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Henrik Berglund Chalmers University of Technology Center for Business Innova8on [email protected] www.henrikberglund.com @khberglund Customer Development for Startups 20130215 1

Henrik Berglund - Customer Development for startups

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Henrik  Berglund  Chalmers  University  of  Technology  Center  for  Business  Innova8on  

[email protected]  www.henrikberglund.com  

@khberglund    

   

Customer  Development  for  Startups  

2013-­‐02-­‐15   1  

               

by  Steve  Blank  and  Bob  Dorf    

More  info:  www.steveblank.com  Buy  the  book:  hJp://www.amazon.com/gp/product/0984999302/    

Presenta8on  based  on  

                       

developed  by  Steve  Blank  and  Bob  Dorf    

hJp://www.slideshare.net/sblank/      

Using  slides  from  

Agenda  

1.  Startups  (Old  and  new  view)  2.  Business  Models  

 WS  

3.  Customer  Development    WS  

Part  1  

Startups  (What  We  Used  to  Believe  What  We  Now  Know)  

What  We  Used  to  Believe  

Startups  are  a  Smaller  Version    of  a  Large  Company  

What  We  Now  Know  

Startups  Search    Companies  Execute  

Startups  ≠  Small  companies  

What  We  Used  to  Believe  

Strategy  

 Start by developing a Business Plan…

 …make the financial forecasts…

 …then Execute

What  We  Now  Know  

Strategy    

5-­‐Year  Plans  

 Develop and Execute the Business Plan

Why?

No Business Plan survives first contact with customers

“Everybody  has  a  plan  un@l  they  get  punched  in  the  face”      Mike  Tyson  

Searching for a Business Model comes before

Executing a business plan

Business  Models  

Solu8on   Unfair  Advantage   Customer  Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  Type:  Asset  sales  Usage  fee  Subscrip8on  fees  Lending/Ren8ng/Leasing  Licensing  Brokerage  fees  Adver8sing  

Fixed  Pricing:  List  price  Product  feature  Customer  segment  Volume  

Dynamic  Pricing  Nego8a8on  Yield  management  Real-­‐8me  market  

Interview  30-­‐50  customers  Build  MVP  Ongoing  burn  (fixed  and  variable  costs)  

       Direct        Distributor        OEM        Retail        VAR        Web  

Unique  Value  Proposi8on  

Alterna8ves  

Customers;  Users  

Early  Adopters  

Why  you  are  different  and  worth    gecng  aJen8on    Result  customers  want        +  specific  period  of  8me        +  address  objec8ons  

Acquisi8on  Ac8va8on  Reten8on  Revenue  Referral  

Not  easily  copied  or  bought  Problem  

Alterna8ves  

Business  Model    Hypotheses  

Search  

Strategy  

Execu@on  

Opera@ng  Plan  +  Financial  Model  

What  We  Used  to  Believe  

Process  

We  Built  Startups  by    Managing  Processes  

Product  Management  +  

Waterfall  Engineering  

Tradi8onal  Development  Process  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

Tradi8onal  Development  Process  Has  Two  Implicit  Assump8ons  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

Customer  Problem:  known  

Product  Features:  known  

Works  well  for  incremental  development  projects  targe@ng  exis@ng  customers.  

Tradi8on  –  Hire  Marke8ng  

-­‐   Create  Marcom        Materials  -­‐  Create  Posi@oning  

-­‐  Hire  PR  Agency  -­‐  Early  Buzz  

-­‐  Create  Demand  -­‐  Launch  Event  -­‐  “Branding”  

Marke@ng  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

Tradi8on  –  Hire  Sales  

-­‐   Create  Marcom        Materials  -­‐  Create  Posi@oning  

-­‐  Hire  PR  Agency  -­‐  Early  Buzz  

-­‐  Create  Demand  -­‐  Launch  Event  -­‐  “Branding”  

-­‐  Build  Sales  Organiza@on  

Marke@ng  

Sales   -­‐  Hire  Sales  VP  -­‐  Hire  1st    Sales  Staff  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

Tradi8on  –  Hire  Business  Development  

-­‐   Create  Marcom        Materials  -­‐  Create  Posi@oning  

-­‐  Hire  PR  Agency  -­‐  Early  Buzz  

-­‐  Create  Demand  -­‐  Launch  Event  -­‐  “Branding”  

-­‐  Build  Sales  Organiza@on  

Marke@ng  

Sales   -­‐  Hire  Sales  VP  -­‐  Hire  1st    Sales  Staff  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

-­‐  Hire  First  Bus  Dev   -­‐  Do  deals  for  FCS  Business    Development  

Example  -­‐  Recognize  these?  Online  clothes  retailer  specialized  in  fashion  and  sports  (e.g.  Adidas,  Fila,  Vans,  Converse,  DKNY  and  Fred  Perry).    

