THE CONNECTED EDUCATOR

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Sheryl Nussbaum-Beach Co-Founder & CEO Powerful Learning Practice, LLChttp://plpnetwork.comsheryl@plpnetwork.com

President21st Century Collaborative, LLChttp://21stcenturycollaborative.com AuthorThe Connected Educator: Learning and Leading in a Digital Age

Follow me on Twitter@snbeach

• THE CONNECTED EDUCATOR

Things do not change; we change. —Henry David Thoreau

What are you doing to contextualize and mobilize what you are learning?

How will you leverage, how will you enable your teachers or your students to leverage- collective intelligence?

Are you Ready for Learning and Leading in the 21st

Century?

It isn’t just “coming”… it has arrived! And schools who aren’t redefining themselves, risk becoming irrelevant in preparing students for the future.

The world is changing...

 

Web 1.0 Web 2.0 Web 3.0

We are living in a new economy – powered by technology, fueled by information, and driven by knowledge. -- Futureworks: Trends and Challenges for Work in the 21st Century

6 Trends for the digital ageAnalogue DigitalTethered MobileClosed OpenIsolated ConnectedGeneric Personal Consuming Creating

Source: David Wiley: Openness and the disaggregated future of higher education

Sherry Turkle is Abby Rockefeller Mauzé Professor of the Social Studies of Science and Technology in the Program in Science, Technology, and Society at MIT and the founder (2001) and current director of the MIT Initiative on Technology and Self. 

"In the times of rapid change, learners inherit the Earth, while the learned find themselves beautifully equipped to deal with a world that no longer exists."

~ Eric Hoffer

washingtonrebel.typepad.com

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"Long range planning does not deal with future decisions, but with the future of present decisions."

~ Peter F. Drucker.www.ocoruja.com

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The Future...?

www.abebooks.com

“One day every town in America

will have a telephone!”

~ U.S. Mayor, (c 1880)

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The Future...?• 1989: ‘The future is multi-media’• 1999: ‘The future is the Web’• 2005: ‘The future is Web 2.0 ’• 2010:‘The future is smart mobile’

hof.povray.org

Multimedia brought the world into the classroom...

Multimedia brought the world into the classroom...

Smart technologies will take the classroom into the world.

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www.canada.com

We are family

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http://pro.corbis.com

Wii are family!

http://wiifitnessdepot.com

Web meets World

Mash-upGPSQR codes

CameraMobile phone

Bar codesBrowser

Projector

GeomappingGeotaggingPersonalised

Ambient

3-D

Video

Navigation

Communication

Haptic

    In its current state, the Web is often described as being in the Lego phase, with all of its different parts capable of connecting to one another. Those who envision the next phase, Web 3.0, see it as an era when machines will start to do seemingly intelligent things.        

- John Markoff, The New York Times

How will it all connect together?

http://www.chamberlinproductions.org/Files/Blender/Bricks.jpg

Web 3.0 is....

“...the Web of Openness. A web that breaks the old silos, links everyone, everything, everywhere, and makes the whole thing potentially smarter." - Greg Boutan

http

://1.

bp.b

logs

pot.c

om

Web 1.0: Anything can link to anything

Source: Sabin-Corneliu Buraga www.localseoguide.com

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www.ballroom-dance-chicago.blogspot.com/

Web 2.0: User

participation

Source: Sabin-Corneliu Buraga

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Web 3.0: Existing data re-connected

for other (smarter)

