Exploring Learning Ecologies: Models and Experiences So Far

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Exploring LearningExploring LearningEcologiesEcologies

Paul D Hibbitts

Models and Experiences So Far

LEARNER EXPERIENCE ADVISORY / DESIGN / EDUCATION

@hibbittsdesign #etug

ETUG Top 5ETUG Top 51. Academic Transformation2. Faculty Development3. Online + Blended Teaching and Learning4. Assessment of Learning5. Evaluating Technology Based Instructional Innovation

Topics for DiscussionTopics for DiscussionTools for you (hopefully) to use

Learning + Technology Development ModelLearning Ecology Framework

Case studyCMPT 363 Canvas LMS case study

Let'Let's begin with somes begin with somebackground for the Learningbackground for the Learning

+ Development Model+ Development Model

Waterfall Development ModelWaterfall Development Model

http://www.softwareresults.us/2010/10/waterfall-and-agile-same-principles.html

User-Centered DesignUser-Centered Design

http://www.wqusability.com/articles/language-usability-tekom-proceedings.html

http://www.wqusability.com/articles/language-usability-tekom-proceedings.html

Classic ADDIEClassic ADDIE

http://www.nwlink.com/~donclark/history_isd/addie.html

Successive ApproximationSuccessive ApproximationModel (SAM 1)Model (SAM 1)

http://www.learningsolutionsmag.com/articles/1012/book-review-leaving-addie-for-sam-by-michael-allen-with-richard-sites

Successive ApproximationSuccessive ApproximationModel (SAM 2)Model (SAM 2)

http://www.learningsolutionsmag.com/articles/1012/book-review-leaving-addie-for-sam-by-michael-allen-with-richard-sites

And now let's look atAnd now let's look atthe Learning + Technologythe Learning + Technology

Development Model...Development Model...

Learning + Technology ModelLearning + Technology Model“An iterative development approach which takes into

consideration learner needs, experience, and technology– all working together to support continual improvement

and a unified development strategy.”(Hibbitts, , 2015)@hibbittsdesign

A Few Key Points...A Few Key Points...Unifies learning, technology, and learner experienceAn example of domain-specific design process modelWorks with various development practices(e.g. waterfall, agile, etc.)Scales up/down (e.g. individual features, complete learningobjects, and even entire courses - more on this next!)Identifies key competencies for digital learner experiencedesign (i.e. instructional/learning design, UX design andsoftware development)Supports a continous improvement culture

Example Usage:Example Usage:Bates’ SECTIONS ModelBates’ SECTIONS Model

opentextbc.ca/teachinginadigitalage/chapter/9-1-models-for-media-selection/

Bates’ SECTIONS ModelBates’ SECTIONS ModelS tudentsE ase of useC ostT eaching functionsI nteractionO rganizational issuesN etworking and NoveltyS peed and security

“The SECTIONS model is strategy that couldbe used for assessing the technology fit

within this course development process.”

Questions for Discussion:Questions for Discussion:Learning + Technology ModelLearning + Technology Model

(Think / Pair / Share)(Think / Pair / Share)What questions about this model do you have?How might you utilize this model?What are the strengths of this model for you?What opportunities for improvement do you see?

Next up, the Learning EcologyNext up, the Learning EcologyFramework, but firstFramework, but firstsome background...some background...

Information EcologiesInformation Ecologies“We define an information ecology to be a system of

people, practices, values, and technologies in a particularlocal environment. In information ecologies, the spotlight

is not on technology, but on human activities that areserved by technology.” (Nardi and O'Day, 1999)

Learning EcologiesLearning Ecologies“An ecology, for our purposes here, can be viewed as anenvironment that fosters and supports the formation of

communities and networks.” (Siemens, 2008)

http://elearnspace.org/Articles/systemic_impact.htm

And now here is theAnd now here is theLearning Ecology Framework...Learning Ecology Framework...

Learning Ecology FrameworkLearning Ecology Framework“An educational philosophy and self-supporting ecosystem in

which individuals and groups are offered a collection ofcurated resources and tools that will support their growth

and learning, and foster participation.”(Travin, , 2015)@m_travin

A Few Key Points...A Few Key Points...A highly structured presentationCan be used as a diagnostic tool or frameworkStages also relate to levels of learner autonomyand/or size of learner communityItems within each stage can be seen as possible tatics

Questions for DiscussionQuestions for DiscussionLearning Ecology FrameworkLearning Ecology Framework

(Think / Pair / Share)(Think / Pair / Share)What questions about this framework do you have?How might you utilize this framework?What are the strengths of this framework for you?What opportunities for improvement do you see?