Raised  $160  million  (JP  Morgan,  Goldman  Sachs,  Bernard  Arnault,  BeneJon  +  six).  

Developed  an  innova8ve  site  with  3D,  zoom,  360⁰  rota8on  and  virtual  mannequins,  powered  by  lots  of  JavaScript  and  Flash  Anima8ons.  

Rapidly  grew  to  420  people  and  spent  heavily  on  PR  pre  launch.  

Delayed  launch  repeatedly  due  to  technological  problems.  

Finally  launched  in  18  countries  simultaneously    8:59  November  3  1999  EST.  

What  happened?  40  %  of  visitors  could  not  access  the  site.    

Mac  users  could  not  operate  the  site  at  all.    

The  site  was  very  difficult  to  use  and  full  of  errors,  oren  causing  computers  to  freeze.      

Extremely  slow  to  load  without  broadband.  

Only  one  in  four  aJempts  to  make  a  purchase  worked.    

Low  conversion  rates  (0.25%).  

Conversion  rates  did  double  by  Christmas.  

30%  returns,  not  10%  as  projected.  

A  “low-­‐bandwidth  version”  was  relaunched  within  months.  

But  low  sales  +  high  costs  

 “Eighty-­‐one  minutes    to  pay  too  much  money  for  a  pair  of  shoes  that  I  am  s8ll  going  to  have  to  wait  a  week  to  get?”  

=>  Bankruptcy.  

"Our  strong  investor  base  offers  a  solid  founda@on  for  boo.com.  The  fact  that  such  interna@onal  investors  have  invested  in  boo.com  reflects  the  power  of  our  business  model  and  the  boo.com  brand."      Patrik  Hedelin,  Execu2ve  Chairman.  (Press  Release,  Nov  3  1999)  

Validated  Business  Model?  

The  problem  –  untested  assump8ons!  

Visualiza@on  of  the  business  

model  framwork  

Key  ac@vi@es  Partnering,    E-­‐commerce,  Global  taxes  &  payments,  Marke@ng  

Value    proposi@on  Fashion  and  sports  online,  

Realis@c  shopping  experience,  “Life-­‐s@le  choice”  

.      

Customer  rela@onships  

Paid  &  Earned  Media  Visitor  numbers,  Conversion  rates  

   Customer  

segments  “young,  well-­‐off,  fashion-­‐  conscious  18  to  24  year  olds”        

Cost  structure  Call  centres,  Return  rates,  Inventory  

Key  resources  Developers,  Risk  capital  

Revenue    Streams  Online  sales/  full  retail  price,  CAC  &  Life@me  Value    

Channels  Buying  online,  Channel  conflicts,  Zone  pricing  

Key  partners  Brands,  Warehouses,  Logis@cs    

What’s  wrong  with  this  picture?  

•  Both  Customer  Problems  and  Product  Features  are  hypotheses  

•  Emphasis  on  execu8on  rather  than  learning  and  discovery  

•  No  relevant  milestones  for  marke8ng  and  sales  •  Oren  leads  to  premature  scaling  and  a  heavy  spending  hit  if  product  launch  fails  

 

You  do  not  know  if  you  are  wrong  un@l  you  are  out  of  money/business  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

-­‐   Create  Marcom        Materials  -­‐  Create  Posi@oning  

-­‐  Hire  PR  Agency  -­‐  Early  Buzz  

-­‐  Create  Demand  -­‐  Launch  Event  -­‐  “Branding”  

-­‐  Build  Sales  Organiza@on  

Marke@ng  

Sales   -­‐  Hire  Sales  VP  -­‐  Hire  1st    Sales  Staff  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

-­‐  Hire  First  Bus  Dev   -­‐  Do  deals  for  FCS  Business    Development  

What  We  Now  Know  

Process    

More startups fail from a lack of customers than from a failure of product development

Because  

•  We  have  processes  to  manage    product  development    

•  We  have  no  process  to  manage    customer  development  

 

An  Inexpensive  Fix  

Focus  on  Customers  and  Markets  from  Day  One!  

