Gamification & Learning

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Shows how important games are in learning and problem-solving in academia.

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GAMIFICATION & LEARNING

Dr. Quiana Bradshaw

WHAT IS GAMIFICATION?• Gamification (Funware) is the use of game play mechanics for non-game

applications.

ELEMENTS OF GAMIFICATION

• Aesthetics

• Game-based

• Mechanics

• Game thinking

• Engage

• People

• Motivate action

• Promote Learning

• Solve Problems

AESTHETICS

• How the game is perceived to the player how it feels, looks, and tastes.

GAME-BASED

MECHANICS

• Rules or procedures that are used for game play

GAME THINKING

• Converted activity of story telling or idea during game play.

ENGAGE

Involvement to keep someone’s interest high

GAMIFICATION GROWING IN POPULARITY

GAMIFICATION COMPONENTS

• Embedded

• Collaborative

• Immersive

• Game Simulation

GAME-BASED LEARNING DESIGN

THE ART OF GAME-BASED LEARNING DESIGN

• Learning by game play is innovative and stimulates the learner to achieve via game play.

DIGITAL-GAME BASED LEARNING

• Immersive

• Engaging technologies

• Interactive

• 21st Century Revolution

• New Learning Paradigm

• Not Intrinsically Motivating

• Explain Subject Matter Expertise

WHAT SKILLS DO GAMES INSPIRE?

• Collaboration

• Discovery

• Creation

• Exploration

• Problem—Solving

• Spatial Reasoning

• Empathy

GAME GENRES

• Adventure

• Puzzle

• Mystery

• Action

GAME-BASED ADVENTURES

GAME-BASED PUZZLES

GAME-BASED MYSTERIES

GAME-BASED ACTION

REFERENCES

• Digitec Interactive (2013). Games & Simulations. Retrieved January 8, 2014 from http://www.digitecinteractive.com/game-based-learning-simulations/

• Knapp, K (2012). Gamification of Learning & Instruction: Game-Based Methods and Strategies for Training and Education. Retrieved January 8, 2014 from http://books.google.com/books?id=GLr81qqtELcC&printsec=frontcover#v=onepage&q&f=false

• MindShift Website (2013). Beyond Minecraft: Games that Inspire Building & Exploration. Retrieved January 8, 2014 from http://blogs.kqed.org/mindshift/2013/11/beyond-minecraft-games-that-inspire-building-and-exploration/

• Novak, J (2012). Game Development Essentials, 3rd ED, Clifton Park, New York: Delmar Cengage Learning, Inc.

• Prensky, M. (2001). The Digital-Game Based Learning Revolution. Retrieved January 8, 2014 from http://www.marcprensky.com/writing/Prensky%20-%20Ch1-Digital%20Game-Based%20Learning.pdf