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Ki#ypocalypse – The making of a VR game!

Bo Bennekov: Kittypocalypse. The Making of a VR Game

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Page 1: Bo Bennekov: Kittypocalypse. The Making of a VR Game

Ki#ypocalypse  –  The  making  of  a  VR  game!    

Page 2: Bo Bennekov: Kittypocalypse. The Making of a VR Game

Early  prototyping  –  Hello  Ki1y!    Did  you  try  it?      Shown  to  poten:al  investors    

Page 3: Bo Bennekov: Kittypocalypse. The Making of a VR Game

INVESTMENT!    Change  of  scope  –  Heightening  ambi:ons    Concep:ng  the  new  ki1en!    

Advice  box:    1.  It  takes  TIME  to  deal  with  investors  2.  Have  your  plan  ready  3.  When  sePng  deadlines,  adjust  for  

increase  in  scope  4.  Plan  for  maintenance  aUer  release  

Page 4: Bo Bennekov: Kittypocalypse. The Making of a VR Game

No  more  hello  ki1y!    

Page 5: Bo Bennekov: Kittypocalypse. The Making of a VR Game

Environment  concepts    Gameplay  experiments  

Advice  box  1.  Growing  the  company  requires  

somebody  to  focus  on  THAT  alone  2.  Marke:ng  starts  early  3.  Somebody  should  think  one  

produc:on  ahead  4.  Be  ready  to  make  the  hard  decisions  

Page 6: Bo Bennekov: Kittypocalypse. The Making of a VR Game

VR  specific  Challenges    •  1st  person  movement  •  Mo:on  sickness  •  Pacing    -­‐  Player  wants  to  experience    AND  play  at  the  same  :me  •  Everything  is  good  compared  to  the  

other  demos!    •  Menus    

Advice  box:  1.  User  feedback  2.  Experiment  3.  Out  with  the  ordinary  –  IF  you  

have  the  :me  4.  Developing  towards  a  moving  

target  –  Be  playable  every  week  5.  Leading  edge  is  bleeding  edge  –  

BUT  necessary.      

Page 7: Bo Bennekov: Kittypocalypse. The Making of a VR Game

LAUNCH!  

Page 8: Bo Bennekov: Kittypocalypse. The Making of a VR Game

Are  WE  alone  in  the  world?    

Page 9: Bo Bennekov: Kittypocalypse. The Making of a VR Game

First  review?  BADBADBAD    

Page 10: Bo Bennekov: Kittypocalypse. The Making of a VR Game
Page 11: Bo Bennekov: Kittypocalypse. The Making of a VR Game

Advice  box:  1.  Plan  to  release  on  

mul:ple  plaaorms  2.  Decide  whether  or  not  to  

build  a  PC  version  

3.  Find  Youtubers  early  4.  Think  about  mobile  VR  

Page 12: Bo Bennekov: Kittypocalypse. The Making of a VR Game

The  future  for  Bolvërk  Games  1.  Por:ng  Ki1ypocalypse  –  PC,  Vive,  Oculus  Touch  and  PSVR  2.  Major  League  Wizardry  –  Needs  funding!  3.  Google  Tango  project  –  Undisclosed  yet  4.  Possibly  por:ng  a  major  game  –  Undecided  5.  Craziest  Catch  with  Dick  Wilde  6.  Possibili:es?            

Page 13: Bo Bennekov: Kittypocalypse. The Making of a VR Game

Q  &  A