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• Our philosophy comes from Maslow’s theory of Hierarchy of Needs.
• We believe if we can control our variables that we will be successful
• We also believe that hard work is fun!
• The secret to success in any business is quiet simple….. Hard Work!
• WIN TODAY!
Answers;-No Money-No Time
-No Transportation-To Hot
-To Cold-Don’t feel good
-No Grades -Injuries
-Fight or breaking up with girlfriend
The Answer is can keep you from being successful.
We can find away to be successful….
RIP
CPR
TACKLE
HIT
Grab the pocket Rub the bodyKiss the bicep
KneeCircle
Figure 8AngleEtc….
Club Punch
RipScoop & Score
Etc….
Knee ProgressionAngleSledDoorConeEtc….
Dominate LeansHand Rolls
Sled ProgressionAngle
Throw ByeRip
Etc….
1) Small but QuickWe got most our information from:• New Mexico vs. UCLA• Saddleback JC• Corona Centennial• Ron Roberts• Air Force• Lots of Video from Everywhere
We were big and not very fast.More Zone Pressures
Big, Small, Quick, Some SpeedAble to do just about everything
Small to average size. Very quick, some speed Lots of Man concepts very aggressive
out # offense at point of attack
T N T
MS S
DC
C
FSDOpen Side Strong Side
3 Point punch, leverage drills, Sled, get off,cross-fit, Olympic lift, agilities, 1 on 1, 2 on 1, etc…..
Movement, games, stimulus response, sled, ½ Line,Pass rush, screen, Rip, throw by, jerk, shed, etc….
Run to the ball!! Conditioning, pursuit drills, TACKLE, desire.
1) STANCE2) ALIGNMENT & GET-OFFS (HIT,GO,SLANT)3) HAND ROLLS4) DOMINATE LEAN5) RIP TECHNIQUE (HOOPS,WARREN SAP,PVC)6) HIT TECHNIQUE (MIRROR FEET) STIMULUS RESPONSE= BASE = SQUEEZE, DOWN = TRAP, DOUBLE = PUSH PULL (GAIN OR GET OUT), PULL = FOLLOW, CUT = PRESS, INFLUENCE = BACK7) SLANT TECHNIQUE (GAP OVER) STIMULUS RESPONSE= TOO = SQUEEZE (RIP), AWAY = SHOOT, PULL = FOLLOW, DOWN = TRAP8) SLED PROGRESSION9) BLITZ B GAP, C GAP, D GAP, A GAP10) PASS RUSH MOVES (HALF MAN) BULL (JERK), RIP (IN & OUT), SPEED RIP, SINGLE/DOUBLE SWIPE, SALUTE & PIN, HOOK & SAW, ICE PICK11) BLITZ WITH PVC PIPES12) BLITZ RESPONSIBITIES (OPTION & FORCE)13) PASS DROPS (QB 1 STEP, 3 STEP, ETC)14) INSIDE BLITZ WITH LINEBACKERS
TNT
SMSD CC
FS
D
TNT
SMSD CC
FS
D
TNT
SMSD CC
FS
D
TNT
SMSD CC
FS
D
TNT
SMSD CC
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TNT
SMSD CC
FS
D
EXAMPLE:COACH CALLS 44
NT T NT T
NT T NT T
COACH CALLS 55
COACH CALLS 63 COACH CALLS 6I4I
COACH = Continue to yell out different numbers. 44I, 43, 64 etc.... Coach has to yell a strong right and strong left so the defensive line knows who has the first number (strong) who has the second number (weak). Coach also needs to flip strength after they align. Start off with a strong right then flip it to strong left.
1.D-line coach will align the defenders on a L.O.S. rope. The coach will explain how the numbering system works. He will put the d-lineman into as many groups as needs be. He will then yell out the alignment numbers the d-line will then move to their alignment. If no rope the coach can spray paint an offensive line.
NT T NT T
NT TNT T
COACH CALLS 55
NT T NT T
COACH CALLS 22 TOM COACH CALLS 42 TOM
COACH CALLS 62 WATER COACH CALLS 24 WEAK
GO BACKTO END
GO BACK TO END GO BACK
TO END
COACH CALLS 44 TOM
TNT
SMSD CC
FS
D
TNT
SMSD CC
FS
D
NUT NOSE FIRST = PENETRATES GAP CLOSEST TO TACKLE TACKLE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
TON TACKLE IS FIRST = PENETRATES GAP CLOSEST TO NOSE NOSE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
STING STUD FIRST = PENETRATES GAP CLOSEST TO THE NOSE TACKLE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
MEAN MIKE PENETRATES GAP CLOSEST TO NOSE NOSE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
SIN STUD IS PENETRATES GAP CLOSEST TO THE TACKLE TACKLE SECOND = HE WILL RUB OFF THE NOSE DURING HIS LOOP
Stimulus Response, stance, get-off’s, key and reads, ½ Line, etc…
Rip, Hit (3 Point Punch), Throw by,Card Deal (over or under), etc….
Run to the ball!! TACKLE, Conditioning, pursuit drills, desire.
