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Jeff BurkeUCLA School of Theater, Film and Televisionjeff@hypermedia.ucla.edu
Sensor networksin art and entertainment
ENS theory, devices, and systems operate at extremely relevant social & aesthetic boundaries.
Art and entertainment applicationscan provoke relevant fundamental ENS research.
Summary
Entertainment Industry Preoccupations
Digital Media
Pervasive Content
Digital Rights Management
Entertainment Industry Preoccupations
Cellular Technology
Pervasive Displays
Mobile Media Experience
Beyond Entertainment Industry Preoccupations
CENS Research
Pervasive Interfaces
??
Beyond Entertainment Industry Preoccupations
CENS Research
Pervasive Interfaces
Encountered Phenomena
(Observation)
Beyond Entertainment Industry Preoccupations
CENS Research
Pervasive Interfaces
Designed Phenomena
(Feedback)
Beyond Entertainment Industry Preoccupations
CENS Research
Pervasive Interfaces
Internal Phenomena
(Prioproception)
Beyond Entertainment Industry Preoccupations
CENS Research
Pervasive Interfaces
Scale
Beyond Entertainment Industry Preoccupations
CENS Research
Pervasive Interfaces
Rhythm
Behind the Bars (Nicaragua/Panama, 1999)
Beyond Entertainment Industry Preoccupations
Pervasive Interfaces
to
Rhythm and Scale
of
Observed, Designed,
and Internal Phenomena
Rhythm & Scale
Behind the Bars (Nicaragua/Panama, 1999)
Variations V, Cunningham/Cage/Tudor (1965)Their Day, Design: Josef Svoboda (1959)
Rhythm & Scale
The Social Life of Small Urban Spaces (W. Whyte) One localization sensor
Embedded Networked Devices
Virtual Physical
Embedded Networked Devices
Virtual Physical
Designed
Observed
An external observer, or part of the whole design?
Art & Entertainment
Sets
Sets
Architecture
Architecture
Existing media
Controlled Lighting & Sound
Internet traffic
Story structure
Performer
Audience
Bystander
Internet participation
Created media
Crowd
Ambient Lighting & Sound
Movement patterns
Virtual Physical
Designed
Observed
Theme Park
What conceptual models are needed for artists/designers to express desired
relationships between sensed phenomena and available outputs?
How can research and deployment of ENS systems consider all the purposes of built
environments, including the functional, aesthetic, social, and cultural?
What types of domain knowledge about observed environments available from
artists/designer and most useful in system design?
ENS Research will find itself at this boundary
Virtual Physical
Designed
Observed
What conceptual models most useful for artists/designers to understand sensor network
observations of different phenomena?
Socially Relevant? Yes.
13,5 Million Text MessagesDesigned or Observed?
Socially Relevant? Yes.
How many million online chats?Designed or Observed?
The Other Direction
CENS Research
Designed Environments
New Aesthetic Experiences
FUNCTIONAL · SOCIAL · AESTHETIC
OBSERVED + DESIGNED ACTION ENS DESIGNED OUTPUT
CENS Research
ENS as HCI
New Aesthetic Experiences
The Other Direction
The Other Direction
CENS Research
Media and Control
New Aesthetic Experiences
LOCAL SENSING & DISPLAY · COLLABORATION BETWEEN NETWORKS
The Other Direction
CENS Research
Sensitivities
New Users
RHYTHM · SCALE · CONTEXT
The Other Direction
CENS Research
Deployment
New Users
INFRASTRUCTURE INTEGRATION · GUIDED DEPLOYMENT
The Other Direction
CENS Research
Software
New Users
VISUALIZING · AUTHORING · EVALUATION
• ENS as pervasive interfaces to rhythm and scale of activity– Observation of what’s encountered– Feedback on what’s designed– Prioproception within systems themselves
• ENS can act as external observer or integral design component– Define quadrants for research along axes of virtual/physical and
designed/observed.– Timely and relevant to communication (mass/local) and new physical
construction.
• Research impacts – Built environments and experiences (and the systems that enable them) have
functional, social and aesthetic considerations– ENS often considered as HCI– Integration with media and control– Sensitivities are different (in both mathematical and non-technical sense)– Deployment requirements are unique to the (sub)domains– Software
Sensors in Art & Entertainment
Jeff BurkeUCLA School of Theater, Film and Televisionjeff@hypermedia.ucla.edu
Sensor networksin art and entertainment
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