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8/20/2019 3d Studio Max Eucad
1/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Animatie cu 3D StudioMax
Produs de
MECB Ltd. (Malta)
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 1 Plan-Introducere
• Obiectiv
• Material de acoperit• Despre animarea 3D
• Beneficiile modelarii 3D
• Despre 3D Studio MAX• Video
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Obiectiv• Aceste cursuri sunt destinate pentru incepatori,
care sunt interesaţi în modelarea animatiilor 3D si
“rendering”. Acest curs este ideal pentru întreprinderile mici şi mijlocii (IMM) care doresc să-
si îmbunătăţească calitatea produsului, împreună
cu prezentarea a produsului lor.
• Odată familiarizat cu conceptele de bază, nu există
limite la ceea ce poate fi creat cu modelare 3D.
Singura limita este imaginatia ta.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 1 Plan
• Obiectiv
• Subiecte de acoperit• Despre animarea 3D
• Beneficiile modelarii 3D
• Despre 3D Studio MAX• Video
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Subiecte de acoperit• Cele 10 cursuri care vor fi acoperite în această
sesiune sunt enumerate mai jos:
1. Introducere şi beneficiile de a utiliza modelul 3Danimat
2. Interfata utilizator
3. Importare modele 3D intr-un pachet de“rendering” si animare 3D
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Subiecte de acoperit
• 4. Atribuire materiale modelului 3D
5. Definire lumini si umbre conditiilor ambientale
6. Constrangere in grade de libertate7. Procesul de animatie
8. Creare pasi indrumatori
9. Pregatire model 3d pentru “rendering” de
inalta calitate si “rendarea” proiectului
10. Alte informatii
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 1 Plan
• Obiectiv
• Subiecte de acoperit• Despre animarea 3D
• Beneficiile modelarii 3D
• Despre 3D Studio MAX• Video
8/20/2019 3d Studio Max Eucad
8/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Despre animarea 3D
• Animarea este procesul de a face un obiect 3D
sa se miste.Exista animarea keyframe,unde
operatorul manipuleaza obiectele cadru cucadru,similar cu desenele realizate pe hartie.
Alte metode de animare presupun plasarea
obiectelor pe anumite,linii setandu-le sa
urmareasca traseul curbei, sau importand date
preluate cu ajutorul “motion capture” si
atribuindu-le unui caracter.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Despre animarea 3D
• Aceste lectii din modul vor fi folosite de utilizatorii
neinitiati ai 3D Studio Max pas cu pas ,in asa fel
incat sa converteasca un model 3D “wireframe”intr-un model animat si “rendat”.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Despre animarea 3D
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 1 Plan
• Obiectiv
• Subiecte de acoperit• Despre animarea 3D
• Beneficiile modelarii 3D
• Despre 3D Studio MAX• Video
8/20/2019 3d Studio Max Eucad
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Beneficiile modelarii 3D• Modelarea 3D este benefica pentru situatiile in
care vom avea un beneficiu in a vedea un obiect
fizic intr-o forma solida.Modelarea 3D teplaseaza intr-o lume fizica cu obiecte reale inca
neconstruite.Transforma un obiect virtual intr-un
“scenariu” real.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Beneficiile modelarii 3D
• Importanţa modelarii 3D este în creştere
rapidă şi devine un instrument esenţial în
diferite sectoare profesionale, cum ar fi în
medicină, arhitectură şi inginerie .
instrumente chirurgicale moderne
încorporează modele 3D ale corpului.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Beneficiile modelarii 3D
• Acestea ghideaza chirurgul precis unde sa
creeze o incizie sau locatia exacta a unei
tumoori care urmeaza sa fie extirpata.
Designeri utilizeaza modele 3D animate
pentru a face interactiunea cu potentialii
cumparatori mai uşoara.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Beneficiile modelarii 3D
• Clientii cumpara proprietatea bazandu-se
pe modelul 3D in sine,aceasta justificand
crearea de modele 3D precise si concise.
