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    Multiple Pressures in the

    Colerain 50 Defense

    Head CoachTom Bolden

    Defensive CoordinatorShawn Cutright

    COLERAIN FOOTBALLRUN FAST! HIT HARD!

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    About Us

    Division I High School (Approx. 1100 Boys) in Cincinnati, OH

    11 Consecutive Greater Miami Conference Titles

    Playoff Qualifier 10 of the past 11 seasons

    Multiple Division I College Players 2004 Ohio State Champions

    Defensive Averages Since 2005:

    80 Rush Yds. Per Game

    99 Pass Yds.

    10 Pts.

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    Six Pack Defense

    In any passing situation, or against most

    spread to throw offenses, we will adjust

    our base 50 to look more like a 3-4defense. From this look we will run a

    number of 4 and 5 man pressures using

    common Fire Zone schemes and concepts.

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    Six Pack Adjustments

    TNTWill reduce their angle and push upfieldmore. One or more of them may be involved instunt, and one tackle will always be asked tokeep contain.

    EndsNo longer aligned on LOS unless #2 is a

    TE. One of these players will almost always beinvolved in our stunt and must be a relentlesspass rusher, while the other must be able todrop into coverage effectively.

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    Six Pack Adjustments

    ILBsNow responsible for recognizing the formation anddirecting where our pressure will come from. The LBs areinvolved in most pressures and must know when they

    blitz and who they are Hot on in coverage. The ILBs arekey to effectively running this defense!

    DBsMost pressures are run with a 3 deep coverageconcept. The DBs must know the coverage, play the ball,

    and be great tacklers. Do Not Give Up The Big Play!! Itwill be the responsibility of the Safeties to make sure thecoverage matches the pressure and we are not leavinganyone uncovered. Occasionally we will ask a DB to blitz.

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    Keys & Coaching Points

    Know the strengths of your players. Put them

    in a position to make plays (Rush vs. Coverage)

    Make sure everyone is on the same page!

    (Who has contain & Who is everyone Hot

    on)

    Utilize Walk-Thru Periods

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    Keys & Coaching Points

    Disguise the pressures. Dont show too early,

    just be in a position to do your job @ the

    snap. We will also use Show calls to give a

    different look.

    Mix up your calls. Use 4 & 5 man pressures,

    change where you blitz from, etc.

    Make sure you rep blitzes in practice against

    all formations and routes

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    Deciding Where to Pressure From

    Game planning is an essential part of

    making this pressure package effective.

    We will determine each week what

    pressures we can and cannot run, when

    we want to blitz, & most importantly

    where we want to blitz from.

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    Deciding Where to Pressure From

    When we game plan we want to know:

    1. Opponents protection schemes

    2. Best/Worst offensive lineman

    3. Formation tendencies (Do they ALWAYS or NEVER

    do things from certain formations, how can we

    exploit this or take it away)4. Best Receiving Threat, QB Run threat?

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    Tagging your blitzes

    Strong/WeakDesigned to bring pressures from theoffensive passing strength. This may change weekly to attackcertain formations, weak links on offensive line, etc.

    Field/BenchSimple way to dictate where your pressure willcome from. You can also decide what your players are doingrather than allow the offense to dictate (You can be sure theguy you want to blitz is blitzing)

    Back/AwayMany teams use protection schemes centeredaround the RBs location. Our LB must ALWAYS be capable of

    defeating the block of a RB. AutomaticsIf they do this, we willThese come from game

    plans & In game adjustments.

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    4 Man Pressures

    Pressures are designed to maximize pass coveragewhile not allowing the QB to have enough time to becomfortable.

    All Hot Routes should be accounted for as you have 4or 5 players in the underneath zones.

    Blitzes will involve bringing any 1 of the 4 linebackersor any member of the secondary.

    The 3-4 scheme allows a 4 man pass rush to beeffective because the offense does not know where the4thman is coming from

    4 Man Pressures allow for more options in coverage

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    4 Man Pressures w/OLB

    End

    T N T

    E B B E

    - Extension of our Angle 50, End

    simply rushes upfield, Tackle

    away from call is other contain

    Bird

    T N T

    E B B E

    - Both tackles are now contain

    rushers, End and Tackle to blitz call

    switch jobs

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    4 Man Pressures w/ILBTypically run when we want to play Max coverage

    (Ends better in coverage)

    Fire

    T N T

    E B B E

    - ILB opposite call through opp. A

    Gap. Both Tackles contain, both

    Ends drop.

