Jeff Burke UCLA School of Theater, Film and Television jeff@ Sensor networks in art and entertainment

  • View
    217

  • Download
    0

Embed Size (px)

Text of Jeff Burke UCLA School of Theater, Film and Television jeff@ Sensor networks in art and...

  • Sensor networksin art and entertainmentJeff BurkeUCLA School of Theater, Film and Televisionjeff@hypermedia.ucla.edu

  • SummaryENS theory, devices, and systems operate at extremely relevant social & aesthetic boundaries.

    Art and entertainment applications can provoke relevant fundamental ENS research.

  • Entertainment Industry PreoccupationsDigital MediaPervasive ContentDigital Rights Management

  • Entertainment Industry PreoccupationsCellular TechnologyPervasive DisplaysMobile Media Experience

  • Beyond Entertainment Industry PreoccupationsCENS ResearchPervasive Interfaces??

  • Beyond Entertainment Industry PreoccupationsCENS ResearchPervasive InterfacesEncountered Phenomena (Observation)

  • Beyond Entertainment Industry PreoccupationsCENS ResearchPervasive InterfacesDesigned Phenomena (Feedback)

  • Beyond Entertainment Industry PreoccupationsCENS ResearchPervasive InterfacesInternal Phenomena (Prioproception)

  • Beyond Entertainment Industry PreoccupationsCENS ResearchPervasive InterfacesScale

  • Beyond Entertainment Industry PreoccupationsCENS ResearchPervasive InterfacesRhythmBehind the Bars (Nicaragua/Panama, 1999)

  • Beyond Entertainment Industry PreoccupationsPervasive InterfacestoRhythm and ScaleofObserved, Designed, and Internal Phenomena

  • Rhythm & Scale

    Behind the Bars (Nicaragua/Panama, 1999)Variations V, Cunningham/Cage/Tudor (1965)Their Day, Design: Josef Svoboda (1959)

  • Rhythm & Scale

    The Social Life of Small Urban Spaces (W. Whyte)One localization sensor

  • Embedded Networked DevicesVirtualPhysical

  • Embedded Networked DevicesVirtualPhysicalDesignedObservedAn external observer, or part of the whole design?

  • Art & EntertainmentSetsSetsArchitectureArchitectureExisting mediaControlled Lighting & SoundInternet trafficStory structurePerformerAudienceBystanderInternet participationCreated mediaCrowdAmbient Lighting & SoundMovement patternsVirtualPhysicalDesignedObservedTheme Park

  • ENS Research will find itself at this boundaryWhat conceptual models are needed for artists/designers to express desired relationships between sensed phenomena and available outputs?How can research and deployment of ENS systems consider all the purposes of built environments, including the functional, aesthetic, social, and cultural?What types of domain knowledge about observed environments available from artists/designer and most useful in system design? VirtualPhysicalDesignedObservedWhat conceptual models most useful for artists/designers to understand sensor network observations of different phenomena?

  • Socially Relevant? Yes.13,5 Million Text MessagesDesigned or Observed?

  • Socially Relevant? Yes.How many million online chats?Designed or Observed?

  • The Other DirectionCENS ResearchDesigned EnvironmentsNew Aesthetic Experiences

    FUNCTIONAL SOCIAL AESTHETIC

  • The Other DirectionCENS ResearchENS as HCINew Aesthetic Experiences

    OBSERVED + DESIGNED ACTION ENS DESIGNED OUTPUT

  • The Other DirectionCENS ResearchMedia and ControlNew Aesthetic Experiences

    LOCAL SENSING & DISPLAY COLLABORATION BETWEEN NETWORKS

  • The Other DirectionCENS ResearchSensitivitiesNew Users

    RHYTHM SCALE CONTEXT

  • The Other DirectionCENS ResearchDeploymentNew Users

    INFRASTRUCTURE INTEGRATION GUIDED DEPLOYMENT

  • The Other DirectionCENS ResearchSoftwareNew Users

    VISUALIZING AUTHORING EVALUATION

  • Sensors in Art & EntertainmentENS as pervasive interfaces to rhythm and scale of activityObservation of whats encounteredFeedback on whats designedPrioproception within systems themselves

    ENS can act as external observer or integral design componentDefine quadrants for research along axes of virtual/physical and designed/observed.Timely and relevant to communication (mass/local) and new physical construction.

    Research impacts Built environments and experiences (and the systems that enable them) have functional, social and aesthetic considerationsENS often considered as HCIIntegration with media and controlSensitivities are different (in both mathematical and non-technical sense)Deployment requirements are unique to the (sub)domainsSoftware

  • Sensor networksin art and entertainmentJeff BurkeUCLA School of Theater, Film and Televisionjeff@hypermedia.ucla.edu

    Relevance industry preoccupations For us, broadly, interfacesInterfaces to what?Large scale experience LOOK UP FROM THE CELL PHONES!StudySOCIAL CONTEXTFUNCTIONAL, SOCIAL, AESTHETIC ARE ALL RELEVANT DESIGN CONSTRAINTS