• Animarea si “rendarea” 3D fac ca ideile
tale sa se vanda mai usor.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Beneficiile modelarii 3D
• Utilizand un model 3D te poate pune intr-o
pozitie mai buna de a lua decizii privind
importanti parametrii,cum ar fi:
• Ce material sa folosesti,
• Marimea obiectului,
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Beneficiile modelarii 3D
• Funcionalitatea obiectului,
• Deseori acesta poate reduce considerabilcostul si timpul. Acestea sunt doua
variabile ce sunt fundamentale intr-o
strategie in care competitia este un
parametru vital pentru a dobandi avantajecompetitive.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 1 Plan
• Obiectiv
• Subiecte de acoperit• Despre animarea 3D
• Beneficiile modelarii 3D
• Despre 3D Studio MAX• Video
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Despre 3D Studio Max• Programul ce va fi folosit pe parcursul acestor
lectii va fi 3D Studio MAX, care este realizat de
Autodesk Media and entertainment.Acestsoftware este unul dintre cele mai folosite
aplicatii grafice 3D.
Aceste lectii sunt bazate si structurate pe o
directie generala,cu un accent mai pronuntat peetapele mai importante.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 1 Plan
• Obiectiv
• Subiecte de acoperit• Despre animarea 3D
• Beneficiile modelarii 3D
• Despre 3D Studio MAX• Video
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Video
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Obiectiv• Aceasta lectie ajuta utilizatorii noi sa se
familiarizeze cu interfata software-ului ,aratand si
descriind principalele caracteristici si utilitati ale3D Studio MAX.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Incarcare 3DS pentru prima data• De pe desktop,folosind icoana 3DS a AutoDesk
sau din task bar,apasand START, All
Programs, AutoDesk 3ds Max 9 si apoi clickpe icoana AutoDesk 3D Studio MAX 9 .3DS Max
fiind o aplicatie mare,dati-i timp sa se incarce in
memoria calculatorului dumneavoastra.Se va
afisa interfata principala asa cum se vede inFig.2.1
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Incarcare 3DS pentru prima data
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Meniurile• Meniurile rulabile din partea superioara a interfetei MAX
include majoritatea comenzilor disponibile in MAX si sunt
un loc perfect pentru incepatori sa porneasca.Multe
comenzi din meniu au butoane corespunzatoare pebarile de unelte si shortcut-uri pe tastatura.Pentru a
executa o comanda din meniu,o poti alege din meniu cu
ajutorul cursorului,apasand pe butonul corespunzator din
bara de unelte daca are unul,sau apasand shortcut-ul depe tastatura.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Meniurile• Poti de asemenea selecta comenzi utilizand
sagetile tastaturii si apasand butonul Enter
pentru a le porni.Meniul principal includeurmatoarele optiuni:FILE, EDIT, TOOLS,
GROUPS, VIEWS, CREATE, MODIFIERS,
CHARACTER, REACTOR, ANIMATION,
GRAPH EDITORS. RENDERING, CUSTOMIZE,MAXSCRIPT si HELP.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Meniurile• Spre deosebire de alte programe,aceste meniuri
de optiuni nu dispar daca nu sunt folosite.Lista
este setata,iar ele sunt mereu acolo cand ainevoie.Daca o comanda de pe tasdtatura este
disponibila pentru o comanda din meniu,ea este
disponibila in dreapta meniului de obiecte.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Meniurile• O sageata mica neagra in dreapta unui obiect
din meniu indica existenta unui submeniu pentru
acel obiect.Dand click pe obiect sau tinandcursorul deasupra sa face ca submeniul sa
apara.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Meniurile
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Folosirea barilor de instrumente• Utilizarea barilor de instrumente este una din
cele mai convenabile metode de a porni
comenzi deoarece cele mai multe comenzinecesita un singur click.Principala bara de
instrumente apare in mod implicit direct sub
meniurile din partea de sus a ferestrei MAX intimp ce celelalte bari pot fi incluse efectuand
