Report Pokemon Go Hype in Thailand 2016

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Pokemon GO Hype in Thailand 2016

July 2016

2

Research Method : Online ResearchData Collecting Period : 8 August 2016 – 12 August 2016Research Area : Nationwide - ThailandRespondent Criteria : Male and Female

17+ years oldAll Social Class

Sample Size : 1222 samples

Research Design

1. Trainer Demography

4

n = 1222

Male, 38.7 %

Female,

61.3 %

1. Trainer Demography

9.8%

22.7%

21.6%

20.5%

12.6%

9.7%

3.0%

17 - 19 years old

20 - 24 years old

25 - 29 years old

30 - 34 years old

35 - 39 years old

40- 49 years old

>50 years old

1.1 Gender 1.2 Age Group

5

1. Trainer Demography

n = 1222

1.3 CityNorth, 12.8%

Northeast, 16.1%

South, 7.5%

East, 6.3%

West, 1.5% Central, 6.7%

GBKK, 49.0%

6

1.4 Smartphone Ownership

1. Trainer Demography

60.7%

32%

7.3%

48.9%

23.4%

10.4%

17.3%

1 - 5 games6 - 10 games

11 - 15 gamesMore than 15 games

n = 713

1.6 Games Apps Installed

1.5 Smartphone Brand

48.1

33.1

3.4

2.2

1.8

n = 1222

n = 1222

2. Research Result

8

92.6%

76.3%

2. Research Result

of 1,222 respondents knows Pokemon Go!

2.1 Pokemon GO Awareness

of 1,131 respondents have installed Pokemon Go! on their smartphones

Although Pokemon Go! Has only been released in Thailand on 6 August 2016, more than 75% of the respondents have installed the game. Among the respondents who have downloaded the game, 63.0% of have already played the game.

63.0% of 1,131 respondents have played Pokemon Go!

9

73.4

64.852.3

47.7

38.3

73.4% people knew Pokemon GO from Social media.

2. Research Result

n = 1131

2.2 Source of Information Pokemon GO

10

2. Research Result

n = 709

2.3 Overal Liking Pokemon GO

82.2% like playing Pokemon GO

11

2. Research Result

<10 Pokemon 27.2%

50.5%

17.2%

10 – 50 Pokemon

51 – 100 Pokemon

>101 Pokemon 5.1%

n = 705

2.4 Current Pokemon in Pocket 2.5 Most Wanted Pokemon

Pikachu, 62.1%

Don’t have 3.7n = 705

Dragonite 5.5

Snorlax 3.7

Mew two 3.7

12

2. Research Result

2.6 Pokemon Trainer Level

48.8% of the people are now at Level 5 – 10. Amongst the people in the range level 29.0% are currently at Level 6.

34.8

48.8

14.2

1.4 0.9

Less than level 5

Level 5 - 10

Level 11 - 20

Level 21 - 30

Above level 30

n = 705

13

2. Research Result

Valor Team35.6%

Instinct Team30.5%

Mystic Team33.9%

n = 298

2.7 Trainer Team

14

2. Research Result

n = 705

2.8 Favorite place to find Pokemon

Park, 65.0%Shopping Malls, 60.0%

At home, 56.3%

Anywhere I pass, 51.5%

Office, 40.3%

15

2. Research Result

2.9 Transportation used to find Pokemon

Personal Cars, 39.3%Personal Motorbike, 36.3%

Walking, 23.3%

Public Bus, 19.3%

Jigmey, 17.4%

n = 705

16

Courtesy

Some pictures, illustrations and term used in this report are belonging to the companies related to Pokemon or Pokemon Go.

“Pocket Monster” or “Pokemon” are registered trademark owned by Nintendo, Creatures.Inc, and GAME FREAK.Inc.

Pokemon Go is a game application developed by Nianctic.Inc

PT. Nusaresearch is a 100% Japanese investment. Our main professions are ‘Online market research’, ‘Web creative’ and ‘Web marketing’. Online research is conducted based on Nusaresearch – our actively managed over 100,000 members panel with various segmentations across Indonesia.

FOR FURTHER INQUIRIES, PLEASE CONTACT:

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The copyright of this report belongs to PT. Nusaresearch Company. The results (analyzing, wording, data, tables and graphs) of this survey can be publicly used, but must be cited and sourced from PT. Nusaresearch Company (also include its website address http://nusaresearch.com).