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A Homebrewed Solution to Motion Gami Developed and Presented By SIDDHESH KOLWANKAR

A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

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Page 1: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

A Homebrewed Solution to Motion Gaming

Developed and Presented By

SIDDHESH KOLWANKAR

Page 2: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The NEED- Motion Gaming Consoles are Expensive.

e.g. Sony Motion, WiiMote, Kinect etc.- We wanted to make a Total Homebrewed

solution to the Motion Gaming

Page 3: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The HARDWARE- 3 Axis I2C Accelerometer (Single Data / Clock)- InfraRed Sensor- Microcontroller ATmega8 / 16- Power Cables- Serial RS232 Cable for PC Interface- Burg Wires (Data Cables)- PCB Embedded Boards

Page 4: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The SOFTWARE and PROGRAMS- Embedded C / C++ For Hardware Programming- .NET Framework for Interfacing on PC

- Internal Addressing Scheme (For Inter-Microcontroller Communication)

- Data Multiplexing Scheme(For PC End Point Communication)

Page 5: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The FEATURES- Completely Homebrewed- Cheap and Effective Substitute for Commercial

Motion Controllers.- Dynamic Gameplay Experience- Total Configurable Controls- Simplistic and Intuitive GUI

Page 6: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The LOW ENDS- Only one Glove could be made

due to Addressing Restrictions on I2C.- Low on Precision, due to Low Clock Speeds- Uses Slower Asynchronous Data Transfer to PC- Functions poorly with Erratic movements,

Shakes and Fast, Vibrant Displacements

Page 7: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The FUTURE- Native Support for DirectX DirectInput- Additional (RH) Glove Over SPI Protocol

that can potentially control MOUSE- Wireless Link over to PC (Bluetooth Interface)- Additional Voice Commands Module to back up

the Primary Functions over Motion Sensing

Page 8: A Homebrewed Solution to Motion Gaming Developed and Presented By SIDDHESH KOLWANKAR

The ACKNOWLEDGEMENTS- Technophilia

(Official Hardware Support)- Lost Neuron

(Interfacing and Software Support)