uses

Adapted from : Sabin-Corneliu Buraga http://farm4.static.flickr.com

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Web 3.0

Web 1.0

Web x.0

Web 2.0

Semantic Web

The Web

Meta Web

Social Web

Degree of Social Connectivity

Deg

ree

of In

form

atio

n C

onne

ctiv

ity

Adapted from Francesco Magragrino 2009Pr

oduc

er

0%

100%

Cons

umer

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Prod

ucer

0%

100%

Cons

umer

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

MUDs/MOOs

Forums

Listserv

Personal Webpage

Newsgroup

Wiki

Blog

Social Network

Geo Mashup

Social Tagging

Smart Media Devices

Intelligent Collaborative Filtering

MMORPGs

Prod

ucer

0%

100%

Cons

umer

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

RSS

HTML

XHTML

XML

Intelligent Agents

OWL

RDF

Prod

ucer

0%

100%

Cons

umer

100%

0%

Web 1.0 Web 2.0 Web 3.0 Web x.0 Web x.0+

Syntactic Web

Semantic Web

Pragmatic Web

Adapted from Francesco Magragrino 2009

Personal Learning Environments

Learning Management Systems (iMLE or VLE)

Adaptive Smart Systems

Intelligent SystemsAugmented Reality and Virtuality

RSS

HTML

XHTML

XML

Intelligent Agents

OWL

RDF

Personal Learning Environment

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Source: http://steve-wheeler.blogspot.com/2010/07/anatomy-of-ple.html

Steve Wheeler & Manish Malik (2010)

Cloud Learning Environment

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Steve Wheeler & Manish Malik (2010)

Source: http://steve-wheeler.blogspot.com/2010/07/anatomy-of-ple.html

Do it Yourself PDA revolution in technology has transformed the way we can find each other, interact, and collaborate to create knowledge as connected learners.

What are connected learners? Learners who collaborate online; learners who use social media to connect with others around the globe; learners who engage in conversations in safe online spaces; learners who bring what they learn online back to their classrooms, schools, and districts.

• THE CONNECTED EDUCATOR

• THE CONNECTED EDUCATOR

“ Do you know what who you know knows?” H. Rheingold

Netw

orks

Comm

unity

37

We Are All NowFree range learners

Free-range learners choose how and what they learn. Self-service is less expensive and more timely than the alternative. Informal learning has no need for the busywork, chrome, and bureaucracy that accompany typical classroom instruction.

Technoconstructivism

The blending of constructivist pedagogy with educational technology, puts students at the center and in charge of their own learning.

Digital Age Skills

• teamwork• collaboration• problem solving• research gathering• time management• information synthesizing• utilizing high tech tools• self direction and adaptability

Twenty-first-century skills• personal and social responsibility • planning, critical thinking, reasoning, and

creativity • strong communication skills, both for

interpersonal and presentation needs • cross-cultural understanding • visualizing and decision making • knowing how and when to use technology and

choosing the most appropriate tool for the task

A growing body of research has shown the following:

• Students learn more deeply when they can apply classroom-gathered knowledge to real-world problems, and when they take part in projects that require sustained engagement and collaboration.

• Active-learning practices have a more significant impact on student performance than any other variable, including student background and prior achievement.

• Students are most successful when they are taught how to learn as well as what to learn.

Connected Learning has the potential to takes us deeper

“The interconnected, interactive nature of social learning exponentially amplifies the rate at which critical content can be shared and questions can be answered.”

From:  Collaborative Learning for the Digital Age in The Chronicle of Higher Education 

Cathy Davidson, professor at Duke University

Connected sometimes trumps F2F with deep

learning…

Via Marc Andreessen’s blog, the findings of researchers as related by Frans Johansson in The Medici Effect:

Diversity of thoughtAllows for Greater

Innovation

Frans Johansson explores one simple yet profound insight about innovation: in the intersection of different fields, disciplines and cultures, there’s an abundance of extraordinary new ideas to be explored.

FORMAL INFORMAL

You go where the bus goes You go where you choose

Jay Cross – Internet Time

MULTI-CHANNEL APPROACHSYNCHRONOUS

ASYNCHRONOUS

PEER TO PEER WEBCAST

Instant messenger

forumsf2f

blogsphotoblogs

vlogs

wikis

folksonomies

Conference rooms

email Mailing lists

CMS

Community platformsVoIP

webcam

podcasts

PLE

Worldbridges

http://www.elearnspace.org/Articles/google_whitepaper.pdf

Shifts focus of literacy from individual expression to community involvement.

