Local Multiplayer 1 vs 1 Short learning curve Difficult Mastery

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Local Multiplayer

1 vs 1

Short learning curve

Difficult Mastery

AudienceCompetitive Gamers

Local Multiplayer

Challenges

PrototypingControls: Mouse and KeyboardElastic collisions

Wave blastDamage from speed/mass

Orb splitting

BalanceVariable SoupIntuitive?

Variables List

Ship HP

Energy Orb HP

Base HPOrb BreakpointsShip mass

Energy Orb mass

Bullet MassWave Blast ForceDamage Function

Powerup AmountPowerup RandomOrb break Rand

Ship Friction

Wall BounceInvuln TimerOrb Waves

Orb Wave rampStarting Location

Ship SpeedThrust

Shotgun ReboundWave Blast charge amountOrb Blast charge amount

Max SpeedsCharge release time windowMax Powerup amountEtc, etc, ad nauseum

Future Iterations1 Player Challenge Mode

3+ PlayersA.I.

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