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How Scalable Lean Startups Can Use The Red Ocean Disrup;on (ROD) Map To Inspire Today’s Investors While Ge(ng Needed Funds and Higher Valua4ons Dr. Rod King

How Scalable Lean Startups Can Use the ROD Map to Inspire Today's Investors ... While Getting Needed Funds and Higher Valuations

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How  Scalable  Lean  Startups  Can  Use  The  Red  Ocean  Disrup;on  (ROD)  Map    

To  Inspire  Today’s  Investors  While  Ge(ng  Needed  Funds  and  Higher  Valua4ons  

 Dr.  Rod  King  

Worksheet  of  

The  Red  Ocean  Disrup4on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                 

Customer  Story   Business  Story   Learning  Story  

Date:  ………………………..….  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

           

           

         

Customer  Story  (ROD  Problem)  

Business  Story  (ROD  Solu:on)  

Learning  Story  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Date:  ………………………..….  

Experim

ent/  

Cycle  1  

Experim

ent/  

Cycle  2  

Experim

ent/  

Cycle  …  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Analysis  

Business  Model  Disrup4on  Strategy  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Analysis  

Business  Model  Disrup4on  Strategy  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

E:  Eliminate    

R:  Reduce  

I:  Increase  

C:  Create  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

E:  Eliminate    

R:  Reduce  

I:  Increase  

C:  Create  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q  PRODUCT/    VALUE  PROPOSITION  

q  CHANNELS/CUSTOMER  RELATIONSHIPS  

q  PROFITABILITY  

q  COST  (PAIN)  

q  REVENUE  (DELIGHT)  

q  UNFAIR  ADVANTAGE  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

Red  Ocean  Disrup;on  (ROD)  Maps  of  

The  World’s  Most  Successful  Scalable  Lean  Startups  

“Reinvent  (Disrupt)  The  Customer  Experience  

In  The  Tradi;onal  X-­‐Industry”  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

RED  OCEAN  DISRUPTION  (ROD)  VISION  The  North  Star  of  the  World’s  Most  Innova:ve  Companies  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

A  Scalable  Lean  Startup  Story  About  the  Evolu;on  of  Man  (Homo  Sapiens)  How  Nature  Uses  the  Lean  Startup  Method  in  a  Fractal  Lifecycle  of  5  Experiments  

Problem-­‐Solu;on  Experiment  

Chasm  

Vision    Experiment  (“Big  Bang”  Disrup:on)  

Product-­‐Market  Experiment  

Op;miza;on  &  Scaling  Experiment  

Renewal  Experiment  

?  

Fractal  Lifecycle  Plan  for  Scalable  Lean  Startups  

Lean  Startup’s    Journey  &

 Milestones  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Apple  (iPhone):  2007      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Not    So“Smart”  

Small  Screen  

Complex:  Hard  to  Use  

Fixed  Key-­‐board;  Stylus  

Touchscreen    Mobile  Phone/  Digital  Music  

Player/  Internet  Navigator  

 

“Insanely  Great  Customer  Experience”  

E:  Eliminate    Fixed  plas:c    

keyboard/buZons;  Pen  stylus;  Manual  

R:  Reduce  Size/Thickness;  

Weight;  Complexity;  Learning/:me  

I:  Increase    Price;  Screen  Size;  Performance;  Syncing;  Design  

C:  Create  Touchscreen;  

Packaging;  Visual  Voicemail;  Apps;  Ads  

Smartphones   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

iPhone  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Phone  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Luxury-­‐Spot  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Seamless  Mul:-­‐media  Communica:on:  Differently  Phone,  Listen  to  Music,  and  Browse  Internet  Conven4onal  Tool  (Product/Service/Business  Model):  Cell  phones;  Smartphones:  Moto  Q;  Blackberry;  Palm  Treo;  Nokia  E62;  Digital  Music  Player;  Desktop/Laptop  Computer  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Disrup;ve    Smartphone  

