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Lecture 9
Lighting
Light Sources
Reflectance
Camera Models
2
Rendering Pipeline
3
Illumination
4
5
Goals
6
Goals: modeling light sources
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Empirical Models
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OpenGL Light Source Models
9
Point Light Sources
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Directional Light Sources
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Spot Light Sources
12
Modeling Surface Reflectance
13
Empirical Reflectance Models
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OpenGL Reflectance Models
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Diffuse Reflection
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Specular Reflection
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Surface Illumination Calculation
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Illumination Models
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Direct Illumination
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Shadow and Transparency
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