Web2 group5

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Set of slides about Web 2.0 created by postgraduate students from UFMG.

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It is a silent revolution on the Internetenvironment, affecting businesspeople,educators and learners.

It is the current way that the previous people areusing the Internet to communicate, research,collaborate and retrieve information.

Internet now is being perceived from a differentprism.

“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”

Tim O’Reilly, the creator of the name, defines:

• 1. The Web and all its connected devices as one global platform of reusable services and data.

• 2. Data consumption and remixing from all sources, particularly user generated data.

• 3. Continuous and seamless update of software and data, often very rapidly.

• 4. Rich and interactive user interfaces.

• 5. Architecture of participation that encourages user contribution.

• Web 2.0 is about data.

• That data, however, is of little value unless the teacher or student arranges it into a meaningful presentation.

The development of Web 2.0 brings together three parallel streams of development:

The technology stream provides the underlying infrastructure groundwork of networking and hardware technology and software.

The application stream includes desktop-like services and applications that are used on the Internet.

The socialization stream includes user participation and contribution on the Web.

The new trends on the Internet probablyalready affect people, even if they don’trealize it.

Speed of reading increasedReading on the Internet requires two skills:skimming for information and in-depth-reading.

Develop higher order thinking skillsWeb 2.0 improves greatly higher order thinkingskills.

Increased participation and creativityWeb services permit users to increase theiremphasis on participation and creativity.

Current retrieval updatedIn Web 2.0, services are organizedin reverse chronological order.Their architecture orients towardsthe present.

Internet safety is more than not publishingchildren’s names and pictures or permittingstudents to access obscene content online.

Safety is also responsibility, appropriatenessand common sense.

Food for thought... Web 3.0?

References

Google images at:

www.abi3c.blog.brwww.redesocialcuringadebuzios.blogspot.comwww.pagi.posterous.comwww.mundodomarketing.com.brwww.legendarybookmarking.infowww.kis.net.uawww2.uwstout.eduwww.itarchitect.co.ukwww.ualberta.cawww.greekshares.comwww.cureitheadaches.com

Group members (Group 5):

Angelina PimentaFernanda PiresMárcia RodriguesThiago Hermont