Universal design for learners

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UNIVERSAL DESIGN FOR

LEARNERS

Sarah Terrone November 27, 2011

Yes or No?

Could you enter this building? Would you fit into these pants?

Universal Design…

Teach the “what”, the “how” and the “why”

of learning!

One style does not fit all your students

Brain Research

Recognition

Identified and

understand.

Strategic

Plan and execute.

Affective

Motivate and excite.

Three networks of the brain

How do these go together?

Provide

Multiple means of

representation.

Multiple means of action

and expression.

Multiple means of

engagement.

Three principals of UDL

Recognition

Identified and

understand.

Strategic

Plan and execute.

Affective

Motivate and excite.

Three networks of the brain

(CAST, 2011)

Multiple Means of Representation

•Provide:

•Options for perception

•Language and symbols

•Comprehension

In the classroom•Vary introduction of material

•Offer different representations

•Active prior knowledge (Review and Preview

(RAP))

•Highlight big ideas (color contrast, enlarged)

( CAST, 2011)

Multiple Means of Action and Expression

Provide:

•Physical Action

•Expression and Communication

•Executive functions

In the classroom•Assistive Technologies

•Literature Groups

•Multimedia projects

•Goal setting

•Self-assessments

•“Stop and Think”

•Checklists

(CAST, 2011) (Sousa, 2006)

Multiple Means of Engagement

Provide:

•Options for recruiting interest

•Options for sustaining effort and persistence

•Options for self-regulation

In the classroom•Multiple Intelligence/student interest survey

•Choice

•Spelling menus, design class rules, choose

rewards, involve learners in all possible tasks.

•Provide a safe and supportive learning environment.

•Foster collaboration and communication

•peer editing, lit groups, online wiki’s, interviews

•Rubrics

•Self-Assessments and portfolios

Technology and UDL

(Rose&Meyer, 2002)

Technology and UDL

Assistive/Adaptive Technologies Voice recognition software that

turns spoken word into a typed document.

Language Translation software

Spell Check, grammar check

Supportive technologies (remediation, compensation, extension) Software products that reinforce

concepts.

Creating digital video and multimedia presentations

In addition to…

Inspiration – Concept mapping tool.

Power Point, Photo Story, Windows Movie Maker.

Read Aloud

Social Media (blogs, wiki’s, discussion forums.

(CAST, 2011) (Bray, Brown & Green, 2004)

How will UDL impact our students?

Understand how our students learn

Reach potential

Teach learning process

Provide a safe, happy and productive learning environment.

Try UDL yourself!

Try UDL yourself!

http://lessonbuilder.cast.org/

Resource for fifth grade and up

http://udleditions.cast.org/

References

CAST (2011). Universal Design for Learning Guidelines version 2.0. Wakefield, MA: Author.

CAST, Inc. (2005–2011c). UDL lesson builder. Retrieved from http:/lessonbuilder.cast.org/

Log In. (n.d.). UDL Curriculum Self-Check. Retrieved November 16, 2011, from

http://udlselfcheck.cast.org/check.php?op=edit

CAST, Inc. (2006-2011). UDL Strategy Tutor. Retrieved from http://cst.cast.org/cst/auth-login

CAST, Inc. (2006-2011). UDL Editions by Cast. Retrieved from http://udleditions.cast.org/

Laureate Education, Inc. (Executive Producer). (2010). Universal Design for Learning. Baltimore, MD: Author.

Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from

http://www.cast.org/teachingeverystudent/ideas/tes/

Sousa, A. (2006). How The Brain Learns. California: Corwin Press.

Log In. (n.d.). UDL Curriculum Self-Check. Retrieved November 16, 2011, from

http://udlselfcheck.cast.org/check.php?op=edit

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