Visualiza@on  of  the  business  

model  framwork  

Key activities Value proposition

Customer relationships

Customer segments

Cost structure

Key resources

Revenue streams

Channels

Key partners

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Problem  

How?  

Product  and  Customer  Development  

Product Development

Customer Development

Company Building

Customer Discovery

Customer Validation

Customer Creation

+

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

Problem:  unknown   Solu8on:  unknown  

Product  and  Customer  Development  

Business  Model    Hypotheses  

Strategy  

Process   Customer  &  Agile  Development  

Opera8ng  Plan  +  Financial  Model  

Product  Management  &  Waterfall  Development  

Search   Execu@on  

What  We  Used  to  Believe  

Organiza@on  

Hire and Build a Functional Organization

What  We  Now  Know  

Organiza@on  

Founders run a Customer Development Team

No sales, marketing and business

development

Business  Model    Hypotheses  

Organiza@on  Customer    

Development  Team,    Founder-­‐driven  

Customer  Development,  Agile  Development  

Opera8ng  Plan  +  Financial  Model  

Product  Management  Agile  or  Waterfall  Development  

Func@onal  Organiza@on    by  Department  

Search   Execu@on  Strategy  

Process  

search  

execu8on  

Part  2  

Business  Models  

What’s  a  Company?  

What’s  a  Company?  

A  business  organiza@on,  which  sells  a  product  or  service  in  exchange  for  revenue  

and  profit  

How  are  Companies  organized?  

How  are  Companies  organized?  

Companies  are  organized  around              Business  Models  

How  are  Companies  organized?  

Companies  are  organized  around  Business  Models  

What’s  a  Startup?  

What’s  a  Startup?  

A  temporary  organiza8on    designed  to  search    

for  a  repeatable  and  scalable  business  model  

What’s  a  Startup?  

A  temporary  organiza8on    designed  to  search    

for  a  repeatable  and  scalable  business  model  

What’s  a  Startup?  

A  temporary  organiza8on    designed  to  search    

for  a  repeatable  and  scalable  business  model  

The  goal  is  not  to  remain  a  startup  

Startup   Large  Company  

The  goal  of  a  startup  is  to  become  a  large  company!  Failure  =  failure  to  transi@on.  

Transi@on  

Key activities Value proposition

Customer relationships

Customer segments

Cost structure

Key resources

Revenue streams

Channels

Key partners

Business  Models  

hJp://www.businessmodelalchemist.com/  

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Who  are  your  customers?    Who  are  earlyvangelists?    

Problem  

Single,  clear,  compelling    message  that  states  why    you  are  different  and    worth  buying  from  

That  can’t  be  easily    bought,  or  imitated?    

How  do  you  reach    customers?    

Key  features    MVP  

What  are  you  customers’  key  jobs/pains/gains?  

What  metrics  are    most  cri8cal    to  track?  

Customer  Acquisi8on  Costs    Distribu8on  Costs  Hos8ng  People  etc.      Fixed/variable  

Revenue  Model  Life  Time  Value    Revenue/pricing  etc.  

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Who  are  your  customers?    Who  are  earlyvangelists?    

Problem  

Single,  clear,  compelling    message  that  states  why    you  are  different  and    worth  buying  from  

That  can’t  be  easily    bought,  or  imitated?    

How  do  you  reach    customers?    

Key  features    MVP  

What  are  you  customers’  key  jobs/pains/gains?  

What  metrics  are    most  cri8cal    to  track?  

Customer  Acquisi8on  Costs    Distribu8on  Costs  Hos8ng  People  etc.      Fixed/variable  

Revenue  Model  Life  Time  Value    Revenue/pricing  etc.  

