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Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Smart Waiting Room
Invisible Design
Psychology
Emotions
Social Science Group Dynamics
Biofeedback
Experience Design
Interior DesignAdaptive Lighting
Sound Design
Interactive FurnitureSpeech Recognition
Passive Interaction
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Smart Waiting Room
Invisible Design
Psychology
Emotions
Speech Recognition
Passive Interaction
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Smart Waiting Room
Invisible Design
Psychology
Emotions
Speech Recognition
Passive Interaction
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Available speech recognition software• Google Speech Recognition• Apple Siri• nimblevox• …
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Displaying information on a device like Microsoft Surface
• Displaying relevant information• Previous topics of conversations• Trending topics in other current
conversations
Logical Interpretation of conversation Topics
Available speech recognition software• Google Speech Recognition• Apple Siri• nimblevox• …
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
The Smart Waiting Room Table
Displaying information on a device like Microsoft Surface
• Displaying relevant information• Previous topics of conversations• Trending topics in other current
conversations
Logical Interpretation of conversation Topics
Available speech recognition software• Google Speech Recognition• Apple Siri• nimblevox• …
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Aestethic approach
Introducing an artistic approach...
Informational approach
+
• Passive interaction• Visual representation of conversations• Information display - basic level
• Active interaction• Possibility to expand the visualization• Information display - deeper level
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
What are we designing and how does in work?
Nuclei:an interactive table application to visualize and interpret conversations
STT
transcription
logical interpetation
NLP
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Why are we doing this?
• To design something that would make the waiting experience more plesurable, giving people a sense of the meaning that the activities they engage in during the waiting time have and making them aware of the social space they are in and of the effect they have on it
• To investigate the possibilities of speech recognition technology
• To design something nice
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Possible contexts for implementation
• Hotels• Museums• Conferences• Cafès• Exhibitions• ...
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Design challages and criteria for success
• Giving the interpretation of speech a meaningful structure• Combining a pleasant aestithic with usable information
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
Our goals for the final project
• Implement the visual aspect in a high fidelity prototype
• Design a clear concept for a logical interpretation of the captured data
Aestethic approach
Informational approach
+
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
To summarize...
Nuclei is an interactive application to visualize data collected
from a conversation in an aestethic way, which lets the user
get more information regarding the conversation through
active interaction.
Valeria Querini, Alexander MorosowTangible Interaction Research
BTK 2013
24/12- 13/1
14/1 - 20/1
21/1 - 27/1
28/1 - exhibition
Schedule
Application development and concept definition
Speech recognition optimization
Prototype
Fine tuning