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Design by: MODULE INTRODUCTION INDUSTRIAL DESIGN 01 The first module gives beginner students a representative picture of the Industrial Design programme. You will be introduced to the phases of an (industrial) design process, design skills, design techniques and you will acquire basic technical knowledge. With the task of designing a consumer product, you will get familiar with the various phases involved in all design processes and the steps you have to take within those phases. The two module sections Design Sketching and Introduction to Industrial Design are closely linked to the project. The complementary subjects are mathematics plus technical module sections on statics and materials. You will discover how forces and distortions affect products and the consequences of material behaviour on choices of materials. first year, first quartile Basics Design Engineering Humanities & Business Project Design Sketching 1 Design Sketching 2 Design Sketching 3 Introduction Industrial Design Math A & B1 Math B2 Math C1 Project Kick Start Statics Materials 17% 13% 40% 13% 17% Module 2 Module 3 Module 7 Module 3

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Design by:

MODULE INTRODUCTIONINDUSTRIAL DESIGN01

The �rst module gives beginner students a representative picture of the Industrial Design programme. You will be introduced to the phases of an (industrial) design process, design skills, design techniques and you will acquire basic technical knowledge. With the task of designing a consumer product, you will get familiar with the various phases involved in all design processes and the steps you have to take within those phases. The two module sections Design Sketching and Introduction to Industrial Design are closely linked to the project. The complementary subjects are mathematics plus technical module sections on statics and materials. You will discover how forces and distortions affect products and the consequences of material behaviour on choices of materials.

�rst year, �rst quartile

Basics

Design

Engineering

Humanities & Business

Project

Design Sketching 1

Design Sketching 2

Design Sketching 3

IntroductionIndustrial

Design

Math A & B1 Math B2 Math C1

ProjectKick Start Statics

Materials

17%

13%

40%

13%

17%

Module 2

Module 3

Module 7

Module 3

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Design by:

Module 6

TechnicalProduct

Modeling 1

TechnicalProduct

Modeling 2

Project Ideation

Math B2 Math C1

Construction Discovery

Production 1

17%

20%

46%17%

Module 3

Production 2

Module 3

Production 3

Module 5

Math A & B1 Module 1

MODULE IDEATION02

The focus in the second module is on creating a concept. You will learn how to design a consumer product, with an emphasis on generating and visualizing (partial) solutions that take into account the form, functionality and (technical) feasibility. The module sections on Construction, Production 1, Technical Product Modelling 1 and Discovery all �t within the project. The �rst three module sections focus on (technical) feasibility, whereas in Discovery you will learn to make designs based on abstractions, and to design artefacts or objects. The complementary subject is Mathematics.

�rst year, second quartile

Basics

Design

Engineering

Humanities & Business

Project

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Design by:

Project Realisation of Products

Design Sketching 2

Mechanics of Materials

Production 2 Math C1

33%

37%

17%

13%

Design Sketching 1

Module 1

Design Sketching 3 Module 7

Production 3

Module 5

Production 1

Module 2Math A & B1 Module 1

Math B2 Module 2

MODULE REALISATIONOF PRODUCTS03

The focus in the third module is the development and (physical) realisation of a product concept. You will examine the relationships between geometry, the material and the production process and also take a look at both small-series production and mass production. This module builds on the module Ideation. You will add detail to a concept and immediately apply the knowledge you have gained, turning a small-series product into a working prototype, together with your project group (Production 1). You will work out the product for mass production in detail on paper. The module sections Design Sketching 2 and Production 2 are closely linked to the project. The complementary subjects are Mechanics of Materials and Mathematics.

�rst year, third quartile

Basics

Design

Engineering

Humanities & Business

Project

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Design& Styling

HumanFactors

Electronics

Project Smart Products

Application Development

Design of Smart Products

16%

17%

34%

16%

17%

Design by:

MODULE SMARTPRODUCTS04

The last module of the �rst year centers how to design a product that behaves intelligently. You will do this using a combination of mechanics, electronics and software solutions. As part of a design team that is given a general assignment for developing a ‘smart product’. Your team will start by analysing the target group. The next step will be to generate the most suitable product concept. The result is a design with a prototype. Your challenge will be to �nd a balance between the partial solutions found in the various do-mains (mechatronics, sensors and software). You will also look at human-product interaction when a user interface is tested in prac-tice.

�rst year, fourth quartile

Basics

Design

Engineering

Humanities & Business

Project

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PhysicalErgonomics

Project Human-Product

Relations

Energyand heattransfer

Production 3

50%

20%17%

13%

Production 2

Module 3

Production 1

Module 2

Design by:

MODULE HUMAN-PRODUCTRELATIONS05

In the module Human-Product Relations, you will investigate all aspects of the relationship between the human and the product. To do so, the attention is particular given to methods for qualitative research, exploratory research and a re�ection on the role and opportunities of the designer in the design process. You will also look at the various roles of the user and the product, and the various levels at which these relationships are created: the individual level, the social level (in contact with others) and the societal levels (culture, environment and so on). As a preparation for Consumer Products (Module 6), you will also expand your technical professional skills in production as well as energy technology and thermodynamics.

second year, �rst quartile

Basics

Design

Engineering

Humanities & Business

Project

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GraphicDesign

Project ConsumerProducts

ProductMarket

Relations

TechnicalProduct

Modeling 2

53%13%

17%

17%

TechnicalProduct

Modeling 1

Module 2

CompanyAssignment

Multidisciplinary

Design by:

MODULE CONSUMERPRODUCTS06

As multiple disciplines play important roles in the development of consumer products, the entire development cycle - from portfolio analysis, via market research to the presentation of mock-ups and manufacturability - is relevant in the module Consumer Product. Therefore, you will work in a team of students from the Mechanical Engineering, Industrial Engineering and Managment and Industrial Design programmes. This product could be anything from a coffee machine to a shaver to beer packaging. A company will give you your assignment, while also sharing speci�c information about the project topic in guest lectures. You will cover the corresponding theory in lectures such as Graphical Design, Technical Product Modelling 2 and Product-Market Relationship.

second year, second quartile

Basics

Design

Engineering

Humanities & Business

Project

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Design Sketching 3

Project Design for a speci�c

target group

CognitiveErgonomics

Statistics

46%

20%

17%

17%

DesignSketching 2

DesignSketching 1

Module 3

Module 1

Design by:

MODULE DESIGN FORSPECIFIC USERS07

The focus of the third project in the second year is on designing product for a speci�c target group. Speci�c target groups could be people with physically strenuous jobs (bricklayers, �remen, police of�cers), children, the elderly or people with disabilities. To create a good product, you must be able to put yourself in the shoes of people from this target group. This requires that you as a designer need to delve into the target group and preferably get in direct touch with them. To do so, you will have lectures and you are handed tools on topics such as Cognitive Ergonomics, Research Methods, Design Sketching 3 and Statistics.

second year, third quartile

Basics

Design

Engineering

Humanities & Business

Project

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Project Virtual ProductDevelopment

IntroductionFinite Element

Method

Dynamics

67%

33%

DesignTools

EngineeringTools

Humanities & BusinessTools

Design by:

MODULE VIRTUAL PRODUCTDEVELOPMENT08

The �nal module of the second year is about learning to deal with the large variety of tools available for designers. The emphasis here is on being able to make a reasoned choice between several possi-bilities, and on being able to integrate tools within the project. In this module you will focus on designing a product using virtual tools. Multiple design variants and iterations play a large role in this. An example of such a project is designing a product-service combination in a public environment, such as a railway ticket ma-chine. In addition to the project, you will take complementary sub-jects: Dynamics and an Introduction to Finite Element Methods.

second year, fourth quartile

Basics

Design

Engineering

Humanities & Business

Project

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JOIN INMINOR

IN-DEPTHMINOR

HIGH TECHHUMAN TOUCH

MINOR

CROSSINGBOARDERS

MINOR

Innovationand

EnterpreneurshipBiorobotics

Philosophy of Science

and Technology

+ 11 more minors

+ 10 more minors

+ ∞ more universities

University of Lund

(Sweden)

Budapest University

of Technology and Economics

(Hungary)

Universidad Tecnológico

de Monterrey (Mexico)

CommunicationStudies

MechanicalEngineering

Industrial Engineering

and Management

+ 12 more topics

ParticipatoryDesign

DesignCompetitions

SustainableEnergy Design

Design by:

MODULE MINOR09/10

You can �ll the �rst semester of the third year according to your own interests. For example, you might opt for in-depth self-study modules, or for broadening your scope by taking modules from other programmes, such as Civil Engineering, Mechanical Engineering or Business Administration. The goal of the HTHT minors is to highlight the societal issues for which the UT is developing High Tech Human Touch solutions through state of the art research. The Crossing Borders minor aims to prepare students for an international environment by giving the opportunity of a phase abroad. A lot of students choose a module that not only suits them but also gives them an advantage on the labour market.

third year, �rst semester

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Design by:

Design ofMechatronicsand Systems

Design and Meaning

Philosophy ofTechnology

MODULE SYSTEMSIN CONTEXT11

In the module Systems in Context, you will design a complex system in a realistic situation. The complexity of products grows more and more, since the product expectation is getting higher and the product possibilities are larger. This makes it dif�cult to design such complex products in a way that each part of a system will function properly. Coping with complexity, vague standards and modern technologies are key. In addition of the project you will follow subjects that should applied directly in the project assignment such as Philosophy of Technology, Design and Meaning and Design of Mechatronics and Systems.

third year, third quartile

Basics

Design

Engineering

Humanities & Business

Project

50%

25%

25%

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Design by:

Analysisphase

Designphase

Detailingphase

Completion& Re�ection

phase

Final presentationand Defense

Searchfor a companyStart

Formulatea design

case

SEARCH

ESTABLISH

PLAN

EXECUTE

EVALUATE

FormulatePlan of

Approach

ProjectPlanning

PersonalNetwork

AssignmentDatabase

UniversityTutor

CompanyTutor

MODULE GRADUATION12

This Bachelor’s programme concludes with a Bachelor’s graduation project. During the last six months of your course, you will prepare and create a design for a consumer product or you will execute an in depth research. The student must demonstrate the ability to apply the knowledge and skills learned in the bachelor programme of Industrial Design. The bachelor assignment takes (in preference) place in an external organization under guidance of an Industrial Design employee and a supervisor of the external organization. Students can choose an assignment in which �eld of Industrial Design they want to operate, so the assignment not only matches with personal preferences, but also with the direction they want to go on the labour market.

third year, fourth quartile

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52 %

BSc PROGRAMME INDUSTRIAL DESIGN00 three years, twelve modules

INSTRUCTION

PROJECTS & PRACTICALS

SELF

-S

TUDY

LECTURES

30%

15%15%

40%

TU/e

Universityof TwenteTU Delft

Where can I follow the studyIndustrial Design?

45Staff

Members

2 Product-Market Relations8 Maintenance Engineering7 Product Design3 Product Management

21 Design Engineering3 Packaging Design1 Product Realisation

IndustrialDesigners at:

49% 51%

Bachelor (3 years)

Master (2 years)

Human Technology Relations

Management of Product Development

Emerging Technology Design

Other master (1 or 2 years)

VWO HBO WO

Some facilities for Industrial Designers at University of twente:

DesignLabVirtual Reality LabManufacturing workplaces University LibraryNotebook Service CentreStudy Association Daedalus