1. STANCE2. FALL OUT (MIRROR)3. SHUFFLE & HIDE @ D-LINE FEET4. ROCKER (REDIRECT) 5. GLIDE (FULL FLOW)
KEY DRILLS
TECHNIQUE DRILLS
FOOT WORK DRILLS
BLITZ
6. DIP & RIP7. PUSH - PULL RIP8. THROW BY
12. ISO - ATTACK13. POWER - SCRAPE14. PULL - FOLLOW - (SHORT OR LONG)15. TRAP16. OUTSIDE - GO
9. BASE BALL INSIDE - SQUEEZE10. BASE BALL OUTSIDE - RIP11. BASE CAN'T SEE BALL - SQUEEZE
LEVERAGE DRILLS
17. GUARD KEYS A. DOWN - TRAP B. PULL - FOLLOW C. PULL OPPOSITE - CHANGE D. SCOOP - FIT
18. BLITZ RESPONSIBILITIES (B,C,D GAPS)19. BLITZ WITH PVC PASS20. PASS DROPS HOOK TO CURL (JOH, JIM, JIH)
A. MIDDLE OF FIELD - JOH (JUST OUTSIDE THE HASH)B. RIGHT OF FIELD - JIM (JUST INSIDE THE MIDDLE)C. LEFT OF FIELD - JIH (JUST INSIDE THE HASH)
NT T NT T
NT T NT T
S SM
S SMS SM
S SM
Run to the ball!! TACKLE. Conditioning, pursuit drills, desire.
Stimulus Response, Run, Pass ½ line, 1 on 1’s, 7 on 7, inside run, etc….
Hit (3 point punch), Rip, Anchor, Cobra, Curl,Deep ½, Bracket, ladder, cones, Olympic Lifts, etc…
1. STANCE2. ALIGNMENT 3. FIRST STEP4. BOUNCE5. COBRA6. PASS DROP 7. PRO PLANT8. STIMULUS RESPONSE RUNNING BACKS FULL FLOW - GO ISO - SLOW POWER - CLOSE ANCHOR SPLIT FLOW - SLOW AWAY - COBRA GUARD READS - DOWN - CLOSE ANCHOR BASE - RIP BALL OUTSIDE (SQUEEZE BALL INSIDE) REACH - ONE GAP OUTSIDE9. MAN TECNIQUE LOOSE TECHNIQUE BUMP TECHNIQUE 10. TIGHT11. BASE12. ZONE DROPS 3 + 3 ROLL DRILLER + 3 ROLL STUD/FREE 13. OPTION AND FORCE RESPONSIBILITIES14. 1 ON 115. 7 ON 716. BLITZ REVEIW PVC 17. DRILLER OVER
BASE: 1. Stance a. Outside foot up b. Slight bend in the knees c. Chest over knees 2. Alignment a. Base alignment is 7 yards off the ball and 3 yards outside the L.O.S. 3. Snap of Ball a. Snap of ball Driller will step with his inside foot at the L.O.S b. They key the first uncovered lineman through to backfield c. Once the ball is snaped and take first step they will bounce until they get a clear picture to attack 4. Key a. Driller's key the first uncovered lineman through to the back field b. They are looking for blocks by uncovered lineman and back field flowEXAMPLE: 1. Down block by TE and power flow by running back 2. TE bas to Driller and outside flow 3. Pass set and split flow by backs 4. Down block with split flow by backs
Pro-Plant, pin, chew ear, jam turn, fade drill, fit, Agilities, cone drills, tackle, etc….
Stimulus Response, slide, back peddle, agilities, etc….
Run to the ball!! TACKLE. Conditioning, pursuit drills, desire.
3. QUARTERBACK SHOULDER READS A. HITCH B. FADE C. OUT D. POST E. SCREEN
4. OFFENSIVE LINE READS A. HIGH HAT B. LOW HAT
RUN SUPPORT
5. FIT6. ARC7. INSURANCE
PRESS COVERAGE
8. STANCE9. INSIDE RELEASE10. OUTSIDE RELEASE11. CHEW EARMAN TECHNIQUE
12. HIP TRAIL13. HEAD WHIP14. QUICK TURN15. OPEN HIPS16. LOW SHOULDER17. HIGH SHOULDER18. PRESS/FAKE PRESS
ZONE TECHNIQUE19. FLOAT20. MELT21. CLOUD22. BAIL/FAKE BAIL
COVERAGES23. 324. 3 ROLL25. BRACKET26. SPY27. 228. 1/429. COMBO
BASE TECHNIQUE1. OFF MAN A. STANCE B. SLIDE STEPS 1 - 2 - 3 STEPS C. SLIDE TO BACKPEDAL
2. PRO PLANT/TAP TAP
5
7
o 0screen
dig
slant
hitch1 - 3 step fade
arrow by# 2 rec.
D - Back has to understand that there is really only 4 routes in this progression. Thes are a 1 to 3 step drops by the quarterback. As the quarterback takes his first three steps the DB must think under routes4 major routes. Hitch, fade, screen, slant.
5
o 0
10
out
curl/post
dig
out and up (wheel)
Push routes are routes that past 10 yards. The quarter will pass his 3 step progression and the DB will get into his backpeddle. The routes the DB is thinking about are post, curl, out, dig, wheel routes.
5
o 0
10
20
Top routes are routes that go past 10 yards. The DB will now work to stay over the top of these routes. When the Rec goes past 15 we now know all of the double moves are off. Example: Post Corner.
Deep out (rollout)
post
go post corner (center field turn
Anything after 15 we do not worry about double moves
DOUBLE MOVE ZONE10 - 15 (STAY ZONE)
5
o 0
10
20
Deep out (rollout)
post
go post corner (center field turn
DOUBLE MOVE ZONE10 - 15 (STAY ZONE)
screen
dig
slant
curl
hitch
wheel
outUNDER = SWITCH
PUSH = SLIDE
OVER = TOP
T N T
MS S DC
C
FS
D
HIT – EXECUTE - PURSUIT
RECOGNIZE – REACT - RELENTLESS
VISION – IGNITE - PURSUIT
EXAMINE – EXECUTE - EFFORT
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