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www.aptima.com Woburn, MA Washington, DC © 2007, Aptima, Inc. What’s User Experience and Why Should I Care? An Introduction to Experience Design Ms. Emily Wiese Senior Human Factors Engineer Dr. Mike Patterson Senior Human Factors Scientist DOCTRAIN EAST 2007 Lowell, MA October 19, 2007

What’s User Experience and Why Should I Care?

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Presented at DocTrain East 2007 by Emily Wiese and Dr. Mike Patterson, APTIMA -- User-friendly. User-centered design. User experience. Experience Design. Human Factors. How many times do you hear these buzz words in your workplace? What does it mean to utilize users input throughout the entire product development lifecycle? How can technical communicators use principles of experience design and human factors to develop products that are both useful and easy-to-use? In this presentation, we will provide a basic introduction to incorporating the users experience into design: what it is, why it’s important, and how it can influence technical communicators work. We will discuss common methods for gathering user requirements, developing user personas, and using this data throughout the product development lifecycle. Case studies will provide insight into what works, what doesn’t, and practical tips for incorporating these methods into your own work.

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Page 1: What’s User Experience and Why Should I Care?

www.aptima.comWoburn, MA ▪ Washington, DC

© 2007, Aptima, Inc.

What’s User Experience and Why Should I Care?

An Introduction to Experience Design

Ms. Emily WieseSenior Human Factors Engineer

Dr. Mike PattersonSenior Human Factors Scientist

DOCTRAIN EAST 2007Lowell, MAOctober 19, 2007

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© 2007, Aptima, Inc. 2

First: Some Definitions

User Experience:“…the overall experience and satisfaction a user has when using a product or system”

Experience Design“…the practice of designing products, processes, services, events, and environments … based on the consideration of an individual's or group's needs, desires, beliefs, knowledge, skills, experiences, and perceptions.”

(Wikipedia, 2007)

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Experience Design Is Multidisciplinary

Product

Information

Interaction

Environmental

Bioengineering

InformationSystems

Industrial

Computer Science

Perception & Action

Linguistics

Artificial Intelligence

Neurology

Cognitive

Social

Industrial/Organizational

Experimental

Cognitive Science

Design Engineering

Psychology

ExperienceDesign

Human Factors

User-Centered Design

Usability

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Why Should You Care?

Edison invented the phonograph in 1877.

Mistakes Made: 1: Did not listen to the user.– Actual use– Practical matters

2: Did not listen to the user– Standardization

3: Did not listen to the user.– Big name artists

Market leader in 1907: – Victor Talking Machine

Company’s VictrolaEffective Experience Design = Positive User Experience =

Successful Products

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Not All Good Products Succeed…

AKA: User experience is everyone’s job

Experience design should not just be used during product development.

Effective experience design spans across all aspects of the product:– Product Design and Development – Marketing – Documentation– Packaging

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HP Printers: Package & Setup Manual

Image Source: HP Deskjet 6980 Printer Setup Manual. www.hp.com

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Case Studies

1. Medical center website redesign2. Trainee assessment tool (rating instrument) redesign

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User Experience

To define a positive successful web experience…Design a site that is:

– useful– compelling– attractive– easy to use– satisfying

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Medical Center Redesign

Web Site Redesign EffortFocused research and evaluation effort to better understand how visitors might access information in a single web site that integrates all clinical, research and academic content areas to inform a redesign. This included:– Conducted a user needs analysis what users access information about

health services and patient care, education and research at the Medical Center.

– Evaluated the usability of the current MC sites by identifying strengths and weaknesses within each site.

– Improved the user experience of the consolidated medical center web sites by understanding the informational needs and providing a site structure redesign.

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Approach

Provided a blueprint for design.Based, on– Information needed by the specific user groups to accomplish

specific goals.– “If you build it, they will come” – understanding the connection.– Guiding process going forward (informing design).