click dreapta pe marginea barii principale.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Folosirea barilor de instrumente• Un meniu pop-up pentru a particulariza barele
de instrumente apare împreună cu o listă de
bare de instrumente şi făcând click pe oricaredintre acestea, bara de instrumente devine
disponibila pe ecran. Aveţi posibilitatea să
particularizaţi locaţia barei de instrumente
trăgând-o la locaţia dorită de pe ecran.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Folosirea barilor de instrumente• Puteti face orice bara de instrumente blocata sa
devine neblocata executand click si tragand de
cele doua linii verticale din capatul dinstanga(sau de sus) al barii deopartea marginii
interfetei.Dupe ce o separati de fereastra,puteti
sa redimensionati bara libera tragand de colturile
sau marginile acesteia.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Folosirea barilor de instrumente• Apoi puteti sa o miscati si sa o pozitionati pe
oricare din marginile ferestrei sau sa dati dublu
click pe bara de titlu a acesteia si ea va reveniautomat pe ultima sa pozitie.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Incearca-l acum• Du-te la Command Panel > Geometry > Object
type si click pe teapot. Da click cu mouseul pe
orice vedere si va fi creat un teapot.• Utilizeaza instrumentele de transformare pentru
a misca,roti si dimensiona teapot-ul.
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www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of theauthors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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Utilizarea barii de interfata• Ultimul element de interfaţă major constă într-o
colecţie de mai multe seturi de controale
amplasate de-a lungul marginii de jos a ferestreide interfaţă.Aceste controale nu pot fi mutate din
interfata ca bara de instrumente principala.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad• Video
• Exercitii
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Utilizarea panoului de comanda• Panoul de Comanda este localizat in dreapta
viewport-ului de-a lungul marginii din dreapta a
interfetei.
• Panoul de Comanda este impartit in sase
panouri,fiecare accesata prin intermediul unei
iconite localizata in partea de sus.
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Utilizarea panoului de comanda• Aceste 6 meniuri sunt: Create,
Modify, Hierarchy, Motion, Display, si Utilities cum
se prezinta in Figura 1.6.Puteti pune deoparte Panoul de Comanda din coltul
din dreapta al ferestrei precum o caseta de dialog
libera, dand click pe un spatiu liber din dreapta
iconitelor din partea de sus a Panoului de Comandasi tragand-o din marginea interfetei.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizarea panoului de comanda• O puteti de asemenea bloca in marginea din stanga
a ferestrei,lucru ce este extrem de util in cazul in
care sunteti stangaci.De vreme ce este o casetamutabila,aceasta se poate redimensiona tragand de
marginile si colturile acesteia(dar latimea ii ramane
la fel).Dupa orice miscare a Panoului de Comanda
sau al oricarei bari de instrumente,acestea se potreaduce la pozitia initiala executand dublu click pe
bara de titlu a acestora.
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Utilizarea panoului de comanda• Puteti de asemenea da click dreapta pe bara de
titlu pentru a avea acces la meniul pop-up al
barilor de instrumente mutabile,dar meniul pop-up include deasemenea optiuni de blocare
(dreapta sau stanga pentru Panoul de Comanda
sau sanga,dreapta,sus,jos pentru barile de
instrumente) si deblocare.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad
• Video
• Exercitii
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Folosirea meniurilor Quad• Meniurile Quad sunt o metoda alternativa si
foarte puternica de a avea acces rapid la diferite
comenzi din 3DS MAX.Acestea constau inmeniuri pop-up cu pana la patru sectiuni
separate care inconjoara cursorul,cum este
ilustrat in Figura 1.8.