(Prototype/Demo)  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q “Supersmart”  

Phone    q Dead  Simple  to  

Use  q Cool,  Sexy  Design  q Ultra-­‐slim  q No  Keyboard  or  

Stylus  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Apple  (iPod):  2001      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Limited  Song    Storage  

Limited  BaMery  Life  

“Ugly”  Design;  Bulky  

Skipped  Songs  

Ultra-­‐Portable  Digital  Music  

Player:  “A  Thousand  Songs  in  Your  

Pocket”    

“Insanely  Great  Customer  Experience”  

E:  Eliminate    Control  BuZons;    Gray/Black  Color;    On-­‐off  Switch  

R:  Reduce  Size/  Weight;  Thickness;  

Complexity  

I:  Increase  Price;    Song  Storage;    BaZery  Life  

C:  Create  LCD    Screen;  Wheel;    Fast  Download  

Music  Players   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Classic  iPod  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Music  Player  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Luxury-­‐Spot  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Seamless  Music  Experience  (Everywhere):  Differently  Listen  to  Music  Conven4onal  Tool  (Product/Service/Business  Model):  Portable  Music  Players  –  CD-­‐Player;  Flash  Player;  MP3-­‐CD  Player;      Hard-­‐Disk  Jukebox    

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Disrup;ve    Music  Player  

(Prototype/Demo)  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q “Unlimited”  Song  

Storage  q Cool,  Sexy  Design  q Long  Bagery  Life  q No  Skipped  

Songs  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Cirque  du  Soleil:  1984      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Animal  Cruelty  

High  Price  of  Aisle  Seats  

Divided  AMen;on  in  3-­‐Ring  Venue  

Expensive  Star  Performers  

Avant  Garde  Circus  

 Unique  

 Circus-­‐Theater  Entertainment  

E:  Eliminate    Star  Performers;  Animal  Shows;  

Aisle  Concessions;  Mul:ple  Show  Arenas  

R:  Reduce  Fun  and  Humor;  Thrill  and  Danger  

I:  Increase  Unique  Venue  

C:  Create  Theme;  Refined  Environment;  

Mul:-­‐Produc:ons;  Music  and  Dance  

Tradi;onal  Circus   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Cirque  du  Soleil  

Business  Model  Disrup4on  Strategy  

Disrup;ve  Street  Performance  

Act  (Road  Show/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Tradi:onal  Circus  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Sweet-­‐Spot  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Differently  Experience  Live  Entertainment  (Circus)  Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Circus;  Musical;  Broadway  Theater;  Spor:ng  Events  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q Unique  

(Broadway-­‐type)  Circus  

q No  Animal  Cruelty  

q Classy  Venues  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Southwest  Airlines:  1971      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Delays  on  Ground  

High  Ticket  Price  

Unserved  Prospects  

Low  Cost  Airline  

E:  Eliminate    Meals;  Lounges;  

Sea:ng  Class  Choices;  Hub  Connec:vity  

R:  Reduce  Price  of  Air  Ticket  

I:  Increase  Friendly  Service;  

Speed  

C:  Create  Frequent    

Point-­‐to-­‐Point  Departures  

Short-­‐Haul  Transport   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt/Democra:ze)  the  Customer  Experience  of  the  Air  Travel    Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Low  Cost  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Interstate  Travel:  Differently  Travel  Between  Ci:es  Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Airlines;  Train;  Taxi;  Con:nental  Airlines;  Pacific  Southwest  

Disrup;ve  Short-­‐Haul  Transport  (Prototype/Demo)  

Disrup;ve  Short-­‐Haul  Transport  

“The  speed  of  a  plane  at  the  price  of  a  car  …  whenever  you  need  it”  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q Low  Cost  q Timely  Flights  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Google  (Search  Engine):  1998      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Banner  Ads  

Irrelevant/Paid  Search  Results  

Complex  User  Interface  

Disrup;ve  Search  Engine  

E:  Eliminate    Banner  Ads;  

