Sai Fah: The Flood, Earthquake and Tsunami Fighter HyunKyung Jasmine Lee UNESCO Bangkok

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Sai Fah: The Flood, Earthquake and Tsunami Fighter

HyunKyung Jasmine LeeUNESCO Bangkok

UNESCO Bangkok & Disaster Risk Reduction

•Supports on building capacities of the Member States

•Education in Emergencies Phase I&II (9 participating countries) funded by JFIT

•Leading/Joining policy dialogues

•Regional Consultation Meeting on Education and Resilience (UNICEF, SEAMEO, and SEAMEO INNOTECH)

•Enabling/Empowering youth to be change agents

•Looking Beyond Disaster (LBD); Sai Fah: The Flood Fighter (version 1)

DRR and Children/Youth

Children/Youth as

vulnerable group

Children/Youth as change agents

• Global Action Plan on Education for Sustainable Development (GAP-ESD) o Youth as one of the priority action areas

“Support youth in their role as change agents for sustainable development”

• Youth Beyond Disaster (YBD)o Started in 2011o To share their experiences of disaster and

develop realistic action plans• Red Cross Youth (RCY)

How to engage them?

GamificationThe use of game elements and game design

techniques in non-game contexts

Disaster Risk Reduction

Sai Fah: the Flood Fighter

(version 1)

Non-game context• Raising

Awareness on Flood Safety

• A real life case of the deluge in Thailand in 2011

Game elements/Design techniques• Quests/

Challenges (e.g. finding objects)

• Avatars• Progression• Level

Sai Fah: The Flood Fighter

•To promote/raise awareness on flood safety

•To enable young children to become change agents in the field of Disaster Risk Reduction

Objectives

•Deluge in Thailand in 2011

•Affected 66 provinces in the country

•Caused 680 human casualties and affected 13 million people

Background

•Young leaners between the ages of 5 and 18 who enjoy playing video games and have access to a mobile phone or tablet

•Parents, friends, relatives, and neighbors of the main target audience

Target audience

•English, Thai, French and Bahasa Indonesian

Language

•Japanese Funds-in-Trust (JFIT)

•Opendream

Donor/Partners

•As of 11th February, both Thai and English versions of the game have been downloaded more than 40,000 times in more than 114 countries

•Ranked No.1 in Education and Game in iOS after its launching

•An officially recommended application by the Thailand Ministry of Education

Output

Sai Fah: The Flood Fighter

Sai Fah: The Flood Fighter

Sai Fah: The Flood Fighter

Sai Fah: The Flood Fighter

Sai Fah: The Flood Fighter

Sai Fah: The Flood Fighter

Sai Fah: The Flood FighterUser/player’s review

“It’s a very fun game and the lessons I learnt can be applied to daily life.”Thamphitak Rakwiratham, 9“Nice graphics and animation. Easy to understand. The challenges and mini-puzzles teach children to be more alert and aware of their surroundings during a flood situation.”Kritpipat Kritiananpat, Ministry of Education staff

“An awesome game that encourages you to think of creative solutions.”Phanisuan Inthamahan, 12

“So much fun! I learnt flood survival skills by doing the challenges. It’s different from other internet games because this game teaches kids practical lessons. Will recommend to my friends!” Natchalita Nilkeaw, 10 (The first player to complete all levels)

Sai Fah: The Flood Fighter

• As of 11th February, both Thai and English versions of the game have been downloaded more than 40,000 times in more than 114 countries

• Ranked No.1 in Education and Game in iOS after its launching

• An officially recommended application by the Thailand Ministry of Education

Output

The way forward• Download = enhanced awareness?• How to engage more children and youth?• Other issues…?

Sai Fah: The Earthquake and Tsunami Fighter

•To promote/raise awareness on earthquake and tsunami

•To enable young learners to become change agents in the field of Disaster Risk Reduction

Objectives

•Catastrophe by Indian Ocean Earthquake and Tsunami in 2004

•Caused more than 226,000 human casualties

•Destroyed livelihoods in 14 countries

Background

•Young leaners between the ages of 5 and 18 who enjoy playing video games and have access to a mobile phone or tablet

•Parents, friends, relatives, and neighbors of the main target audience

Target audience

•English and Bahasa Indonesian

Language

•Red Cross and USAID

•Opendream

Donor/Partners

Sai Fah: The Earthquake and Tsunami Fighter

Sai Fah: The Earthquake and Tsunami Fighter

Sai Fah: The Earthquake and Tsunami Fighter

Sai Fah Video Clip

HyunKyung Jasmine Leehk.lee@unesco.org

Thank you very much!

ありがとうございました!

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