22 Web Design for Print Designers

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    Web Designfor Print Designers

    Je Carlsonje carlson.com

    HOW Design Con erence 2007

    Design is just design, right? Your goal is to make something thats attractive andengaging, so who cares i you accomplish it using ink or pixels?

    You do.

    Designing or the Web requires changes in how you approach the jobs concept, thetechnology you use, and the process o creating the end result. And testing lots and lots o testing.

    Concepts

    Interaction. The Web is an interactive canvasdont make a large image inPhotoshop and just post it online.

    Navigation.A Web page is structural, not just visual. Think about how the visitoris going to move around your Web site. How does she access areas deeper in thesite? (And should that in ormation be buried, or available on the main page?)

    Accessibility.You cant assume that everyone is viewing your site on a 30-inchCinema Displayor that theyre even viewing the site at all. A large part o Webdesign is determining how people will use the site, and making it possible or

    those with disabilities to access the content.

    Collaboration.You may not be able to program a server-side database i yourPantone books depended on it, so its likely that youll be working with aprogrammer or some jobs. Planning at the outset or collaboration can determinewhich elements are designed rst, and provide or a workfow that doesnt holdanyone up.

    Technology Images. In addition to making things visually appealing, you have to considerdownload times. You might be accustomed to throwing around 10 MB Photoshopimages, but that just wont fy on the Web. The biggest indicator that aninexperienced print designer has created a Web page is image size and how longit takes the page to load.

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    HTML.Youd think that a ter a decade, we wouldnt ever need to look at HTML(hypertext markup language), but thats not the case. Youll spend more time inan HTML editor than in Photoshop, so its essential to know how it workseven i youre using a graphical editor such as Dreamweaver.

    CSS.Hand-in-hand with HTML is CSS (cascading style sheets), which are thebackbone o the modern Web. Think paragraph and character styles in InDesign orQuarkXPress, and add in the capability to position items on the page.

    Flash.This interactive technology is almost ubiquitous on the Web, and almostalways misused. I youre designing an interactive site that requires the visitor towait while the whole thing loads, is it worth the trouble? Use Flash selectively orgreater impact.

    TestingTesting is o ten the most labor-intensive part o Web design, but its also the mostimportant. Test your site on as many browsers and computers and operatingsystems as you can. Testing be orehand leads to ewer headaches later.

    ToolsAdobe Dreamweaver, $400, www.adobe.com/products/dreamweaver/

    Adobe GoLive, $400, www.adobe.com/products/golive/ ( uture uncertain)

    Microso t Expression Web, $300, www.microsoft.com/products/expression/en/ Expression-Web/ (replacement or FrontPage)

    Apple iWeb, $80, www.apple.com/ilife/ (part o iLi e)

    Bare Bones So tware BBEdit, $125, www.barebones.com/products/bbedit/ (industrial strength text editor)

    MacRabbit CSSEdit, $30, macrabbit.com/cssedit/ (awesome CSS editor)

    Selected ResourcesA List Apart, www.alistapart.com

    Web Developer extension or FireFox, chrispederick.com/work/webdeveloper/

    CSS Zen Garden, www.csszengarden.com/

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