• Executand click dreapta pe suprafata activa aviewport-ului se vor deschide aceste meniuri
Quad,continut ce depinde de obiectul selectat.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data
• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad
• Video
• Exercitii
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Video
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Lectia 2 Cuprins –
Interfata utilizator
• Obiectiv
• Incarcare 3DS pentru prima data
• Meniurile
• Folosirea barilor de instrumente
• Incearca-l acum• Utilizarea barii de interfata
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 2 Cuprins –
Interfata utilizator
• Folosirea Panoului de Comanda
• Folosirea meniurilor Quad
• Video
• Exercitii
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Exercitii• Acum deschideti 3D Studio MAX si petreceti
catva timp uitandu-va la diversele interfate
mentionate in cele de mai sus.• Duceti-va la Start > All Programs > Autodesk
3DS MAX 9.
• Duceti-va la Command Panel > Geometry >
Object type si click pe teapot.
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Exercise• Duceti-va oriunde in viewport si creati teapot.
• Dati zoom pe teapot folosind Zoom-ul ce se gaseste in
interfata de jos.• Rotiti teapot-ul folosind arcul de rotire pentru a vedea
teapot-ul din diferite unghiuri.
• Folosind optiunea select and move restrictioneaza
miscarile teapot-ului in directii particularizate.Acestea vorfi discutate detaliat mai tarziu in capitolul 6.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 3 Cuprins – Inserarea modele 3D in pachete de
animare 3D
• Obiectiv
• Importare modele CAD in 3DS MAX
• Incearca-l acum
• Video
• Exercitii
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Obiectiv• Daca sunteti obisnuiti sa generati modele 3D in
sisteme CAD(e.g. Pro-Engineer, AutoCAD,
CATIA etc),probabil veti dori sa importatimodelul 3D CAD pentru rendare in 3DS MAX.
• Aceasta sectiune va va ghida in prepararea
modelelor CAD pentru importarea in 3DS MAX si
pasii actuali necesari pentru importarea acestorain 3DS.
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Obiectiv• Exista un numar mare de pachete 3D
disponibile,iar transferul fisierelor realizat intre
acestea se datoreaza comenzilor de meniuimport si export.Veti gasi ambele aceste
comenzi in meniul File.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 3 Cuprins – Inserarea modele 3D in pachete de
animare 3D
• Obiectiv
• Importare modele CAD in 3DS MAX
• Incearca-l acum
• Video
• Exercitii
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Importare modele CAD in 3DS MAX• Alegeti File, Import, pentru a deschide caseta de
dialog Import.Aceasta caseta de dialog arata
exact la fel cu o caseta de dialog tipica unui fisier Windows.
• Adevarata utilitate vide ci caseta de dialog
Import Settings ce este foarte variata si
disponibila pentru fiecare format in parte.
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Importare modele CAD in 3DS MAX• Setarile din caseta de dialog Import Settings
sunt diferite pentru fiecare format in parte.
MAX poate importa diferite formate,incluzandurmatoarele:
• 3D Studio Mesh, Projects, si Shapes (*.3DS,
*.PRJ, *.SHP)
• Adobe Illustrator (*.AI)
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Importare modele CAD in 3DS MAX• LandXML/DEM/DDF (*.DEM, *.XLM, *.DDF)
• AutoCAD (*.DWG, *.DXF)
• Legacy AutoCAD (*.DWG)
• Autodesk (*.FBX, *.DAE)
• Motion Analysis (*.HTR)
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Importare modele CAD in 3DS MAX• initial Graphics Exchange Standard (*.IGE,
*.IGS, *IGES)
• Autodesk Inventor (*.IPT, *.IAM)• Lightscape (*.LS, *.VW, *.LP)
• Wavefront Material and Object (*.MTL, *.OBJ)
• StereoLithography (*.STL)• VRML (*.WRL, *.WRZ)
• VIZ Material XML Import (*.XML)
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Importare modele CAD in 3DS MAX• Alaturi de numeroasele setari se regaseste si
tabul pentru geometrie care ofera posibilitati
precum:• Optiunea Scale unde utilizatorul determina
unitatea de masura din viitorul fisier.