The website is THE customer-facing mechanism specifically for the user groups of concern.Goal: when you structure information and design for the user groups, based on their needs, you will gain success in two ways.– Recruiting increases.– The users success will carry over from a successful website to

enhancing the MC’s reputation .

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The Setting

University medical center comprises several institutions– School of Medicine and

Dentistry– School of Nursing– Hospital System

Develop initial design for a usable, useful, and integratedweb site

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The Setting

ChallengesDiverse set of usersPolitics within MCMC point of contact“Buy-in” from the clientAggressive project schedule

4/20/2005 9/30/2005

7/25/2005 - 7/27/2005Phase III Card Sorts

Woburn

7/5/2005 - 7/8/2005Phase II Interviews

5/19/2005Contract Go Ahead

8/1/2005 - 8/29/2005Analyses, conceptual design

& final report

7/26/2005 - 7/29/2005Phase III Card Sorts

6/17/2005 - 6/24/2005Phase II Interviews

Woburn

9/2/2005Final Report Delivery

5/29/2005Kickoff & Phase I

Stakeholder Focus Groups

9/20/2005Final Presentation

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ApproachFive user groups– Prospective Students: Master's, MD, PhD, (8 participants)– Prospective Trainees: Residents, Fellowship and Post-doctoral

candidates (8 participants) – Prospective Faculty (5 participants) – Prospective Patients (8 participants)– Referring Physicians (5 participants)

Stakeholder focus groupsStructured User Interviews– Three components of interview: information collection, usability

evaluations of site, competitor sitesCard Sort processInformation Structure definedConcept wireframes produced

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#1 Plan and Define Goals

Objective:– Establish the goals and objectives of this redesign effort.

Method:– Walkthrough and definition of business goals definition and user

needs generated overall project goals (Stakeholder discussion).

Benefits:– Provided an overall project framework.

Deliverables:– Provided documentation of the key goals for the project.

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#2 User Needs AnalysisObjective:

– Perform a detailed user analysis to ground users’ comments in actual behavior with the website,identify the usability strengths and weaknesses of the current web site design within the context of specific task performance, andidentify effective elements and usability issues with competitor’s web sites.

Method: – In-depth interviews (3 step process) were used with selected representatives of each

of the five designated users groups 1 ½ hoursThree-part interview

– Part 1: Information gathering– Part 2: Semi-formal usability test of current site– Part 3: Semi-formal usability test of two competitive sites

Benefits:– provided rich insight into what MC website content users perceive to be important

relative to the information they require to make decisions.Deliverables:

– Content and usability design strengths / weaknesses of the current website,– User profiles / personas of the key user groups,– Identified expected / desired content items – (used in Task 3).

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User Needs Results

Interviews provided insight into: a) what content and functionality are most important to users; and b) how users actually use the web sites and two competitive sites. Example Themes– Nearly all user groups were unanimous in stating that the

website content did not highlight the strengths of the program nor what distinguishes it from other programs.

– The strengths of the program are missing altogether or buried intext-heavy paragraphs… users could not gain insight or why it would be worthwhile to go there.

– Search functionality is hidden to the degree that few participants could find it.

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Persona ExampleTrainees – Prospective Post-Doc

Daniel ShawDaniel decided before entering the immunological field that a post-doc appointment would be a necessary step in order to gain greater knowledge and experience, make connections, and build a name for himself in research circles. He also saw it as a valuable tool to distinguish himself from other candidates when entering the job market. He considers the post-doc as a "stepping stone," whereby he can improve his publication record and hence progress to a permanent position. He is preparing to start a two year post-doc assignmentresearching immunology and bioinformatics as part of a compilation of a vaccine database.

Top five web site tasks for Daniel as a Prospective Post-Doc:1. Find journal articles by specific researchers.2. Find information on research topics and clinical applicability.3. Search for statistics on a program.4. Gather information and funding regarding specific labs.5. Location information.

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#3 Information Architecture Process

Objective:– Create an organizational framework for the information items in the Medical

Center’s website.

