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Design Fiction
Theresa Slater and Adam OwenOCADU, DIGF 6004 Creative Techniques 2016
Overview
Design Fiction uses creative storytelling methods to expand a designer's scope throughout the conceptualization process, focusing on using diegesis and disbelief suspension in exploring the near-future possibilities of product development.
Build a possible world around the product, then explore that world.Build a possible product within a world, then explore that product.
Writer’s FictionBruce Sterling
“...the intentional use of diegetic prototypes to suspend disbelief in the future” (Sterling 2012)
Designer’s Fiction Julian Bleeker
“...how can science fiction be a purposeful, deliberate, direct participant in the practices of science fact?” (Bleeker 2003)
“ Diegetic PrototypeDemonstrating possible futures and possible technologies to the public
“ Diegetic PrototypeDemonstrating possible futures and possible technologies to the public
“ Diegetic PrototypeDemonstrating possible futures and possible technologies to the public
“ Diegetic PrototypeDemonstrating possible futures and possible technologies to the public
“ Diegetic PrototypeDemonstrating possible futures and possible technologies to the public
Science Fiction made Real
⊙Earbuds⊙Targeted advertisements⊙Moon landing⊙Video chat⊙Antidepressants⊙Roomba⊙Online ordering⊙Surveillance state
1Purpose
Recursive relationship between science fiction
and fact
“ “... enhance our capacity to seek out and work with possibility, enrich communication in the exchange of speculative ideas, disrupt conventional mindsets with provocative visions of alternative futures, and affirm individual agency.” (Jonathan Resnick, 2011, p.3)
Use charts
to explain
your ideas
Design Fiction
Science Fiction
Speculative Design
Encouraging
Quality Futures
⊙Design Fiction adds social meaning and value to objects.
⊙Designers can ideate from spaces free of the constraints of the real.
⊙Design Fiction has the power to convince users and designers that change is possible and likely.
⊙Building convincing futures directs research and development.
Experiential FuturesNoah Radford
AlsoKnown
As
Anticipatory EthnographyJoseph Lindley, Dhruv Sharma, Robert Potts
Ethnofuturism Christopher Ireland
Science Fiction ProtoypingBrian David Johnson
Diegetic PrototypingDavid Kirby
Envisioning(Steampunk)
Variations
FuturismArt HistoryForesightAfrofuturism
Science Fiction
Speculative Design
THE SLATER-OWEN DESIGN FICTION
TECHNIQUE
THE SLATER-OWEN DESIGN FICTION
TECHNIQUEImagine a future iteration of your product...
Build a possible
world
Government1. Disciplinarian2. Authoritarian3. De-centralized4. Utopian5. Anarchy / Failed State6. Democracy
Economies1. Late Capitalist2. Mercantile3. Communist4. De-centralized (eg. Bitcoin)5. Socialist6. Post-scarcity
Society 1. City-state (Ultra urban)2. Agrarian3. Nomadic4. Hunter-gatherer5. Trans-national6. United Earth
What issues will the product face in this future world?
Imagine a future iteration of your
product...
1.How will it address these issues?
2.Will its form change?
3.What features will it have?
Bring the future-product back to
the present...
What issues today need to be resolved to make the product a reality? Take the solution to those issues and envision a technology built around that solution.
What effect would that technology have on the present iteration of your product?
What effect would your present product, augmented by that technology, have on today’s world?
Our process is easy
Build a WorldWhat are the new constraints?
Bring your solution back to today
>Speculate >Reflect >Extrapolate
Constrained projects with clear and defined briefs When innovation is not a goal Communication of time sensitive information
When not to use
Foresight yields actionable insights.Ability to conceptualize change materially. Story-building contextualizes projects to clients, collaborators, and public.
Outcomes