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Project self-assessment Course BTEC LEVEL 2 DIPLOMA IN MEDIA PRODUCTION Project Number &Title 2: E.W.A Learning Event/s Expert student workshops, educational Start Date 31 st October 2011 Interi m Feedba ck Date/s 21 st November 2011 End Date 07 th December 2011 Unit number and details Unit 10 Animation Techniques Staff Involved Tutor: Nina Clutton Rachel Matthews Learning Mentor: Mark Waites Learning Coach: Charles Rawnsley Below is a table of tasks that you Must, Should and could have submitted to achieve the learning outcomes of this project. You may get a chance to meet these outcomes again in future projects and so the process of reflection / feedback is essential if you are to improve on your grade/ the success of the following projects. Work that Must/ should, / could be submitted Work you have completed What will you develop for the next project Unit 10: Animation techniques Notes on animation techniques, the key elements of at LEAST 6 different techniques including examples of animations and animators using the technique Must A sketch book / photo or video

Animation self assessment feedback

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Page 1: Animation self  assessment feedback

Project self-assessment Course BTEC LEVEL 2 DIPLOMA IN MEDIA PRODUCTIONProject

Number &Title2: E.W.A

Learning Event/s

Expert student workshops, educational

Start Date 31st October 2011

Interim Feedback

Date/s

21st

November 2011

End Date 07th December 2011

Unit number and details

Unit 10 Animation Techniques

Staff Involved Tutor: Nina Clutton Rachel Matthews

Learning Mentor: Mark Waites

Learning Coach: Charles Rawnsley

Below is a table of tasks that you Must, Should and could have submitted to achieve the learning outcomes of this project. You may get a chance to meet these outcomes again in future projects and so the process of reflection / feedback is essential if you are to improve on your grade/ the success of the following projects.

Work that Must/ should, / could be submitted

Work you have completed

What will you develop for the next project

Unit 10: Animation techniquesNotes on animation techniques, the key elements of at LEAST 6 different techniques including examples of animations and animators using the technique Must

A sketch book / photo or video journal of your experiments using different techniques MustMarket researchWhat is your competition?What other products are similar to the one you are producing? What styles do you like? What techniques do you admire? What narratives / storylines do you like? What camerawork do think you will like to use? Will your animation be character, concept or narrative driven? ShouldResearch of other similar products and notes on how / why your audience are attracted to these products ShouldNotes on how you will address your audience, what style will they prefer, what soundtrack should you use? What mode of

Page 2: Animation self  assessment feedback

address will they respond to best? ShouldTextual analysis of other animations that are similar / inspirational to your ideas, analysing the technical areas of camerawork, editing, sound and mise-en-scene, looking at what techniques the animation uses and what that means to you as an audience. At LEAST 6.Must Notes of how you have used your observations from your analysis to fuel the ideas for your product and confirm who your exact audience will be ShouldAudience research questionnaire to establish the preferences of your targeted audience group , write some questions that will help you work out what that group like to see in an animation and then find people to ask and use the answers to help you with your creative ideas CouldA mind map of ideas based on your research of the above MustTreatment worksheet completed and all the answers completed ShouldA concept statement. What is the intention of your film (see concept statement blog post) could

Storyboard Must

Animatic Could

Script Must

Shot list Should

Production schedule Must

Mood boards/ drafts/ sample page layouts/ experiments/ annotated imagesShouldEquipment booking list Must

Location list Should

Actor call sheet Should (if using people)

Risk assessment Must

Page 3: Animation self  assessment feedback

Recce shots of locations Could

Materials and set lists Could

Character profiles Could

Costume and prop list Could

Continuity shots of sets / layouts CouldPhoto journal of you working throughout the project (at each stage of production) MustFilm enough material to produce your product Must

Use a variety of shot types, angles and movements Should

Select appropriate mise-en-scene for the aims of your projects Should

Film with a steady hand Must

Frame shots to include / exclude elements / areas as is required ShouldEnsure the quality of the audio recording is adequate ShouldEdit your film to remove unwanted elements Must

Add sound / a soundtrack Should

Apply transitions Should

Add titles and credits Should

Edit using the continuity rules (See editing terms handout) Should

Production log that follows the progress and development of the project from ideas to completion, this could be the blog or evidenced via all of the above Should

Page 4: Animation self  assessment feedback

Feedback:

1: How have you used the feedback from the film making project to help yourself work independently? Name three ways

1. 2. 3.

2: What new skills have you developed during this project?

1:

2:

3:

3: How will you develop / transfer these new skills to be more successful in future projects?

1:

2:

3:

3: State three techniques that you have used to manage your time in this project?

1:

2:

3:

4: How have you used target setting to help you complete the project and how will you develop this use for future projects?