrow ...The Other Side of EvilDemonsDevilsDaemons: A CodicilBargainsServing a Dark MasterTalismans
Entering Into the Darkness
Infernal PactsThe First Stage of PowerClaws/FangsDark VisionElemental ResistanceFlightImmortalityImmunityImpImproved FlightImproved RegenerationIncreased MovementInfernal PactInfernal SoulInvisibilityShapechangeMagic ItemMultiple LimbsPosion BloodRotRegenerationUndetectable LieUnholy BlessingUnholy StrengthWealthWish
Prestige Class: Demon SummonerRequirementsClass SkillsClass FeaturesDemon Summoner Advancement TableSummonig a DemonDemonsDemon Knowledge TableArea of KnowledgeName DCBase MoodDM's Note
SummoningPreparationThe Magic CircleBelarosh's Law
SummoningSummon/Dismiss (Race of Demon)Names
Why Summon a Demon?BargainingRole-playing a DemonMaking the BargainMoodGoodsVictimsServiceBoon RequestedKnowledgeTrue NameTalisman
Dismissal
Worshipping EvilSaaneeraaMenetorDraamFenestraalRolisch'kahElri'kahEvil Deity Domain Table
DomainsBlood DomainChaos DomainCorruptin DomainDarkness DomainDeath DomainDestruction DomainDisease DomainEvil DomainLaw DomainLust DomainPain (Torture) DomainPlague DomainRot Domain
Evil ArchetypesThe AvengerThe BruteThe ChameleonThe CrazedThe InsecureThe LetchThe LoyalThe ManipulatorThe SavageThe SelfishThe Zealot
Becoming EvilNon-Human EvilGeneral GuidelinesDwarvesElvesGnomesHalflings
New Uses for Old SkillsBluffCraftGather InformationKnowledge (Humanoid Culture)
New SkillsBullyKnowledge (Demonology)
New FeatsBootlickerBriberyLiving ShieldImproved FeintLead Missile FireOff-HandedRedirect AttacksTurn OutsideTyrantNumber of Followers by CRTyrant Follower Table
Ultimate Feint
SpellsBone SpikesBonewandDimension RuptureDisrupt SoulIll OmenIron FistHideous AppearanceNecromantic ChannelShadow CloakSpirit LinkStrength of YeenoghuSummon Shadow RavenUndead AttractionWalking NightmaresWounding
Prestige ClassesThe Blood ArcherRequirementsClass SkillsClass FeaturesBlood Archer Advancement Table
The BargainerRequirementsClass SkillsClass FeaturesBargainer Advancement Table
Section Two: Mercy is for the WeakThe Evil CampaignGetting StartedHack & SlashDeep ImmersionCombining StylesDoes tis mean there should be no player competition?
Campaign ThemeGame DirectionDon't be afraid to make mistakesWhat good is being evil if no one knows about it?These guys are important
Character CreationSettingGeographyDemographicsEconomicsPoliticsReligionMagicSites of Interest
NPCSThe GoodThe Bad
The First SessionMaintaining the CampaignMapsNPC Character SheetsPC Character SheetsEvent CalenderPlots Notes
Making it MemorableUse Their FearsRecurring CharactersNobody is IndispensableSubplotsForshadowing
Recurring VillainsMake Him DispicableDon't Be Afraid to KillMake it PersonalLet Him Escape
Rewarding EvilBy the BookFree-Forum
Evil is as Evil DoesMass DestructionSowing the Seeds of ChaosStyle and FlairLackeysThe ThugThe DeulistThe SpyEspionage Costs Table
The SpellcasterThe Right-Hand ManRight Hand-Man as PC
The AssassinAssassination Cost Table
The Sage
Ensuring LoyaltyBlackmailExtortionFanatacismFearStatusMagicWealth
LairsOut of Sight, Out of MindLocation, Location, LocationSecure the AreaConstructing the LairEstablish Escape RoutesFurnishings and InhabitantsLair Construction Cost ModifiersLair Furnishings Cost TableHide in Plain SiteEvaluation of Real EstateEstablishing a FrontConstructing the Lair
OrganizationsDo Your ReseachDecide On the Heirarchy
Present a Mission or Overall GoalDownfall of a Kingdom or NationDestruction of an OrderBringing a Particular Race to PowerConquestHave a Reason to be Feared
Confront Entrants With Difficult Trials or InitiationsHardshipMurderOfferingTheftTorture
Reveal Internal StrifePolitical RivalFactional SplitAbuse By SuperiorUncover a MoleSuperior Incriminates the PC's
Uncover EnigmasLeaders DisappearA Recurring HeroAn Outpost Abandoned
Organizational ExamplesThe Blood ArchersBrotherhood of the ShroudMorin Demurst, Sorcer/AssassinKulad Zetris, Political WizardJustic Warred, Cleric Investigator
Secret SocietiesQualifying for MembershipGoalsCommunications Within the SocietyCreate Their Own LanguageArrange Covert Meeting Areas
The Shadow Quills Heirarchy Table
Evil Adventure HooksLow-Level EvilBlackmailThe SpeakerAlicornThe Stone RingCourier
Mid-Level EvilGuild TroubleMask of ShadowsFramedSpeak With DeadUlru's TorqueThe Bridge
High-Level EvilThe Banner of Kul MakThe King's TourneyKidnapping
Any Level EvilFlames of ProgressShrineRaidOasisNadira's Speckled Lotus PetalsReaverHaunting
New MonstersPrismatic ArchonSpring WolfTaurianAhsarinShadowraven
New ArtifactsJalenor's Shield (Major Artifact)Ring of the Elements (Minor Artifact)Aliqua's Fountain of TruthThe Lost Valley of Truth
An Evil CampaignSura Sans, the City of Dusk MapBeyond the VeilIntroductionSura Sans, the City of DuskGeographyPopulationEconomicsPolitics
ReligionCult of the Witch-KingChroniclers of GorruskMagic
Sites of InterestThe Black GateThe FulgorThe Red GateThe MarketThe Fighting PitsMistress Inessa's EmporiumTavern of Many DelightsThe ShadowlandsThe ArroyoThe SwayThe FlatsThe GuardiansOn the Brink
The Open Gaming License