Integrating Digital Media and Educational Software Applications

Preview:

DESCRIPTION

Integrating Digital Media and Educational Software Applications. EDN 303 Ying Wang Fall 2008. Objectives. Explain the differences between digital media and multimedia Name and define the elements of multimedia and digital media Explain the different uses of digital media applications - PowerPoint PPT Presentation

Citation preview

EDN 303Ying Wang

Fall 2008

ObjectivesExplain the differences between digital media

and multimediaName and define the elements of multimedia

and digital mediaExplain the different uses of digital media

applicationsDiscuss digital media applications on the Web

Chapter 5: Integrating Digital Media and Educational Software Applications2

ObjectivesIdentify various K-12 software applicationsSpecify what is meant by an interactive

mediaExamine the uses of digital media authoring

software programsExplain why digital media applications are

important for education

Chapter 5: Integrating Digital Media and Educational Software Applications3

What is Digital Media?Multimedia

incorporates a variety of elements, including text, graphics, audio, video, and animation

Digital media technologies allow users to create new forms of interaction, expression, communication, and entertainment in a digital format

4Chapter 5: Integrating Digital Media and Educational Software Applications

Chapter 5: Integrating Digital Media and Educational Software Applications5

This Interactive multimedia software application helps students learn about the

human body

Chapter 5: Integrating Digital Media and Educational Software Applications6

Any clickable object in a digital media presentation can function as a link

What is Digital Media?Text

Create words, sentences, and paragraphs

Textual effectsMenus

7Chapter 5: Integrating Digital Media and Educational Software Applications

What is Digital Media?Graphics

Illustrate concepts more vividly than text

Visual learnersNavigation elementsClip artPresentation graphics

and digital media authoring software

8Chapter 5: Integrating Digital Media and Educational Software Applications

What is Digital Media?Animation

A graphic that has the illusion of motion

Animation and Virtual Reality Animation

9Chapter 5: Integrating Digital Media and Educational Software Applications

What is Digital Media?Audio

Music, speech, or any other sound

Capture with microphone, CD, DVD, radio, or other audio input device

MIDIPurchase audio clips

10Chapter 5: Integrating Digital Media and Educational Software Applications

What is Digital Media?Video

Photographic images that are played back at speeds of 15 to 60 frames per second and provide the appearance of full motion

Video compressionMoving Pictures Experts Group (MPEG)CODEC

Chapter 5: Integrating Digital Media and Educational Software Applications11

Digital Media ApplicationsInvolves the use of

digital media technology in education, business, and entertainment

Simulations

12Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsComputer-Based

Training (CBT)Reduced training time

and costTeach new skillsCoursewareInstant feedbackSelf-pace studyUnique contentUnique instructional

experienceOne-on-one interaction

13Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsElectronic Books and

ReferencesElectronic book

Digital text that uses links to give the user access to information

E-book iPod Books

14Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsElectronic Books and

ReferencesElectronic reference

Digital version of a reference book

Photographs, audio and video clips, and detailed illustrations

Often used in health and medicine

15Chapter 5: Integrating Digital Media and Educational Software Applications

16Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsHow-to guides

Include step-by-step instructions and interactive demonstrations to teach practical skills

Landscaping example

17Chapter 5: Integrating Digital Media and Educational Software Applications

18Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsDigital Media Newspapers, Magazines (E-

zines), and JournalsDigital version of a newspaper or magazineDistributed via CD, DVD, or the World Wide

WebElectronic magazines (e-zine)Companion Web sitesOnline education journals

Chapter 5: Integrating Digital Media and Educational Software Applications19

20Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsEntertainment and Edutainment

GamesMusicInteractive musicEdutainment - both educational and

entertaining

Chapter 5: Integrating Digital Media and Educational Software Applications21

22Chapter 5: Integrating Digital Media and Educational Software Applications

23Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsVirtual reality (VR)

Use of a computer to create an artificial environment that appears and feels like a real environment and allows the user to explore space and manipulate the setting

Specialized headgear, body suits, and glovesVR on the Web

Chapter 5: Integrating Digital Media and Educational Software Applications24

25Chapter 5: Integrating Digital Media and Educational Software Applications

Chapter 5: Integrating Digital Media and Educational Software Applications26

The Web allows students to take virtual tours of many historical places all over the world

Digital Media ApplicationsInformation Kiosks

Computerized information or reference center that allows you to select various options to browse through or find information

Touch screens

27Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media Applications

Digital Media and the World Wide WebPart of the InternetOnline radio stationsMovie rental sitesGames

28Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsWeb-based Training

(WBT) and Distance LearningWeb-based training

Computer based training on the Web

Many organizations use WBT

Free or fee-based

29Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsWeb-based Training

(WBT) and Distance LearningDistance Learning

Web-based education Distributed learning Web-based course Web-enhanced course

30Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsColleges and

UniversitiesStudents attend class

from home or at any time that fits their schedule

31Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media Applications

High SchoolsPrevent school

overcrowdingPool resourcesLink studentsWeb-enhanced coursesInteract with subject

area experts

32Chapter 5: Integrating Digital Media and Educational Software Applications

Digital Media ApplicationsProfessional

Development TrainingEasy and more

convenient way to train teachers

Self-pacedInstructor-led

33Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Software products used to support teaching and learning of subject-related content

Interactive multimedia applications

Many designs, forms, and curriculum levels

34Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Computer-Assisted Instruction (CAI)Software to help teach

facts, information, and/or skills associated with subject-related materials

35Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software ApplicationsDrill-and-Practice Software

First supplies factual informationUses repetitive exercisesAlso known as skills-reinforcement softwareRemediation

Chapter 5: Integrating Digital Media and Educational Software Applications36

K-12 Educational Software Applications

Educational GamesContains rules that

allow the student to compete between other students or the game

Problem-solving environments

37Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

TutorialsHelps individuals learn

to use a product or concept

Many software products contain built-in tutorials to teach software to user

38Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Educational SimulationsModels some event,

reality, real-life circumstance, or phenomenon

Educational computer simulations on the Web

39Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Integrated Learning SystemsComplete educational

software solution in one package Pre-tests Instruction based on

diagnostic data Continuous monitoring Variety of formats Multiple levels

40Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software ApplicationsCurriculum-Specific Educational Software

High quality interactive and multimedia educational programs

Available on CD and DVDInstalled on school networksAvailable on the Web

Chapter 5: Integrating Digital Media and Educational Software Applications41

K-12 Educational Software Applications

CreativityStudents can

completely control the design of their projects

Some applications provide ideas and pre-made backgrounds

42Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Critical ThinkingStimulate students to

use critical thinking skills

Students are presented with a problem and a variety of ways to solve the problem

43Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Early LearningDesigned for PreK-3

studentsProvides a jumpstart

on learningEngaging graphics

and a variety of activities

44Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

ESL/Foreign LanguageProvides K-12 students

with assistance in learning English and other languages

45Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Language ArtsSupport students

throughout the reading and writing process

Encourages students to learn critical skills

46Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

MathHelp students learn

mathematicsSkill practice and

problem solving

47Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

ScienceHelps students learn a

variety of science concepts

48Chapter 5: Integrating Digital Media and Educational Software Applications

K-12 Educational Software Applications

Social StudiesEncourage higher-

order thinking skillsProvide reinforcement

of factsAllow students to

define their own path

49Chapter 5: Integrating Digital Media and Educational Software Applications

Creating and Presenting Digital Media PresentationsDigital media presentations involves

producing various digital media elements, defining the elements’ relationships to each other, and then sequencing them in an appropriate order

Microsoft PowerPointPhoto StoryApple iLife

Chapter 5: Integrating Digital Media and Educational Software Applications50

51Chapter 5: Integrating Digital Media and Educational Software Applications

Creating and Presenting Digital Media Presentations

Data ProjectorsProjects the image

from your computer screen onto a large screen

Have come down in price over the past couple of years

52Chapter 5: Integrating Digital Media and Educational Software Applications

Creating and Presenting Digital Media PresentationsInteractive Whiteboards

Increasingly popularSMART Board

Project image onto board Touch sensitive surface is used to control any

computer application Write notes or draw diagrams

SchoolPad

Chapter 5: Integrating Digital Media and Educational Software Applications53

54Chapter 5: Integrating Digital Media and Educational Software Applications

Why Are Digital Media and Educational Software Applications Important for Education?

Appeals to a variety of learning stylesStudents retain 50% of what the see and hearStudents retain as much as 80% when they

see, hear, and interact with the learning environment

Chapter 5: Integrating Digital Media and Educational Software Applications55

Chapter SummaryExplain the differences between digital media

and multimediaName and define the elements of multimedia

and digital mediaExplain the different uses of digital media

applicationsDiscuss digital media applications on the Web

Chapter 5: Integrating Digital Media and Educational Software Applications56

Chapter SummaryIdentify various K-12 software applicationsSpecify what is meant by an interactive

mediaExamine the uses of digital media authoring

software programsExplain why digital media applications are

important for education

Chapter 5: Integrating Digital Media and Educational Software Applications57

Recommended