Customers  and  problems  

Who  is  the  customer?  Mul8-­‐sided  market?  Different  from  user?  

hJp://www.businessmodelalchemist.com/2012/08/achieve-­‐product-­‐market-­‐fit-­‐with-­‐our-­‐brand-­‐new-­‐value-­‐proposi8on-­‐designer.html  

Customers  and  problems  -­‐  jobs  to  be  done  

What  func8onal  jobs  is  your  customer  trying  get  done?  (e.g.  perform  or  complete  a  specific  task,  solve  a  specific  problem…)    What  social  jobs  is  your  customer  trying  to  get  done?  (e.g.  trying  to  look  good,  gain  power  or  status…)    What  emo8onal  jobs  is  your  customer  trying  get  done?  (e.g.  esthe8cs,  feel  good,  security…)  

“What  jobs  are  the  customers  you  are  targe2ng  trying  to  get  done”  

Customers  and  problems  -­‐  customer  pains  

What  does  your  customer  find  too  costly?  (e.g.  takes  a  lot  of  8me,  costs,  effort)      What  makes  your  customer  feel  bad?      (e.g.  frustra8ons,  annoyances)      How  are  current  solu8ons  under-­‐performing  for  your  customer?                            (e.g.  lack  of  features,  performance,  malfunc8on)      What  nega8ve  social  consequences  does  your  customer  encounter  or  fear?                  (e.g.  loss  of  face,  power,  trust,  or  status)    

“What  are  the  costs,  nega2ve  emo2ons,  bad  situa2ons  etc.  that  your  customer  risks  experiencing  before,  during,  and  a>er  ge?ng  the  job  done.”  

Customers  and  problems  -­‐  customer  gains  

Which  savings  would  make  your  customer  happy?  (e.g.  in  terms  of  8me,  money  and  effort)    What  would  make  your  customer’s  job  or  life  easier?  (e.g.  flaJer  learning  curve,  more  services,  lower  cost  of  ownership)    What  posi8ve  social  consequences  does  your  customer  desire?  (e.g.  makes  them  look  good,  increase  in  power,  status)    What  are  customers  looking  for?  (e.g.  good  design,  guarantees,  features)    What  do  customers  dream  about?  (e.g.  big  achievements,  big  reliefs)  

“What  are  the  benefits  your  customer  expects,  desires  or  would  be  surprised  by.”  

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Who  are  your  customers?    Who  are  earlyvangelists?    

Problem  

Single,  clear,  compelling    message  that  states  why    you  are  different  and    worth  buying  from  

That  can’t  be  easily    bought,  or  imitated?    

How  do  you  reach    customers?    

Key  features    MVP  

What  are  you  customers’  key  jobs/pains/gains?  

What  metrics  are    most  cri8cal    to  track?  

Customer  Acquisi8on  Costs    Distribu8on  Costs  Hos8ng  People  etc.      Fixed/variable  

Revenue  Model  Life  Time  Value    Revenue/pricing  etc.  

Unique  Value  Proposi@ons/Solu@on  

What  are  your  products  and  services?    How  do  they  create  value  for  the  customer  segments?  

Can  your  product/service:    •  Produce  savings?  

•  Make  your  customers  feel  beJer?    

•  Put  an  end  to  difficul8es?  

•  Wipe  out  nega8ve  social  consequences?  

Unique  Value  Proposi@ons/Solu@on  

Can  your  product/service:    •  Outperform  current  

solu8ons?    

•  Produce  outcomes  that  go  beyond  their  expecta8ons?    

•  Make  your  customer’s  job  or  life  easier?    

•  Create  posi8ve  social  consequences?    

   

Unique  Value  Proposi@ons/Solu@on  

Product  Market  Fit  Gecng  this  right  is  essen8al!  

Product  Market  Fit  Gecng  this  right  is  essen8al!  

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Who  are  your  customers?    Who  are  earlyvangelists?    

Problem  

Single,  clear,  compelling    message  that  states  why    you  are  different  and    worth  buying  from  

That  can’t  be  easily    bought,  or  imitated?    

How  do  you  reach    customers?    

Key  features    MVP  

What  are  you  customers’  key  jobs/pains/gains?  

What  metrics  are    most  cri8cal    to  track?  

Customer  Acquisi8on  Costs    Distribu8on  Costs  Hos8ng  People  etc.      Fixed/variable  

Revenue  Model  Life  Time  Value    Revenue/pricing  etc.  