Paid/Sponsored  Rankings  

R:  Reduce  Delay  in  Displaying  Search  Results  

I:  Increase  Relevance  of  

Search  Results/Ads  

C:  Create  Automated  Ad  

Purchasing  System;  Clean  (Elegant/  Simple)  Interface  

Search  Engines   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  of  the  Search  Engine  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Blue  Ocean  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  (1)  Differently  Get  Accurate  Search  Results          (2)  Differently  Get  Leads/Purchases  Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Search  Engines  (Yahoo;  Excite;  GoTo.com;  Lycos)  

Untargeted  and  Costly  Ads  

Disrup;ve  Search  Engine  

“Organize  the  world’s  informa:on  

and  make  it  universally  

accessible  and  useful”  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

(Prototype/Demo)  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q Simplicity  q Relevance  q Speed  q  Inexpensive  Ads  Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Red  Ocean  Disrup;on  (ROD)  Map  of  

An  Emerging  Red  Ocean  Disrup;on  

(ROD)  Lean  Startup  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

           

           

         

Customer  Story  (ROD  Problem)  

Business  Story  (ROD  Solu:on)  

Learning  Story  

ü  Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  Experim

ent/  

Cycle  1  

Experim

ent/  

Cycle  2  

Experim

ent/  

Cycle  …  

 Red  Ocean  Disrup;on  (ROD)  Map  for  Red  Ocean  Disrup;on  (ROD)  University      

       

       

   ROD  U  

Date:  October  2013  

Project  Vision  (Cause/Final  Result/Outcome):  “Develop  Tools  for  Collabora:vely  and  Rapidly  Resolving  the  Global  Healthcare  Crisis”  Customer  (Segment/Base/“Tribe”/Benefactor):  BLUE  OCEAN  “GAME-­‐CHANGERS”:  Macro/Meso/Microsystems  (Disruptors)  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Cost-­‐effec:vely  Improve  and  Disrupt  Exis:ng  Tools,  Services,  Brands,  and/or  Business  Models  Conven4onal  Tool  (Product/Service/Business  Model):  Business/Strategic  Plan;  Lean/Six  Sigma  Method;  Learning  From  Defect;  A3  Problem  Solving  Template  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

 Red  Ocean  Disrup;on  (ROD)  Map  for  Red  Ocean  Disrup;on  (ROD)  University      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Time-­‐consuming  

Voluminous;  Rigid;  Costly  

E:  Eliminate    •  Complexity  R:  Reduce  •  Cost  

•  Prepara:on  Time  •  Size/Thickness  •  Waste  (Failure)  

I:  Increase  •  Relevance;  Ac:on  

•  Versa:lity  •  Collabora:ve  Problem  Solving  •  Flexibility  C:  Create  

•  Heuris:c:  DB-­‐MAIL  •  ROD  Teams  

Tradi;onal  Planning  &  Problem  Solving    

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Business  Model  Disrup4on  Strategy  

Waste  of  Resources  

ROD  Quartet  of  Tools  

(Con4nuous  Problem  Finding  &  Solving)  

D B M A I L

   

       

       

   

hgp://businessmodels

.ning.com  

Web  Site  (Sign  up/Landing  Page)  

ROD  U  

ROD  University  

Date:  October  2013  

Disrup;ve  Tool   Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

ü  Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

P.I.E.S.  Features  q One-­‐page  q Simple  q Fast  q Versa4le  q  Inexpensive  

Project  Vision  (Cause/Final  Result/Outcome):  “Develop  Tools  for  Collabora:vely  and  Rapidly  Resolving  the  Global  Healthcare  Crisis”  Customer  (Segment/Base/“Tribe”/Benefactor):  BLUE  OCEAN  “GAME-­‐CHANGERS”:  Macro/Meso/Microsystems  (Disruptors)  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Cost-­‐effec:vely  Improve  and  Disrupt  Exis:ng  Tools,  Services,  Brands,  and/or  Business  Models  Conven4onal  Tool  (Product/Service/Business  Model):  Business/Strategic  Plan;  Lean/Six  Sigma  Method;  Learning  From  Defect;  A3  Problem  Solving  Template  