    Shoot

    T N T

    E B B E

    - ILB to the blitz call through the A

    Gap. Both tackles are contain

    rushers, Ends drop.

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    5 Man Pressures

    Pressures are designed to overload the offensive lineand get to the quarterback quickly

    Blitzes will involve bringing any combination of our 4man pressures, with some additional options

    We will expect the ball to be thrown quickly from a QBunder pressure, this creates multiple opportunities forturnovers

    We must rally to any completed Hot routes, neverallowing them to turn into a big play

    Most of these are played using a 3 deep concept

    You must also be aware of vulnerabilities to certainformations such as 3x1 or Empty & be willing to adjust

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    Fire Bird

    T N T

    E B B E

    C CS S

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    Fire End

    T N T

    E B B E

    C CS S

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    Shoot End

    T N T

    E B B E

    C CS S

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    Double EndMost effective against Sprint Out & Bootleg pass teams b/c it maximizes contain

    Can also effectively run Cover 2 behind this blitz

    May also choose to drop the NG if you wish

    T N T

    E B B E

    C CS S

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    Bolt Series Blitzes

    Most Successful Blitzes

    Use the same overload

    concepts, but add

    responsibilities for theTackle

    We run 3 separate

    blitzes from this

    concept and have great

    success with each

    Blitz Responsibilities

    TackleMust crash hard

    across Guards face and

    push up through the AGap

    ILBFollows behind the

    tackle through B Gap

    EndBecomes contain

    rusher

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    Bolt

    T N T

    E B B E

    C CS S

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    Bolt PickILBWalks up over Guard Pre-Snap

    Tackle will now follow off the butt of ILB to the A Gap

    T B N T

    E B E

    C CS S

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    Bolt SwitchEnd & ILB will switch responsibilities. End will go in front of LB.

    T N T

    E B B E

    C CS S

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    Eagle Series Blitzes

    Same overload concept as Bolt blitzes

    This blitz times later than Bolt, bringing a typicalspeed/edge rush player through the middle of

    the offense Puts a lot of pressure on the RB in pass protection

    schemes

    End will now be A Gap rusher

    LB remains B Gap rusher

    Tackle responsible for contain rush

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    EagleLB must go 1st, End will follow flat off butt of both Tackle & LB to A Gap

    T N T

    E B B E

    C CS S

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    Eagle PickLB walks up over the Guard, gives the same look as Bolt Pick but will time up

    differently

    T B N T

    E B E

    C CS S

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    Weak Fire BirdAll blitzes can be run from offensive strength or weakness

    T N T

    E B B E

    C CS S

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    Blitzing 3 x 1 Sets

    Anytime the offense aligns in a 3 x 1 set, the LB and Endfrom the trips side cannot both blitz

    In these cases you must adjust by either switching theresponsibilities of LBs or Ends (Rush LB now hot on #3,Coverage LB now rushes), or bringing your pressure fromthe single WR side.

    Anytime you run a blitz from the single WR vs. 3x1, youmust decide how you want to match coverage.

    1. You can overload the 3 WR side with a Safety & End in

    Coverage, leaving the backside corner without help2. You may bring the Safety down to single WR, leaving LBs to

    cover skill players to Trips side.

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    Bolt vs. 3 x 1

    T N T

    E B B E

    C CS S

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    Weak Eagle Pick vs. 3 x 1

    T B N T

    E B E

    C CS S

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    SECONDARYBLITZES

    Safety End

    Safety Bird Fire Safety End

    Fire Safety Bird

    Safety Bolt

    Safety Bolt Pick

    Shoot Safety End

    Shoot Safety Bird

    Safety Eagle

    Cannon (Corner)

    Cannon Ball (Corner w/DropEnd)

    To give the offense another look,almost all of our blitzes can be

    run in a way that replaces the

    rush end with a defensive back.

    A simple tag with a Safety or

    Corner call gives you another

    weapon.

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    Fire Safety End

    T N T

    E B B E

    C CS S

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    Cannon

    T N T

    E B B E

    C CS S

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    Questions??

    Filmwww.hudl.com

    [email protected]

    [email protected]

    http://www.hudl.com/mailto:[email protected]:[email protected]:[email protected]:[email protected]://www.hudl.com/