Case StudyCase StudyCMPT 363 (User Interface Design)CMPT 363 (User Interface Design)Fall 2014, Simon Fraser UniversityFall 2014, Simon Fraser University

canvas.sfu.ca/courses/17482

https://canvas.sfu.ca/courses/17482

Course CompanionCourse CompanionDesign Process/ToolsetDesign Process/Toolset

Learning + Technology Development ProcessLearner needs, experience, and technology

Learning Ecology FrameworkInstructor, individual, relational, and social

Positive Learner Experience (LX) QualitiesThinking beyond instructional outcomes

User Experience (UX) Design TechniquesFor example, empathy maps, customer journey maps,jobs to be done (JTBD), iterative prototyping, etc.

... and let’s not forget on-going student input and feedback!

Supporting aSupporting aLearning EcologyLearning Ecology

Instructor ControlIndividual LearningRelational LearningSocial Learning

Instructor ControlInstructor ControlPlatform (blended, face-to-face and online)LMS/LRS (Instructure’s Canvas LMS)Courseware (slides, assignments, case studiesand readings)Static Resources (assigned readings)Adjunct Tools (Workflowy, Slides.com, Kato.im,myBalsamiq, Twitter, Diigo, TimeDriver, PollEverywhere and Google Forms)

IndividualIndividual(aka Personal)(aka Personal)

Dynamic Resources (i.e. course resources Wiki)Flipped Classroom (semi-flipped, i.e. pre-classrequired reading and in-class activities)Point-of-need Access (i.e. multi-device access)Informal Learning (i.e. optional videos, articles,podcasts, other online courses, etc.)Individual curation (i.e. bookmarks)

RelationalRelational(aka Partnership)(aka Partnership)

One-to-One Coaching/Mentoring (i.e. private andpersistent messaging spaces via Kato)Performance Support (i.e. task-oriented UXTechniques Guide)PS Analytics (not directly supported)

SocialSocial(aka Networked)(aka Networked)

One/Many-to-Many (i.e. group and/or classdiscussions via Kato)Communities of Practice (not directly supported)Social Network Learning (i.e. recommended industryexperts on Twitter)Group Curation (not directly supported)

And Let’s Not Forget, Multi-deviceAnd Let’s Not Forget, Multi-deviceAccess is now the BaselineAccess is now the Baseline

Now, Let’Now, Let’s Talk... Evaluations Talk... Evaluation

Text

The Two Aspects of EvaluationThe Two Aspects of EvaluationLearning ecology effectiveness/healthStudent learning outcomes (our focus today)

Formative EvaluationFormative Evaluation(Highlights)(Highlights)

One minute end-of-class summaries (on-line and in-person)User interface assessments (review assessments on-line,provide baseline expert assessment in-person, and finallyconduct 3 peer reviews of submitted assessments)SPUNKI rubric results (reading summaries submitted onlinebefore each class, then data table reviewed before each classto adjust lesson plan)User experience topic overview, with Creative CommonsLicense (submitted on-line and graded on-line using a rubric)Three assignments during term (user research, design, andusability testing), graded by unique rubrics

SPUNKI RubricSPUNKI Rubric(Smith and Loomis) (Smith and Loomis)

What part or parts of the reading did you find Surprising?Puzzling?Useful?New?Knew It Already?

Summative EvaluationSummative EvaluationStudent-selected user experience topic overview, withCreative Commons License (submitted on-line at theend of term and graded on-line using a rubric)

Which models discussedWhich models discussedtoday are useful for you?today are useful for you?

Please cast your vote!Please cast your vote!A) Both models look useful to meB) Just the Learning + Technology Development modelC) Just the Learning Ecology Framework modelD) Neither model look useful to me (better luck next time...)

Thank you!Thank you!Further Discussion/Questions?Further Discussion/Questions?Contact Info

Web: Email: Twitter: LinkedIn:

Accompanying Resources, via OneDrive: Learning + Technology Development Model image files (CC)Learning Ecology Framework image files (CC)Positive Learner Experience Qualities (CC)These slides, as a downloadable PDF fileExample course companion URLs (Fall 2014 & 2015 prototype)

paulhibbitts.compaul@paulhibbitts.com

@hibbittsdesignlinkedin.com/in/paulhibbitts

1drv.ms/1EQqIM4

Bonus Tool:Bonus Tool:Positive Learner ExperiencePositive Learner Experience

QualitiesQualities

(Course Companion)(Course Companion)Learner Experience GoalsLearner Experience Goals

EngagingConvenientOrganizedRelevantEnjoyable

http://1drv.ms/1EQqIM4

Bonus Feature:Bonus Feature:Fall 2015 CMPT 363 PrototypeFall 2015 CMPT 363 Prototype

My most recent approach My most recent approach (your mileage may vary)(your mileage may vary)

Use an open platform to create an alternative LMSfront-end (i.e. a new “front door”)

To provide a significantly better student experienceTo enable faster/easier instructor updates

A modern flat-file CMS is a good great platform forthis approachAs simple (i.e. deep links to LMS) or as complex (i.e. LTI - Learning Tools Interoperability) as you want

http://hibbittsdesign.com/courses/canvas-prototype/

http://hibbittsdesign.com/courses/canvas-prototype/