Legacy by steve guillerm

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Legacy format primer

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Judging Legacy

September, 2014

Play all the cards!

Legacy is a very diverse format.

Ban list is relatively small.

Philosophy is to find

solutions before banning

problems.

Pillars of the format

Slow format

Watch players for slow play!

There are no slow decks,

only slow players.

(Don’t!) RTFC

Older cards are often

templated incorrectly,

or not at all. Make sure

to consult the Oracle text

of a card.

This includes creature

types.

Life total management

The Decks!

Audience participation is welcome

Fair Decks

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“Fair” Decks

RUG/BUG/UWR Delver

Esper Stoneblade

Jund

Shardless BUG

Delver

● Temur, Sultai, and Jeskai variants

● Delver trigger is just one trigger

● Stifle and its many uses

Stoneblade

● Can play as aggro or control:

watch for slow play

● Lots of equipment means combat

errors

Jund

● Deathrite Shaman is not a mana

ability

● Tarmogoyf’s CDA applies in all zones

● Dark Confidant trigger is not

considered

detrimental

Shardless BUG

● Strix/Agent are artifacts

(Tarmogoyf cares about this)

● Cascade mechanic

● Ancestral Vision questions

Combo Decks

ANT / TES

Show and Tell

High Tide

Painted Stone

Elves

ANT / TES

● Lion’s Eye Diamond and priority

● Burning Wish and

“outside the game”

● Storm mechanic and its interaction

with Stifle, Counterbalance, etc.

Show and Tell

● Each card enters at the same time

● Certain countermeasures work, like

Humility, Detention Sphere

● Others, like clone effects, do not

● Emrakul has protection from spells

● Additional costs still required

under Omniscience

High Tide

● Must declare floating mana

● Time Spiral exiles itself

● Turnabout targets a player on

declaration, choice is made on

resolution

● High Tide affects both players

● Watch for slow play

Painted Stone

● Players can pitch any card to FoW

● Goblin Welder exchange requires

both objects to exist; doesn’t do as

much as possible

● Emrakul triggers vs. Progenitus

replacement effects.

● 2 Progenitus = drawn game

Elves

● Glimpse draw is mandatory

● Nettle Sentinel triggers often

missed

● Tracking Wirewood Symbiote and

Quirion Ranger uses

Control Decks

Miracles

Lands

Death and Taxes

Miracles

● Counterbalance and CMCs

● Revealed miracles are in-hand

● Miracle trigger can be Stifled and

responded to

● Misdirection as a counter-

counterspell

● Major slow-play risk

Lands

● Tabernacle trigger is owned by

the creature’s controller

● Dredge is a replacement effect

● Dark Depths + Thespian Stage

Death and Taxes

● Players often forget about Thalia

● Æther Vial tricks

● Batterskull/germ confusion

● Clear communication especially

necessary

Is this even Magic?

Dredge

Dredge

● Two versions: Mana/Manaless

● Many opportunities for missed triggers

● Dredge is a replacement effect

● Breakthrough/Dredge interaction

● LED, Faithless Looting, priority

50+ other decks

Questions?

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