Tim Gleue, Patrick Dähne VAST(Visual Analytics Science and Technology) 2001 DESIGN AND...

Preview:

Citation preview

1

Tim Gleue, Patrick Dähne

VAST(Visual Analytics Science and Technology)

2001

DESIGN AND IMPLEMENTATION OF A MOBILE DEVICE FOR

OUTDOOR AUGMENTED REALITY IN THEARCHEOGUIDE PROJECT

2

OUTLINE

• Introduction

• System Diagram

• System Introduction

• EXPERIMENT

• CONCLUSION

3

INTRODUCTION

• The ARCHEOGUIDE

(Augmented Reality-based Cultural HEritage On-site GUIDE)

project aims at providing visitors of cultural-heritage sites with

archaeological information in an innovative and compelling new

way

4

SYSTEM DIAGRAM

5

SYSTEM INTRODUCTION

6

(CONT.)

• Use a see-through scheme with the overlay images

displayed “between” the real scene and the user’s eye

Displaying a readily mixed image comprised of the

backgroundand the virtual objects

7

(CONT.)

Primary requirements for a suitable camera:

• Image quality

• Maximum frame-rate(幀 )

8

(CONT.)

• Field Of View (FOV)

FOV=45

9

(CONT.)

• Improve the accuracy of the position values, we use differential

GPS(DGPS)

10

(CONT.)

11

(CONT.)

• Although the user can see the interface at any time directly

inside his field of view wearing the display on his head, he is not

able to type text

on-screen-menus of television sets, game consoles

12

EXPERIMENT

HMD(head-mount-display)&

Cam

console

System with Antenna & GPS

13

6130+1160+670=7.9(kg)

14

EXPERIMENT

15

CONCLUSION

• We decided to optimize for computing power instead of weight,

mobility and robustness, since performance is crucial for an

interactive system like ARCHEOGUIDE

• To overcome the stated interaction difficulties and ergonomic

weaknesses we work on an improved input device

Recommended