A multi -user augemented reality board game

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A multi -user augemented reality board game. Bart Gerard Mentor: Sten Govaerts Promotor: Prof. Erik Duval. Overview. Concept Goal Paper prototype 2 Digital prototype 1 Schedule Questions ?. Concept. Digital variant of a real board game without - PowerPoint PPT Presentation

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A multi-user augemented reality board game

Bart Gerard

Mentor: Sten GovaertsPromotor: Prof. Erik Duval

Overview

• Concept• Goal• Paper prototype 2• Digital prototype 1• Schedule

• Questions?

Concept

• Digital variant of a real board game without– Overloading screen with information– Need of dedicated devices

Examples

STARS - A Ubiquitous Computing Platform for Computer Augmented Tabletop Games(http://www.ipsi.fraunhofer.de/ambiente/paper/2003/magerkurth_stars_ubicomp03_new.pdf)

Goal

• Improve game experience– Limit setup time– Automatic rule checking– Player aid during game– Immersive experience

Mansions of Madness

• 2-5 players• Semi-cooperative– 1 keeper– 1-4 investigators

Paper prototype 2

• Focus– Gameplay / interaction

Paper prototype 2

• 2 parts1. Setup2. Investigator turn

Setup

• Objective– Start the game on two iPads.

1 iPad has to run an investigator application1 iPad has to run the keeper application

Setup

Setup

Setup

Setup

Setup

Setup

Setup

Setup

Setup

Setup

Investigator turn

• Objective– Find first clue card.

Investigator turn

Investigator turn

Investigator turn

Investigator turn

Old

Target

Info: Stats, skills, …

Cards

Explore

Paper prototype 2

Paper prototype 2

• Average SUS score– Prototype 01: 75– Prototype 02: 83.33

Paper prototype 2

Paper prototype 2

• Remarks– QR codes– Buttons should be bigger

Digital prototype 1

• Focus– Gameplay / interaction– Satisfaction

Digital prototype 1

• Demo

Digital prototype 1

Digital prototype 1

• Average SUS score: 80.5

Digital prototype 1

Digital prototype 1

• Remarks– Buttons should be bigger– Player aid– Bugs– Story choice selection– iPad too heavy– First time is difficult

Statistics

• Total: 485u35m• Literature: 115u25m• Implementation: 180u30m• Design: 40u• Evaluation: 18u30m• Report: 15u• Text: 58u• Meetings: 14u35• Rest (blogging, tweeting, …): 32u25m

Statistics

Januari 23, 2012

Januari 30, 2012

Februari 6, 2012

Februari 13, 2012

Februari 20, 2012

Februari 27, 2012

Maart 5, 2012

Maart 12, 2012

Maart 19, 2012

Maart 26, 2012

0:00

4:48

9:36

14:24

19:12

24:00

28:48

33:36

38:24

43:12

Sum Week

Statistics

• # Blogposts: 23• # Tweets: 31• # Comments: 11

Schedule

• 19 mar - 1 apr: Report and presentation• 2 apr - 15 apr: Finish text about prototypes

and application v1.0• 16 apr - 22 apr: Create poster• 23 apr - 13 may: Adapt, test and evaluate

application v2.0• 14 may - 8 jun: Write, write, ...

Questions?

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