Youth Trajectories: Pathways Design Charrette Presentation

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“A Network that Learns”: Creating Pathway Experiences

for Hive Youth Dixie Ching & Rafi Santo

Christopher Hoadley & Kylie Peppler

MAGNET, July 17th, 2014

Hi Laura Davis!

Leah on Hive Next

Introductions

Welcome!

HRL’s role

Problem Space Definition

Presentation of Initiatives

Design Sprints + Presentations/Playtesting (2 rounds)

Next Steps

Etherpad: bit.ly/EtherpadJune17

Project Dossiers: • ASWMfinder: bit.ly/AWSMfinder• Attendance Tracker:

bit.ly/AttendanceTrack• Youth Meetup: bit.ly/YouthMeetup• SMS Tool: bit.ly/SMSTool

Agenda: bit.ly/AgendaJune17

Links

Why a Youth Trajectories Charrette?

Social Learning Ecology Maps

People

Mat. Knowledge

Building

Emotional Brokering Inst.

1

2 H H H H H H H H H H H H H H

3 H H H H H H H

4 H H H H H

5 H H H H

6

7

8

9

(OCTOBER, during Hive program)(DECEMBER - after Hive program)

Mat. Knowledge

Building

Emotional Brokering Inst.

1

2 H H H H

3

4

5

6

7

8

9

“Post-program slump”

Problem Space DefinitionWhat do we mean by “pathway experiences”?

What are the challenges?

For each prompt:• Read through, add, comment, +1

HRL will compile and share in the future.

etherpad.mozilla.org/EtherpadJune17

Creating “pathway experiences” for youth

What’s a symptom and what’s a true problem?

Determining Root Causes: 5-Whys

1. Write down a specific issue.2. Ask: “Why did this issue come about?”3. Write the answer below the challenge.4. Repeat until you can’t think of an

answer (may take around 5 rounds)5. Final answer may be a root cause.

Youth unaware of relevant programs in HiveEducators tell youth but

youth don’t rememberEducators don’t tell youth

about Hive programs

Educators know

Educators don’t know

Didn’t see minigroup post

Not a member of minigroup

Too many posts in feed

Not considered member of Hive

Too busy to check minigroup

Determining Root Causes: 5-Whys

1. Write down a specific issue.2. Ask: “Why did this issue come about?”3. Write the answer below the challenge.4. Repeat until you can’t think of an

answer (may take around 5 rounds)5. Final answer may be a root cause.

Pick a challenge/issue.Give this process a try!Take notes in etherpad.

Let’s discuss in 10 minutes.

Root Cause Analyses (and other things…)

Design of Initiatives

Presentations

Next up:Design Sprints + Presentations/Playtesting

See you at 12:20PM!

Design Sprint 1

Champions announce goals

Choose groups; scribe

Comment on dossier

Work on goal

Present on progress

Presentations start at

1:50pm!

Presentations and Feedback

Things I liked.Questions I have.

Suggestions

Design Sprint 2

Review feedback

Choose new scribe

Work on goal

Final playtest/presentation

Playtest and Presentations

Things I liked.Questions I have.

Suggestions

At 4:15pm, regroup and discuss your feedback.-- If you ran a playtest: What did you expect to happen? What actually happen? Would you do anything differently going forward?

-- If you made a presentation: What feedback did you receive? How might that change your design?

Next Steps

Fill out Project Implementation Plan

Champions will report back @ 4:45PM

Let’s look at one together…

This project is made possible through the generous support of the Hive Digital Media and Learning Fund at the

New York Community Trust.

Thank you!

Stay updated at:

hiveresearchlab.org

@hiveresearchlab