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3D Studio Max Software Introducing To 3D Studio Max George Atanasov Telerik Corporation www.telerik. com

3D Studio Max Software

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3D Studio Max Software. Introducing To 3D Studio Max . George Atanasov . Telerik Corporation. www.telerik.com. System Requirements. The Hardware You Need . System Requirements. For general animation and rendering CPU – Dual Core 1.4 GHz or equivalent AMD RAM – 2GB (4GB recommended) - PowerPoint PPT Presentation

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Page 1: 3D Studio Max Software

3D Studio Max Software

Introducing To 3D Studio Max

George Atanasov Telerik Corporationwww.telerik.

com

Page 2: 3D Studio Max Software

System RequirementsThe Hardware You Need

Page 3: 3D Studio Max Software

System Requirements For general animation and rendering

CPU – Dual Core 1.4 GHz or equivalent AMD

RAM – 2GB (4GB recommended) OpenGL or Direct3D capable graphics

(256MB) Swap Space – 4GB

For large scenes and complex data sets

RAM – 8 GB Swap Space – 8GB OpenGL or Direct3D capable graphics

(1GB)

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Page 4: 3D Studio Max Software

System Requirements 3D Studio will also run on low end hardware

To get high end hardware is cheaper

Saves your time Saves your nerves Pays back your money

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Page 5: 3D Studio Max Software

The InterfaceUnderstanding & Personalizing

Page 6: 3D Studio Max Software

Understanding Main elements

Menu Bar Toolbars Viewports Command Panel Lower Interface Bar

Sub-elements

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Page 7: 3D Studio Max Software

Menu Bar The menu bar

Location & format Features

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Page 8: 3D Studio Max Software

Viewports The viewports

The “window” to your scene Cover largest area Modes of view

Orthographic Perspective

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Page 9: 3D Studio Max Software

Toolbars 3D Studio Max has a large amount of tools placed in toolbars Floating toolbars Docked toolbars

All the toolbars are customizable

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Page 10: 3D Studio Max Software

Command Panel Most frequently used part of the interface

Controls all the parameters and settings of the objects in the scene

Split to six sub-panels Create, Modify, Hierarchy, Utilities,

Display, Motion

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Page 11: 3D Studio Max Software

Command Panel -> Create Tab

Contains controls for creating objects Geometry

Basic objects Splines

Cameras Lights Etc.

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Command Panel -> Modify Tab

It allows you to manipulate editable objects Meshes, Polys Editable Splines, NURBS, Patches Cameras, Lights

Contains controls for applying and editing modifiers

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Page 13: 3D Studio Max Software

Command Panel -> Rollouts

Contains most of the things in control panel Controls Buttons Parameters

Designed to save space They can be in closed or open state Can be reordered by dragging

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Page 14: 3D Studio Max Software

Quad Menus Quad menus are like the windows context menu on steroids Providing fast access to commonly

used editing tools Right-clicking on the active viewport pops-up the quad menus

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Page 15: 3D Studio Max Software

Spinners Control for numeric fields Editable step of increase Right click on the spinner resets the value

Supports click and drag value editing

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Page 16: 3D Studio Max Software

Working With Files

Page 17: 3D Studio Max Software

Scene File Own proprietary format for scene files .MAX

The “secret” of Autodesk about MAX format

File -> New (Ctrl + N) Keep Objects and Links Keep Objects only New All (Default)

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Page 18: 3D Studio Max Software

Project Folder The project folder is not set by default

Setting the project folder Version control Managing scene resources Managing exported resources Automatic backup

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Page 19: 3D Studio Max Software

Creating ObjectsBasic Primitives

Page 20: 3D Studio Max Software

Creating Objects Primitive Objects Create Panel

Categories of objects Geometry

Sub-categories Standard Primitive Compound Objects Etc.

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Page 21: 3D Studio Max Software

Renaming Objects Renaming options dialog (Tools->Rename Obj) Renaming Groups of object

Base Name Prefix Suffix Number

Name = Prefix + Base Name + Suffix + Number 21

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Creating Primitives Demo

Creating basic primitives Sphere Box Cylinder Etc.

Editing primitive parameters Size Resolution

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Keyword Entry Rollout Create primitives

entering precise values Create multiple objects No effect on the current object

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Modifying Objects Parameters

Parameters rollout Different parameters for each

primitive object Affects the current object The rollout disappears after deselecting the object

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Page 25: 3D Studio Max Software

Transforming Objects Translation

Select and move (W) Rotation

Select and rotate (E) Scaling

Select and uniform scale (R)

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Page 26: 3D Studio Max Software

Transform Gizmos Viewport Icons

Direct transformation Axes selection

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Page 27: 3D Studio Max Software

Transform Type-In Dialog

Specify precise values for Moving Scaling Rotation

Values Absolute Relative

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Page 28: 3D Studio Max Software

Editable ObjectsDealing With Editable Objects

Page 29: 3D Studio Max Software

Modifying ObjectsModifying Editable Objects

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Modifier Tab

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Primitives Edit Parameters

Editable objects Edit geometry

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Editable Objects Editable Objects

Editable Poly Editable Mesh Editable Spline Editable Patch

Conversation Destructive Non destructive

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Page 32: 3D Studio Max Software

Sub-Objects Subset of objects Mesh Sub-object levels

Vertex Edge Face Polygon Element

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Page 33: 3D Studio Max Software

New Features in C# 4.0

Questions? ?

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