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> In CR-PLAY we propose an innovative mixed pipeline for videogames development which will drastically reduce both time and expenses involved in the creation of assets, and make high quality realistic contents accessible even to small game developers.
Left: image from Silver Arrow, first game prototype developed in CR-PLAY – Right: photo taken on real location
Capture-Reconstruct-Play An innovative mixed pipeline for videogames development - Grant agreement no: 611089
Capture-Reconstruct-Play An innovative mixed pipeline for videogames development - Grant agreement no: 611089
1. CAPTURE
2. RECONSTRUCT
3. EDIT AND PLAY
4. DEPLOY
US
AG
E
SC
EN
AR
IO
Capture-Reconstruct-Play An innovative mixed pipeline for videogames development - Grant agreement no: 611089
Low-fidelity prototype Initial version of Capture & Reconstruction tools
First stable IBR algorithm in Unity
Dynamics components (VBR) in Unity
Editing game features in Unity
1st time IBR, VBR and synthetic 3D assets in the same game scene
Capture-Reconstruct-Play An innovative mixed pipeline for videogames development - Grant agreement no: 611089
Image Based
Rendering
S&T Manager
WP2 Lead
Video Based
Rendering
WP3 Lead
Capture and
Recontruction
WP1 Lead
Game Publisher
WP6 Lead
Evaluatio
n
WP5 Lead
Game dev.
cluster
WP5, WP6
Game developerProject Coordinator
WP4, WP7 Lead
www.cr-play.eu – [email protected]