How  Do  You  Want  Your  Product  to  Get  to  Your  Customer?  

82  

Yourself

Through someone else

Retail

Wholesale

Bundled with other goods or services

"""""

Web  Channels  

83  

Physical  Channels  

84  

How  Does  Your  Customer  Want  to  Buy  Your  Product  from  your  Channel?  

85  

•  Same day

•  Delivered and installed

•  Downloaded

•  Bundled with other products

•  As a service

•  …

""""""

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Who  are  your  customers?    Who  are  earlyvangelists?    

Problem  

Single,  clear,  compelling    message  that  states  why    you  are  different  and    worth  buying  from  

That  can’t  be  easily    bought,  or  imitated?    

How  do  you  reach    customers?    

Key  features    MVP  

What  are  you  customers’  key  jobs/pains/gains?  

What  metrics  are    most  cri8cal    to  track?  

Customer  Acquisi8on  Costs    Distribu8on  Costs  Hos8ng  People  etc.      Fixed/variable  

Revenue  Model  Life  Time  Value    Revenue/pricing  etc.  

Customer  Rela@onships  

Customer  Rela@onships  

Solu8on   Unfair    Advantage  

Customer    Segments  

Key  Metrics   Channels  

Cost  Structure   Revenue  Streams  

Unique  Value  Proposi8on  

Who  are  your  customers?    Who  are  earlyvangelists?    

Problem  

Single,  clear,  compelling    message  that  states  why    you  are  different  and    worth  buying  from  

That  can’t  be  easily    bought,  or  imitated?    

How  do  you  reach    customers?    

Key  features    MVP  

What  are  you  customers’  key  jobs/pains/gains?  

What  metrics  are    most  cri8cal    to  track?  

Customer  Acquisi8on  Costs    Distribu8on  Costs  Hos8ng  People  etc.      Fixed/variable  

Revenue  Model  Life  Time  Value    Revenue/pricing  etc.  

WS  

Map  out  your  Business  Model?  

60  minutes  

Be  clear  about  Product  Market  Fit!  

Part  3  

Customer  Development  

To  repeat  

More  startups  fail  from    a  lack  of  customers  than  from  a  failure  of  product  development…  

To  repeat  

…  because  they  think  startups  =  small  companies…  

…they  focus  on  execu8ng  the  plan…  

•  Both  Customer  Problems  and  Product  Features  are  hypotheses  

•  Emphasis  on  execu8on  rather  than  learning  and  discovery  

•  No  relevant  milestones  for  marke8ng  and  sales  •  Oren  leads  to  premature  scaling  and  a  heavy  spending  hit  if  product  launch  fails  

 

You  do  not  know  if  you  are  wrong  un@l  you  are  out  of  money/business  

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

…  so  they  scale  on  untested  assump8ons…  

…  and  end  up  going  bust.  

“We  have  been  too  visionary.  We  wanted  everything  to  be  perfect,  and  we  have  not  had  control  of  costs"      Ernst  Malmsten  (BBC  News,  May  18  2000)  

So  what  to  do?  

Focus  on  Customers  and  Markets  from  Day  One!  

Visualiza@on  of  the  business  

model  framwork  

Key activities Value proposition

Customer relationships

Customer segments

Cost structure

Key resources

Revenue streams

Channels

Key partners

Product  and  Customer  Development  

Product Development

Customer Development

Company Building

Customer Discovery

Customer Validation

Customer Creation

+

Concept   Product  Dev.   Alpha/Beta  Test  

Launch/  1st  Ship  

Problem:  unknown   Solu8on:  unknown  

Product  and  Customer  Development  

Customer  Development:  Key  Ideas  

•  Parallel  process  to  Product  Development  (agile)  

•  Measurable  checkpoints  not  @ed  to  FCS  but  to  customer  insights  

•  Emphasis  on  itera@ve  learning  and  discovery  before  execu@on  

•  Must  be  done  by  small  team  including  CEO/project  leader  

Customer  Development  Heuris8cs  

•  There  are  no  facts  inside,  so  get  out  of  the  building!    

•  Develop  for  the  few,  not  for  the  many  

•  Earlyvangelists  make  your  company,  and  are  smarter  than  you!  

