Emerging Innovation: an exploratory journey into design thinking and innovation games. How can...

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EXPLORATORY JOURNEYDesign Thinking &Innovation Games

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Agenda• How did I get

here?• What’s going on?• Design Thinking• Innovation

Games• Business Cases• Feedback• ROTI

How did I get here?

EntrepreneurAsiaForm, Whollycity, WhollyAgilistAgile Coach, Innovation Consultant, Startup Coach, Lean startup specialist, Design Thinker, Innovation Games Fcilitator, Scrumaster, Product Owner…What exites me?Innovation, Sharing Economy, Coaching startups, Permaculture, Alternative Currencies, Culture Hacking, Digital Revolution, Consiousness Technology, Health Radical Life Extention, Spirituality, Paradigm Shifts, Future TrendsMy job today?Head of digital innovation, Business Developer, Agile coach, Innovation Speaker

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IceBreaker

Pick a neighborIntroduce yourself

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5Fear not the judgmentof your peers

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What’sgoing on

in the World?

Change is accelerati

ng

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FasterTech

Adoption

Telephone < Electricity< Refrigerator < TV < Internet< Smartphone

Exponential & combinatori

al

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UnicornsTimeline

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Convergence ofCrisis

12Exponential Growth• Temperature• Population• CO2• GDP• Loss of Forests

• Water use• Species• Paper• Motor vehicules

• Fisheries• Foreign Investment• Ozone depletion

1900 1950 2000SINGULARITY

13DigitalRevolution

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How can we adapt?

Innovate?

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Change the way we

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Welcome to

Design Thinking

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42 yrs 112 yrs

by &

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How do youstrategize?

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Inside -> <- outside

Empathize Know thy users & stakeholders

Empathize See – Try - Ask

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- Define - Frame a problem

[user] needs to [user need] because [surprising insight]

Clustering

Synthesis

Personas

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Relate problems to specific personas and

phrase the disruptive promise that will lead

into a relevant solution

(innovation!)

Adventure MRI

Portable Incubator

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38InnovationProcess

DesignSprints

by

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Pyramid of Design Thinking

Practices

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Changing the way we work

42Playing Games?

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Playingis

Great!

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Playingis

Great!IMPRODUCTIVE

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45WORK IS productive

46BUTboring

47Work ≠ Play

48Work + Play

Togetherness

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Emotions

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Focus

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Instinct

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Left & Right 53

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What is a Game?

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a World

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a World

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a World

a Journey58

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I HAVE A PLAN

I havea

dream

LINEAR PREDICTABILITY

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A BOpen Close

Experiment

Examine

Navigate

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INNOVATIONGames

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DESIGNThinking

65Innovation

Games

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13 core Games

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Solve business problems Understand your

customers needs Increase empathy for your

customers’ experience Deliver the right features Make better strategy

decisions Improve the effectiveness

of sales and services Identify the most effective

marketing messages Uncover breakthrough

opportunities

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INNOVATIONGames

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DESIGNThinking

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Innovation

Roadmap

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Thanks!

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