Method: – Three step approach:

1. Content and Function Identification2. User - Categorizing, Organizing, and Labeling Information Content3. Stakeholder - Focus Group and Card Sort

Benefits:– The Aptima team identified, categorized, organized and labeled information

items within this website.

Deliverables:– Provided an information architecture / detailed site structures to visualize

the architecture and user experience for the website.

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Information ArchitectureResults

Information Structures

User Generated User and Stakeholder

Patient’s Home Page

• Select Hospital

About Strong Health• Overview• Hospitals• Reputation• Unique strength

General Visitor Information

Patient Guide

(Select Hospital first)

Visiting hours

Important phone numbers

Hospital hours

Gifts & flowers

Parking information

Welcome Message

What to Pack?

Getting Here?

Your Healthcare Team

Checking In: Patient Registration

Leaving the Hospital

Pharmacy services

Research (including that on specific disease conditions

Hospital chapel information

Dining/Meals

Local lodging

Maps & Directions

During Your Stay

Medical records receipt / transfer

Patient Rights and Responsibilities

Outcomes

Patient Testimonials

Important Contact Numbers

Clinical Trials

Insurance Participation

Find A Physician

News

Community Classes / Events

Home Page

SelectHospital

Medical Services

Health TopicsBrowse or keyword

search

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#4 Design - WireframesUniversity of Rochester Medical Center Site Redesign

ResultsInitial Design

First Level Second Level

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Results and Final ProductUniversity of Rochester Medical Center Site Redesign

Successful process resulting in conceptual designs and information structureUser goals andbusiness goals addressed in final design concept

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SummaryApplied a user centered process to identify user needs.– Used a building block approach.

The new site structure (emphasizing a goal & task oriented approach) addressed issues identified during the User Needs Analysis Task Information from the User Needs Analysis Task provided a functional basis for guiding the redesign process.Specifically:– Guidance for site design.

Navigation.Consistency in layout.Visual look.

– Guidance in contentSelection of content type.Setting the content tone.The MC message.

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Trainee Assessment Tool: A Brief History

SPOTLITE: Rating instrument for assessing F-16 pilot performanceUse environment: Simulated training environmentPrototype developed & delivered: 2002Customer use: 2002 – 20052005:– Customer initiated redesign

to address usability and use issues that arose after long-term use

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SPOTLITE Air-to-Air Version 1

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Step 1: Identify Existing Issues

Method: Focus group and informal individual interviewsStakeholders & Their Perspectives:– Instructor pilots: Efficient use of time (Less is ore)– Training program director: Collect pedagogically and

psychometrically sound data (More is more)The Results:– After 2+ years of use and analysis, stakeholders and Aptima

had clearer understanding of their actual use of SPOLITE– Post-exercise measures may provide opportunity for more in-

depth assessment– Tool architecture must support additional missions– Usability and “flow” issues related to measure order and

measure saliency

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Step 2: Brainstorm and Mock-up Design Concepts

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Step 4: Review Mock-ups With Stakeholders

Method: Focus groupResults:– Design was well received by stakeholders– Some suggestions were well received by design team– Design was modified accordingly

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Step 5: Implement Finalized Design

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Step 6: Third-Party Usability Review of Version 2.0 (beta)

Method: Heuristic evaluationPopulation: Air Force Academy CadetsResults:– Evaluation results were vetted by instructor pilots for domain

relevancy– Recommendations implemented in most current version

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SPOTLITE Air-to-Air Version 2.0

Redesign effort, while time consuming, addressed all of the stakeholders issues– Support post-exercise assessment– Interface is clear and intuitive to use– Design supports expansion to other missions and other domains

(bonus)~10 different SPOTLITE applications exist, all using same basic design

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Summary

Experience Design is for everyone

Activities to ensure user satisfaction must occur along allaspects of product development and user interaction– First impressions matter– Lasting impressions are just as critical

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