Students become producers, notjust consumersof knowledge.

Connected Learning

The computer connects the student to the rest of the worldLearning occurs through connections with other learnersLearning is based on conversation and interaction

Stephen Downes

Shifts focus of literacy from individual expression to community involvement.

Connected Learner ScaleThis work is at which level(s) of the connected learner scale?Explain.

Share (Publish & Participate) –

Connect (Comment and Cooperate) –

Remixing (building on the ideas of others) –

Collaborate (Co-construction of knowledge and meaning) –

Collective Action (Social Justice, Activism, Service Learning) –

http://www.celt.iastate.edu/teaching/RevisedBlooms1.html

53

Education for Citizenship

“A capable and productive citizen doesn’t simply turn up for jury service. Rather, she is capable of serving impartially on trials that may require learning unfamiliar facts and concepts and new ways to communicate and reach decisions with her fellow jurors…. Jurors may be called on to decide complex matters that require the verbal, reasoning, math, science, and socialization skills that should be imparted in public schools. Jurors today must determine questions of fact concerning DNA evidence, statistical analyses, and convoluted financial fraud, to name only three topics.”

Justice Leland DeGrasse, 2001

Sheryl N

ussba

um-Beach

21stc

enturycoll

aborativ

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com

NEW DIRECTIONS IN ASSESSMENT

Photo Credit :http://www.annedavies.com/assessment_for_learning_tr_tjb.html

Shift From Shift To

What does it look like?

NEW DIRECTIONS IN ASSESSMENT

http://bit.ly/YoxIMi

Some possible smart tech uses• Informal, self organized learning• Problem based learning• Group based activities• Outdoor learning• Independent study• Distance learning• Blended learning

pointlessbanter.net

E-Learning 3.0

1. Distributed (Cloud) Computing2. Enhanced Smart Mobile Technology3. Collaborative Intelligent Filtering4. 3D Visualisation and Interaction

Source: steve-wheeler.blogspot.com

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1: The phone app2: The ‘wearable’

images.businessweek.com cc S

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Augmented Reality

Augmented reality is when technology recognises what you are doing and then enhances it.AR apps add information to the world around us.

Source: www.geeks.co.uk

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Layar is a free application on your mobile phone which shows what is around you by displaying real time digital information on top of reality through the camera of your mobile phone.

www.winandmac.com

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As you move your mobile phone camera, so the overlays change to represent information relevant to the scene before you.

truliablog.com

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Context awareness – See overlays of information about the object in front of you....

layar.com

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www.theposthole.org

...or visualise the ancient world using images of long gone buildings in present day sites.

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blogs.fayobserver.com

Camera

Coloured caps

Coloured caps

Mirror

Projector

Phone

MIT’s “6th Sense” Wearable...

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...enables you to take pictures using the framing gesture

ambient.media.mit.edu

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...enables you to take pictures using the framing gesture and manipulate documents with natural gestures...

ambient.media.mit.edu

chi2009.org

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www.labnol.org

...will project onto any surface...

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a-r-u-n.com

...including your hand.

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What will be our legacy…• Bertelsmann Foundation Report: The Impact of Media and Technology in

Schools– 2 Groups– Content Area: Civil War– One Group taught using Sage on the Stage methodology– One Group taught using innovative applications of technology and

project-based instructional models• End of the Study, both groups given identical teacher-constructed tests of

their knowledge of the Civil War.

Question: Which group did better?

Answer…No significant test

differences were found

However… One Year Later– Students in the traditional group could recall almost nothing about

the historical content

– Students in the traditional group defined history as: “the record of the facts of the past”

– Students in the digital group “displayed elaborate concepts and ideas that they had extended to other areas of history”

– Students in the digital group defined history as: “a process of interpreting the past from different perspectives”

Change is hard

Connected learners are more effective change agents

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