Jeff Burke UCLA School of Theater, Film and Television jeff@hypermedia.ucla.edu Sensor networks in...

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Jeff BurkeUCLA School of Theater, Film and Televisionjeff@hypermedia.ucla.edu

Sensor networksin art and entertainment

ENS theory, devices, and systems operate at extremely relevant social & aesthetic boundaries.

Art and entertainment applicationscan provoke relevant fundamental ENS research.

Summary

Entertainment Industry Preoccupations

Digital Media

Pervasive Content

Digital Rights Management

Entertainment Industry Preoccupations

Cellular Technology

Pervasive Displays

Mobile Media Experience

Beyond Entertainment Industry Preoccupations

CENS Research

Pervasive Interfaces

??

Beyond Entertainment Industry Preoccupations

CENS Research

Pervasive Interfaces

Encountered Phenomena

(Observation)

Beyond Entertainment Industry Preoccupations

CENS Research

Pervasive Interfaces

Designed Phenomena

(Feedback)

Beyond Entertainment Industry Preoccupations

CENS Research

Pervasive Interfaces

Internal Phenomena

(Prioproception)

Beyond Entertainment Industry Preoccupations

CENS Research

Pervasive Interfaces

Scale

Beyond Entertainment Industry Preoccupations

CENS Research

Pervasive Interfaces

Rhythm

Behind the Bars (Nicaragua/Panama, 1999)

Beyond Entertainment Industry Preoccupations

Pervasive Interfaces

to

Rhythm and Scale

of

Observed, Designed,

and Internal Phenomena

Rhythm & Scale

Behind the Bars (Nicaragua/Panama, 1999)

Variations V, Cunningham/Cage/Tudor (1965)Their Day, Design: Josef Svoboda (1959)

Rhythm & Scale

The Social Life of Small Urban Spaces (W. Whyte) One localization sensor

Embedded Networked Devices

Virtual Physical

Embedded Networked Devices

Virtual Physical

Designed

Observed

An external observer, or part of the whole design?

Art & Entertainment

Sets

Sets

Architecture

Architecture

Existing media

Controlled Lighting & Sound

Internet traffic

Story structure

Performer

Audience

Bystander

Internet participation

Created media

Crowd

Ambient Lighting & Sound

Movement patterns

Virtual Physical

Designed

Observed

Theme Park

What conceptual models are needed for artists/designers to express desired

relationships between sensed phenomena and available outputs?

How can research and deployment of ENS systems consider all the purposes of built

environments, including the functional, aesthetic, social, and cultural?

What types of domain knowledge about observed environments available from

artists/designer and most useful in system design?

ENS Research will find itself at this boundary

Virtual Physical

Designed

Observed

What conceptual models most useful for artists/designers to understand sensor network

observations of different phenomena?

Socially Relevant? Yes.

13,5 Million Text MessagesDesigned or Observed?

Socially Relevant? Yes.

How many million online chats?Designed or Observed?

The Other Direction

CENS Research

Designed Environments

New Aesthetic Experiences

FUNCTIONAL · SOCIAL · AESTHETIC

OBSERVED + DESIGNED ACTION ENS DESIGNED OUTPUT

CENS Research

ENS as HCI

New Aesthetic Experiences

The Other Direction

The Other Direction

CENS Research

Media and Control

New Aesthetic Experiences

LOCAL SENSING & DISPLAY · COLLABORATION BETWEEN NETWORKS

The Other Direction

CENS Research

Sensitivities

New Users

RHYTHM · SCALE · CONTEXT

The Other Direction

CENS Research

Deployment

New Users

INFRASTRUCTURE INTEGRATION · GUIDED DEPLOYMENT

The Other Direction

CENS Research

Software

New Users

VISUALIZING · AUTHORING · EVALUATION

• ENS as pervasive interfaces to rhythm and scale of activity– Observation of what’s encountered– Feedback on what’s designed– Prioproception within systems themselves

• ENS can act as external observer or integral design component– Define quadrants for research along axes of virtual/physical and

designed/observed.– Timely and relevant to communication (mass/local) and new physical

construction.

• Research impacts – Built environments and experiences (and the systems that enable them) have

functional, social and aesthetic considerations– ENS often considered as HCI– Integration with media and control– Sensitivities are different (in both mathematical and non-technical sense)– Deployment requirements are unique to the (sub)domains– Software

Sensors in Art & Entertainment

Jeff BurkeUCLA School of Theater, Film and Televisionjeff@hypermedia.ucla.edu

Sensor networksin art and entertainment

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