•  Develop  a  minimum  viable  product  to  maximize  fast  learning.  

•  Nail  it  before  you  scale  it  –  low  burn  by  design!  

•  Customer  Discovery        Ar8culate  and  Test  your  Business  Model  Hypotheses  

•  Customer  Valida@on        Sell  your  MVP  and  Validate  your  MB  &  Sales  Roadmap  

•  Customer  Crea@on          Scale  via  relentless  execu8on  and  fill  the  sales  pipeline  

•  Company  Building        (Re)build  company’s  organiza8on  &  management  

Customer  Development:  Four  Stages  search  

execu8on  

Customer Discovery

•  Articulate and test your BM hypotheses

•  No selling, just listening •  Must be done by CEO/

project manager

building block

building block

building block

building block

building block

building block

building block

building block

building block

building block

building block

building block

But,  Realize  it’s  just  Hypotheses!  

Guess Guess

Guess

Guess

Guess

Guess

Guess

Guess Guess

”Do  you  have  this      problem?”      1.          2.          3.          

Test Customer Problem Hypotheses

”Do  you  have  this    ”Tell  me  about  it,  how      problem?”    do  you  solve  it  today?”    1.        1.        2.        2.        3.        3.        

Test Customer Problem Hypotheses

”Do  you  have  this    ”Tell  me  about  it,  how    ”Does  something  like  this  problem?”    do  you  solve  it  today?”  solve  your  problem?”  1.        1.      1.  2.        2.      2.  3.        3.      3.  

Listen  carefully  to  what  they  say  at  each  step!    Focus  on  learning  -­‐  Don’t  try  to  sell  them  on  your  idea!    In  the  process  you  find  out  about  other  BM  parts  as  well:  workflow,  benefits  (to  users  &  others),  preferred  channels,  cri@cal  influencers,  respected  peers  etc…    You  want  to  become  a  domain  expert!    

Test Customer Problem Hypotheses

Finding  people  

Introduc8ons  (ask  everyone  you  know)    •  Provide  the  exact  text  that  they  can  copy  and  paste  into  

a  tweet  or  email  (They’re  doing  you  a  favor!  Make  it  as  easy  as  possible  for  them)  

•  Tell  them  exactly  how  you  are  going  to  communicate  with  their  contacts  (They’re  risking  a  bit  of  social  capital  for  you.  Be  very  clear  that  you  won’t  spam  or  annoy  people)  

•  Tell  them  your  goals  (What  do  you  think  you’ll  get/learn  if  they  make  this  intro  for  you?  People  want  to  know  that  they’re  contribu8ng  to  a  bigger  picture!)  

         

Finding  people  

AdWords,  Facebook  Ads,  Promoted  Tweets    Summarize  your  idea  and  get  it  in  front  of  people  who  have  expressed  an  interest  in  it  by  having  searched  for  your  keywords  and  clicked  your  ad  –  get  conversa8ons  (and/or  test  hypotheses  using  landing  pages).      

hJp://www.cindyalvarez.com/best-­‐prac8ces/customer-­‐development-­‐interviews-­‐how-­‐to-­‐finding-­‐people  

Finding  people  

TwiJer  Search    Look  for  people  who  have  already  discussed  a  similar  product,  problem,  or  solu8on  and  address  a  tweet  directly  to  them:    

“@username  Would  love  yr  feedback  on  [product/problem/solu2on]  –  shd  only  take  2mins  [URL]  thanks!”  

Finding  people  

Google  Alerts    Set  up  Google  Alerts  for  your  product/problem/solu8on  –  when  it  finds  relevant  blog  posts  or  comments,  email  and  ask  for  feedback:  

 “I  read  your  [post/comment]  about  [product/problem/solu2on].    I’m  currently  working  on  a  related  idea  and  I  think  your  opinion  would  be  very  valuable  to  me  –  could  you  take  2  minutes  and  check  out  [URL]?    Thank  you  –  I’d  be  happy  to  return  the  favor  any  2me.”  

