Social Gaming Crystal Ball: 2012

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Social Gaming Crystal Ball: 2012. Dave Rohrl Creative Director, Playdom Casual Connect Europe February 9, 2012. What Is the Crystal Ball?. Goal. Predict important FB gaming trends Understand reasons Forecast impacts. Methodology. But seriously Year in Social Games reflection - PowerPoint PPT Presentation

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Social Gaming Crystal Ball: 2012

Dave RohrlCreative Director, Playdom

Casual Connect EuropeFebruary 9, 2012

What Is the Crystal Ball?

Goal

• Predict important FB gaming trends• Understand reasons• Forecast impacts

Methodology

• But seriously– Year in Social Games reflection• Deflecting trends lines

– General industry trend lines• Inside/Outside social

– Interesting financial events and key quotes

Caveat Auditor

• Hugely speculative• Hard to predict• Consider the source

Prediction #1

Social GoesCasual

(Not Easy Money)

Trend Line

• 2008-2009: Text RPG

Trend Line

• 2008-2009: HTML RPG• 2009-2010: Simple Decorators

Trend Line

• 2008-2009: HTML RPG• 2009-2010: Simple Decorators• 2010-2011: Builder

Trend Line• 2008-2009: HTML RPG• 2009-2010: Simple Decorator• 2010-2011: Builder• 2011-2012: Genre diversification

Dominant Mammal?

• Casual!

2010 Casual Hits

2011 Casual Hits

Why Does This Work?

• Demographics/Psychographics• Large pool of experienced devs• Well-understood core game

Why Now?

• Development experience• Code has been cracked• Market is very, very proven

2011 Casual Hits

Missing From the Picture?

But……

• Expect lots of failure– Merging is hard– Execution is key– Lots of people trying

So?

• Classic casual gameplay as entry point• Stock up on high skill– Both sides of the coin

• Winners win big• Execution wins

Prediction #2

HTML5 Makes A Dent(But Doesn’t Become

Dominant)

What is HTML5?

• Web development standard• Open• Cross-platform• 2D gaming support via canvas• 3D gaming support via WebGL (still in infancy)

Trend Line

• Early yet

Late 2010 Late 2011

Why Now?

• April 2010: “new open standards, created in the web era, such as HTML 5, will win (over Flash)

• September 2010: Zynga buys Dextrose AG• January 2011: Facebook publishes HTML5

browser performance stats, suggests future prefs

• March 2011: Disney acquires RocketPack• November 2011: Adobe abandons Flash for

mobile, focuses on HTML5

Why Does It Matter?

• Web/mobile apps• Web = big $$$ today• Mobile = web of the future– Internet in your pocket

Is Web/Mobile Cross-Platform Always a Good Idea?

• Mostly, kinda, sorta• UI refactor• Different play patterns• Different purchase drivers• Different release cycles• BUT partial is better than nothing

Why Not Dominant?

• Lots of skilled Flash teams• Lots of games in the pipeline• Variable browser performance

So?

• If you’re not gearing up now, you should• You NEED a mobile strategy– Free-ish (with HTML5)

• Watch out for browser performance variance• This section will look VERY different in the

2013 version.

Prediction #3

IP Becomes Really Important

(But Still Isn’t a Magic Wand)

Why is IP Important?

• Facebook had over 550,000 apps as of January 2010– Probably 2MM+ by now

• iPhone had over 300,000 apps as of January 2011– 600,00 by now

Where Do Little Users Come From?

• Directory Search• Game Channel• Virals• Word of Mouth• Advertising

• Directory Search• Game Channel• Virals

IP and Advertising

• Does IP lower acquisition costs?

• Yes!

Oh, and

Additional Benefits

• Fan Base• Price Points• Content Stream

But…

Remember…

• Trial ≠ Conversion• Conversion isn’t just monetization

Prediction #4

Mobile-> Web Gets Leverage

(But Doesn’t Dominate)

Web->Mobile 2010

Mobile->Web Stories 2010

Pseudo Web->Mobile

Mobile->Web Stories 2011

Mobile->Web Stories 2012??

Why?

• Similarity of play patterns• Related expertise• Enough resources

But….

• Not a freebie– UI– Play duration & other variations

• Interoperation is hard• Competition will accelerate

…And the Rest

• The All-Singing, All-Dancing Photorealistic 3D Game Still Doesn’t Make It

• 2009 Won’t Come Back For Hardcore Strategy Games

• 2012 (post-IPO) Will Be An Interesting Year For the Zynga Quality Bar

Thank You!

• Questions?• Feedback!• drohrl@playdom.com