• Deriva primitive AutoCAD
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Importare modele CAD in 3DS MAXSe poate alege unul dintre urmatoarele:
• Layer, Blocks ca Node Hierarchy;
• Layer, Blocks ca Node Hierarchy, impartite dupamaterial;
• Entity, Blocks ca Node Hierarchy; Layer;
• Color;• Entity;
• One object
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Importare modele CAD in 3DS MAX
Figura 3.2 Casuta
dialog Optiuni
ImportareFigura 3.1 Selectati fisier
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Importare modele CAD in 3DS MAXNoul obiect importand va fi derivat in functie de optiunile selectate
Figura 3.3
Obiectimportat in
aplicatia 3DS
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Importare modele CAD in 3DS MAX• Optiunea include prezinta o lista de parametrii
care pot fi inclusi sau eliminati din fisierul .dxf in
3D Studio MAX. Acesta include Externalreferences (xrefs), Hatches, Points, Lights,
Views si Cameras and UCSs (grile).
• Atunci cand toate optiunile au fost selectate
corespunzator apasati OK iar desenul va fi afisatautomat in 3D Studio MAX.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Importare modele CAD in 3DS MAX• O alta caseta de dialog foarte intalnita ofera
optiuni de imbinare a obiectelor importate cu
scena curenta sau inlocuirea completa a sceneicurente.
• Pentru multe formate,puteti deasemenea
transforma unitati in fisierele importate.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 3 Cuprins – Inserarea modele 3D in pachete de
animare 3D
• Obiectiv
• Importare modele CAD in 3DS MAX
• Incearca-l acum
• Video
• Exercitii
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Incearca-l acum• Importati fisierul .dxf cu diferitele optiuni
mentionate mai sus.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 3 Cuprins – Inserarea modele 3D in pachete de
animare 3D
• Obiectiv
• Importare modele CAD in 3DS MAX
• Incearca-l acum
• Video
• Exercitii
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Video
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 3 Cuprins – Inserarea modele 3D in pachete de
animare 3D
• Obiectiv
• Importare modele CAD in 3DS MAX
• Incearca-l acum
• Video
• Exercitii
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Exercitii• Pentru a ilustra cele mentionate vom folosi
urmatorul exemplu:
• Downloadati fisierul wind_turbine.dxf de lahttp://www.mecb.com.mt/3ds/Lect_3.html ce
contine un model 3D AutoCAD al unei turbine
eoliene.
• Deschideti aplicatia 3D Studio MAX
• Alegeti File > Import
http://www.mecb.com.mt/3ds/Lect_3.htmlhttp://www.mecb.com.mt/3ds/Lect_3.html
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Exercitii• Selectati File Name si Files of type care in acest
caz sunt un fisier .dfx drept urmare veti selecta
AutoCAD (*.DWG, *.DXF).• Veti observa ca inainte ca modelul sa fie incarcat
in suprafata de lucru MAX vi se va afisa o caseta
de dialog AutoCAD DWG/DXF Import Options
(Figure 3.1).
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Exercitii• Aici puteti selecta/deselecta un numar variat de
optiuni de import in general referitoare la
scara,geometrie dar si primitive.• Executati click pe OK din aceasta caseta iar
modelul va fi incarcat in spatiul de lucru si vor fi
afisate in viewport-uri.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
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Obiectiv• Aceasta lectie cuprinde doua principale tehnici
prin care utilizatorul poate atribui un material
obiectului.• Aceasta poate fi facuta fie prin selectarea
obiectului si atribuirea materialului dorit acestuia
sau folosind tehnica drag and drop.
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Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza Blinn• Parametrii de baza blinn sunt disponibili in editorul de
materiale.Acesta include Ambient, Diffuse, Specular,
Colour, Opacity, Specular Level, Glossiness si Soften.
Ambient
• Parametrul ambient este o lumina de fundal ca se va
reflecta pe toate obiectele prezente in scena. Ambientul
poate fi blocat.