       

Interview  8ps  

hJp://www.giffconstable.com/2011/07/12-­‐8ps-­‐for-­‐customer-­‐development-­‐interviews-­‐revised/  

Much  faster  to  build  =>    get  quan8ta8ve  feedback  sooner.    Use  a  low-­‐fi  landing  page  as  subs8tute  for  (and  introduc8on  to)  conversa8ons.    Key  to  drive  traffic  through  AdWords/Facebook  Ads/Promoted  Tweets  etc.    Build  (design  test),  measure  (run  test)  and  analyze  (evaluate  test)!    

Web  

hJp://blog.kissmetrics.com/landing-­‐page-­‐blueprint/  

Landing  page  design  

Reality check!  

CustDev  and  ProdDev  teams  meet  and  discuss  the  lessons  learned  from  the  field.    

”Here  is  what  we  thought  about  customers  and  their  problems,  here  is  what  we  found  out”  

 BM  hypotheses,  product  specs  or  both  are  jointly  revised.    

Test  Solu8on  Hypothesis  

1)  ”We  believe  you  have  this  important  problem”        –  listen  (check).      2)  Demo  how  your  product  solves  the  problem.  Focusing  on  a  few  key  features.    Include  workflow  story:  ”life    before  our  product”  and    ”life  arer  our  product”  –  listen!    3)  ”What  would  this  solu8on  need  to  have  for  you  to  purchase  it?”  Listen,  ask  follow  up  ques8ons.      

“A  new  way  for  people  to  pay  for  train  8ckets  at  rail  sta8ons  using  an  electronic  payment  service,  like  PayPal,  on  their  mobile  phone.”  

Dropbox  

•  1st  solu8on  test:  a  three  minute  video  made  in  the  founder’s  apartment  before  a  complete  code  was  wriJen.  –  Generated  valuable  feedback  from  visionary  customers.  

•  2nd  solu8on  test:  another  video  of  the  product  that  was  posted  on  a  social  network.  – Wai8ng  list  jumped  from  5  000  to  75  000.  

•  Dropbox’s  original  intent  was  to  build  and  ship  their  product  in  eight  weeks.    

•  Instead,  they  gathered  feedback  and  launched  a  public  version  18  months  later.  

Test Product Hypotheses  

Arer  demoing,  ask  about  other  things:    Posi8oning  –  how  do  they  describe  the  product?  Product  category  (new,  exis8ng,  resegmented)  Compe8tors  Features  needed  for  first  version  Preferred  revenue  model  Pricing  Addi8onal  service  needs  Marke8ng  –  how  do  they  find  this  type  of  product?  Purchasing  process  Who  has  a  budget?  etc.  

   

Build  out  a  high-­‐fidelity  web  page  with  “func8oning”  back-­‐end,  based  on  lessons  learned.      “Mechanical  Turk”-­‐solu8on.    Ask  for  money:  first  “pre-­‐order”  then  charging.    Con8nue  to  test,  measure  and  analyze!    

Web  

Reality check!  

CustDev  and  ProdDev  teams  meet  and  discuss  the  lessons  learned.    

”Here  is  what  we  thought  about  product  features  and  here  is  what  we  found  out”    

BM  hypotheses,  product  specs  or  both  are  again  jointly  revised.  

Consistent  answers  from  “enough”  people?  

What  are  your  customers  top  problems?  How  much  will  they  pay  to  solve  them?  

Does  your  product  concept  solve  them?  Do  customers  agree?    

How  much  will  they  pay  for  it?  When?  

Can  you  draw  a  day-­‐in-­‐the-­‐life  of  a  customer?  Before  &  arer  your  product  

Can  you  draw  the  org  charts  of  users,  buyers  and  channels?    

Customer  Discovery:  Exit  Criteria  

Customer Validation

• Develop  and  sell  MVP  to  passionate  earlyvangelists  • Validate  a  repeatable  sales  roadmap  • Verify  the  business  model  

Based  on  your  insights  from  Customer  Discovery,  sell  the  smallest  feature  set  customers  are  willing  to  pay  for!    

•  Purpose  1:  Reduce  wasted  engineering  hours      (and  wasted  code)  

 •  Purpose  2:  Get  something  into  the  hands  of  earlyvangelists  as  soon  as  possible  =>  maximize  learning!  (cf.  landing  page)  

Minimal  Viable  Product  

The  Apple  I,  Apple’s  first  product,  was  sold  as  an  assembled  circuit  board  and  lacked  basic  features  such  as  a  keyboard,  monitor,  and  case.    