ROD  Cycle:  Origin  of  

The  Red  Ocean  Disrup4on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

q D:  Define  Problem  q B:  Build  Solu4on   q M:  Measure  Problem   q A:  Analyze  Problem     q  I:  Improve  Solu4on   q L:  Learn  What’s  Valued  

Red  Ocean  Disrup;on  (ROD)  Cycle:  DB-­‐MAIL  Red  Ocean  Disrup;on  (ROD)  Map  for  Product  Innovators,  Improvers,  Planners,  and  Lean  Startups  

D:  Define  

B:  Build  

M:  Measure  

A:  Analyze  

I:  Improve  

L:  Learn  

Note:  The  ROD  (DB-­‐MAIL)  Cycle  is  a  synthesis  of  ideas  from  the  Scien4fic  Problem-­‐Solving  Process,  Six  Sigma’s  “DMAIC”  heuris4c,    Eric  Ries’s  “Build-­‐Measure-­‐Learn  (BML)”  Loop,  Kim  &  Mauborgne’s  Blue  Ocean  Strategy,  and  Jean-­‐Marie  Dru’s  Disrup4on.  

Business  Lifecycle  Evolu4on  1.   Vision  (Leap  of  Faith)  Experiment  Does  the  vision,  cause,  theme,  or  Job-­‐To-­‐Get-­‐Done  of  the  project  empower  the  targeted  customers  (co-­‐creators)?  

2.   Problem-­‐Solu;on  Experiment  Would  a  minimum  viable  product/service  (prototype)  solve  a  validated  Big  Urgent  Market  Problem  (BUMP)?    3.        Product-­‐Market  Experiment  Is  the  proposed  (more  featured)  product/service/business  model  effec:vely  and  profitably  solving  the  Big  Urgent  Market  Problem  (BUMP)?    4.   Business  Model  Op;miza;on  &  

Scaling  Experiment  Can  defects  or  waste  in  processes  be  rapidly  and  cost-­‐effec:vely  eliminated,  i.e.,  brought  to  the  level  of  Six  Sigma  (3.4  defects  in  1,000,000)?  Can  the  business  model  be  scaled  or  repeated?    5.   Business  Model  Renewal/

Ecosystem  Disrup;on  Experiment  How  best  to  disrupt  exis:ng  (matured)  product/service/business  model?  

ROD  Cycle  for  

Each  Evolu:on/Experiment  (Project):  DB-­‐MAIL  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

5  Applica;ons  of  the  Red  Ocean  Disrup;on  (ROD)  Map  Red  Ocean  Disrup4on  (ROD)  Cycle:  DB-­‐MAIL  

VISION  DOCUMENTATION,  PLANNING,  EXECUTION,  AND  PRESENTATION  

BUSINESS  MODEL  IMPROVEMENT:                                                                                      Lean/Six  Sigma  Projects;  Process/Product/Service  Improvement  Projects    

BUSINESS  MODEL  DISRUPTION  (INNOVATION):                                Lean  Startup  Projects;  Process/Product/Service  Innova4on  Projects  

BUSINESS/STRATEGIC  PLANNING:                                                                    Business  Plan  Projects;  Strategic  Plan  Projects  

BRAND  DISRUPTION:                                                                                                                                      Brand  Reinven4on/Disrup4on  Projects;  Disrup4ve  Marke4ng  Projects  

You  can  use  the  Red  Ocean  Disrup4on  (ROD)  Cycle  or  Map    to  rapidly  and  cost  effec4vely    do  the  following  projects:  

q D:  Define  Problem  q B:  Build  Solu4on   q M:  Measure  Problem   q A:  Analyze  Problem     q  I:  Improve  Solu4on   q L:  Learn  What’s  Valued