• Acest lucru va forta culoarea ambientala sa fie aceeasi
cu cea difuzata.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza BlinnDiffuse
• Culoarea difuzata defineste culoarea normala a
unui obiect.Specular
• Culoarea reflexiilor în cazul în care lumina este
concentrată pe suprafaţa unui material strălucitor
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza BlinnOpacity
• Seteaza nivelu de transparenta al unui
obiect.Daca valoarea este 100 materialul va ficomplet opac,iar daca este 0 acesta va fi
transparent.
Specular Level
• Acest parametru determina cat de luminoasa
este reflexia.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza BlinnGlossiness
• Determina marimea reflexiei.Avand o valoare de
0 se produce reflexia maxima,in timp cevaloarea de 100 produce o reflexie minima.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
8/20/2019 3d Studio Max Eucad
97/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
8/20/2019 3d Studio Max Eucad
98/348
www.camis.pub.ro/eucad/
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Incearca-l acum• Duceti-va in editorul de material si schimbati
parametrii de baza blinn pentru a varia
materialul.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
8/20/2019 3d Studio Max Eucad
100/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
8/20/2019 3d Studio Max Eucad
101/348
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This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Crearea sau editarea unui material• Duceti-va la Render > Material Editor .Va aparea
o prezentare a tuturor materialelor.In sectiunea
de editare a materialului,se poate creea foarteusor sau edita un material care va fi necesar
pentru un obiect anume.
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Crearea sau editarea unui material
Figura 4.1 Caseta dialog editare material
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Crearea sau editarea unui material• Pentru a sorta materialele in folosinta,este
esential sa dam nume diferite fiecarui material
creat.Aceasta poate fi foarte usor facuta editandcampul de nume,care este prezentat in imaginea
de mai jos.
• Numele materialului in uz apare ca titlu al
casetei de dialog pentru editorul de material.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Crearea sau editarea unui material
Figura 4.2 Editor material-camp
nume
Cu obiectul selectat dati click pe
‘Assign material to selection’ .
Materialul obiectului isi va
schimba culoarea implicita.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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106/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
8/20/2019 3d Studio Max Eucad
107/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza pentru umbre• Parametrii de baza pentru umbre includ
numeroase optiuni precum este ilustrat mai jos.
Figura 4.3:- Parametrii de baza pentru umbre
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza pentru umbre• 3D Studio MAX are optiunea de a umbri
materialul in fir,2 fete,in fata hartii sau ca in
imaginea urmatoare.
Figura 4.4:- Optiunile parametrilor de baza pentru umbre
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza pentru umbre• Blinn – Umbra Blinn creeaza reflexii circulare si
o aparitie mai fina.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza pentru umbre• Anisotropic – Spre deosebire de umbra
blinn,umbrele anistropic creeaza reflexii eliptice.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza pentru umbre• Metal – Umbrele metalice simuleaza stralucirea
suprafetelor metalice.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Parametrii de baza pentru umbre• Multi-layer – Principala diferenta dintre anistropic
si multi-layer este aceea ca ce-a din urma are
doua controale pentru reflexii speculare.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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114/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
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115/348
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Atribuire material prin procedeul Drag and Drop
• Este o metoda mult mai directa.
• Duceti-va la Render > Material Editor .
• Trageti de materialu creeat sau editat si plasati-lpe obiectul dorit.
Cu toate acestea aceasta metoda nu este
convenabila atunci cand scena este mult prea
detaliata.In cazuri similare va fi utilizata primametoda.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Atribuire material prin procedeul Drag and Drop
• Orice schimbare al unui material pentru un
obiect particular va schimba materialul pentru
toate celelalte obiecte ce au acelasi material.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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118/348
www.camis.pub.ro/eucad/
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Incearca-l acum• Dupa ce ati creat un material,atribuiti-l unui
obiect.
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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121/348
www.camis.pub.ro/eucad/
This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
8/20/2019 3d Studio Max Eucad
122/348
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This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Atribuire materiale selectand obiectul
• Duceti-va la butonul ‘Select by name’ , gasit in
bara de unelte,si va aparea lista tuturor
obiectelor.