The  owner  of  this  unit  added  a  keyboard  and  a  wooden  case.  hJp://en.wikipedia.org/wiki/Apple_Inc.  

The  MVP  is  not  the  goal  =  Requires  commitment  to  itera8on!    

•  “A  complex  system  that  works  is  invariably  found  to  have  evolved  from  a  simple  system  that  worked.”  

 •  “A  complex  system  designed  from  scratch  

never  works  and  cannot  be  made  to  work.  You  have  to  start  over,  beginning  with  a  working  simple  system.”  

Minimal  Viable  Product  

John  Gall  System-­‐an8cs:  How  Systems  Really  Work  and  Especially  How  They  Fail  

   

Not  helpful  

Jackpot!  

1.  Has  a  problem  

2.  Understands  he  or  she  has  a  problem  

3.  Ac8vely  searching  for  a  solu8on  

4.  Cobbled  together  an  interim  solu8on  

5.  CommiJed  and  can  quickly  fund  a  solu8on  

Types  of  earlyvangelists  

Do  you  have  a  proven  sales  roadmap?  Organiza8on  chart?  Influence  map?  

No  staffing  un8l  roadmap  is  proven!    

Do  you  understand  the  sales  cycle?  LTV,  CAC,  ROI  for  customers  etc.    

Do  you  have  a  set  of  orders  ($’s)  of  the  product  valida8ng  the  roadmap?    

Is  the  business  model  scalable?  LTV  >  CAC  

Customer  Valida8on:  Exit  Criteria  

If  yes  –  Start  execu8ng  

If  no  –  Pivot!  

•   The  heart  of  Customer  Development  

•   Change  without  crisis        (and  without  firing  execu8ves)  

“The  idea  that  successful  startups  change  direc2ons  but  stay  grounded  in  what  they've  learned”  

 

YouTube - Customer Need Pivot

Friday, April 23, 2010

Pivot  

Adapt  the  Business  Model  un8l  you  can  prove  it  works  

search  

execu8on  

•  Grow  customers  from  few  to  many  

•  Comes  arer  proof  of  sales  

•  Inject  $’s  for  scale  

•  This  is  where  you  “cross  the  chasm”  

 

Customer  Crea8on  

•  (Re)build  company’s  organiza8on  &  management  

•  Dev.-­‐centric  ⇒  Mission-­‐centric  ⇒  Process-­‐centric  

Company Building

•  Customer  Discovery        Ar8culate  and  Test  your  Business  Model  Hypotheses  

•  Customer  Valida@on        Sell  your  MVP  and  Validate  your  BM  &  Sales  Roadmap  

•  Customer  Crea@on          Scale  via  relentless  execu8on  and  fill  the  sales  pipeline  

•  Company  Building        (Re)build  company’s  organiza8on  &  management  

Summary  –  Customer  Development  

Don’t  do  a  Boo!  Concept   Product  Dev.   Alpha/Beta  

Test  Launch/  1st  Ship  

“We  have  been  too  visionary.  We  wanted  everything  to  be  perfect,  and  we  have  not  had  control  of  costs"      Ernst  Malmsten  (BBC  News,  May  18  2000)  

WS  

Develop  a  Customer  Discovery  Plan?  

•  What  are  the  key  ques8ons  I  need  answered?  –  (hint:  customers,  problems)  

•  Who  do  I  need  to  talk  with?  •  How  will  I  get  them  to  talk  to  me?  •  When  will  this  happen?  •  How  will  I  know  I  am  done?  

– With  problem  discovery?  – With  solu8on  discovery?  

Tips    

•  Each  team  learns  and  evaluates  a  tool,  and  then  reports  back  to  the  whole  group:  

– CrazyEgg.com  – KISSMetrics  – Unbounce  – Qualaroo  – Marketo.com    

               

by  Steve  Blank  and  Bob  Dorf    

More  info:  www.steveblank.com  Buy  the  book:  hJp://www.amazon.com/gp/product/0984999302/    

Presenta8on  based  on  

                       

developed  by  Steve  Blank  and  Bob  Dorf    

hJp://www.slideshare.net/sblank/      

Using  slides  from