Tangible interaction mid-term presentation

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Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Smart Waiting Room

Invisible Design

Psychology

Emotions

Social Science Group Dynamics

Biofeedback

Experience Design

Interior DesignAdaptive Lighting

Sound Design

Interactive FurnitureSpeech Recognition

Passive Interaction

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Smart Waiting Room

Invisible Design

Psychology

Emotions

Speech Recognition

Passive Interaction

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Smart Waiting Room

Invisible Design

Psychology

Emotions

Speech Recognition

Passive Interaction

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Available speech recognition software• Google Speech Recognition• Apple Siri• nimblevox• …

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Displaying information on a device like Microsoft Surface

• Displaying relevant information• Previous topics of conversations• Trending topics in other current

conversations

Logical Interpretation of conversation Topics

Available speech recognition software• Google Speech Recognition• Apple Siri• nimblevox• …

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

The Smart Waiting Room Table

Displaying information on a device like Microsoft Surface

• Displaying relevant information• Previous topics of conversations• Trending topics in other current

conversations

Logical Interpretation of conversation Topics

Available speech recognition software• Google Speech Recognition• Apple Siri• nimblevox• …

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Aestethic approach

Introducing an artistic approach...

Informational approach

+

• Passive interaction• Visual representation of conversations• Information display - basic level

• Active interaction• Possibility to expand the visualization• Information display - deeper level

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

What are we designing and how does in work?

Nuclei:an interactive table application to visualize and interpret conversations

STT

transcription

logical interpetation

NLP

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Why are we doing this?

• To design something that would make the waiting experience more plesurable, giving people a sense of the meaning that the activities they engage in during the waiting time have and making them aware of the social space they are in and of the effect they have on it

• To investigate the possibilities of speech recognition technology

• To design something nice

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Possible contexts for implementation

• Hotels• Museums• Conferences• Cafès• Exhibitions• ...

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Design challages and criteria for success

• Giving the interpretation of speech a meaningful structure• Combining a pleasant aestithic with usable information

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

Our goals for the final project

• Implement the visual aspect in a high fidelity prototype

• Design a clear concept for a logical interpretation of the captured data

Aestethic approach

Informational approach

+

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

To summarize...

Nuclei is an interactive application to visualize data collected

from a conversation in an aestethic way, which lets the user

get more information regarding the conversation through

active interaction.

Valeria Querini, Alexander MorosowTangible Interaction Research

BTK 2013

24/12- 13/1

14/1 - 20/1

21/1 - 27/1

28/1 - exhibition

Schedule

Application development and concept definition

Speech recognition optimization

Prototype

Fine tuning

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