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a case study in “Experience Together Computing” Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

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Page 1: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

a case study in

“Experience Together Computing”

Design

Team Whoomp! There It IsMiguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Page 2: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Family Bulletin Board

Page 3: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Conclusions

Case Study: Family Bulletin Board

Project Examples

Design Observations

Context Project Overview

Emergent Behavior

Encouraging Interaction

Flows

Group Ownership

Conclusions

Message Manipulation

Design Changes

Use and Control

Page 4: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Conclusions

Case Study: Family Bulletin Board

Project Examples

Design Observations

Context Project Overview

Emergent Behavior

Encouraging Interaction

Flows

Group Ownership

Conclusions

Message Manipulation

Design Changes

Use and Control

Page 5: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Identified Problems

None were satisfied with their current system

Wide range of family needs and situations

Centralized organization role in the family

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Page 6: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Value Spectrum

Page 7: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

ChildrenParents

Personas

Page 8: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Personas

Page 9: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Goals

Design for “the stressful little things”

Encourage decentralized organizer role

Make scheduling and organization a family dialogue, not an outlook chore/task

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Page 10: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Overview Demo

Page 11: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Conclusions

Case Study: Family Bulletin Board

Project Examples

Design Observations

Context Project Overview

Emergent Behavior

Encouraging Interaction

Flows

Group Ownership

Conclusions

Message Manipulation

Design Changes

Use and Control

Page 12: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

How should we organize messages?

Option 1: Folders

Treat the board more like a computer desktop,

where users could store the messages in specific

folders.

Option 2: Board Areas

On the main board have specific spaces dedicated for new messages and for

read and organized messages.

Option 3: Filters

Be able to easily filter messages on the main

board by person or type of message

Message Manipulation Organization Arrangement

Page 13: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Message Manipulation Organization Arrangement

• Image of the open color coordinate menu

Page 14: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Message Manipulation Organization Arrangement

Page 15: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Message Manipulation Organization Arrangement

Page 16: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Conclusions

Case Study: Family Bulletin Board

Project Examples

Design Observations

Context Project Overview

Emergent Behavior

Encouraging Interaction

Flows

Group Ownership

Conclusions

Message Manipulation

Design Changes

Use and Control

Page 17: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Initial Paper Prototyping

Design Changes Search Recycle

Page 18: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Heuristic Evaluation

Design Changes Search Recycle

HE

Page 19: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Conclusions

Case Study: Family Bulletin Board

Project Examples

Design Observations

Context Project Overview

Emergent Behavior

Encouraging Interaction

Flows

Group Ownership

Conclusions

Message Manipulation

Design Changes

Use and Control

Page 20: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Inclusive Metaphors

Control and Use

Name Changes Delete

Page 21: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Control of Messages

Who?

What?

Why?

Control and Use

Name Changes Delete

Page 22: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Conclusions

Case Study: Family Bulletin Board

Project Examples

Design Observations

Context Project Overview

Emergent Behavior

Encouraging Interaction

Flows

Group Ownership

Conclusions

Message Manipulation

Design Changes

Use and Control

Page 23: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

Case Study Conclusions from Team Whoomp!

Emergent Behavior is hard to test.

Good design suggests but does not force good behavior.

Design should be able to adapt to existing social structures.

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Page 24: A case study in Experience Together Computing Design Team Whoomp! There It Is Miguel Bejar, Kate Dramstad, Marco Morales, Rachel Strubhar-Masick

QUESTIONS?