Figura 4.3 Caseta de
dialog-Selecteaza
obiectul
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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124/348
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
8/20/2019 3d Studio Max Eucad
125/348
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Video
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Obiectiv
• Parametrii de baza Blinn
• Incearca-l acum
• Crearea si editarea unui material
• Parametrii de baza pentru umbre
• Atribuire material prin procedeul Drag an
Drop
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This project has been funded with support from the European Commission. This courseware reflects the views only of the
authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 4 Cuprins –
Alegerea materialelor• Incearca-l acum
• Atribuire materiale selectand obiectul
• Video
• Exercitii
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Exercitii• Pentru a ilustra cele de mai sus se va folosi
urmatorul exemplu.
• Dupa ce importam turbina eoliana in 3D Studio
MAX,aceasta trebuie sa fie rendata cu o culoare
realista.
• Duceti-va la Rendering > Material Editor sau
apasati „M’ • Caseta de dialog al editorului de material va
aparea.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Exercitii• Ajustati Blinn Basic Parameters pentru a putea
obtine culoarea materialului dorit.
• Dati un nume materialului nou creat.• Atribuiti materialul unui obiect particular.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Exercitii
Figura 4.4 Turbina eolianainaintea ajustarii texturii
materialului
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 5 Cuprins – Creare lumini si umbre
• Obiectiv
• Utilizare lumini standard
• Utilizare lumini fotometrice
• Creare lumini
• Incearca acum
• Creare umbre
/ /
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 5 Cuprins – Creare lumini si umbre
• Video
• Exercitii
i b / d/
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Obiectiv• Principalul motiv pentru care se folosesc
luminile si umbrele este acela de a
imbunatati luminozitatea unei scene.• 3D Studio MAX utilizeaza doua tipuri de
lumini:standard si fotometrice.
i b / d/
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 5 Cuprins – Creare lumini si umbre
• Obiectiv
• Utilizare lumini standard
• Utilizare lumini fotometrice
• Creare lumini
• Incearca acum
• Creare umbre
i b / d/
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 5 Cuprins – Creare lumini si umbre
• Video
• Exercitii
i b / d/
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizare lumini standard• Luminile standard sunt obiecte computerizate
care simuleaza lumina unui bec sau al unei
veioze.
• Se poate alege din mai multe tipuri de lumini
standard:
– Spoturi de lumina directionate: Un spot de lumina
emite o unda de lumina concentrata.Un spot delumina directionat foloseste un obiect tinta pentru a
atinti camera.
camis p b ro/e cad/
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authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizare lumini standard
Figura 5.1a:- Spot de lumina
directionat
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizare lumini standard – Spot de lumina liber: Similar celui
directionat,spotul de lumina liber emite o unda
de lumina fara o directie anume.
Figura 5.1b:- Spot de lumina
liber
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizare lumini standard• Directionate pe o tinta/directionale:
• Luminile directionale emit paralel fascicule
luminoase intr-o singura directie.Omni:
• Undele omni emit fasciculi de lumina dintr-o
singura sursa in mai multe directii.
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizare lumini standard
Figura 5.1c:- Lumini omni
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Lectia 5 Cuprins – Creare lumini si umbre
• Obiectiv
• Utilizare lumini standard
• Utilizare lumini fotometrice
• Creare lumini
• Incearca acum
• Creare umbre
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Lectia 5 Cuprins – Creare lumini si umbre
• Video
• Exercitii
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142514-LLP-1-2008-1-RO-LEONARDO-LMP
Utilizare lumini fotometrice• Luminile fotometrice utilizeaza valorile energiei
luminoase care fac posibila definirea cat mai corecta a
acesteia. Acest tip de lumina pare mult mai realistic.
• Tinta/Punct liber
• Emite lumini pentru un punct geometric
• Tinta lineara/ Linie libera
• Emite lumini pentru o linie.
• Zona libera/ Zona tinta
• Emite lumini pentru o arie rectangulara.
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