CR-PLAY Workshop in Patras

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An innovative mixed pipeline for videogames development

Ivan Orvieto | TESTALUNA

“In CR-PLAY we propose an innovative mixed pipeline for videogames development which will drastically reduce both time and expenses involved in the creation of assets, and make high quality realistic contents accessible even to small game developers”

Main goal

CR-PLAY in a nutshell

4. DEPLOY

1. CAPTURE

3. EDIT AND PLAY

2. RECONSTRUCT

runs on… portable to…

Capture

Reconstruct

PLAY

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Reconstruct

PLAY

Capture

Capture

Capture

Capture

Reconstruct

PLAYCR-PLAY @IED MILANO – 3 Dicembre 2015

Reconstruction tool integrated in Unity

INPUT IMAGESPOINT CLOUD

SUPERPIXEL OVERSEGMENTATIONDEPTH MAPS

SUPERPIXEL PLANES

Reconstruct

3D Reconstructed Objects

CAPTUREDPICTURES

RECONSTRUCTEDOBJECT

Capture

Reconstruct

PLAY: IBR

Capture

Reconstruct

PLAY: VBR

VBR

The high-fidelity prototype

Depth occlusion

Game genres

FIGHTING GAMES

2D (2,5D) PLATFORMERS

ANGRY BIRDS LIKE

FIRST PERSON SHOOTERSRAILWAY SHOOTERS

POINT&CLICK ADVENTURES

MULTIDIRECTIONAL SHOOTERS

URBAN SPORTS

Thanks

Any questions?