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Holy Lands RPG Trinity TW2014 1 Holy Lands RPG “Trinity” Copyright © 2013 Faith Quest Games, All Rights Reserved, Distributed as Fan Support Document Angels A Holy Lands RPG Optional Supplement Release 1 This optional supplement is converted to 4 TH Edition, Trinity Rules from the “Dark Ages” 1 st Edition Rules with additional commentary and rules added. Angels are celestial being of great beauty and power. They are used as messengers of God to bring healing, information, or judgment. These stunning winged beings have incredible power and can float, disappear, and reappear at will. They seek to fulfill the will of God at any cost, even unto death. Angels work only by the direction of the Lord and will not interact or otherwise communicate with humans unless commanded by God. Besides the Arch Angels, there are three different types of angels know to man, which are described below. Basic stats (Attributes, Abilities, and skills) etc for Angels are typically far above human norms. They are stronger, faster, smarter and better at most things than their mortal counterparts. Angels will not have the human faults though, they will not be dishonest, unfaithful, or discouraging, and they will always praise God above all else. An Angels actions will be dictated by the will of the Lord at all times, unless it is their mission they will not be there to convert unbelievers, do personal favors, or run errands for the players. The only exception will be that an angel of death will always, immediately fight to destroy a demon that is present. All Angels can automatically sense demons (and vice a versa) and they cannot abide to be in their presence. Therefore, unless given specific orders from God to the contrary, angels of mercy and light will attempt to force the demon to flee. Angel of Death L.P.: 250 +10-80 Description: Typically of the male gender, Angels of Death are powerful warrior’s angels that bring destruction and judgment. They will only come when instructed by God. They can fly with speeds of 31. Weapon Skills: All WS Weapon skills AtR: 5 Defense: 10 Natural + Armor Combat Skills: +8 Attack, +8 Defend, +8 Dodge, +8 Damage Weapons: Sword of the Spirit Armor: Armor of God* Miracle Abilities: Lightning, Strong Winds, Reflect Magic, Exorcism, and Heal Miracles per round: 2 Average Height: 10-12 foot tall Weakness: None Belongings: Holy Sword of the Spirit and Armor of God

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Page 1: 1st Ed Angels

Holy Lands RPG Trinity TW2014

1

Holy Lands RPG “Trinity” Copyright © 2013 Faith Quest Games, All Rights Reserved, Distributed as Fan Support Document

Angels

A Holy Lands RPG Optional Supplement Release 1

This optional supplement is converted to 4TH

Edition, Trinity Rules from the “Dark Ages” 1st

Edition Rules with additional commentary and rules added.

Angels are celestial being of great beauty and power. They are used as messengers of God to

bring healing, information, or judgment. These stunning winged beings have incredible power

and can float, disappear, and reappear at will. They seek to fulfill the will of God at any cost,

even unto death. Angels work only by the direction of the Lord and will not interact or

otherwise communicate with humans unless commanded by God. Besides the Arch Angels,

there are three different types of angels know to man, which are described below.

Basic stats (Attributes, Abilities, and skills) etc for Angels are typically far above human norms.

They are stronger, faster, smarter and better at most things than their mortal counterparts.

Angels will not have the human faults though, they will not be dishonest, unfaithful, or

discouraging, and they will always praise God above all else.

An Angels actions will be dictated by the will of the Lord at all times, unless it is their mission

they will not be there to convert unbelievers, do personal favors, or run errands for the players.

The only exception will be that an angel of death will always, immediately fight to destroy a

demon that is present. All Angels can automatically sense demons (and vice a versa) and they

cannot abide to be in their presence. Therefore, unless given specific orders from God to the

contrary, angels of mercy and light will attempt to force the demon to flee.

Angel of Death L.P.: 250 +10-80

Description: Typically of the male gender, Angels of Death are powerful warrior’s angels that

bring destruction and judgment. They will only come when instructed by God. They can fly

with speeds of 31.

Weapon Skills: All WS Weapon skills

AtR: 5

Defense: 10 Natural + Armor

Combat Skills: +8 Attack, +8 Defend, +8 Dodge, +8 Damage

Weapons: Sword of the Spirit

Armor: Armor of God*

Miracle Abilities: Lightning, Strong Winds, Reflect Magic, Exorcism, and Heal

Miracles per round: 2

Average Height: 10-12 foot tall

Weakness: None

Belongings: Holy Sword of the Spirit and Armor of God

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Holy Lands RPG “Trinity” Copyright © 2013 Faith Quest Games, All Rights Reserved, Distributed as Fan Support Document

Angel of Light L.P.: 150 +10-80

Description: Angels of Light are beautiful winged angels that come speaking information and

bringing guidance from God.

Weapon Skills: WS Light Arms only

AtR: 3

Defense: 7 Natural

Combat Skills: +5 Attack, +4 Defend, +8 Dodge, +5 Damage

Weapons: Indestructible Staff of Holy Light only

Armor: Angels of Mercy wear no armor, only robes.

Miracle Abilities: Babel, Retrieve Object, Wisdom, Dispel Magic, and Holy Light

Miracles per round: 3

Average Height: 10-12 foot tall

Weakness: Spells and Magic Items

Belongings: Staff of Holy Light

Angel of Mercy L.P.: 150 +10-80

Description: Angels of Mercy are beautiful winged angels that bring healing and life back to

those injured or afflicted with sickness. They will only come when instructed by God, but can

heal a character up to full Life with a touch.

Weapon Skills: WS Light Arms only

AtR: 3

Defense: 7 Natural

Combat Skills: +5 Attack, +4 Defend, +8 Dodge, +5 Damage

Weapons: Indestructible Staff of Healing

Armor: Angels of Mercy wear no armor, only robes.

Miracle Abilities: Cure Poison, Heal Life, Resurrection, Heal Disease, and Restore Limbs

Miracles per round: 3

Average Height: 10-12 foot tall

Weakness: Spells and Magic Items

Belongings: Staff of Healing

Special Notes: Armor of God: The Armor of God can be any armor type (robe to plate) and it holds all of the

listed holy properties. It takes no Damage from anything known to man. It has a 10% chance of

breaking any weapon used against it in combat.

Special Attributes: Evermending, Impervious to Fire, Resist Magic, Silent, Weightless

Holy Sword of the Spirit: The Sword of the Spirit can be any weapon type and holds every

listed Holy Weapon property. In addition it has a +5 to Damage. It has a 20% chance of

breaking normal (non-holy or non-magical weapons) when defending them or shields when

attacking against them.

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Holy Lands RPG “Trinity” Copyright © 2013 Faith Quest Games, All Rights Reserved, Distributed as Fan Support Document

Special Attributes: Dispel Fire, Heal Life, Indestructible, Luminous Glow, Returns to Wielder,

Staff of Healing: This Holy Staff will instantly heal the holder of all damage to include disease

and other afflictions this ability can be used seven times per day. It will also heal those touched

by it by 2d6+6 LP. This ability can be used once per round.

Staff of Holy Light: This Holy Staff can cause an effect similar to the miracle Holy Light. It

can create a blinding burst of white light that blinds all within range (10’/PF) for 1d8 rounds.

Demons struck by this light must make a Save vs Miracles or be banished (forced to return to

Hell for an unspecified time). The second function of the Staff of Holy Light is to allow the user

to clearly see in all forms of darkness (both normal and magical), fog, or other visual disruptions.